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EVE New Citizens Q&A

 
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Sisters of EVE - Am I Ready?

Author
Obsidian Blackburn
Perkone
Caldari State
#1 - 2013-07-21 16:01:50 UTC
Hello All,

I finished the career missions yesterday and have decided to move up to the Sisters of EVE missions (and maybe look for a player corp while I'm doing those). What I wonder is, will I need to buy a new/better ship or will the ship I've been running be ok to get through this next line of missions?

This is my ship and fitting:

Condor - Attack Frigate (the one I get to keep out of the 3 they give you during career missions)
No Drones
3x Rocket Launcher I (Mjolnir, Scourge, Mjolnir)
Medium Shield Extender I
Adaptive Invulnerability Field I
Small Shield Booster I
1MN Afterburner I
Damage Control I
Micro Auxiliary Power Core I

DPS: 26.6 (Missile)
HP: 1,871


I understand I'm running a noob ship and all that and none of the modules were purchased (either given or looted). This setup made all of the career missions pretty much insignificant in terms of difficulty. How much does the difficulty ramp up for the SIsters of EVE quests? I don't want to walk into mission 1 thinkin' all is well and find out I'm completely unprepared.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#2 - 2013-07-21 16:23:21 UTC
you'll be mostly fine for most of them

Dagan & his lieutenant may give you some problems though
a destroyer, a cruiser or an extra person will suffice for those 2.
Tobias Hareka
Republic Military School
Minmatar Republic
#3 - 2013-07-21 16:32:32 UTC  |  Edited by: Tobias Hareka
Difficulty in Sisters Of EVE epic arc varies from easiest level 1 missions to hard level 2.

Check this guide: http://wiki.eveuniversity.org/The_Blood-Stained_Stars

Missions you need to be aware of:

Mission 27: Burning Down the Hive
- In this mission you will get warp disruptud by multiple ships so you need to remain calm and work through you strategy. A lot of ships in this missions so that's a lot of incoming damage. You need a good local tank or very fast speed (you need to maintain fast speed to mitigate some of the incoming damage). Very good mission to learn basics of speed tanking.

http://wiki.eveonline.com/en/wiki/Tanking

Mission 47: Chasing Shadows
- You will be under energy neutralizers in this mission. You need to destroy battlecruiser in this mission as fast as possible otherwise you don't have energy in your capacitor to run hardeners and local repairers/boosters. Easy way to complete: ask help from other rookies or older players. Be careful though.

Mission 49: Our Man Dagan
- You need to deal at least 150 dps (damage per second) if you don't want to spend a lot of time in this missions. Easiest way to complete this mission is to fleet up with someone else. Be careful: some older players can and will grief you by stealing Dagan. There's also some players who just hang around that area just to help you new players mostly because of experience all of us had with this mission.
Trudeaux Margaret
University of Caille
#4 - 2013-07-21 16:36:17 UTC
That mission chain is designed to introduce new players to the game so yes, you can absolutely start it off in your Condor.

Depending on how quickly you pick up the game's mechanics you might want to move up to a destroyer and then even a cruiser by the end -- it's a pretty long chain. Never feel like you have to stay with the same ship/ammo/fitting/whatever if something isn't working.

Have fun!

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

Oraac Ensor
#5 - 2013-07-21 18:19:32 UTC
Burning Down the Hive is where most players lose ships.

The key is kiting. The drones are in two groups and you need to make sure you don't get aggro from both.

Get the nearest group's attention and draw them away from the other group. Prioritise the 'Strain' drones - they're the e-war threat. When you've destroyed all that group apply the same tactics to the second group - make them chase you and pick off the 'Strains' first.
voetius
Grundrisse
#6 - 2013-07-21 19:18:49 UTC
Oraac Ensor wrote:
Burning Down the Hive is where most players lose ships.

The key is kiting. The drones are in two groups and you need to make sure you don't get aggro from both.

Get the nearest group's attention and draw them away from the other group. Prioritise the 'Strain' drones - they're the e-war threat. When you've destroyed all that group apply the same tactics to the second group - make them chase you and pick off the 'Strains' first.


What this guy said -- I've done the chain in an Assault Frigate (Ishkur) and in an arty Rifter and Burning Down the Hive can be tricky in a frigate class ship, burn away from the strain drones, they will scram you, so you need an Afterburner, a web will help you, but burning away and getting them to chase you will give you best traversal for guns / best damage for missiles.

