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[s]Mars[/s] EVE needs Women!

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Author
Ace Uoweme
Republic Military School
Minmatar Republic
#381 - 2013-06-07 02:45:10 UTC
Hrothgar Nilsson wrote:
I didn't say there weren't any female sci-fi fans. There's just not that many.


And that's due to culture. The same culture that is mimicked in EvE.

My siblings are atypical, but that's due to our father raising independent thinking daughters, not gender stereotypes. And my mom being the most independent and strong willed person I ever known to allow it.

That is not the typical way a woman is raised though, and it's that typical child rearing that steers women away from non-traditional studies and interests.

So if they're not raised to say, "the sky is the limit", the other option is to build an environment that is typical for a woman to enjoy. Other options take time to fix, and won't be fixed in a game (that's beyond the scope a game can do, as the devs aren't going to tell parents how to raise their kids, and even if they could, it would take over a decade to see the results).

Environment comes first.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Rhivre
TarNec
Invisible Exchequer
#382 - 2013-06-07 02:46:42 UTC
Well, we are now seeing more women in STEM subjects, so, there are geeky women out there, who like taking things apart, putting them back together and poking them with a sharp stick :)
Malcanis
Vanishing Point.
The Initiative.
#383 - 2013-06-07 07:24:59 UTC
Hrothgar Nilsson wrote:
Andie Nordgren hit the nail on the head: "Science fiction is an extremely male-dominated domain."

We can sit around and debate the reasons why it is so, but it doesn't erase the assumption that it is so.



ftfy.

This merits a "citation needed" I think.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaarous Aldurald
Black Hydra Consortium.
#384 - 2013-06-07 07:31:14 UTC  |  Edited by: Kaarous Aldurald
Malcanis wrote:
Hrothgar Nilsson wrote:
Andie Nordgren hit the nail on the head: "Science fiction is an extremely male-dominated domain."

We can sit around and debate the reasons why it is so, but it doesn't erase the assumption that it is so.



ftfy.

This merits a "citation needed" I think.


It's all quoted from this article:

http://www.destructoid.com/boy-s-club-why-don-t-more-women-play-eve-online--254710.phtml

Although, oddly enough, much of the article is centered around World of Darkness... Idk.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

dexington
Caldari Provisions
Caldari State
#385 - 2013-06-07 08:30:06 UTC
Malcanis wrote:
Hrothgar Nilsson wrote:
Andie Nordgren hit the nail on the head: "Science fiction is an extremely male-dominated domain."
We can sit around and debate the reasons why it is so, but it doesn't erase the assumption that it is so.

ftfy.

This merits a "citation needed" I think.


Science fiction is a pretty big genre and it contains a lot a subgenres, some of which tent not to attract a female ordinance.

If you look at the SGU tv series it had a 35/65% female/male viewer ration in the last season, it shares a lot of similarities with eve being a hard SF space orientated series. Linkage

I diffidently think the character based fantasy games are more popular among female gamers, i have shown eve to a couple female gamers, who are into science fiction, and the fact you don't have a in-game character combined with the eve learning curve probably was the main reason they didn't start playing eve.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Mark Androcius
#386 - 2013-06-07 08:36:20 UTC
I am getting quite sick of this "feminism" BS.
You don't see the developers of my little pony ( or whatever the sensitive types play, i dunno ) go around wondering, now how can we make this game more attractive to men.....


The vast majority of game devs, programmers and general IT people, are men, this is simply because they are more attracted to computers ( note: i DID NOT say there were no women and i DID NOT say there was no place for women in computing ) and gadgets and games etc etc etc.

This inevitably means that, games will always cater to men more than to women.
There are a couple of projects out there, which are made by women for women and as far as i know, these games do not appeal to men to much and don't sell well either, since women's interest in gaming is already low to begin with ( regardless of the genre or target group ).

It has been quite clear for a while now that, despite the fact that more and more women ARE actually starting to enjoy gaming, there still is no viable market for it.


Another comparison is Women's football ( or Soccer as they call it in NA ).
Over the entire planet, no matter what country and no matter how successful ( in terms of winning prices ), women's football does not attract enough viewers to fund itself, ergo, it needs to be subsidized.
I have no idea what it would feel like to be a woman football player and have nobody care for it, even if i was the best of the best, but it's the hard sad truth, if it isn't making profit it is making loss, if it's making a loss it's supposed to fail ( we call that one bankruptcy ).
Can you imagine a failing software company, that is being kept alive by subsidies, just because it's ran by women? i don;t know about you, but i would be outraged if that ever happened.
Mark Androcius
#387 - 2013-06-07 08:39:43 UTC
dexington wrote:
Malcanis wrote:
Hrothgar Nilsson wrote:
Andie Nordgren hit the nail on the head: "Science fiction is an extremely male-dominated domain."
We can sit around and debate the reasons why it is so, but it doesn't erase the assumption that it is so.

ftfy.

This merits a "citation needed" I think.


Science fiction is a pretty big genre and it contains a lot a subgenres, some of which tent not to attract a female ordinance.

If you look at the SGU tv series it had a 35/65% female/male viewer ration in the last season, it shares a lot of similarities with eve being a hard SF space orientated series. Linkage



SGU was a gigantic fail in terms of overall viewer numbers though.
A million male only viewers is still better for business than 150K women and 270K men, financial viability should never be ignored in the equation.
Shedemei Silfar
Miskatonic Mercantile
#388 - 2013-06-07 11:09:21 UTC
Quote:

SGU was a gigantic fail in terms of overall viewer numbers though.
A million male only viewers is still better for business than 150K women and 270K men, financial viability should never be ignored in the equation.


