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EVE New Citizens Q&A

 
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Buying a character as a newbie, "worst idea ever"?

Author
Misara Dragon
Doomheim
#1 - 2013-07-17 03:19:52 UTC
So I was shocked to learn today that you can actually buy and sell characters with isk right here on the eve forums. It certainly isn't something I would consider doing any time soon, but I won't deny that I was tempted. I have tried eve a couple of times over the years, but have repeatedly gotten burnt out after the "wheeee spaceships!" phase has worn off, due in large part to the way skill training works. I talked to some acquaintances in-game and was told that buying a character was the "worst idea ever".

Their opinion was that not only would I be "cheating", I would just end up making myself look silly, and furthermore, would have lots of trouble finding a corporation.

So a couple of questions:

1) Do people tend to look down on new(ish) players who buy a character? (I'm sure I'm not the first newbie to have thought of this...)
2) Would I have trouble finding a corporation?
3) I think it is a ridiculous to say I would be "cheating", but if you feel that way, please explain why.


Also, inb4 "Pay2win scrub!"
Lilliana Stelles
#2 - 2013-07-17 03:25:21 UTC
That really depends on the person. Some people do, but all's fair in isk and war. It' s certainly not cheating, by any means.

You may have trouble finding a corporation based around the character you buy (their corp history/sec status/standings may effect where you can go and who you can join), but in general it won't be a problem.

The big risk will be screwing up or claiming to be able to do something you can't. Let your FC's know that you're new to fleet fights, and do the same things advised for all new players (start small and make your way up). Don't just jump into a battleship or a carrier.

In terms of the ~25% and up bonus a trained character can offer to EHP, DPS, Speed, etc, all of that will only be helpful to you if you grow and play at the same rate as everyone else.

Treat it as an opportunity to be slightly better at everything, but not a shortcut to big ships or fleet warfare.

Not a forum alt. 

Jonah Gravenstein
Machiavellian Space Bastards
#3 - 2013-07-17 04:01:54 UTC  |  Edited by: Jonah Gravenstein
The problem with buying a character is that while it has the skills for various ship classes you may not. The skill training can seem like a grind, but it tries to force you to build up experience with game mechanics, fits, how modules work, compliment each other and why you fit them, and how you use the ships themselves, while they're cheap.

As a newbie you definitely shouldn't be flying anything you can't afford with newbie money, Frigates, Destroyers, and Cruisers if you're feeling rich. You'll probably die a few times in PvE and a lot in PvP before you begin to figure out what does what, and why.

You can certainly buy a character and hop straight into a battleship, with all the support skills trained, if you want. But you'll still be a newbie, with little or no idea how to fly it effectively, that gets frustrating and expensive. How you use the gear is far more important in Eve than the gear itself.

In my opinion your friends are right, it's probably not a good idea for a newbie. Later on when you know what you're doing & have some experience with how the basic concepts and mechanics work is the time to consider buying one, give it 6 months then decide if you still want to buy a character. You will have invested time into Eve by then and are less likely to quit because of it, so less chance of you wasting your money.

In answer to your questions

Will we look down on you? Some will, some won't, but we will poke fun at you when you explode P we'll also offer advice
if you ask for it. Don't do it General Discussion, you'll be mercilessly trolled Evil do it in here.

Would you have problems finding a corp? Nope, be honest, some will say no, some will laugh and call you a scrub, others will welcome you and teach you to use the ships you can fly or rob you blind Pirate, both if they're any good. Don't be afraid to change corps if they don't suit you.

Would you be cheating? Only yourself.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lia Danna
Perkone
Caldari State
#4 - 2013-07-17 04:09:00 UTC
If your mindset is "Once I buy a character with X mil SP I will be a boss at this game!" then please, please do it. You are going to lose shiny ships that you have no idea how to fly, and hilarious kill mails will be had.

If, however, your mindset is "Man, I can barely fit my condor and training support skills stinks" then yes (a serious yes), I would say go for it IF you are fairly certain it will make your game play more enjoyable.


