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Player Features and Ideas Discussion

 
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Fix the calibration problem

Author
Craig Bennett2th
Bennett Corp
#1 - 2013-07-16 09:17:13 UTC
http://youtu.be/weoLyqXTnZg

Here is a link to where I can find people asking about this in 2006
http://oldforums.eveonline.com/?a=topic&threadID=449782

2009
http://www.eve-search.com/thread/1214403-0/page/1

and so on. This will keep coming up. So fix it.

BTW I was mad when I made this. But I meant it when I said people will leave this game if CCP doesn't listen to their players. I've seen it with many companies (like Apple). (Keep in mind. I never said the company will go away. Apple and the many other companies that didn't/don't listen won't completely go away)

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Hexatron Ormand
Center for Advanced Studies
Gallente Federation
#2 - 2013-07-16 09:29:27 UTC
I think that is a balancing reason. The calibration of the ships and on the rigs is done that way, so you cannot fit too many rigs of the same type that would give you a strong advantage, or a huge DPS increase.

Take a Dominix for example, that would be able to fit 3 t2 large sentry damage augmentor rigs. This dominix would put out far more DPS than most other ship types. To limit this, the calibration is set in a way that you can only fit one of those rigs.


The calibration cost of the rigs, and the calibration available to the ship, will make sure you only use a specific number of those rigs, or use a different combination of rigs. So this is definately in place for balancing reasons.
Craig Bennett2th
Bennett Corp
#3 - 2013-07-16 09:34:41 UTC
Well there should've been something telling me there was this type of restrictions before I took off the old rigs, and 2 before I put on the new ONE.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Rented
Hunter Heavy Industries
#4 - 2013-07-16 09:36:25 UTC
Craig Bennett2th wrote:
Well there should've been something telling me there was this type of restrictions before I took off the old rigs, and 2 before I put on the new ONE.

There was and is something telling you this, they're called calibration points and calibration requirements.



I see no problem here.
Craig Bennett2th
Bennett Corp
#5 - 2013-07-16 09:38:16 UTC
Rented wrote:
Craig Bennett2th wrote:
Well there should've been something telling me there was this type of restrictions before I took off the old rigs, and 2 before I put on the new ONE.

There was and is something telling you this, they're called calibration points and calibration requirements.



I see no problem here.


It didn't say anything on a pop up. I've also done all the starter missions not to long ago for the Rookies in EVE videos.

So where is it?

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

TehCloud
Guardians of the Dodixie
#6 - 2013-07-16 09:41:53 UTC
Have you ever heard of the "Show Info" Option?

Can't believe you opened a thread complaining about how CCP can't fix something when you're just unable to read.

My Condor costs less than that module!

Craig Bennett2th
Bennett Corp
#7 - 2013-07-16 09:46:37 UTC  |  Edited by: Craig Bennett2th
TehCloud wrote:
Have you ever heard of the "Show Info" Option?

Can't believe you opened a thread complaining about how CCP can't fix something when you're just unable to read.


The show info. Why would someone care/know what calibration means? I don't really deal with rigs. So, how would a noob (or a noob dealing with rigs) know what to look out for?

Anyways, if you search this problem you can find people asking to fix it every so often.

To top it off. There is nothing telling you there is no skills to help you out there.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#8 - 2013-07-16 09:48:32 UTC
I see no problems with rig requirements (you could always check things in EFT) nor in in-game warnings. If you fail to read requirements - thats your own problem.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Tchulen
Trumpets and Bookmarks
#9 - 2013-07-16 10:07:59 UTC
Craig Bennett2th wrote:
TehCloud wrote:
Have you ever heard of the "Show Info" Option?

Can't believe you opened a thread complaining about how CCP can't fix something when you're just unable to read.


The show info. Why would someone care/know what calibration means? I don't really deal with rigs. So, how would a noob (or a noob dealing with rigs) know what to look out for?

Anyways, if you search this problem you can find people asking to fix it every so often.

To top it off. There is nothing telling you there is no skills to help you out there.


Lol! Treat it as the learning exercise it is. You screwed up because you didn't look at the properties of the things you were using and you got stung by it. You won't get stung by it again because you've learned (hopefully) from your mistake. Don't confuse you making a mistake because you didn't look into the situation with there being a problem with the game.

This will also help you to avoid making similar mistakes. I suggest in future you actually bother to look into the things you're trying to do rather than just assume that your idiocy will be countered by code.

Most of us like the fact that everything isn't done for us, that EVE has a steep learning curve and the fact that everything is a learning experience.

