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EVE New Citizens Q&A

 
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Busting Mission/Explo sites

Author
Max Godsnottlingson
Viziam
Amarr Empire
#1 - 2013-06-21 15:10:14 UTC  |  Edited by: Max Godsnottlingson
Hi guys,

OK I know I am a vet, but I also guess that this may well be useful to new guys too.

After only being able to play Eve part time for a few years I can finally give it more attention. I have been able to for a few months now, but it took me a little while to get over the High Sec siege mentality I had.

Anyway, I have finally stepped back into low sec, and have one question that is bugging me, as I mainly do exploration.

Can (non-Anom) Exploration sites, and Mission sites be 'busted' without the use of scanners?

While out and about I am spamming my D-scanner every 60-90 seconds or so and looking out for other probes popping up. But I do have a memory for a few years ago, several player pirates used to brag that they could 'bust' a site without the use of probes.

So my question is; is this still the case? If it infact was ever the case and not just idle bragging.

Thanks in advance
Forest Archer
State War Academy
Caldari State
#2 - 2013-06-21 15:19:50 UTC
Well technically it is possible to find ships in space just by using d-scan. BUT it can take an extremely long time to get to because you can not warp directly to it. That said if I'm trying I can find you with combat scanner probes in less then 10 seconds. So....

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Cyberin
Native Freshfood
Minmatar Republic
#3 - 2013-06-21 15:32:09 UTC
Busting a mission without the use of probes is possible if you have a fast ship and the mission is between two warpable objects (planets, stations, gates, etc).

If the person doing it is good enough, it can be done in a few minutes. You have use dscan to find the direction of the mission, then you warp between the objects and drop some bookmarks while you are in warp. Then you start warping between those bookmarks, each time dropping more bookmarks (and deleting the olds ones to reduce clutter) while using dscan to make sure you are getting closer. Eventually you will get a book mark that is only a few thousand kms from the mission, and then you can use a fast ship to speed the rest of the way there.

It's certainly a lot slower and more stressful than scanning someone down...but if you have time, and you know the missioner will be there for a while, and don't want to spook them...doing this with a cloaked ship can work wonders...

of course, I'm completely innocent and have NEVER done this Twisted
Max Godsnottlingson
Viziam
Amarr Empire
#4 - 2013-06-21 17:06:39 UTC
OK cheers guys.

So I am thinking the attitude should be;

Bad/dodgy guy comes in system, start D-scanning,

No Scan probes; carry on with what you are doing, but get a bustle on and expect anything, especially if you have a possible ship for bad guy on the d-scan

Combat probe appears on your D-scan. Stop whatever you are doing and get out of Dodge PDQ. Run away and hide, or swap to a PvP fit ship and go back to try your hand in a real scrap.
Forest Archer
State War Academy
Caldari State
#5 - 2013-06-21 17:10:40 UTC
Yeah there's a lot of factors that come in to play but yeah though usually guys won't engage you alone or they have friends next door so be aware when engaging.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Praxis Ginimic
The Scope
Gallente Federation
#6 - 2013-06-21 17:33:15 UTC
If you only hit d-scan every 60-90 sec then you will never see the probes. When in hostile space you should hit that sweet b¡tch every 10 sec.
If you're in an explo site you should just assume that the locals have already scanned it down and have the bm handy. The first thing I do after logging in is to scan down every sig within a 3 jump radius. When I see core probes or an explo frig/cov-ops on D I switch to a cloaky & move in without warning.
If you have shipped up to a combat vessel by the time I've found you (or you started out in one) then I will act as a warp-in point for my corp-mates, who will land without warning.
Don't be discouraged though. Pirates are like sharks, we have to keep moving. So if you bounce around the system for long enough to throw us off the trail its likely that we will just move along looking for an easier prey. Keep your head on a swivel, know your area of operation & its inhabitants. Have lots of safe spots and perches that you regularly cycle.
Welcome to the fun side, good luck out there Max.
Max Godsnottlingson
Viziam
Amarr Empire
#7 - 2013-06-21 17:35:05 UTC
Forest Archer wrote:
Yeah there's a lot of factors that come in to play but yeah though usually guys won't engage you alone or they have friends next door so be aware when engaging.


Yeah, I am sort of expecting that. I am working on a cunning plan though. Try to take on a bad guy, if I get ganked do so with good grace, then maybe, just maybe those bad guys might not be quite so bad towards me in the future *chuckles*
Max Godsnottlingson
Viziam
Amarr Empire
#8 - 2013-06-21 17:41:10 UTC
Praxis Ginimic wrote:
If you only hit d-scan every 60-90 sec then you will never see the probes. When in hostile space you should hit that sweet b¡tch every 10 sec.
If you're in an explo site you should just assume that the locals have already scanned it down and have the bm handy. The first thing I do after logging in is to scan down every sig within a 3 jump radius. When I see core probes or an explo frig/cov-ops on D I switch to a cloaky & move in without warning.
If you have shipped up to a combat vessel by the time I've found you (or you started out in one) then I will act as a warp-in point for my corp-mates, who will land without warning.
Don't be discouraged though. Pirates are like sharks, we have to keep moving. So if you bounce around the system for long enough to throw us off the trail its likely that we will just move along looking for an easier prey. Keep your head on a swivel, know your area of operation & its inhabitants. Have lots of safe spots and perches that you regularly cycle.
Welcome to the fun side, good luck out there Max.


Yeah, to be honest, at the moment I am being perhaps 'over cautious' and as soon as anybody who looks 'iffy' comes in system, then I'll hit the Safe spot and go cloaky myself.
Once I get a better feel for the area that I am in then I may be able to relax on that some, but not until I have got some more 'kit' in place and can then better be able to stand a ship lose now and then
Minmatar Citizen160812
The LGBT Last Supper
#9 - 2013-06-21 17:46:59 UTC
Max Godsnottlingson wrote:
OK cheers guys.

So I am thinking the attitude should be;

Bad/dodgy guy comes in system, start D-scanning,

No Scan probes; carry on with what you are doing, but get a bustle on and expect anything, especially if you have a possible ship for bad guy on the d-scan

Combat probe appears on your D-scan. Stop whatever you are doing and get out of Dodge PDQ. Run away and hide, or swap to a PvP fit ship and go back to try your hand in a real scrap.



Pretty much...add in explo sites can be pre-marked so you won't see probes sometimes in those and if you're bailing from a mission pull the drones too or your pocket is busted.

As far as swapping ships and fighting it's a good idea. If you can bait them inside on your terms they will land at a specific spot so you get to dictate range and they can't lite a cyno in a mission if it's a hot drop...inside 10,000 km from the entrance gate jams cynos if my memory serves me right.
Praxis Ginimic
The Scope
Gallente Federation
#10 - 2013-06-21 18:23:15 UTC  |  Edited by: Praxis Ginimic
The best advice for staying safe in low sec is to be friendly. Chat with the locals. I have a few corp mates who can't bring themselves to engage some one whom they've just made friends with.
Just don't fleet up with them while in a blinged out mission boat cause the rest of us have no qualms with exploding a friend.
If you want to be blue to the local pirates then feed them kills. It's a good way to get to know these guys and deal with your competition at the same time. If there its another explorers or mission runner in the system then probe then out before we do and let some one know that you have a location. Join our fleet and act as a cloaky warp-in.
Some of my best in-game contacts are players that I've caught in mission pockets or that have stomped my face in in the belts.

Edited for stupid smart phone
Max Godsnottlingson
Viziam
Amarr Empire
#11 - 2013-06-21 21:12:17 UTC
Praxis Ginimic wrote:
The best advice for staying safe in low sec is to be friendly. Chat with the locals. I have a few corp mates who can't bring themselves to engage some one whom they've just made friends with.
Just don't fleet up with them while in a blinged out mission boat cause the rest of us have no qualms with exploding a friend.
If you want to be blue to the local pirates then feed them kills. It's a good way to get to know these guys and deal with your competition at the same time. If there its another explorers or mission runner in the system then probe then out before we do and let some one know that you have a location. Join our fleet and act as a cloaky warp-in.
Some of my best in-game contacts are players that I've caught in mission pockets or that have stomped my face in in the belts.

Edited for stupid smart phone


That's sort of the plan that I have. Max is also quite a mean industrialist too, and more then able to mine in hot spots too (at least in low sec there is 'local'). So I am also hoping to become the man you go to see when you need a new ship fast, and not at the usual Low Sec rip off prices.

But that's away off yet and I need to get my Blue Prints and 'stuff' in place first. And until I start to make some local contacts I know that I have to expect anybody to 'have a go'.