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Player Features and Ideas Discussion

 
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Autopilot - finish it out

Author
Lianail Deninard
The Scope
Gallente Federation
#1 - 2013-07-14 17:22:48 UTC  |  Edited by: Lianail Deninard
I see a few more tweaks to finish out a full auto-pilot functionality. First of all, before reviewing this, get yourself a GPS unit and play with it for a few days. There is basic functionality in a hand-held device that should be child's play for a starship computer.

1) Destination should remain destination. When you enter it in, it should be locked-in. Additional waypoints should be added before it, not after. When you hit "Optimize Route" it should remain the final destination of your route.

2) Add "Stop" as a new element in a route. This will allow you to put 3 waypoints, a stop, then more waypoints.
2a) Then remove the "Stop at all waypoints" option

3) Allow easier setting of points

4) Color code the gates (also mentioned in replies to the above post)

5) Allow saving of "Routes" in People & Places -once you've set a route, allow it to be saved. Allow the route to be loaded to your auto-pilot
5a) allow routes to be "Reversed" such that every waypoint appears in the exact opposite order in the AP

6) When you're in a WH, you should still be able to see a route on the map. Starting with the first waypoint instead of your current position.

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Rayzilla Zaraki
Yin Jian Enterprises
#2 - 2013-07-14 17:40:20 UTC
#1 = +1

The rest...meh.

Gate campers are just Carebears with anger issues.

Maximus Aerelius
PROPHET OF ENIGMA
#3 - 2013-07-14 18:44:27 UTC
Rayzilla Zaraki wrote:
#1 = +1

The rest...meh.


What he said ^
Arya Regnar
Darwins Right Hand
#4 - 2013-07-14 19:21:33 UTC
Maximus Aerelius wrote:
Rayzilla Zaraki wrote:
#1 = +1

The rest...meh.


What he said ^

What he said that he...
Whatever +1

EvE-Mail me if you need anything.

David Kir
Errantry Armaments
#5 - 2013-07-15 00:43:20 UTC
+1 for route saving

Friends are like cows: if you eat them, they die.

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#6 - 2013-07-15 02:47:15 UTC
Sounds like some nice simple improvements.
1) Yes, Hell Yes
2) Sure Ok
3) Sounds good
4) I would like for the colour changes on Gates, Orange(user customisation would be best) for next Gate, and Yellow for all others on route.
5) definitely a Good thing for the NullSec guys, having the same safe path to home system/HighSec, much easier than setting the usual 6+ way-points to avoid red/Neut Territory