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Tonight's fleet fight in Z9PP-H

First post First post First post
Author
Alavaria Fera
GoonWaffe
#141 - 2013-07-05 01:37:48 UTC
Setaceous wrote:
Hayden Alyaeus wrote:
The buttmad is strong in these goonies.

Well it's amusing at least if you're not involved. Another case of player driven content Big smile

The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Verunae Caseti
Viziam
Amarr Empire
#142 - 2013-07-05 01:38:06 UTC
GoodSamaritan wrote:
A question then: what (if any) is the process for/evaluation for the need of the kind of action that took the node down earlier?


They convene a council of elders, and consult the spirits.

Seriously, what kind of question is this? You seem to have a sort of fantasyworld idea about what goes on behind the scenes at game studios. They probably looked at the situation, said "This could get bad," and decided to do something.

Not everything goes to plan. Mistakes happen. Anyone who doesn't understand this and tries to make a big deal out of what happened here is nothing short of a whining, simpering manchild.
Kaos Major
Red Neck Beer Drinker's Unlimited
#143 - 2013-07-05 01:38:38 UTC
I WAS THERE !!!! over 7 hours of fighting . The only thing I can complain about is some one saying test was crushing us.
Rokhs were melting like butter in a frying pan. Aint no way we were being crushed. But Test got real lucky on this one. At least they still have a few carriers left..... Well for now .
Alavaria Fera
GoonWaffe
#144 - 2013-07-05 01:39:13 UTC
MyBoy friday wrote:
Marlona Sky wrote:
If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. Blink


According to the metrics that you played by in the war for Tribute, they have won this war.
They've fought every fight outnumbered, and they've killed far more of you than they've lost.
What's good for the goose is good for the gander.

You mean to say we have over 1000 goons posting now?

That seems interesting.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Setaceous
Nexus Prima
#145 - 2013-07-05 01:39:31 UTC
Alavaria Fera wrote:
Setaceous wrote:
Hayden Alyaeus wrote:
The buttmad is strong in these goonies.

Well it's amusing at least if you're not involved. Another case of player driven content Big smile

The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content.


It requires players in some form or another. Hence "player driven" P
Cainech
Deep Core Mining Inc.
Caldari State
#146 - 2013-07-05 01:40:45 UTC
Blawrf McTaggart wrote:
Sala Kyss wrote:
Blawrf McTaggart wrote:
Kari Juptris wrote:
Blawrf McTaggart wrote:
I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?


They're going to do exactly what they did to those CFC dreads we had tackled the other week.


If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO!


Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system.

Kinda sucks when it happens to ya doesn't it?


again if that's for real then you should have the kills!


But we're not going to get them! And neither are you in this case! Woo this is fun!
Alavaria Fera
GoonWaffe
#147 - 2013-07-05 01:41:53 UTC
Setaceous wrote:
Alavaria Fera wrote:
Setaceous wrote:
Hayden Alyaeus wrote:
The buttmad is strong in these goonies.

Well it's amusing at least if you're not involved. Another case of player driven content Big smile

The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content.


It requires players in some form or another. Hence "player driven" P

Structures were involved as well (the ihub).

Structure-driven.

Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Damian Gene
Sons of Seyllin
Pirate Lords of War
#148 - 2013-07-05 01:42:29 UTC
I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)

This is a major mess-up by CCP. Don't fix it if it isn't broken.

However, with that said, the benefit of doubt must be given.
I forgive you.

I do wish CCP could compensate in some way.


Learn from your mistakes. NEVER AGAIN.
pravar
Viziam
Amarr Empire
#149 - 2013-07-05 01:42:33 UTC
It will happen again. One side will complain and the other side will laugh. Nothing will change and nothing will get done about it.

Ban Bindy
Bindy Brothers Pottery Association
True Reign
#150 - 2013-07-05 01:43:18 UTC
Ryuu Shi wrote:
Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself.


Because CCP can force players to log online when they don't want to, it's part of the EULA.
Il Feytid
State War Academy
Caldari State
#151 - 2013-07-05 01:45:35 UTC
Damian Gene wrote:
I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)

This is a major mess-up by CCP. Don't fix it if it isn't broken.

However, with that said, the benefit of doubt must be given.
I forgive you.

I do wish CCP could compensate in some way.


Learn from your mistakes. NEVER AGAIN.