All of that said, you may have trouble finding a corporation. I would recommend putting the character on a second account (if you can afford to drop a couple hundred dollars on PLEX, you can afford a second account) and continuing to train your "main" character. I would also wait a couple of months; make sure you actually know what you want to do before you buy a character that can do it.
ShahFluffers
Ice Fire Warriors
#5 - 2013-07-17 05:26:08 UTC  |  Edited by: ShahFluffers
Misara Dragon wrote:
1) Do people tend to look down on new(ish) players who buy a character? (I'm sure I'm not the first newbie to have thought of this...)

Somewhat. Refer to #2 and #3.

Misara Dragon wrote:
2) Would I have trouble finding a corporation?

Depends on the type of corporation you are applying to.

If you are applying to just a "run-of-the-mill" high-sec corp then you won't have too many problems (unless the character you buy has a bad "reputation" attached to him/her).

If you apply to more focused corp then your newbiness will be immediately apparent and you may or may not be booted just because of that. If you don't, you may find people in the corp a little leery about your ability to keep up with them and fully expecting you to faceplant in ridiculous (and expensive ways)... which may or may not make everyone else look bad.

Misara Dragon wrote:
3) I think it is a ridiculous to say I would be "cheating", but if you feel that way, please explain why.

Even though it's perfectly legal, I consider it "cheating"... mostly because it cheats you out of the learning experience of starting EVE.

As a fresh newbie...

- you (hopefully) are learning what each skill you have does (i.e. there are less skills for you to look over that make you wonder, "hmm... what does this do?")

- you see what skills you need (if you are training towards a specialty) and know what are injecting into your character (again... you don't want to be presented with the problem of "hmmm... I have this skill... but what does it do?").

- the cheaper equipment you are "stuck" with is actually a good thing. Seriously. It forces you think about how to get around a problem through the mechanics and/or tactics and/or using "special fits" rather than "go buy more expensive stuff."
Plus, cheaper equipment won't make you cry as much when it is lost as it can be replaced more easily.

- while more "high-end" corps may be a little out of reach as a newbie (note: this is not a rule, there are some very good corps that do enjoy taking on newbies) you will find that in a "fresh" character you are allowed a certain degree of "leeway" in terms of making mistakes and experimenting with ships and fits.

- your clone is cheaper. A lot cheaper. Which allows you to die over and over again rather cheaply relative to characters with more skill points (I'm around 80 million SP... clones cost about 30 million a pop for me). Use this to your advantage (i.e. be fearless!)

- there is a common (and often fatal) perception that a newbie is not to be taken seriously in a PvP engagement. The way the skill system works, a newbie with less than a week of training and some newbie friends can WTFBBQ more experienced players with ships and equipment a fraction of the cost of the Vet's.

- more skill points will not automatically grant you the ability to earn more ISK or be "good" at PvP. Learning the core mechanics of the game, how to fly ships well (which is learned at the frigate and destroyer level), and interacting with people will help FAR MORE with gaining a good income and killing other people.
Skillpoints only provide an edge. Nothing more. Nothing less.
Oraac Ensor
#6 - 2013-07-17 06:18:16 UTC  |  Edited by: Oraac Ensor
The only person you would be cheating is yourself.
Zoe Allende
Gardes Feydakin
#7 - 2013-07-17 11:47:26 UTC
Although the answers so far are pretty much spot on and comprehensive regarding the fact that skill points do not reflect piloting skills and knowledge of the game mechanics, I feel a potentially very important thing has been left out: the relationship you have with your main character.

Some players - and, to be clear, I see it as perfectly acceptable - do not feel the need to strongly bind with their online avatar (especially if they use many alts) and see it as just another kind of asset that can be traded when in need. Others - I am one of them - consider it a requirement to enjoy their time in Eve.

As I undock my internet spaceship, I need to transfer part of me into the pilot, to feel 'something'. Don't get me wrong, I don't take the game seriously and I don't - although that's probably also what I would say if i did.. - have bipolar mind issues or whatever. But I need this immersive stance, this "act". Or otherwise I wouldn't be playing a MMORPG.

