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Suicide Ganking: coming to an end?

First post
Author
Ladie Harlot
Viziam
Amarr Empire
#641 - 2011-11-08 19:32:14 UTC
Herzog Wolfhammer wrote:
highsec PVP - griefing

You invalidate all your other statements when you keep insisting that highsec PvP is griefing.

The artist formerly known as Ladie Scarlet.

Herzog Wolfhammer
Sigma Special Tactics Group
#642 - 2011-11-08 19:33:24 UTC
Jenshae Chiroptera wrote:
Herzog Wolfhammer wrote:
...
Highsec should be a noob heaven, and could be, without being an ISK pump. [...]- these are the people who don't tank their haulers).


Nice theory but what about the masses who will always chose the safest option or quit?



They can stay poor.


The chief complaint, and one seen by lowsec and 0.0 dwellers, that I agree with is that highsec is too safe for the ISK it yeilds. Highsec should be very very safe for noobs, but those noobs who eventually become veterans and can earn big ISK would be motivated to leave if there was a progressive tax system. If I can suck roids at 100M ISK an hour (I don't know a thing about mining so I am reaching into my butt for numbers) that should be taxed enough that staying in high sec is not profitable. For example, a noob with Navitas or Burst pays a tax rate of something like 5 percent on their income, but as the income hits certain thresholds, they join a higher tax bracket. So the noob who earns say 100 ISK in an hour is paying 5 percent but the 100M ISK/hr veteran would be paying something like 50 percent or more. This could also go for selling items in high sec (giving reason to take goods to low to get not only a higher price, but pay less in taxes).

I see people move their lives across states, thousands of miles away, due to taxes, in RL. So when I can earn 100M ISK an hour and get say up to 70 percent taxed in exchange for the safety on principle alone the other zones would start to look real good. Even if I don't want to corp up and be a renter the drone regions and playing cat and mouse with the Russians would look good.

There should be 0 taxes in 0.0 and lowsec of course but SOV holders with the power to set tax rates could make things interesting (attract people or drive them off).

Again, I am not for carebearing the game up, but if we want a game to grow and become more interesting, we have to have a good noob incubator so they don't leave. When noobs leave because they are getting griefed before they even deserve to be a target for any reason, the game is suffering and on the account of people who like to grief others. That's what they are after, even if they never admit it. I am glad that CCP is starting to notice that griefing is a playstyle that is meaningless to the future of the game.

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#643 - 2011-11-08 19:34:09 UTC
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
highsec PVP - griefing

You invalidate all your other statements when you keep insisting that highsec PvP is griefing.




I cast thee back to 0.0.

Bring back DEEEEP Space!

Ladie Harlot
Viziam
Amarr Empire
#644 - 2011-11-08 19:36:49 UTC
Herzog Wolfhammer wrote:
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
highsec PVP - griefing

You invalidate all your other statements when you keep insisting that highsec PvP is griefing.




I cast thee back to 0.0.


Sorry I have blue ice to interdict. If you feel that is griefing then you should report it to CCP.

The artist formerly known as Ladie Scarlet.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#645 - 2011-11-08 20:23:08 UTC
Why do people assume that by suiciding someone in high sec with hundreds of millions in their cargohold or a 100-200mil mining barge you are chasing off newbies from the game? I know that isk is easy to make in game but by the time you are skilled enough to have that much isk or fly such ships you should a) know enough about the game already to protect yourself and understand the consequences if you dont, b) have in game friends to help you out both financially and security wise or c) have financial methods to recoup the losses in a short time frame.


The vast majority of the people getting ganked are far from newbies. And with the explosion of alt accounts even the low sp players tend to be alts rather than true newbies anyway. So much so that I really have never understood this "new player retention" argument coming from people on the forums at all. Especially when people are hauling around 0.0 deadspace items around in their holds or flying freighters, nevermind T2 indys, jump freighters and orcas.


This has absolutely nothing to do with new player retention at all. Ive scanned enough cargo holds to know a true new player doesnt have anything worth ganking in their holds. Its the hauler alts of null/low sec mains that are targeted. Its the alt corporations of established jita trade alts, WH corps, high sec POS corps that hold the better loot and are targets of gankers. You dont go after the newbs cause they dont have anything worth going after. So to worry about subs is a ridiculous argument.


As it stands there is absolute no way to find out who someones alt is beyond a certain level. And if someone wants to hide their alts they can and its very easy. Its only gotten easier over the years. My last gank was 9 gallente small control towers. Now a newb doesnt know the first thing about owning ONE tower let alone 9 of them. Sorry but I hurt someones entire POS operation on a LARGE scale with that gank. It is one of the only ways to hurt peoples bottom line in a universe where shell corporations, alts and hiding your isk making accounts are alive and well.