You bailed on your family to play in 10% TiDi??? Straight
Etienne Law
Sebiestor Tribe
Minmatar Republic
#152 - 2013-07-05 01:45:58 UTC
Why did it take you over 6 hours to push the magic button?

Did you do it to improve our play or to improve the visual game mechanics of those watching?

I think you got greedy seeing all those potential subscribers to the game watching the tidi lag fest twitch stream and thought, 'we better do something here to reel them in'.

I just can't think of any other reason why you did it at such a pinnacle moment in an already 6 hour long fight.
Miscondukt
Imperial Academy
Amarr Empire
#153 - 2013-07-05 01:46:27 UTC
Spathe Ne Boirelle wrote:
Not to sound mean but CCP did say when theres a big fight involved, you have to communicate that event to them in advance so they can prepare it.

If you tell CCP (anyone or any other corporation on the planet that is) at the last second they have to divert all resources to a node, then yes they are bound to be mistakes... like this one. personally, I don't blame CCP for this. It was told numerous times and from a long time ago to tell CCP about those events which was not done.


You're an idiot.

What part of "organic" didn't you understand?
Snow Axe
Republic Military School
Minmatar Republic
#154 - 2013-07-05 01:46:41 UTC
Damian Gene wrote:
(I skipped out on family to join this battle)


Damian Gene wrote:
Learn from your mistakes. NEVER AGAIN.


You first.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Alavaria Fera
GoonWaffe
#155 - 2013-07-05 01:48:22 UTC
Ban Bindy wrote:
Ryuu Shi wrote:
Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself.


Because CCP can force players to log online when they don't want to, it's part of the EULA.

Does disconnecting when you're agressed require you to be online for your ship to be in space?

Something about a log off timer.... but logs show nothing

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#156 - 2013-07-05 01:49:26 UTC
Miscondukt wrote:
Spathe Ne Boirelle wrote:
Not to sound mean but CCP did say when theres a big fight involved, you have to communicate that event to them in advance so they can prepare it.

If you tell CCP (anyone or any other corporation on the planet that is) at the last second they have to divert all resources to a node, then yes they are bound to be mistakes... like this one. personally, I don't blame CCP for this. It was told numerous times and from a long time ago to tell CCP about those events which was not done.


You're an idiot.

What part of "organic" didn't you understand?

If only we had known the future.

Then we wouldn't have bothered to tackle those carriers.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cainech
Deep Core Mining Inc.
Caldari State
#157 - 2013-07-05 01:50:06 UTC
Alavaria Fera wrote:
MyBoy friday wrote:
Marlona Sky wrote:
If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. Blink


According to the metrics that you played by in the war for Tribute, they have won this war.
They've fought every fight outnumbered, and they've killed far more of you than they've lost.
What's good for the goose is good for the gander.

You mean to say we have over 1000 goons posting now?

That seems interesting.


Nope, but you seem to be striving to emulate the sort of post-quantity that would happen in that case.
Setaceous
Nexus Prima
#158 - 2013-07-05 01:52:18 UTC  |  Edited by: Setaceous
Alavaria Fera wrote:


Structures were involved as well (the ihub).

Structure-driven.

Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is.


CPP could just rename their Engineers to Wizards. then they could quite seriously say "A Wizard did it"
SanDooD
Perkone
Caldari State
#159 - 2013-07-05 01:52:49 UTC
Ban Bindy wrote:
Ryuu Shi wrote:
Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself.


Because CCP can force players to log online when they don't want to, it's part of the EULA.


They shouldn't kick them offline then without aggro timers and wipe the ships from space. If those players decided to log off on their own their ships would still remain in space and in those bubbles.

Instead they were completely wiped, both fleets kicked from space, thus giving the losing side advantage and saving their ships in the process. They can't force anyone to log in, true, but they shouldn't cause anyone to cleanly log off in the middle of a fight.

Who is to say what would have been outcome of that? Maybe it would have escalated further, or one side could have completely gotten wiped out and war in Fountain would have been changed. This way, those ships saved by the derp live to see another day and SRP people let off sigh of relief.
Alavaria Fera
GoonWaffe
#160 - 2013-07-05 01:53:44 UTC  |  Edited by: Alavaria Fera
Setaceous wrote:
Alavaria Fera wrote:


Structures were involved as well (the ihub).

Structure-driven.

Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is.


CPP could just rename their Engineers to Wizards. then they could quite seriously say "A Wizard did it"

You messed up the code.

It's ok, CCP does it too.

No wait, you fixed it!

That won't happen with eve online though...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?