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Cheap WH Gas Harvester?

Author
BoBoZoBo
MGroup9
#21 - 2013-06-12 16:13:59 UTC
Why is this even a debate - Venture

Primary Test Subject • SmackTalker Elite

Derath Ellecon
University of Caille
Gallente Federation
#22 - 2013-06-12 16:17:19 UTC
Torigoma wrote:
Domanique Altares wrote:
Torigoma wrote:
Riot Girl wrote:
It has gas harvesting bonuses.

Oh Duh lol. Is yield competitive with the Moa at lvl 5 mining frigate?


With T2 harvesters, it matches it at level 4 with both harvesters, and exceeds it at level 5. It's also a frigate, aligns fast, has built in +2 warp core stability, and a 5000m3 gas/ore hold in addition to its cargo bay. It's dirt cheap. It has a utility high for a cloak/probe launcher.

Basically better than the Moa in every way if you're into ninja harvesting the gas.


So if I am reading this right, yield is greater than the 100 units that you would get with the 5 T2 Gas harvesters on Moa? Is that with 3 T2 harvesters? or with 2 and a probe launcher? what about with T1?


It only has 2 turret slots

2 T2 turrets on a venture collect 160m3 of gas per minute.

Add to that, no need to jetcan most sites.
with a MWD you can burn to the second cloud at 2800m/s faster than warping off and back.
Can fit a cloak or probe launcher in the third high
+2 WCS

there really isn't a substitute for Gas harvesting anymore.
Dersen Lowery
The Scope
#23 - 2013-06-12 16:19:10 UTC
Torigoma wrote:
Domanique Altares wrote:
Torigoma wrote:
Riot Girl wrote:
It has gas harvesting bonuses.

Oh Duh lol. Is yield competitive with the Moa at lvl 5 mining frigate?


With T2 harvesters, it matches it at level 4 with both harvesters, and exceeds it at level 5. It's also a frigate, aligns fast, has built in +2 warp core stability, and a 5000m3 gas/ore hold in addition to its cargo bay. It's dirt cheap. It has a utility high for a cloak/probe launcher.

Basically better than the Moa in every way if you're into ninja harvesting the gas.


So if I am reading this right, yield is greater than the 100 units that you would get with the 5 T2 Gas harvesters on Moa? Is that with 3 T2 harvesters? or with 2 and a probe launcher? what about with T1?


Yes.

Two. (The Venture can only fit two--the third high slot is utility.)

At Mining Frigate V, a T1 fit Venture will outmine a T1 fit Moa, and a T2 fit Venture will outmine a T2 fit Moa.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Torigoma
Deep Core Mining Inc.
Caldari State
#24 - 2013-06-12 16:20:13 UTC
Derath Ellecon wrote:

It only has 2 turret slots

2 T2 turrets on a venture collect 160m3 of gas per minute.

Add to that, no need to jetcan most sites.
with a MWD you can burn to the second cloud at 2800m/s faster than warping off and back.
Can fit a cloak or probe launcher in the third high
+2 WCS

there really isn't a substitute for Gas harvesting anymore.


Ah, ok, perfect, thanks.

BoBoZoBo wrote:
Why is this even a debate - Venture

I'm not, just wanted to make sure I was getting my numbers right lol.

Torigoma
Deep Core Mining Inc.
Caldari State
#25 - 2013-06-12 16:21:39 UTC
Now that I got that out of the way, anyway to make the Venture less squishy? I've never really flown them.
Derath Ellecon
University of Caille
Gallente Federation
#26 - 2013-06-12 16:28:41 UTC
Torigoma wrote:
Now that I got that out of the way, anyway to make the Venture less squishy? I've never really flown them.


not really

But it has a built in +2 WCS, and can be fit to align in about 3seconds.
Torigoma
Deep Core Mining Inc.
Caldari State
#27 - 2013-06-12 16:34:51 UTC
Derath Ellecon wrote:
Torigoma wrote:
Now that I got that out of the way, anyway to make the Venture less squishy? I've never really flown them.


not really

But it has a built in +2 WCS, and can be fit to align in about 3seconds.