And until theres a better way to wage economic warfare upon the high sec alt armies of null/low sec mains ganking will continue in all its better forms to redistribute wealth.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Ladie Harlot
Viziam
Amarr Empire
#646 - 2011-11-08 20:25:57 UTC
Eternus8lux8lucis wrote:
Why do people assume that by suiciding someone in high sec with hundreds of millions in their cargohold or a 100-200mil mining barge you are chasing off newbies from the game?

Because they don't like the idea of ganking in general and think by using the "think of the newbies" line that they will get more sympathy for their cause. The people who use that line of reasoning are usually low-intelligence posters and you can safely ignore everything they say.

The artist formerly known as Ladie Scarlet.

StillBorn CrackBaby
Doomheim
#647 - 2011-11-08 20:35:27 UTC
Herzog Wolfhammer wrote:

I see people move their lives across states, thousands of miles away, due to taxes, in RL. So when I can earn 100M ISK an hour and get say up to 70 percent taxed...
If I get taxed in a bloody game at 70%, I'm not moving anywhere except to a different game...
Jenshae Chiroptera
#648 - 2011-11-08 20:36:25 UTC
Herzog Wolfhammer wrote:
Jenshae Chiroptera wrote:
Herzog Wolfhammer wrote:
...
Highsec should be a noob heaven, and could be, without being an ISK pump. [...]- these are the people who don't tank their haulers).


Nice theory but what about the masses who will always chose the safest option or quit?


They can stay poor.

I don't know a thing about mining so I am reaching into my butt for numbers.


Our Hulk miners make about 20-22M a day. In worm holes, I make 27M an hour. They operate with buffs more frequently than I do.

I think missions do need some changing. L4s seem to pay a bit much and are getting farmed. Low sec needs improvements on that I would like to see NPC pirate factions protecting or assisting members with high standing with them in PVP. (You would get killed a lot in the beginning but things should improve as you progress)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lord Wiggin
The Scope
Gallente Federation
#649 - 2011-11-08 20:43:01 UTC
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
highsec PVP - griefing

You invalidate all your other statements when you keep insisting that highsec PvP is griefing.




I cast thee back to 0.0.


Sorry I have blue ice to interdict. If you feel that is griefing then you should report it to CCP.


Kinda looks like you kids have failed at Ice interdiction....tons of macs in the belt in Ard...Cool

Jenshae Chiroptera
#650 - 2011-11-08 20:45:45 UTC  |  Edited by: Jenshae Chiroptera
Eternus8lux8lucis wrote:
... This has absolutely nothing to do with new player retention at all....


The most common newbie ganking I have seen is in missions with those pilots that jump into a battle ship very quickly with T1 fits. Minimal skilling it. Quite a few have rage quit, never to return after that.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ladie Harlot
Viziam
Amarr Empire
#651 - 2011-11-08 20:45:56 UTC
Lord Wiggin wrote:
Kinda looks like you kids have failed at Ice interdiction....tons of macs in the belt in Ard...Cool


You might want to check the current price of oxygen isotopes before you start making yourself look even dumber.

The artist formerly known as Ladie Scarlet.

Jenshae Chiroptera
#652 - 2011-11-08 20:48:37 UTC
Ladie Harlot wrote:

You might want to check the current price of oxygen isotopes before you start making yourself look even dumber.


Yeah, yeah. That is only temporary. At some point your enthusiasm for it will wane, the whole thing will lose momentum; then everything will go back to the way it was.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Andski
Science and Trade Institute
Caldari State
#653 - 2011-11-08 20:58:02 UTC
Lord Wiggin wrote:
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
Ladie Harlot wrote:
Herzog Wolfhammer wrote:
highsec PVP - griefing

You invalidate all your other statements when you keep insisting that highsec PvP is griefing.




I cast thee back to 0.0.


Sorry I have blue ice to interdict. If you feel that is griefing then you should report it to CCP.


Kinda looks like you kids have failed at Ice interdiction....tons of macs in the belt in Ard...Cool



thanks for the intel

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#654 - 2011-11-08 21:01:15 UTC
Jenshae Chiroptera wrote:
Eternus8lux8lucis wrote:
... This has absolutely nothing to do with new player retention at all....


The most common newbie ganking I have seen is in missions with those pilots that jump into a battle ship very quickly with T1 fits. Minimal skilling it. Quite a few have rage quit, never to return after that.


