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Understanding Security Status in LowSec and some pitfalls thereof

Author
manutari
Doomheim
#1 - 2013-06-18 21:35:40 UTC
Hello,

I was just wondering if anyone has any neat little tactics or tricks to gaining Security Status in Low Sec that might be helpful for me to know or understand better?

The Situation I found is that after playing the game for a while, I have found that Low Sec is probably the most awesome place in the game, and the "fun factor" has increased 10x since I left High Sec. The problem is that I still like to go to the trading hubs and shop (until I get an alt trained to haul me down stuff). After being down in LowSec and realizing that 4 kills on someone drops your Security Status from a +0.3 to a – 1.0, I have come to understand that it won't be too much longer before I may not even be able to access a lot of these areas.

Now, I am not complaining about getting lowered on Sec Status, this is the life I have chosen to take and I find it exciting, but if 4 ships drops your status by a factor of 1.3 (about 0.3 a kill or so?) and killing 50-60 NPCs raises your status by around .3 even with Fast Talk to lvlIII, then I feel there is some unbalance between having to blow up NPCs in low sec to raise status vs. finding other players who may not like you. (Granted I may attack first, but I'd rather be first than last.) I also do understand that the new Security Tag feature will raise your status 0.5 for each tag but I found this to not be working as it may have been intended, in my personal opinion?:

1) I can never find them because everyone is out hunting for them
2) even if I find one, it may be the wrong tag for my status, and
3) if I do find the right tag, I have to travel several jumps to the nearest Sec. Station which has a bit of a risk factor.

So, I believe killing NPCs may be the best approach for me to take? I just assumed perhaps there may be a few little tricks in terms of attacking NPCs that may be helpful to someone who wants to try and stay above a -2.0, but still enjoy the fun that is in Low Sec?

Again, I am not arguing about why I am being lowered, I am OK with being lowered. I am just simply seeking some advice on the proper way to target NPCs or other helpful tactics that may yield me a little better return on Sec. Status increases? Aside from training up fast talk. (Although I do think it’s a little harsh to be hit so hard on an aspect of the game that may be enjoyable to some.)


Thank you.
Xercodo
Cruor Angelicus
#2 - 2013-06-18 21:46:27 UTC
Just rat / buy the tags and use a shuttle to fly to the concord station to apply them.

So long as you pay attention you can get to the station easy. Also there are WAY more concord stations in lowsec then people realize...

The Drake is a Lie

manutari
Doomheim
#3 - 2013-06-18 22:14:55 UTC
really? I thought I read somewhere that there was 45 stations or something? When I search for a station, I find some around but they are a few systems away. I have never been to one that I know of, what am I looking for if there are more around?

I know I take a .2 or .3 hit when I blow a ship, i don't mind that a bit, but I just want to have a quick/faster way to make it up to Concord, is all :)
Xercodo
Cruor Angelicus
#4 - 2013-06-18 22:25:26 UTC
Do it in bulk, stay in lowsec fro a month and do lots of shooting and then come back with a bunch of tags all at once so you don't have to do ti very often and thus dont spend much time traveling :D

The Drake is a Lie

Praxis Ginimic
The Scope
Gallente Federation
#5 - 2013-06-19 01:23:51 UTC
1 lvl of gallente indy gets you the itty 5. Dont bother with your sec status. Just let a throw away alt on the same acount do your hauling
Inxentas Ultramar
Ultramar Independent Contracting
#6 - 2013-06-19 03:57:48 UTC  |  Edited by: Inxentas Ultramar
Since Odyssee, I find "grinding" sec stat to become a marginal problem. It's not that bad really. Remember that highsec penalties start at -2.0. If you are at -2.0 exactly, hover over the value in your character sheet to see the unrounded value. This will prevent unnecessary deaths in 1.0 systems. Simply avoid killing capsules and you should be fine where sec-stat is concerned, agressing a pod in lowsec (that includes just scramming it) will incur the biggest sec penalty and give the target a killright against you.

There are also ways into manipulating a target into attacking you in a situation suboptimal for them, such as around gates and stations. This will give you (and your friends, possibly) an opening for attack while being aided by sentry guns.
lollerwaffle
Tribal Liberation Force
Minmatar Republic
#7 - 2013-06-19 05:58:05 UTC
Praxis Ginimic wrote:
1 lvl of gallente indy gets you the itty 5. Dont bother with your sec status. Just let a throw away alt on the same acount do your hauling


This.