When you build a character from scratch, his/her name, the way (s)he looks, the way (s)he talks to other characters, all that has been influenced by what you are or what you would like to be. Your character's past actions are set in stone, they contributed to define the current state of New Eden.
ISK can be traded, ships, items can be traded, reputation can sometimes be traded, now security status can be traded. Characters can be traded, too. But the common history you have with your current main character, that can't be traded away. It is the last thing that connects you in a unique fashion to the Eve universe.

If you care about this, then you will never feel fulfillment with a main character bought on the Bazaar. If you don't care then feel free to acquire one (and once again I do not look down on players who bought their chars, and I understand the need to bypass the long training times and such).
Marc Callan
Center for Advanced Studies
Gallente Federation
#8 - 2013-07-17 12:29:04 UTC
To be honest, most of the time I've heard about people buying characters, they've bought them to use as alts, for specialty tasks that they can't put a highly-trained main character on, for a number of different reasons - such as the main character being involved in a war that makes certain high-order tasks unfeasible, or the creation of an alt "team" for operations such as black ops (to be effective, a black ops team needs a very-well-trained covert ops or recon pilot with maxed out cyno skills in addition to the black ops battleship pilot, who practically has to be a high-order capital ship pilot in his/her own right).

That's the only sort of situation in which I've seen purchased characters used effectively. All too often, on the other hand, you'll hear horror stories about someone who bought a cap-ship-capable pilot and lost a dreadnought on his first check ride. (The term "honor tank" came from one such incident, where someone lost a pirate BS to a Nyx in Aunenen, got his blood up, and charged in for a rematch against the Nyx with a crap-fit dreadnought with no support fleet, with predictable results, if you don't count him screaming about how he was doing what honor demanded, and why didn't his alliance-mates in Fountain bridge to Lonetrek to back him up like good teammates would?)

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Lost Greybeard
Drunken Yordles
#9 - 2013-07-17 12:33:47 UTC  |  Edited by: Lost Greybeard
It's not a good idea to buy a character as a newer player, primarily because you're going to start with every skill you want to train being like 20 days long instead of a couple hours, making modifying it significantly more boring, and it will lessen your feeling of investment a lot.

I also forget whether they allow you to scrub the character's employment history and change its name/face. I seem to recall them adding that at some point, but if they don't inheriting the employment history especially can get you outright banned from corps or entire regions of space. Reputation is important in this game.

EDIT: Also, buying a second character for your account as an older player will cost you a week's worth of missions or mining or something similar, hopefully something you'd do anyhow because you find it fun or at least mildly entertaining. Buying one as a new player costs actual money that you could be spending on a sandwich or movie tickets or something.
Velarra
#10 - 2013-07-17 13:49:18 UTC
Give yourself at least 6 months of regular, active play before even contemplating the option. At roughly 6-9 months you might want to weigh the pro's and cons of purchased characters.
Ichi Takiwa
Perkone
Caldari State
#11 - 2013-07-17 14:30:37 UTC
Part of the draw of an MMO for me is building up a character from scratch. If I "cheat" and buy a high-level character, I lose that sense of attachment. Basically I'm not going to pay anyone else to play the game for me. What's the point of outsourcing your leisure time?
Radius Prime
Tax Evading Ass.
#12 - 2013-07-17 16:38:57 UTC  |  Edited by: Radius Prime
Since big ships are in no way better then small ships without friends, corp to support them. All you really doing is paying real money to skip valuable game content. The toon you buy will never be yours anyhow. You are just the guy who bought it. You don't know its history, its friends why or when skills were trained.


In the end you end up with a post like this and some people are actually dull enough to help players like that out.

https://forums.eveonline.com/default.aspx?g=posts&t=259502&find=unread

Bought an account, is now stuck and needs others to bail his stupid behind out.

No respect for this.