Tbh thats been the case since the very beginning of Eve. So to say that it affects player retention is absurd. I remember a guy R3fug33 in fact that spent everything he had and sold all his other ships the moment he could fly a BS. He got it killed within 15 mins of having it. Emorage quit. He was back, sure it took him a while. Few weeks or a month iirc. And this was probably 6 or 7 years ago. Eve has been growing even with people like this being frankly stupid all these years. Itll survive this as well.

As for newbs running missions in BC and getting ganked thats not a large part of the population and I frankly would like to quote PT Barnum here: Theres a sucker born every minute. And tbh without them something would be missing in life in general. Getting ganked once or twice as a newb isnt heartbreaking. Having it done repeatedly in the same ways proves only one thing.... your stupid enough NOT to learn from the experience. Good riddance, dont let the door hit you on the way out.

So though I can understand your lack of motivation from the other thread and agree with a lot of what you say there, in this one your way off base to claim that the newb suffers at the hands of the older players. Its those who dont know, like in life, that fall prey to those who do know. Intelligence and knowledge trumps all. In game or out of game and frankly quitting because you dont know instead of finding out and making it work for you isnt a loss. In game or in real life.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Ladie Harlot
Viziam
Amarr Empire
#655 - 2011-11-08 21:02:24 UTC
Jenshae Chiroptera wrote:
Ladie Harlot wrote:

You might want to check the current price of oxygen isotopes before you start making yourself look even dumber.


Yeah, yeah. That is only temporary. At some point your enthusiasm for it will wane, the whole thing will lose momentum; then everything will go back to the way it was.

All things eventually come to an end. But it's still funny to see people running to the forums because they saw somebody mining some blue ice and decided that it meant our interdiction was over.

Another thing...if you look at how those people are mining you'll see some hilarious things. The other day I ran across a guy mining ice using a supertanked Hulk which meant he could only fit a single harvester. He had a scimitar giving him shield reps and a Dominix with armor reps and he was using an Orca for bonuses and ore storage. He was using four accounts to run a single ice harvester and he still managed to lose his Hulk to a couple Goons. It was amazing.

The artist formerly known as Ladie Scarlet.

Jenshae Chiroptera
#656 - 2011-11-08 21:13:26 UTC
Ladie Harlot wrote:
... He was using four accounts to run a single ice harvester and he still managed to lose his Hulk to a couple Goons. It was ...


... highlighting how bad the tanks on mining barges are.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ladie Harlot
Viziam
Amarr Empire
#657 - 2011-11-08 21:14:57 UTC
Jenshae Chiroptera wrote:
Ladie Harlot wrote:
... He was using four accounts to run a single ice harvester and he still managed to lose his Hulk to a couple Goons. It was ...


... highlighting how bad the tanks on mining barges are.

Why do they need to be higher? Why should miners be able to afk mine while everybody has to be atk to play the game?

The artist formerly known as Ladie Scarlet.

Gealla
The Scope
Gallente Federation
#658 - 2011-11-08 21:25:56 UTC  |  Edited by: Gealla
Tippia wrote:
Because the PvP crowd can easily replace the industrial activities that a loss of carebears would entail, but not the other way around (because the carbears, by very definition, do not want to engage in the wholesale destruction that is needed to keep the economy rolling).

CCP may very well need both; the game in and of itself does not.


Bollocks, what utter complete rubbish.

What defines a carebear Tippia? What defines a PVP'er? Which one of these would you consider yourself to be? Neither? Both?

This cubbyhole approach to other peoples playstyles is the absolute worst form of ignorance, and you know it.

I'm a carebear, I mine in highsec and build stuff, I also have a 0.0 home and enjoy a good roam or gatecamp with the rest of my corpmates.

If all of the so called "hardcore pvp'ers" pissed off tonight, I would keep on happily playing my game, building stuff and blowing stuff up/getting blown up..

One thing I wouldn't miss is having to spend hours manually moving crap around highsec when I'd rather be roaming or ratting in 0.0

Edit: Oh and I pay for my three accounts each month, because it's easier for me and money is not a problem.
Ladie Harlot
Viziam
Amarr Empire
#659 - 2011-11-08 21:28:43 UTC
Gealla wrote:
Tippia wrote:
Because the PvP crowd can easily replace the industrial activities that a loss of carebears would entail, but not the other way around (because the carbears, by very definition, do not want to engage in the wholesale destruction that is needed to keep the economy rolling).

CCP may very well need both; the game in and of itself does not.


Bollocks, what utter complete rubbish.

What defines a carebear Tippia? What defines a PVP'er? Which one of these would you consider yourself to be? Neither? Both?