Ok, so It's built more for getting out of there quick than taking a hit, that makes sense. Anyone have any suggestions for loadouts? I'm only seeing Deep Core mining setups on Battleclinic.
Spurty
#28 - 2013-06-12 17:16:39 UTC
Medium Shield extender will make it less squishy, but seriously, whats shooting you? See something that could, either MWD away or warp out. It's [Venture] ninja quick!

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Torigoma
Deep Core Mining Inc.
Caldari State
#29 - 2013-06-12 17:19:01 UTC
Spurty wrote:
Medium Shield extender will make it less squishy, but seriously, whats shooting you? See something that could, either MWD away or warp out. It's [Venture] ninja quick!


lol, ysa, any suggestions for a good fit then since getting away is not a real problem? Never used one before, all I can think of are speed setups, and my Moa loadout will not fit.
BoBoZoBo
MGroup9
#30 - 2013-06-12 18:22:58 UTC  |  Edited by: BoBoZoBo
Dont waste mods on WCS, cargo expansion or any type of hit-point buffering. It has +2, and does not have enough cargo or hit-point to even make a difference for the other two. Anything will pop a venture quickly so your best chance is to GTFO as fast as you can.

You want to take advantage of it's speed and maneuverability.

Rig - speed / align time
Low slots- same as above, whatever you can exploit the most based on skills
Med Slots - a MWD and ECM modes to make you harder to probe
Hi slots - gas harvesters and a proto cloak
You also have drones you can leverage.

If you are paying attention, like you should be, by the time anything pops up on overview you can almost insta-warp the hell out of there, (even if you aren't aligned if your skills are up there). As always d-scan is your friend.

This works for WHs as well as HiSec.

Primary Test Subject • SmackTalker Elite

Torigoma
Deep Core Mining Inc.
Caldari State
#31 - 2013-06-12 18:29:26 UTC
BoBoZoBo wrote:
Dont waste mods on WCS, cargo expansion or any type of hit-point buffering.
It has +2, and does not have enough cargo or hit-point to even make a difference for the other two. Anything will pop a venture so your best chance is to GTFO as fast as you can.

You want to take advantage of it's speed and maneuverability.

Rig - speed and align time
Low slots- same as above, whatever you can exploit the most based on skills
Med Slots - a MWD and ECM modes to make you harder to probe
Hi slots - gas harvesters and a proto cloak
You also have drones you can leverage.

If you are paying attention... like you should be... by the time anything pops up on overview you can almost insta-warp the hell out of there, (even if you aren't aligned if your skills are up there). As always d-scan if your friend.

This works for WHs as well as HiSec.

For Rigs, would the Small low friction nozzle joints work? (http://eve.battleclinic.com/item_database.php?id=i31153)
Any recommendations for the Low and Mid? I've some idea on what might work, but still not sure.
BoBoZoBo
MGroup9
#32 - 2013-06-12 19:24:15 UTC  |  Edited by: BoBoZoBo
Rig
Small Auxiliary Thrusters I
Small Low Friction Nozzle Joints I
Small Low Friction Nozzle Joints I

You can play with a Small Polycarbon Engine Housing I as well

Low
Nanofiber Internal Structure II

Med
1MN MWD II
Survey Scanner II
ECCM Magnetometric Sensor Cluster

Hi
Gas Cloud Harvester II
Gas Cloud Harvester II
Prototype cloaking Device I
(Probe scanner if you are solo in/out of WHs).

Primary Test Subject • SmackTalker Elite

Bloody Wench
#33 - 2013-06-13 16:41:45 UTC
Remember MWD orbiting a gas cloud blows your signature right up.

It's bomber bait.

