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EVE New Citizens Q&A

 
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Ninja gas-mining in WH space?

Author
Terek Brinalle
Center for Advanced Studies
Gallente Federation
#1 - 2013-06-24 01:19:01 UTC
OK, I'm a new character in the middle of doing Sisters of Eve missions in my first destroyer, with enough ISK to... well to replace it a few times anyway. Or enough ISK to buy quite a few Ventures.

Being at the phase where a million is still a lot, I need a way to get my income up enough to do the fun stuff I want to do. I'd like to do stuff in wormhole space eventually as an explorer, or join a wormhole corp or something. But I'm not remotely at the point where I can laugh off losing a fully outfitted Helios.

But I'm not really stoked to go "carebear" in high sec until I'm financially independent either. And I want to get comfy with the scanning lifestyle.

I heard something about solo Venture pilots sneaking into wormhole space for gas mining being reasonably hard to catch. Sounds risky, and a lot more interesting than mining Veldspar in hi-sec. I've got a few of the Astrometrical skills in training. Don't know off the top of my head how involved the skills or equipment behind gas-mining are.

Anyway, is this something I could actually get into fairly soon and build a profit from?

Or would I be better off ninja-salvaging in hi-sec?
Ari Laveran
The Scope
Gallente Federation
#2 - 2013-06-24 02:20:00 UTC
I've been playing about 4 months now and have done this alot, it is a fairly steady stream of isk if you don't waste your time with the cheaper, larger gasses. I used to split my time between ninja gas harvesting and low-sec exploring for isk. Lately I'm doing a bit more of the former since the market has crashed for most types of exploration loot.

So yeah totally viable for a new character. if you already have probe skills and have already trained mining frigate why not.
Terek Brinalle
Center for Advanced Studies
Gallente Federation
#3 - 2013-06-24 02:55:54 UTC
Suppose I'll give it a try then once I've finished up the Sisters of Eve thing. Now just need to study up on gas mining...

Thanks.
Max Godsnottlingson
Viziam
Amarr Empire
#4 - 2013-06-24 11:28:25 UTC  |  Edited by: Max Godsnottlingson
Terek Brinalle wrote:
Suppose I'll give it a try then once I've finished up the Sisters of Eve thing. Now just need to study up on gas mining...

Thanks.


I have done a lot of this and it is a good steady stream of iskies, especially for new pilots. Use a Venture, also set one up for roid mining too, as a couple of loads of Bisot, or the like ain't too shabby either.

Expect to lose some; but it is certainly a damned good start for an Adventurer/Industrialist, who isn't afraid to go anywhere to get the stuff he needs to build stuff, and damned good fun too
L'ouris
Have Naught Subsidiaries
#5 - 2013-06-24 14:22:55 UTC
the others already touched upon some good points:

the trick is to understand that there are somethings you do because they are more fun than min/maxing your wallet journal.
if you are not the sort that develops a nervous twitch at the idea of opportunity cost, there are literally endless ways to spend your time in this game :)

ninja gas mining sounds like one of the more productive fun ones.
Forest Archer
State War Academy
Caldari State
#6 - 2013-06-24 14:42:25 UTC
Just be wary of the sleepers.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Terek Brinalle
Center for Advanced Studies
Gallente Federation
#7 - 2013-06-24 15:37:46 UTC
Yeah, I was kind of wondering about the sleepers.

It seems like they're on a timer or something. You trigger the timer after you enter... and then they show up in a certain amount of time. And the number and difficulty depends on the class of wormhole system I guess.

The question I guess I'd have is whether I can just fill a Venture ore hull before they show up (and before a hostile wormhole corp shows up) and leave and make a profit. Or whether I have to trigger the site first, then show up in a ratting ship, then show up in my Venture.

And do I need to bother with the jet can method, or is the Venture hull plenty big enough to make a profit without involving yet another ship?

I figure the more ships I have to use on a ladar site, the better my chances are of being ganked by other players in WH space. So I'd kind of prefer to just scan stuff down in my probing ship, bookmark it, and then get in and out with my Venture. Or better yet - just scan ladars down with my Venture and make it all a one-ship operation (I've seen some fits I'd like to try over on Eve University's wiki). Also, if I pack a few Hornet drones, can I just deal with the sleepers myself?

I'd like to go one-ship on this - especially if I ninja some high grade ore out of null sec. I doubt the Goons or Test, or whoever out there is going to give me second chances to raid their turf if they can help it. But of course, that's only if it's practical to do it with one ship.
Ronix Aideron
Zymurgy Corp.
#8 - 2013-06-24 16:06:16 UTC
If you are ninja gas mining then the current hold of a Venture will last you until you bug out (there would be no need for jet canning).

Some sites run on a timer and other's have Sleeper sentries that are there from the word go. Just make sure you have scanning skills and understand how to probe down a site. A T1 scan frigate will work well enough but a covert ops will be what you want.

You want to scan bookmark (don't warp) and come back in your Venture. Unless you have really good skills you may not scan quickly with the Venture and you won't be able to fit both a probe launcher, cloak and two gas cloud harvesters.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Ari Laveran
The Scope
Gallente Federation
#9 - 2013-06-24 16:13:40 UTC  |  Edited by: Ari Laveran
Yes the sleepers spawn approximately 20 minutes after the site is warped to for the first time but is not set in stone. As the above guy said there are some sites that have Sentry drones at the site always. But these can be easily avoided in favor of a less certain death. Beware there are a few nasty WH denizens who like to trigger all the sleepers in other gas sites and leave them there to catch people like us. Never ever warp to a gas site at zero.

You can do this with just a venture easy and make money without combat ships, or jet cans I use.

[Venture, gas mule]

Damage Control II

Limited Adaptive Invulnerability Field I
Medium Shield Extender I
Limited 1MN Microwarpdrive I

Gas Cloud Harvester I
Gas Cloud Harvester I
Core Probe Launcher I

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
[Empty Rig slot]

Once you are in the wormhole you can leave the invuln field and damage control running at all times as the venture has a pretty substantial cap recharge rate. No don't bother carrying drones as you have no chance at all of killing the sleepers spawns with 2 drones. Harvest the most valuable gas cloud(these will not be on your overview by default unless you have an everything tab) until the sleepers or other baddies come around then GTFO it may take 2 gas sites to fill a hold this way but that can be 15-20 mil or a lot more in higher level WHs. Be paranoid watch d-scan like a hawk and you will be uncatchable 9 times out of 10.

This could easily turn into to a full out guide so EvE mail me or something and I'd be happy to answer any other questions.
Forest Archer
State War Academy
Caldari State
#10 - 2013-06-24 18:51:36 UTC
As said above, but also be wary of players to although the venture has +2 warp strength any wh'er worth thier salt knows hapow to get around that.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Anti-social Tendencies
Society for Miner Education
#11 - 2013-06-24 18:54:31 UTC
Terek Brinalle wrote:
I heard something about solo Venture pilots sneaking into wormhole space for gas mining being reasonably hard to catch. Sounds risky, and a lot more interesting than mining Veldspar in hi-sec. I've got a few of the Astrometrical skills in training. Don't know off the top of my head how involved the skills or equipment behind gas-mining are.

Anyway, is this something I could actually get into fairly soon and build a profit from?

Or would I be better off ninja-salvaging in hi-sec?


You can try both. The Venture is a nice ship. However, I know of one Venture pilot trying to ninja a gas cloud in our WH last week that died rather sadly to a Stealth Bomber. You can't run from what you can't see.

So it is possible, but I would only do it on gas clouds that have have high value gas. WH are dangerous places that are jealously guarded.

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Terek Brinalle
Center for Advanced Studies
Gallente Federation
#12 - 2013-06-24 23:10:46 UTC
Yeah, I was listening to the Down the Pipe podcast while working on spreadsheets at my job today, and noting the differences in how local doesn't show you unless you make the mistake of talking in it. And how cloaked ships are basically undetectable.

But it wouldn't be fun if it wasn't dangerous.

Thanks for all the answers, it's been encouraging.