If you prefer not to grind for sec/ buy sec back, and don't mind operating solely in low/null, just use a same account hauler alt. Should take less than a day of training so get a rigged hauler alt that is capable of bring you battlecruisers (rigging the haulers may require skills, get a friend/corpmate/allymate to do it if your main and alt don't have the skills).
Minmatar Citizen160812
The LGBT Last Supper
#8 - 2013-06-19 12:34:11 UTC
manutari wrote:
The problem is that I still like to go to the trading hubs and shop (until I get an alt trained to haul me down stuff).


The alt is a fast train to get your stuff in a place where you can pick it up. As far as shopping, download the test server when you can and do your shopping/fitting/testing there.
Enochx Kaine
Doomheim
#9 - 2013-06-19 20:58:45 UTC
I don't fully understand the whole security status thing either. What makes it rise or fall? What pilots can I attack on site without having to worry about losing status? Is it wise to wait until you are attacked first?
Kahega Amielden
Rifterlings
#10 - 2013-06-19 21:04:51 UTC
Enochx Kaine wrote:
I don't fully understand the whole security status thing either. What makes it rise or fall? What pilots can I attack on site without having to worry about losing status? Is it wise to wait until you are attacked first?


You gain sec status for killing NPC pirates. You lose it for shooting players who you do not have aggression rights on in some form. For example, if someone is flagged as a suspect, has a -5 or lower security status, or is at war with your corp, shooting them will not cost you sec status. As a general rule, something will cost you sec status if doing it in hisec would get you CONCORDOKKEN'd.
Lost Greybeard
Drunken Yordles
#11 - 2013-06-19 22:07:44 UTC
This has sorta been covered, but not actually listed out explicitly. So, your options are roughly:

1: Juggle your sec status on your main:
-- Kill NPC pirates regularly (biggest one you can find in the system, cooldown on getting rep in a given system cycles every 20 min)
-- Train up the Fast Talk skill
-- Avoid podding people (pods cost you more Sec status than ship kills)
UPSIDE: Free access to high sec without worries (well, compared to low)
DOWNSIDE: Lots of work to maintain, can't be done through PvP

2: A same-account alt to go back and forth for you
-- Roll alt, train for the (Gallente) Iteron V
-- Set your base of operations in low sec near to a trade hub, one jump from the high-sec divide (minimizes alt exposure to pirates)
UPSIDE: Plausible deniability, Low effort to maintain
DOWNSIDE: Limited cargo capacity on the hauler (bringing BCs and stuff like jump fuel out will be a bit painful/tedious)

3: Just buy stuff in low-sec
-- Shrug
-- Say "**** it"
-- Just buy and sell in low-sec and NPC 0.0
UPSIDE: Not complicated
DOWNSIDE: Requires decent isk income, flying around to collect all your crap from everywhere can drag a bit

4: Build a PoS, do your own manufacturing
-- Train some industry skills to build stuff, buy some BPOs
-- Look up PoSes using google/evelopedia
-- Do that
UPSIDE: Actually moderately efficient in terms of effort and isk
DOWNSIDE: Requires fuel (may need that alt from plan 2), upkeep, learning things

5: Move all the way out to NPC 0.0
-- Live in a station, basically like in high-sec
UPSIDE: AWESOME
DOWNSIDE: DANGER
manutari
Doomheim
#12 - 2013-06-19 22:10:51 UTC  |  Edited by: manutari
Thanks everyone, I am training an alt for freighter but take a little while yet. I was just hoping there was some fancy little trick to gain status faster than shooting NPCs. I find Missions and fighting NPCs and things to be extremely boring aspect of Eve, which is why I left high sec, only to realize I have to keep doing it Big smile so its…… a win/lose I suppose. Once I get my Alt trained so he can deliver me all of the goods I need, then I am in a better position to just let my status go and enjoy the good life in Eve.