I've gotten a couple of solo bomb hits on MWD ventures, at covops 4 it wasn't enough to 1 shot them (Purifier)

I'm yet to have the opportunity to test a Nemesis with covops 5. It might do it with that. Venture has overall lower Therm resist IIRC.

I got a 690 (ish) hit with EM, (covops 4) and while it would've scared crap out of them, (structure) it wasn't enough to insta pop.

I can easily get within 10kms of orbiting farmers and regular tackle them, then Torp them to death but it takes ages and it's no fun.

[u]**Shepard Wong Ogeko wrote: **[/u]  CCP should not only make local delayed in highsec, but they should also require one be undocked to use it. Then, even the local spammers have some skin in the game. Support a High Resolution Texture Pack

silens vesica
Corsair Cartel
#34 - 2013-06-13 16:46:35 UTC
Derath Ellecon wrote:
Torigoma wrote:
Now that I got that out of the way, anyway to make the Venture less squishy? I've never really flown them.


not really

But it has a built in +2 WCS, and can be fit to align in about 3seconds.

But that also means Sleeper Rats can chase you away.

Which is why I like the procurer.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

vyshnegradsky
The Legion of Spoon
Curatores Veritatis Alliance
#35 - 2013-06-13 16:46:43 UTC
I can't understand why you are giving him fits for a mining frigate - seriously how hard can it be?

This one's a bit over the edge guys.

Locked for breaking... well, pretty much all the rules.

  • CCP Falcon
Revman Zim
Infinite Point
The Initiative.
#36 - 2013-06-13 18:39:59 UTC
vyshnegradsky wrote:
I can't understand why you are giving him fits for a mining frigate - seriously how hard can it be?


Occasionally, GD is actually helpful.

Try it sometime... you might enjoy it.
Torigoma
Deep Core Mining Inc.
Caldari State
#37 - 2013-06-13 19:16:53 UTC
vyshnegradsky wrote:
I can't understand why you are giving him fits for a mining frigate - seriously how hard can it be?

I wasn't aware you where able to instantly know the best setup for a ship you've never flown before, with no information on it. It must be good to be able to see in the future, tell me, whats the winning Lotto numbers?
Derath Ellecon
University of Caille
Gallente Federation
#38 - 2013-06-13 19:40:01 UTC
Torigoma wrote:
vyshnegradsky wrote:
I can't understand why you are giving him fits for a mining frigate - seriously how hard can it be?

I wasn't aware you where able to instantly know the best setup for a ship you've never flown before, with no information on it. It must be good to be able to see in the future, tell me, whats the winning Lotto numbers?


He has a point however. It's a frigate, for gas mining. You have 7 mod slots to work with, 2 of which are a given. It took me all of maybe 90 seconds when i first got them to come up with a workable fit for gas mining in WH space.
Susurrus Synaesthesia
KarmaFleet
Goonswarm Federation
#39 - 2013-06-13 21:00:37 UTC
Venture
Torigoma
Deep Core Mining Inc.
Caldari State
#40 - 2013-06-14 00:51:40 UTC  |  Edited by: Torigoma
Derath Ellecon wrote:
Torigoma wrote:
vyshnegradsky wrote:
I can't understand why you are giving him fits for a mining frigate - seriously how hard can it be?

I wasn't aware you where able to instantly know the best setup for a ship you've never flown before, with no information on it. It must be good to be able to see in the future, tell me, whats the winning Lotto numbers?


He has a point however. It's a frigate, for gas mining. You have 7 mod slots to work with, 2 of which are a given. It took me all of maybe 90 seconds when i first got them to come up with a workable fit for gas mining in WH space.

If a Moe and Venture where similar in design, it might hold, however, I've never flown a Venture before like I had said, I had no idea what I am working with or how it might compare.
It's like saying you should know how to set up a Typhoon for lvl 3-4 missions just because you've done them with a Drake before, that's ridiculous. Yes, you might have SOME idea, them both being Missile Boats, but they are different in their setup and handling, and if you set up a Typhoon like a Drake, you will have one less Typhoon.
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