Edit: a lot of corps are also reluctant to take in bought mains. On top of that he starts off with some bs story full of lies about who he is. Because of the lies the people who take him in are expecting to take in a player who is somewhat self reliant because he claims to have played for a year or 2 in the past. They end up with a brick tied to their legs cause in reality he is no better then a newb who just played his first day and will soon be found out as such and be kicked and insulted. He will have a hard time joining his next group since they will be going to his earlier corps for credentials if they are any good. Dishonesty will always be found out and come back to kick you in the butt.

Skill up your main yourself. Learn how things work and how to play. Then you can buy a nice alt when you are ready to fill up the gaps in your skill training and do other jobs.

Fly Hard o/

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Mr Epeen
It's All About Me
#13 - 2013-07-17 18:22:29 UTC  |  Edited by: Mr Epeen
I sell characters.

I have sold plenty to people that have just started the game. Obviously they are buying a lot of GTC/PLEX to do so. Hundreds of dollars sometimes.

Here's the thing. I have kept every character sold on my watch list and I've noticed that for the most part these newbs log in a lot for a few weeks and then move away from EVE for whatever reason. Kind of a waste of real money for them, but fine for me since they tend to overpay for the characters they buy.

But, in good conscience, I would have to say that buying a character before playing at least six months is not a good idea. It's easy to get excited about a game when you are just new, but EVE is not a game for everyone. It's hard, has a steep learning curve and you can lose everything in a moment.

So, by all means consider buying a character at some point. Just take the time to be sure you are going to stick around to use it.

EDIT: I should also mention that buying a character is one of the most secure investments you can make in this game. Anything you own can be stolen, destroyed or scammed from you. But your SP just keeps on piling up adding to the value of your character.

So if you buy yourself a nice 10m SP character with a decent name, portrait and solid focus, you can use it for a year and sell it for much more than you paid. I've found this to be one of the best forms of passive income in the game.

Mr Epeen Cool
Kyseth
Viziam
Amarr Empire
#14 - 2013-07-17 18:40:49 UTC
One of the things that I see, and I'm not necessarily saying this is your motive, is that people will come from other MMOs and think "higher level is better" and compound that mentality with "if I buy a skilled character I can do what I want RIGHT NOW!"

EVE isn't about "powerleveling" to "end game". More is not necessarily better. People in frigates can own much larger and expensive ships if they know what they are doing. Some people can make billions without ever undocking the first ship they started with. EVE is very much about learning the game, not rocketing to the end of it for "phat lootz".

The other common thing I see is "17 hours to train one level of one skill?! You have to be kidding me! I'll just buy a character that already has that trained..." If you think 30min to 1day is a long time to train a skill, wait until you purchase a character that has nothing but 20days-to-train skills left. You'll miss those 24 hour jobs.

Honestly, I'd just play the game and find the part that you enjoy. If you can't find something you enjoy now, a new character with a higher skill set, big ships, and a fat wallet probably won't help you find something either.
Anti-social Tendencies
Society for Miner Education
#15 - 2013-07-17 20:19:27 UTC
I have bought four characters. One was a very new character with some basic core skills from a friend that I started to train up. One was an Orca pilot so I would have one both in wormspace and high sec. Two others were miners for the same reason. So I don't think there is anything wrong with it. However. All the pilots that I grew myself have more sp than the ones I bought. It is true that we learn along with our characters and I only bought a character after I had already trained one to that level first. It would be a bad idea to buy a Tengu or Loki pilot for example and expect to go out and use them properly.

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Marc Callan
Center for Advanced Studies
Gallente Federation
#16 - 2013-07-18 11:40:09 UTC
Thinking on it, the rule of thumb on buying a character should probably be similar to the rule of thumb of creating an alt on a second account:

Do you have a very clear idea of what you're going to be using that character for? (i.e. "The activities I'm engaging in right now would benefit greatly from an Orca/carrier/high-order industrialist", not "That Machariel/Golem/Chimera looks awesome, I bet I could prod serious buttock with it if I just had the skills leveled up for it".)

If not, then that other character's probably just going to be a waste of resources (money and brainpower alike).

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt