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Player Features and Ideas Discussion

 
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An Idea: Modified Cerebral Accelerator for New Subscribers

Author
Kappy Ukap
K For Kill
#1 - 2013-07-16 17:26:18 UTC  |  Edited by: Kappy Ukap
Introduction to the Booster:
My idea involves to make EVE a more welcoming and more rewarding for totally new people in EVE. Once they subscribe, they exit trial so can use any type of ship etc assuming they have the skills. However, why does it need to take long to train up skills while the older players can use +5 implants and train quickly? Also many newer players complain of older players taking advantage of this because of "low SP and slow training" etc. This will also enhance an older players experience because they can make their out of account alt use this after subscribing.

What my Idea is this:
Add in a Modified Cerebral Accelerator (a Booster which does not get destroyed), this would add +3 to all attributes for 30 days after the player subscribes to EVE Online. This would add it to the character they select if they had multiple characters during the trial. The booster would be automatically added to not allow the booster to be sold on Market, this is to not allow a free high amount of ISK for subscribing. The Modified Cerebral Accelerator will not add in any damage bonuses, just +3 to all attributes 30 days after subscribing.

Modified Cerebral Accelerator:
+3 to all attributes. Automatically added to a players boosters once they subscribe after the player chooses the character they wish to use it on. The item will cease to function 30 days after subscribing to EVE. Player selects which character to add this booster to. Booster does not get destroyed if the player gets podded. Separate account alts can also obtain this.

How this would enhance a rookies EVE Online game:
Rookies will be able to train skills quicker and not worry about longer training times until they get used to EVE and learn their way around it. EVE is complicated and many Rookies wish to train skills quicker than usual since they are learning their way around. Also this would enhance a rookies experience since they are more likely to subscribe to EVE to obtain the item. I have played EVE as a rookie before, so have all of us EVE players, so I'd expect we all wish to train our skills quicker at the start until we eventually obtain implants.

How this would enhance CCP's game:
Rookie will more likely pay for subscription to obtain the item and use it, this means RL Money for CCP and they can improve their games even further, also creating an separate account and alt is adding a bonus to an older player is a bonus. Subscribing counts as adding game time which includes PLEX. More money for CCP means better content and a better EVE.

It's time for YOU players to discuss this, remember this does not only help rookies it can also be useful for older players who have separate accounts and even CCP! Even Devs will discuss if this thread receives enough attention. I'll be reading the replies to this thread. In the long term, this is good for older players because CCP will get more subscribers which means more money to put towards development. This was posted on an alt character not my main.
Shiera Kuni
Electric Machete
#2 - 2013-07-16 17:29:09 UTC
Umm.... gonna go ahead and say it. No. And as a follow-up, hell no. Train for and buy implants like the rest of us.

CCP Falcon:  This thread is terrible.

Kappy Ukap
K For Kill
#3 - 2013-07-16 17:33:18 UTC
Shiera Kuni wrote:
Umm.... gonna go ahead and say it. No. And as a follow-up, hell no. Train for and buy implants like the rest of us.


Thing is, you have to train up cybernetics to obtain implants and they are not always affordable for rookies. And even with implants you train slower because of remaps. Giving the advantage to new subscribing accounts and rookies it can really be a boost.
Shiera Kuni
Electric Machete
#4 - 2013-07-16 17:40:49 UTC
Annnnd your point is? Training is a part of EVE life. If you want something, train for it. If you don't want to train for it, obviously you didn't want it bad enough. If you're smart, you train for the implants, which will improve your EVE life in other aspects besides training time. Can't afford the training for the implants? Contribute to the great machine that is EVE's thriving market and industry by doing things that newbies are supposed to do, like missions, mining, etc. If you can't do these simple things, how can you be expected to get anywhere in the game? No one is going to hand you an iWin button, nor is anyone going to hold your hand without expecting something in return. These are the truths of EVE that EVERYONE needs to know. And before you reply back with this being something that won't affect anyone else but rookies, think again. This is a discussion that comes up at LEAST once a week and is summarily shot down by everyone who knows anything about the amazing and cruel world of EVE Online. I could list off all the reasons, but if you do a simple search, for ANYTHING related to increasing SP gain, you'll get plenty. Blink

CCP Falcon:  This thread is terrible.