If you want to have your hand held so you don't screw up might I suggest you try a different game? EVE isn't World of Warcraft.
Craig Bennett2th
Bennett Corp
#10 - 2013-07-16 10:17:04 UTC
Tchulen wrote:
Craig Bennett2th wrote:
TehCloud wrote:
Have you ever heard of the "Show Info" Option?

Can't believe you opened a thread complaining about how CCP can't fix something when you're just unable to read.


The show info. Why would someone care/know what calibration means? I don't really deal with rigs. So, how would a noob (or a noob dealing with rigs) know what to look out for?

Anyways, if you search this problem you can find people asking to fix it every so often.

To top it off. There is nothing telling you there is no skills to help you out there.


Lol! Treat it as the learning exercise it is. You screwed up because you didn't look at the properties of the things you were using and you got stung by it. You won't get stung by it again because you've learned (hopefully) from your mistake. Don't confuse you making a mistake because you didn't look into the situation with there being a problem with the game.

This will also help you to avoid making similar mistakes.

If you want to have your hand held so you don't screw up might I suggest you try a different game? EVE isn't World of Warcraft.


WOW is boring.

Anyways, I am just going to write this off as a mistake. Both the post and what happen. I was very PO when I started the post. So ya.

But I still think CCP needs to look at messing with this to let us skill up in this area. Sorry to say, but they really aren't holding up to the "EVE is real" moto. In RL people would've made a way around this.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Tchulen
Trumpets and Bookmarks
#11 - 2013-07-16 10:24:14 UTC
Craig Bennett2th wrote:
WOW is boring.

Anyways, I am just going to write this off as a mistake. Both the post and what happen. I was very PO when I started the post. So ya.

But I still think CCP needs to look at messing with this to let us skill up in this area. Sorry to say, but they really aren't holding up to the "EVE is real" moto. In RL people would've made a way around this.


Sorry but in real life you don't have code that tells you when you're about to screw up. You screw up and you learn from your mistakes. Generally, people don't rail at [insert deity here] for not telling them they were about to make a mistake. They accept responsibility for their actions and learn from it. So in that respect EVE is very much more like life than other MMOs precisely because it doesn't hold your hand in the same way. It lets you make your mistakes and therefore learn from them.

So, CCP don't code to stop you doing this but "people" have made a way around this. It's called EFT or EVEHQ (or others) where you can test your fits to make sure they're possible before screwing it all up. So again, EVE mirrors life better than any other MMO.

You appear to have what you are after already, whether you'd like to admit it or not.
seth Hendar
I love you miners
#12 - 2013-07-16 13:10:04 UTC
Craig Bennett2th wrote:
Tchulen wrote:
Craig Bennett2th wrote:
TehCloud wrote:
Have you ever heard of the "Show Info" Option?

Can't believe you opened a thread complaining about how CCP can't fix something when you're just unable to read.


The show info. Why would someone care/know what calibration means? I don't really deal with rigs. So, how would a noob (or a noob dealing with rigs) know what to look out for?

Anyways, if you search this problem you can find people asking to fix it every so often.

To top it off. There is nothing telling you there is no skills to help you out there.


Lol! Treat it as the learning exercise it is. You screwed up because you didn't look at the properties of the things you were using and you got stung by it. You won't get stung by it again because you've learned (hopefully) from your mistake. Don't confuse you making a mistake because you didn't look into the situation with there being a problem with the game.

This will also help you to avoid making similar mistakes.

If you want to have your hand held so you don't screw up might I suggest you try a different game? EVE isn't World of Warcraft.


WOW is boring.

Anyways, I am just going to write this off as a mistake. Both the post and what happen. I was very PO when I started the post. So ya.

But I still think CCP needs to look at messing with this to let us skill up in this area. Sorry to say, but they really aren't holding up to the "EVE is real" moto. In RL people would've made a way around this.

i understand that at first, this can appears strange, but this is how eve works.

you WON'T have your hand hold in eve, it is harsh and diy.

plenty to learn, shittones of mistakes to do, this is why we love it.

consider this mistake as an investment on you learning about game mechanics, don't worry, you will probably make many other mistakes.

check this link, it sum it up pretty well:
http://zupertails.be/blog/wp-content/uploads/2013/06/127a2824_eve-online-learning-curve.jpeg
Ruze
Next Stage Initiative
#13 - 2013-07-16 13:41:21 UTC
The author makes a great point. Additional tooltip popups in the show info screen to explain not only what the stat is, but also what is preferred, would really help the learning curve. And I daresay that once the tooltip is written for each show info value, it's a done deal from here on out.

