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Jita lag solution, Smartbomb restriction removal

First post
Author
Boomhaur
#1 - 2013-06-12 13:15:55 UTC
I know this won't happen but it's worth mentioning just for fun. If I recall correctly there were some restrictions on smartbombs on when you can detonate them, you have to be a certain distance from a structure, etc. Remove those and let us do some Jita bombing runs, it drop people out of the sky and put them in a station which I imagine will lighten up the server load.

That and lets be honest I want to see some well timed smartbombs which will catch their pods immediately after popping their ships,

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Abrazzar
Vardaugas Family
#2 - 2013-06-12 13:18:49 UTC
Smartbombing Jita is a sure fire way to kill the node.
Doc Fury
Furious Enterprises
#3 - 2013-06-12 13:19:30 UTC
Or, you could just gank them using allowed game mechanics.



There's a million angry citizens looking down their tubes..at me.

Boomhaur
#4 - 2013-06-12 13:21:19 UTC
Doc Fury wrote:
Or, you could just gank them using allowed game mechanics.





But I want bigger explosions.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Doc Fury
Furious Enterprises
#5 - 2013-06-12 13:24:09 UTC
Boomhaur wrote:
Doc Fury wrote:
Or, you could just gank them using allowed game mechanics.



But I want bigger explosions.



Then stop using a civilian rail gun.

There's a million angry citizens looking down their tubes..at me.

Boomhaur
#6 - 2013-06-12 13:27:18 UTC
Doc Fury wrote:
Boomhaur wrote:
Doc Fury wrote:
Or, you could just gank them using allowed game mechanics.



But I want bigger explosions.



Then stop using a civilian rail gun.



I'm not I am using a Civilian Gatling Autocannon, I am minmatar after all.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Tippia
Sunshine and Lollipops
#7 - 2013-06-12 13:31:53 UTC
…because obviously, server load created by having to set up massive amounts of pilots in and out of space will be solved by forcing the server to do even more setups as those pilots transition from ship to pod to clone. Lol
Boomhaur
#8 - 2013-06-12 13:38:21 UTC
Tippia wrote:
…because obviously, server load created by having to set up massive amounts of pilots in and out of space will be solved by forcing the server to do even more setups as those pilots transition from ship to pod to clone. Lol


Think about it though if you kill them all at once though the server only has to deal with that one lag spike Lol

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

brinelan
#9 - 2013-06-12 14:33:48 UTC
Bombing run on jita 4-4 undock would be awesome. just saying...
Malcanis
Vanishing Point.
The Initiative.
#10 - 2013-06-12 14:51:05 UTC
Boomhaur wrote:
I know this won't happen but it's worth mentioning just for fun. If I recall correctly there were some restrictions on smartbombs on when you can detonate them, you have to be a certain distance from a structure, etc. Remove those and let us do some Jita bombing runs, it drop people out of the sky and put them in a station which I imagine will lighten up the server load.

That and lets be honest I want to see some well timed smartbombs which will catch their pods immediately after popping their ships,


A sensible yet modest proposal.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#11 - 2013-06-12 14:51:30 UTC
Tippia wrote:
…because obviously, server load created by having to set up massive amounts of pilots in and out of space will be solved by forcing the server to do even more setups as those pilots transition from ship to pod to clone. Lol


Short term pain, long term gain!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Erotica 1
Krypteia Operations
#12 - 2013-06-12 14:52:54 UTC

I think the smartbomb idea is a good idea. Sure, initialy you will have some lag effects. But as people get tired of getting blown up next to 50 or so others, they will learn to form a single file line into the dock. Others will throw up their hands in disgust and avoid Jita. It is the latter group that I will have to learn where they go, for they are likely my biggest source of income.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

War Kitten
Panda McLegion
#13 - 2013-06-12 15:29:41 UTC
Boomhaur wrote:
Tippia wrote:
…because obviously, server load created by having to set up massive amounts of pilots in and out of space will be solved by forcing the server to do even more setups as those pilots transition from ship to pod to clone. Lol


Think about it though if you kill them all at once though the server only has to deal with that one lag spike Lol


Right, because you would only do it once. :)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

ElQuirko
University of Caille
Gallente Federation
#14 - 2013-06-12 16:03:49 UTC
Mumble bob dumbly dangol' smartbombs man talkin' bout lag

Dodixie > Hek