Kappy Ukap
K For Kill
#5 - 2013-07-16 17:42:01 UTC
Shiera Kuni wrote:
Annnnd your point is? Training is a part of EVE life. If you want something, train for it. If you don't want to train for it, obviously you didn't want it bad enough. If you're smart, you train for the implants, which will improve your EVE life in other aspects besides training time. Can't afford the training for the implants? Contribute to the great machine that is EVE's thriving market and industry by doing things that newbies are supposed to do, like missions, mining, etc. If you can't do these simple things, how can you be expected to get anywhere in the game? No one is going to hand you an iWin button, nor is anyone going to hold your hand without expecting something in return. These are the truths of EVE that EVERYONE needs to know. And before you reply back with this being something that won't affect anyone else but rookies, think again. This is a discussion that comes up at LEAST once a week and is summarily shot down by everyone who knows anything about the amazing and cruel world of EVE Online. I could list off all the reasons, but if you do a simple search, for ANYTHING related to increasing SP gain, you'll get plenty. Blink


It's a suggestion anyway Blink Some will hate some will love just like Marmite.
Kaylee Tennenbaum
Doomheim
#6 - 2013-07-16 17:57:15 UTC
Not a bad idea, good to help out the nubies and get them into eve. CCP gets more money, we get more players to mine/shoot :D
Then they join test and we get to shoot even moar people :D
Call Rollard
Caldari Provisions
Caldari State
#7 - 2013-07-16 18:14:29 UTC
+1
This can benefit CCP in the long-term and also enhance a Rookies EVE experience meaning the rookie will more likely subscribe, this makes CCP more Money and CCP can improve EVE online and their other games. This idea has more benefits than you'd think it would.
1) More money for CCP
2) More subscribers
3) Better Rookie experience and the Rookie will more likely subscribe for the bonus
4) Benefits separate account alts.
5) Helps CCP in the long term.

I support this Idea. Big smile
Astroniomix
School of Applied Knowledge
Caldari State
#8 - 2013-07-16 18:25:14 UTC
Just what I needed. A way to train suicide alts faster.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#9 - 2013-07-16 18:42:55 UTC
I dont see how this will benefit new players. Learning curve in EvE is not about skills - it is about general understanding of EvE, its mechanics and dependencies. Faster skill training will allow new players to board bigger ships earlier and result in higher cost of loss due to pilot inexperience which will lead to more possible ragequits or more of these threads.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Kappy Ukap
K For Kill
#10 - 2013-07-16 19:03:03 UTC
Kirimeena D'Zbrkesbris wrote:
I dont see how this will benefit new players. Learning curve in EvE is not about skills - it is about general understanding of EvE, its mechanics and dependencies. Faster skill training will allow new players to board bigger ships earlier and result in higher cost of loss due to pilot inexperience which will lead to more possible ragequits or more of these threads.


True however lots of rookies view SP as their future of EVE in their first month. And losing ships due to inexperience tends to be a common thing even now. I've seen new players 2 weeks old losing a Caldari Navy Raven mission running before, its not due to SP at all its due to a horrible fitting and terrible piloting skills.

SP has nothing to do with horribly fitted ships being lost.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#11 - 2013-07-16 19:15:39 UTC
Kappy Ukap wrote:
Kirimeena D'Zbrkesbris wrote:
I dont see how this will benefit new players. Learning curve in EvE is not about skills - it is about general understanding of EvE, its mechanics and dependencies. Faster skill training will allow new players to board bigger ships earlier and result in higher cost of loss due to pilot inexperience which will lead to more possible ragequits or more of these threads.


True however lots of rookies view SP as their future of EVE in their first month. And losing ships due to inexperience tends to be a common thing even now. I've seen new players 2 weeks old losing a Caldari Navy Raven mission running before, its not due to SP at all its due to a horrible fitting and terrible piloting skills.

SP has nothing to do with horribly fitted ships being lost.

And how exactly your idea will help those "terrible fittings and piloting skills"? They will get in those ships even earlier with worse fits (if that is even possible), lose that ship, blame the game and leave.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2013-07-16 19:18:10 UTC
So, +8 implants for all my alts then? Sure, what could go wrong?
Kappy Ukap
K For Kill
#13 - 2013-07-16 19:26:21 UTC
Danika Princip wrote:
So, +8 implants for all my alts then? Sure, what could go wrong?


Nope read the entire post again. Only one character can have it and it is automatically added to the character so you can not sell it etc.