This cubbyhole approach to other peoples playstyles is the absolute worst form of ignorance, and you know it.

I'm a carebear, I mine in highsec and build stuff, I also have a 0.0 home and enjoy a good roam or gatecamp with the rest of my corpmates.

If all of the so called "hardcore pvp'ers" pissed off tonight, I would keep on happily playing my game, building stuff and blowing stuff up/getting blown up..

One thing I wouldn't miss is having to spend hours manually moving crap around highsec when I'd rather be roaming or ratting in 0.0

Edit: Oh and I pay for my three accounts each month, because it's easier for me and money is not a problem.

It doesn't take a brain surgeon to figure out that when Tippia talks about carebears that he or she is talking about the people who live in highsec full time and have zero interest in low or null.

The artist formerly known as Ladie Scarlet.

Herzog Wolfhammer
Sigma Special Tactics Group
#660 - 2011-11-08 21:33:47 UTC
Eternus8lux8lucis wrote:
Why do people assume that by suiciding someone in high sec with hundreds of millions in their cargohold or a 100-200mil mining barge you are chasing off newbies from the game? I know that isk is easy to make in game but by the time you are skilled enough to have that much isk or fly such ships you should a) know enough about the game already to protect yourself and understand the consequences if you dont, b) have in game friends to help you out both financially and security wise or c) have financial methods to recoup the losses in a short time frame.


The vast majority of the people getting ganked are far from newbies. And with the explosion of alt accounts even the low sp players tend to be alts rather than true newbies anyway. So much so that I really have never understood this "new player retention" argument coming from people on the forums at all. Especially when people are hauling around 0.0 deadspace items around in their holds or flying freighters, nevermind T2 indys, jump freighters and orcas.


This has absolutely nothing to do with new player retention at all. Ive scanned enough cargo holds to know a true new player doesnt have anything worth ganking in their holds. Its the hauler alts of null/low sec mains that are targeted. Its the alt corporations of established jita trade alts, WH corps, high sec POS corps that hold the better loot and are targets of gankers. You dont go after the newbs cause they dont have anything worth going after. So to worry about subs is a ridiculous argument.


As it stands there is absolute no way to find out who someones alt is beyond a certain level. And if someone wants to hide their alts they can and its very easy. Its only gotten easier over the years. My last gank was 9 gallente small control towers. Now a newb doesnt know the first thing about owning ONE tower let alone 9 of them. Sorry but I hurt someones entire POS operation on a LARGE scale with that gank. It is one of the only ways to hurt peoples bottom line in a universe where shell corporations, alts and hiding your isk making accounts are alive and well.

And until theres a better way to wage economic warfare upon the high sec alt armies of null/low sec mains ganking will continue in all its better forms to redistribute wealth.




The thread is about insurance for Concord incidents and it got to be all about "without ganking, EvE would have never been. Ganking is the wellspring from which EvE Online flows" and other such concepts.

Nobody says that a high SP veteran player who can vacuum roids out of space with small effort AFK should be safe. That's a target, if they are using such a worthy ship, where having no insurance payout of the attacking vessels is a small matter.

What has players a bit perturbed is when the target is not someone who should know better, but someone who actually does not.

But I see how you set up the argument: depict a target that could not possibly be victimized or deemed so, and make the case that they are not noobs.

Problem is we see a lot of griefers hiding behind PVP and the legitimate goals of such actions deemed PVP. Sure not all who get ganked are noobs, but how many are and for what reason?

It's like the high-sec wardec. There are good reasons for it such as leverage, wanting to get someone out of the way, domination, revenge, you name it. But when tears flowed over CCP ceasing to call decshielding an exploit, I asked "how often are those decced actually capable corporations in any position to be leveraged out of ?" In other words: team of experienced miners who can defend themselves or pay mercs, or one or two-man noob corps barely out of NPC corps and targeted or easy kills?

So I bring up "here comes mommy to take the toy away!". When you keep hitting the younger kids with the pale and bucket in the sandbox, the excuse "it's a sandbox and therefore I have a pale and bucket and I am using it!!1!!" is shallow. Yes you can wardec, yes you can suicide gank, but who you do it to and why has a lasting effect on the game. Someone who can fly a Hulk and fit it all T2 should know better. Nobody says otherwise, and the new destroyers not covered with insurance would be paid for well enough when the T2 modules (hopefully) drop.

It's when you have the noob in the burst or navatas who can be easily ganked and it's nearly cost free for the ganker because you get nothing from such a target.


I am not the one who abused mechanics and used the game as my get-back-at-the-world tool so all of this is entertainment for me.

Bring back DEEEEP Space!