I just find an imbalance between losing status in PVP and trying to gain Sec Status, and I do not believe [personal opinion here] that these Clone tags really fill in that gap, as I think it is more difficult than just shooting a bunch of NPC' when you sit down and do the math/statistics of it all. I sometimes wonder if the Development team really analyzed this new feature in detail? Not saying they didn't, but after hutning for Clones for a couple days, I came to the belief that ehh!, I think I am better off just finding NPCs and blowing 50 of them up vs. collecting tags and the hassle of turning them in at a station that is several jumps away through lowsec"

It is not a problem with losing status that I find an issue with, it is just that you'd think there would be a tad bit more balance between the two sides, as I feel hitting you hard on Sec Status while not really offering a similar ratio (even if it is 5:1 or 10:1) kinda hits the fun factor a bit for my. But like I said, Tis' the life one chooses to take in Eve, so be it.
manutari
Doomheim
#13 - 2013-06-19 22:35:38 UTC
Side note:
I guess I can see why it is a harder hit for Pods, seeing how if you lock a pod, you are doing it for a purpose :) so that one I can understand.

I do however, really like shooting them and mounting them on the wall in my Captain's quarters.
Praxis Ginimic
The Scope
Gallente Federation
#14 - 2013-06-19 22:51:27 UTC
manutari wrote:
Side note:
I guess I can see why it is a harder hit for Pods, seeing how if you lock a pod, you are doing it for a purpose :) so that one I can understand.

I do however, really like shooting them and mounting them on the wall in my Captain's quarters.


I'm building quite a collection of corpses in my hangar. Its morbid but just can't stop myself.
Belt Ataru
Royal Amarr Institute
Amarr Empire
#15 - 2013-06-21 00:13:32 UTC
manutari wrote:
Side note:
I guess I can see why it is a harder hit for Pods, seeing how if you lock a pod, you are doing it for a purpose :) so that one I can understand.

I do however, really like shooting them and mounting them on the wall in my Captain's quarters.


Congrats OP, this was the first post where you didn't go out of the way to stress that you're OK with losing sec status but *not* whining about it Lol

Could you explain a fellow noob what's needed to go down to low-sec and find some targets? I'm assuming you're doing this solo and in a frigate? Who exactly are the targets? Explorers? Miners?
lollerwaffle
Tribal Liberation Force
Minmatar Republic
#16 - 2013-06-27 05:15:09 UTC  |  Edited by: lollerwaffle
Belt Ataru wrote:
manutari wrote:
Side note:
I guess I can see why it is a harder hit for Pods, seeing how if you lock a pod, you are doing it for a purpose :) so that one I can understand.

I do however, really like shooting them and mounting them on the wall in my Captain's quarters.


Congrats OP, this was the first post where you didn't go out of the way to stress that you're OK with losing sec status but *not* whining about it Lol

Could you explain a fellow noob what's needed to go down to low-sec and find some targets? I'm assuming you're doing this solo and in a frigate? Who exactly are the targets? Explorers? Miners?

Unfortunately you won't be finding a lot of miners in lowsec, and the ones you do find are either in Ventures meaning you'll have a hard time holding them down, or complete newbies with nothing worth looting (Civilian mining laser OH YEAH).

Explorers can be hunted down, but you'll need to pre-probe out the sites if you want to have the best chance of catching them. Most explorers will use a scanning frigate/covops to probe out a site then return in a better ship to do it (maybe it's changed with Odessey? Dunno). Therefore your best chance is to pre-probe the sites, and lurk in wait when you see a scanning frigate.

Other things to hunt are ratters, other pvpers and pirates. Keep in mind the latter 2 tend to have friends.

A good place to start lowsec PVP in frigates is FW, but you have to pick your systems and targets, and don't attack your militia members or you'll be kicked from FW.

What you need:
1. Knowledge on how to use D-Scan, you can practise this in hisec
2. General awareness of your surroundings and other players in that area (comes with operating in an area a lot, plus experience)
3. Knowledge of shiptypes, their abilities, common fits (comes with experience, EFT-whoring, forum lurking etc)
4. A willingness to 'go for it' even if you lose
5. Knowledge on how to get your pod out (Spam warp at a celestial when you're going down)
6. A stack of t1 frigates fitted and ready to go!