Blap them and kite the rest. A cruiser is easy mode especially with a cap booster and t2 drones but as a newer player you may have to settle for T1 drones.
Oraac Ensor
#7 - 2013-07-21 22:13:29 UTC  |  Edited by: Oraac Ensor
voetius wrote:
Oraac Ensor wrote:
Burning Down the Hive is where most players lose ships.

The key is kiting. The drones are in two groups and you need to make sure you don't get aggro from both.

Get the nearest group's attention and draw them away from the other group. Prioritise the 'Strain' drones - they're the e-war threat. When you've destroyed all that group apply the same tactics to the second group - make them chase you and pick off the 'Strains' first.


What this guy said -- I've done the chain in an Assault Frigate (Ishkur) and in an arty Rifter and Burning Down the Hive can be tricky in a frigate class ship, burn away from the strain drones, they will scram you, so you need an Afterburner, a web will help you, but burning away and getting them to chase you will give you best traversal for guns / best damage for missiles.

Blap them and kite the rest. A cruiser is easy mode especially with a cap booster and t2 drones but as a newer player you may have to settle for T1 drones.

One thing I forgot to mention:

You will need to keep the Strains beyond their scram/web range so light missiles would probably be needed, not rockets, if you're still in a frigate.
Katran Luftschreck
Royal Ammatar Engineering Corps
#8 - 2013-07-22 04:59:06 UTC
Kitty Bear wrote:
Dagan & his lieutenant may give you some problems though


Luckily there is never a shortage of people hanging around there who just love to kill Dagan all day, so finding help will be no problem. :D

http://youtu.be/t0q2F8NsYQ0

Sere O'Asis
Desert Oasis Investigations
#9 - 2013-07-22 05:05:34 UTC
I just finished the SoE arc last month. In Burning Down the Hive, I outran the drones in the first two rooms with an Atron (Gallente starter frigate) and the most effective afterburner I could fit. I didn't even try to fight the drones in the first two rooms. I locked on the gate and burned to it. The drones didn't have time to target me, so I didn't have to fight until the 3rd room. The drones in the third room were easy.
Sere O'Asis
Desert Oasis Investigations
#10 - 2013-07-22 05:24:38 UTC
Regarding Dagan.

I used a Catalyst there. I'd read all the threads about how tough he was, and his regeneration abilities, so not knowing what to expect I took two Catalysts. I docked one locally. Took the first Catalyst and used it to kill Dagan's escort. Then switched ships and used the 2nd ship on Dagan. I did not fire on Dagan while killing his escort, Each Catalyst had different guns. When I jumped back with the fresh ship to try for Dagan I used an afterburner and burned to him as fast as I could. I did not fire on him until I hit 500m and was orbiting. Then I let loose with my first gun, did a five count, hit the second gun, did another five count, etc. It took 383 rounds of antimatter s to kill him. I never had to reload, Shield was gone, but I only suffered 2% armor damage. Took about 3 minutes tops for Dagan. 21 minutes total time for Dagan and escort, and most of that was the ship swapping. I think the key was getting as close to him as I did before firing, but more experienced players may have a different theory. I was just aiming to get as close as I could and then cut loose, so he had no time to react.
erg cz
Federal Jegerouns
#11 - 2013-07-22 11:29:55 UTC
With Dagan I used Gnosis (free ship, that has same design, as Dagan's one). But it seems to me, that main ship is not that important, since my Gnosis was sensor dumped immidiately and most damage was made by drones. Thats why it took so long. Not because of shields regeneration of the Dagan, but because instead of dealing usual 600+ DPS from main ship I was making about 100 dps from drones. All other missions I've done in cruiser or shuttle. Peace of cake, even Chasing Shadows, if you use drones to maintain distance 25 - 30 km.
Thomas Builder
Center for Advanced Studies
Gallente Federation
#12 - 2013-07-22 21:11:53 UTC
The Sister arc is aimed at newbies, so as soon as you finish the career (tutorial) agents you are ready.

For a challenge, I recently tried to run the arc with a completely untrained Gallente character (just using the skills he's born with) and completed it solo up to Chasing Shadows. There I hit a wall (mostly because an untrained Gallente character cannot use Drones, nor Destroyers, only Frigates with Hybrid turrets), but that's mission 47, so a normal player will have better skills by the time you reach him.

For "Burning Down the Hive", I simply flew around the stains without ever aggroing them. (Thanks to whomever suggested that on this forum.)
Ned Taggart
University of Caille
Gallente Federation
#13 - 2013-07-23 00:55:11 UTC
Burning down the hive....When you land in the room with the disrupter drones, fly out and around the drones without engaging them, activate the gate from the far end.