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Wormholes

 
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Keep the unknown unknown: deactivate the discovery scanner in w-space

Author
Casirio
Aliastra
Gallente Federation
#21 - 2013-07-05 02:11:05 UTC
Messoroz wrote:
The only one opposing this idea are the carebears.



Its brought more noobs in to wspace what's so wrong with that?
Dex DelaVenuto
Sky Templars
#22 - 2013-07-05 02:47:25 UTC
For a small time WH operator, NOOOOOOO don't change the new mechanic. P
Si Wang-mu
Garoun Investment Bank
Gallente Federation
#23 - 2013-07-05 06:13:09 UTC
Agree with Penny. Some of the magic of wormhole space (and other space) has been lost with the introduction of the discovery scanner. I'd like to see it removed from wh space and reduce discoveries in normal space. With the new probe mechanic it is easier than ever to deploy scanning probes so why add an all-encompassing dir scanner?

Stay Frosty - The Corporation for Gentlemen of Notorious & Questionable Quality

Dorrann
Imperial Shipment
Amarr Empire
#24 - 2013-07-05 11:04:33 UTC
I dont live in a wormhole, but I agree with you completely. How is it "exploration" if you are told where to look ?
A more accurate term would be Recovery, because all we're doing at the moment is following a pointer that tells us something is there.
We've lost the admittedly time consuming and often disappointing step of searching a system to see if anything is there. I LIKED doing that, I felt like I was DISCOVERING stuff when it popped up signatures after the first scan.

I get that they want more people to use Exploration tools, but I feel that they have gone to far in trying to make it accessible to people.
The old system was harder (not by much) but it was a LOT more rewarding.

This new system doesnt even require the Click to know there is Bacon around.
Karak Bol
Low-Sec Survival Ltd.
#25 - 2013-07-05 11:20:54 UTC
Short: NO!

Long: No, because I like to see if its worth scanning or not, saves me time. The new explo system is great. Keep it and adapt.
Kalel Nimrott
Caldari Provisions
#26 - 2013-07-05 12:34:43 UTC
Karak Bol wrote:
Short: NO!

Long: No, because I like to see if its worth scanning or not, saves me time. The new explo system is great. Keep it and adapt.


I'm gonna answer you in your terms.

Short: NO!
Long: You are lazy.

Bob Artis, you will be missed.

O7

Xen Solarus
Furious Destruction and Salvage
#27 - 2013-07-05 12:43:37 UTC
This arguement is countered by CCPs changes to sites, making grav sites warpable without the need for probes, just as with the combat sites. People running as soon as new wormhole appears is nicely balanced by this fact. All you need to do is wait cloaked or offline in the system till they feel safe again (or till they collapse the entrance), and it's free season again!

I'd personally argue that people are alot more vunerable now than with the old system. With the old system, sure you could get into a hole with only a 5-10 second window where you appear on the D-scan, but soon as you slapped those probes out everyone knew you were there. Now you don't even need the probes, you can just bide your time and strike at the perfect moment, and they'll be taken completely unawares!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Rroff
Antagonistic Tendencies
#28 - 2013-07-05 12:50:29 UTC
I'm half and half on this one, being able to see the position of sigs in space on the overlay scanner (atleast for me) gives a system more depth and feel and makes it feel a bit more like your in space.
Kalel Nimrott
Caldari Provisions
#29 - 2013-07-05 13:42:14 UTC
Im not against the overlay. Its how is implemented in wspace.

Bob Artis, you will be missed.

O7

Setsune Rin
Ministry of War
Amarr Empire
#30 - 2013-07-05 14:52:11 UTC
all it needs is a rule in W-space that it will only scan on login and system change, not when a new sig appears

it only impacts wormhole pvp, nothing else

daytrippers, chain scanners etc can still see all sigs when they jump in
people carebearing just have to be a little more vigilant
Penny Ibramovic
Wormhole Engineers
#31 - 2013-07-05 15:07:24 UTC
Karak Bol wrote:
Short: NO!

Long: No, because I like to see if its worth scanning or not, saves me time. The new explo system is great. Keep it and adapt.


It's almost always worth scanning in w-space. I can count on one hand the number of times I've entered a system that only has one signature, and it being the one I'm sitting on.

I'm not proposing the discovery scanner be removed from empire or null-sec.
Ellariona
B52 Bombers
#32 - 2013-07-05 15:21:00 UTC
The risk vs reward for carebears in w-space is a little bit broken (think solo venture or tengu) because of the instantaneous notification of a new sig. I consider the implementation a very good thing, but the notification of a new sig should either be delayed or require manual interfacing.
Yoshmoto
BLOPSEC
#33 - 2013-07-06 03:23:20 UTC
The new system has broken rolling and solo hunting in wormholes.

If we are rolling wormholes they get the Sig and know something is coming straight away with no work.

The bots are going to find it easier to bot... Just look for that new sig and warp off.

They should have to be actively scanning with probes and be on the ball to redeploy them when expired.

You might as well add local chat its that bad...

All the care bear miners and ventures are even more protected now < these are a solo hunters target why protect them if they choose a high risk > high reward environment.

Why make wormhole space easier. It should be made harder.
Dirael Papier
Malevelon Roe Industries
Convocation of Empyreans
#34 - 2013-07-06 05:50:35 UTC
Otumi Karasu wrote:
Best possible route I can think of would be to simply remove the WHs from the discoveryscanner.

Have Wormholes only show up on the actual probescan and not on the "probeless" systemscan.
This would however make it far easier to distinguish WH from other sigs without having to resolve, bringing back a function of the old Deep Space Probes albeit in an different (slightly easier) way.

I really like this idea if it's do-able. Solves easy intel on new wormholes showing up, doesn't take away the current convenience of the discovery scanner otherwise, and as an added bonus it'll make finding wormholes in a system with tons of sigs a whole lot easier (ignore the sigs on the discovery scanner and the ones left when you use scan probes are your wormholes.)

That last one could be considered a drawback though (dumbing down scanning to find wormholes) but I'd like it. :P
Casirio
Aliastra
Gallente Federation
#35 - 2013-07-06 08:37:14 UTC
Casirio wrote:
Wait...

Yes


OK OK ive been converted
Hathrul
School of Applied Knowledge
Caldari State
#36 - 2013-07-06 12:24:30 UTC
+1 everything penny said

penny for csm?
Bjurn Akely
The Scope
Gallente Federation
#37 - 2013-07-06 12:56:41 UTC
Hathrul wrote:
+1 everything penny said

penny for csm?


I agree.
Apollo Eros
Percussive Diplomacy
Sedition.
#38 - 2013-07-06 23:36:12 UTC
After I patched odyssey. I remember watching the discovery scanner and watching sigs automatically pop up. I thought to myself jesus why did they do that. I then thought to myself why has no one said something about this being on sisi.

I do not mind the discovery scanner. I still use probes because I see it lag out from time to time. However I might as well be wearing a bright orange suite when rage rolling so all the deer can see me. I said this before though I still do not really see carebears paying attention. I have seen it take > 10 minutes for a active group to start putting probes out. Granted they were french.

[Triple OG LVL 5 Space Wizard]

Fellblade
Old Comrades
#39 - 2013-07-08 08:19:02 UTC
+1 to this as well

http://theexcession.blogspot.com - A Wormhole PvP blog.

Terrorfrodo
Interbus Universal
#40 - 2013-07-08 08:26:53 UTC
They managed to turn off the jumps API for w-space, I'm sure they can also disable the discovery scanner for w-space while keeping it elsewhere. Do it!

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