For example, if I hover my mouse over 'calibration', give me a quick, concise definition of what calibration is. There are a LOT of values in this game that even veterans have a hard time explaining to newer players. Like transversal.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

TehCloud
Guardians of the Dodixie
#14 - 2013-07-16 13:56:10 UTC
Perfect example for the learnign experience in EVE.


Be stupid and/or lazy - end up losing/wasting ISK.

I think the OP won't make that mistake again.

Also: Use EFT/Pyfa before fitting a ship ingame.

My Condor costs less than that module!

Craig Bennett2th
Bennett Corp
#15 - 2013-07-16 14:05:36 UTC
TehCloud wrote:
Perfect example for the learnign experience in EVE.


Be stupid and/or lazy - end up losing/wasting ISK.

I think the OP won't make that mistake again.

Also: Use EFT/Pyfa before fitting a ship ingame.


I won't, but learning experience isn't that bad. Like I was able to pick this up my first week, but obviously there is always something to learn/relearn.

Anyways, I'm not a big fan of EFT. Like I have used it, but I'm pretty good at fitting my ships. Like all of my ships are super specialise for something. But this mess up happen because I tend to stay away from rigs. But, I wanted to upgrade the rigs I already had on this ship to T2.

I never heard of Pyfa. What is that?

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

RoAnnon
Republic University
Minmatar Republic
#16 - 2013-07-16 14:19:47 UTC
Pyfa is PYthon Fitting Assistant, it's like EFT that works on MACs, though I think it works on PCs too.

Also, if you have an iPhone or iPad, there's a free app in the iTunes store called Neocom that has a pretty good fitting window in it.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Craig Bennett2th
Bennett Corp
#17 - 2013-07-16 14:31:03 UTC
RoAnnon wrote:
Pyfa is PYthon Fitting Assistant, it's like EFT that works on MACs, though I think it works on PCs too.

Also, if you have an iPhone or iPad, there's a free app in the iTunes store called Neocom that has a pretty good fitting window in it.


Thanks

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Johan Toralen
IIIJIIIITIIII
#18 - 2013-07-16 14:41:32 UTC  |  Edited by: Johan Toralen
Completely approve of fixing t2 rig fitting requirements. Not because it's a trap for noobs (easy to avoid in the future once you made the mistake and learn about calibration cost) but because it makes no friggin sense. t2 rigs are a lot more expensive so whoever affords these rigs should have the benefit of improved stats not end up with a rig setup that's actualy compromised.

I have also suggested this in the dev blog about new profession sites as a way to increase demand for t2 salvage, which will help to fix the crashed markets and make exploration a sustainable profession in the long term for the now much larger number of explorers.
Hexatron Ormand
Center for Advanced Studies
Gallente Federation
#19 - 2013-07-17 12:22:00 UTC
There is also always the help of outside fitting tools.

If i want to try a new fitting, i test it with EFT or PYFA first. And they show me when something is wrong... when i have too less energy... too less cpu.. or too less callibration. I think AURA as an app for smartphones/tablets can do that as well.


So those tools are really great for playing around, and adjusting your fitting, to see what you want to do is "achievable" without wasting any ISKs.


If the fit is practical for real, only trying out will show. But with the help of those tools, you can at least find out what you can fit, what skills may be missing for the fit you want to fly and things like that.


Having one of those tools is something i would highly recommend. Which of those out there you use, is up to your personal likes and tastes. I think there are also websites that offer fitting tools/services, but i am unfortunately unable to give any links, as i never used any of those.
seth Hendar
I love you miners
#20 - 2013-07-17 13:23:49 UTC  |  Edited by: seth Hendar
Johan Toralen wrote:
Completely approve of fixing t2 rig fitting requirements. Not because it's a trap for noobs (easy to avoid in the future once you made the mistake and learn about calibration cost) but because it makes no friggin sense. t2 rigs are a lot more expensive so whoever affords these rigs should have the benefit of improved stats not end up with a rig setup that's actualy compromised.

I have also suggested this in the dev blog about new profession sites as a way to increase demand for t2 salvage, which will help to fix the crashed markets and make exploration a sustainable profession in the long term for the now much larger number of explorers.

the calibration cost of rigs is part of their balancing, reducing this cost would need a reduced effect to balance it back, so the final effect would be the same as actually => why changin it then?

currently the rigs are fine as they are, while i agree a tooltip or a didacticiel would be added / improved to explain rigs, not much to be done imao.