Good luck and good hunting!
lollerwaffle
Tribal Liberation Force
Minmatar Republic
#17 - 2013-06-27 05:19:01 UTC
manutari wrote:
Thanks everyone, I am training an alt for freighter but take a little while yet. I was just hoping there was some fancy little trick to gain status faster than shooting NPCs. I find Missions and fighting NPCs and things to be extremely boring aspect of Eve, which is why I left high sec, only to realize I have to keep doing it Big smile so its…… a win/lose I suppose. Once I get my Alt trained so he can deliver me all of the goods I need, then I am in a better position to just let my status go and enjoy the good life in Eve.

I just find an imbalance between losing status in PVP and trying to gain Sec Status, and I do not believe [personal opinion here] that these Clone tags really fill in that gap, as I think it is more difficult than just shooting a bunch of NPC' when you sit down and do the math/statistics of it all. I sometimes wonder if the Development team really analyzed this new feature in detail? Not saying they didn't, but after hutning for Clones for a couple days, I came to the belief that ehh!, I think I am better off just finding NPCs and blowing 50 of them up vs. collecting tags and the hassle of turning them in at a station that is several jumps away through lowsec"

It is not a problem with losing status that I find an issue with, it is just that you'd think there would be a tad bit more balance between the two sides, as I feel hitting you hard on Sec Status while not really offering a similar ratio (even if it is 5:1 or 10:1) kinda hits the fun factor a bit for my. But like I said, Tis' the life one chooses to take in Eve, so be it.

The sec status penalty is more severe than the gain, because otherwise you'd find a lot more career pirates in hisec suiciding newbies, miners etc for lulz.

That said, the ways to get around it are myriad.

Once you go flashy -10 you won't look back Smile
Inxentas Ultramar
Ultramar Independent Contracting
#18 - 2013-06-27 09:51:42 UTC
I would like to point out that since Odyssee you will recieve sec increases for the biggest rat you killed in the last 5 minutes, not twenty. That means you can run an anomaly untill the BS rats appear, then kill one every 5 minutes.
Radius Prime
Tax Evading Ass.
#19 - 2013-06-27 19:35:40 UTC
manutari wrote:
Thanks everyone, I am training an alt for freighter but take a little while yet. I was just hoping there was some fancy little trick to gain status faster than shooting NPCs. I find Missions and fighting NPCs and things to be extremely boring aspect of Eve, which is why I left high sec, only to realize I have to keep doing it Big smile so its…… a win/lose I suppose. Once I get my Alt trained so he can deliver me all of the goods I need, then I am in a better position to just let my status go and enjoy the good life in Eve.

I just find an imbalance between losing status in PVP and trying to gain Sec Status, and I do not believe [personal opinion here] that these Clone tags really fill in that gap, as I think it is more difficult than just shooting a bunch of NPC' when you sit down and do the math/statistics of it all. I sometimes wonder if the Development team really analyzed this new feature in detail? Not saying they didn't, but after hutning for Clones for a couple days, I came to the belief that ehh!, I think I am better off just finding NPCs and blowing 50 of them up vs. collecting tags and the hassle of turning them in at a station that is several jumps away through lowsec"

It is not a problem with losing status that I find an issue with, it is just that you'd think there would be a tad bit more balance between the two sides, as I feel hitting you hard on Sec Status while not really offering a similar ratio (even if it is 5:1 or 10:1) kinda hits the fun factor a bit for my. But like I said, Tis' the life one chooses to take in Eve, so be it.



Keep in mind that 99% of the -10 players you will encounter have a clandestine high sec alt(s) making money for them. Although fun, PVP seldom makes for a valid income. As your toon grows and you fly bigger, more expensive ships money will become an issue unless you decide to throw real money through plexing at it. Joining a good low or null corp that provides money making opportunities in that space can also be a solution for the money problem. Making friends and building trust can be a hard thing to do though if you are going around making enemies out of everyone so think about the future a bit as well when selecting victims :).

Fly Hard o/

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Milan Nantucket
Doomheim
#20 - 2013-06-27 21:31:18 UTC  |  Edited by: Milan Nantucket
First misconception is sec status preventing you from going anywhere. You can go anywhere you want and the faction navy is what chases you. You also have other players that try engaging you (if your -5 or lower). Now fast ships you can get to where your going without too much hinderance but you can't do it afk. Got to warp to 0/jump - warp to 0 /jump - dock.

Jita would be one place I would not try going to only because you may not be able to jump through the gate when the population is high.

As for getting your stuff... Black Frog or someone nice to you with a JF or Blockade Runner if the stuff is small.