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NPC corp standing loss LE podding

Author
Arya Regnar
Darwins Right Hand
#21 - 2013-07-02 23:01:33 UTC
Tobias Hareka wrote:
Arya Regnar wrote:
Tobias Hareka wrote:
Edward Olmops wrote:
So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing?


But you can go from +10.00 to -10.00 if they so decide.

But it has ZERO impact on you while NPC corporations own stations that make repairs and trading more expensive.


Grinding standing back to 6,67 or higher is easy with NPC corp. You can't grind your standing up with player corp.

Player corps don't matter.

Why are you trying so hard to be dense.

EvE-Mail me if you need anything.

Arya Regnar
Darwins Right Hand
#22 - 2013-07-06 19:11:10 UTC  |  Edited by: Arya Regnar
I obviously can't hope to get the information across to you since you aren't even trying to understand what I'm implying.

It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes and the punishment that makes people favor NPC corporations beyond the part where you can't be wardecced by a player corporation.

There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.

Trial and error in your case.

That kind of awareness, after reading this you don't need to lose NPC corp standings without knowing why the hell that happened.

It's not suicide ganking it's limited engagement.

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#23 - 2013-07-06 19:27:17 UTC
Arya Regnar wrote:
It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes

That's a legitimate gripe I guess.

Arya Regnar wrote:
There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.

Trial and error in your case.

"Legally" just means CONCORD won't intervene. Do you get a standings hit on the ship kill, or just the pod kill? As far as I know, CCP has never encouraged pod killing in high sec. You can do it without CONCORD intervention under certain circumstances, but that doesn't mean there won't be other consequences. If you do it to a player in a player corporation, you'll earn that corporation's ire. If the player is in an NPC corporation, that's simulated by standings. Seems pretty reasonable (though yes, it probably should have been mentioned in patch notes if that's a substantial change from previous mechanics).
Arya Regnar
Darwins Right Hand
#24 - 2013-07-06 20:34:49 UTC
Zor'katar wrote:
Arya Regnar wrote:
It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes

That's a legitimate gripe I guess.

Arya Regnar wrote:
There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.

Trial and error in your case.

"Legally" just means CONCORD won't intervene. Do you get a standings hit on the ship kill, or just the pod kill? As far as I know, CCP has never encouraged pod killing in high sec. You can do it without CONCORD intervention under certain circumstances, but that doesn't mean there won't be other consequences. If you do it to a player in a player corporation, you'll earn that corporation's ire. If the player is in an NPC corporation, that's simulated by standings. Seems pretty reasonable (though yes, it probably should have been mentioned in patch notes if that's a substantial change from previous mechanics).


Only player corporations don't own indestructible stations that never change ownership.

If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.

Go be a devils advocate somewhere else carebear.

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#25 - 2013-07-06 20:39:08 UTC
Arya Regnar wrote:
Only player corporations don't own indestructible stations that never change ownership.

If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.

Go be a devils advocate somewhere else carebear.

Hint: If you want to be taken seriously, engaging your critics goes a lot farther than namecalling.
Arya Regnar
Darwins Right Hand
#26 - 2013-07-06 21:07:39 UTC
Zor'katar wrote:
Arya Regnar wrote:
Only player corporations don't own indestructible stations that never change ownership.

If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.

Go be a devils advocate somewhere else carebear.

Hint: If you want to be taken seriously, engaging your critics goes a lot farther than namecalling.


Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online.

It's about sending a message.

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#27 - 2013-07-06 21:19:47 UTC
Arya Regnar wrote:
Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online.

Funny thing is, no one's done that.

Arya Regnar wrote:
It's about sending a message.

This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that.
Arya Regnar
Darwins Right Hand
#28 - 2013-07-06 22:47:04 UTC
Zor'katar wrote:
Arya Regnar wrote:
Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online.

Funny thing is, no one's done that.

Arya Regnar wrote:
It's about sending a message.

This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that.


Not about highsec buster.
Lowsec shares the same consequence.

EvE-Mail me if you need anything.

Elizabeth Aideron
The Scope
Gallente Federation
#29 - 2013-07-06 22:55:38 UTC
Fey Ivory wrote:
Anything we do in Eve comes with consequenses wheter its good or bad, now i can understand taking a big standing hit isent fun, but you have a choise, you dont need to pod, its your choise, and you take the hit... as for the reason its a NPC corp player, well in some cases that standing hit might be "nicer", then pissing off a player in a powerfull corp, lets asume you podded Sir Chribba or Mitten in the Goons, you sure that standing hit is worse then being hunted and targetted all the time you undock, if they choose to go after you ?


they wouldn't care (and it would be petitionable)

Quote:

Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence


they're already in a limited engagement. that doesn't happen on its own
Zor'katar
Matari Recreation
#30 - 2013-07-06 23:08:02 UTC
Arya Regnar wrote:
Not about highsec buster.
Lowsec shares the same consequence.

Fair enough.
Shova'k
The Bank Of Jita
#31 - 2013-07-06 23:48:20 UTC
http://imgur.com/N7SnO9l
http://imgur.com/D5Fa9eT

it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.

the pod was infact a courier mission bot that came into low sec.

also a rhea i helped the alliance kill caused a npc corp standing hit.

it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations.

in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?

i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps
Arya Regnar
Darwins Right Hand
#32 - 2013-07-06 23:54:27 UTC
Shova'k wrote:
http://imgur.com/N7SnO9l
http://imgur.com/D5Fa9eT

it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.

the pod was infact a courier mission bot that came into low sec.

also a rhea i helped the alliance kill caused a npc corp standing hit.

it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations.

in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?

i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps


So much this.

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#33 - 2013-07-07 01:56:03 UTC
Shova'k wrote:
it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.

Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame.

Shova'k wrote:
in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?

Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen.
Arya Regnar
Darwins Right Hand
#34 - 2013-07-07 13:08:14 UTC  |  Edited by: Arya Regnar
Zor'katar wrote:
Shova'k wrote:
it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.

Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame.

Shova'k wrote:
in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?

Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen.

Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.

If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.

Am I supposed to let him go?

I kill what I can.

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#35 - 2013-07-07 15:37:10 UTC
Arya Regnar wrote:

Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.

If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.

Am I supposed to let him go?

I kill what I can.

And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences.
Arya Regnar
Darwins Right Hand
#36 - 2013-07-07 15:59:12 UTC
Zor'katar wrote:
Arya Regnar wrote:

Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.

If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.

Am I supposed to let him go?

I kill what I can.

And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences.

You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded?

EvE-Mail me if you need anything.

Zor'katar
Matari Recreation
#37 - 2013-07-07 16:39:06 UTC
Arya Regnar wrote:
You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded?

Yes, exactly like that.
Arya Regnar
Darwins Right Hand
#38 - 2013-07-07 17:22:00 UTC
To think we reached common ground.

EvE-Mail me if you need anything.

Mayhaw Morgan
State War Academy
Caldari State
#39 - 2013-08-24 06:18:03 UTC
Shova'k wrote:
i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps


Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers?

If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it?
Arya Regnar
Darwins Right Hand
#40 - 2013-08-24 08:14:06 UTC
Mayhaw Morgan wrote:
Shova'k wrote:
i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps


Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers?

If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it?

Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same.

No I don't really get it.

EvE-Mail me if you need anything.