SGU was a fail. Not because it wasn't great.. it was awesome. It failed for some of the same reasons that EVE doesn't have the same market share as WoW. Namely, that it doesn't appeal to the broad spectrum audience that would have to put a substantial amount of thought into it.

"Swamp People" on the other hand, had 3.9M viewers for its second season premiere. I have a pretty solid suspicion that the demographic that watches "Swamp People" and the demographic that plays EVE probably doesn't have alot of overlap ;p.

Anyone care if we get the "Swamp People" demographic? lol

But either way... this is STILL NOT ABOUT GAME DESIGN.

It's about deeply held core beliefs regarding gender... what makes something "male" or "female" and why we do or do not care.
Shedemei Silfar
Miskatonic Mercantile
#389 - 2013-06-07 11:28:15 UTC  |  Edited by: Shedemei Silfar
This study, which I found by following another link from this thread, really is quite good.


And pretty much reinforces that it's not so much about game design as it is about gender roles and beliefs.
Cat Murdoch
Federal Navy Academy
Gallente Federation
#390 - 2013-06-07 15:19:53 UTC  |  Edited by: Cat Murdoch
Shedemei Silfar wrote:
This study, which I found by following another link from this thread, really is quite good.


And pretty much reinforces that it's not so much about game design as it is about gender roles and beliefs.

Fascinating! Thanks for posting that link.

Really interesting to see that they found that differences in gameplay motivation were more closely linked to age than to gender. And that paper does reinforce the argument that many of the barriers to greater participation by women in online gaming are cultural and societal, both inside and outside the game. Extrapolating from that, one might reasonably expect to see smaller and smaller percentages of women participating in games that are more "hardcore" and perceived as being male oriented in subject, and that would certainly tie in with the very small percentage of female players that we see in Eve.
Ace Uoweme
Republic Military School
Minmatar Republic
#391 - 2013-06-07 15:42:51 UTC
Mark Androcius wrote:
I am getting quite sick of this "feminism" BS.
You don't see the developers of my little pony ( or whatever the sensitive types play, i dunno ) go around wondering, now how can we make this game more attractive to men......


Because it's aimed at the kid market of either gender. Much like the Muppets; Barney the dinosaur and Sponge Bob -- they are gender neutral. Roll

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Ace Uoweme
Republic Military School
Minmatar Republic
#392 - 2013-06-07 15:51:10 UTC
Mark Androcius wrote:
SGU was a gigantic fail in terms of overall viewer numbers though.
A million male only viewers is still better for business than 150K women and 270K men, financial viability should never be ignored in the equation.


If that's so CCP should close down EvE and DUSK 514, since it doesn't even match 1/4 of WoW's market share. Straight

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Zak Breen
Breen Enterprises
#393 - 2013-06-07 15:58:51 UTC
Men and women are different. This isn't a bad thing. If you want to play, then play, and keep your sex out of it.

Maturity, one discovers, has everything to do with the acceptance of not knowing. http://www.di.fm/spacemusic

Amarra Mandalin
The Scope
Gallente Federation
#394 - 2013-06-07 16:02:53 UTC  |  Edited by: Amarra Mandalin
Zak Breen wrote:
Men and women are different. This isn't a bad thing. If you want to play, then play, and keep your sex out of it.


Tell that to your brosefs who ask if they can park a carrier on your (a woman's) boobs. Funny or not, guys in EVE (and MMOs that don't moderate) are not especially gender neutral.


If you want to play in a high school locker room that's fine, but let's be honest about it and quit deflecting the blame.
Cat Murdoch
Federal Navy Academy
Gallente Federation
#395 - 2013-06-07 16:09:26 UTC
Mark Androcius wrote:
You don't see the developers of my little pony ( or whatever the sensitive types play, i dunno ) go around wondering, now how can we make this game more attractive to men.....
a. Would you know if they were or not? It seems unlikely that you're someone who will be frequenting the MLP forums, news channels, etc...
b. Perhaps (and anecdotally I suspect this might be true) the male/female split in MLP isn't as extreme as it is in Eve?

Mark Androcius wrote:
The vast majority of game devs, programmers and general IT people, are men, this is simply because they are more attracted to computers ( note: i DID NOT say there were no women and i DID NOT say there was no place for women in computing ) and gadgets and games etc etc etc.
Or perhaps it's because from the day they're born, many girls are surrounded by a fuzzy haze of pressures and expectations that make them think of that kind of stuff as "that's for boys", so that it's only the most keen or determined girls who break through that societal programming to actually get involved in these areas? I was constantly regarded as a bit weird at school because I was good at (and interested in) maths and science and computers, and read SF from the age of 10. If I hadn't had parents who encouraged me to explore the things that interested me regardless of what others thought and said, I might well have gradually veered away from those things to more conventional "female" subjects and interests, if for no other reason than it gets a bit lonely being the outsider when you're in your teens. There's an incredibly strong urge to conform, and gain in popularity and acceptance by doing so.

Mark Androcius wrote:
This inevitably means that, games will always cater to men more than to women.
There really is no "inevitably" or "always". Society changes and what's seen as acceptable in terms of gender roles changes.

Mark Androcius wrote:
There are a couple of projects out there, which are made by women for women and as far as i know, these games do not appeal to men to much and don't sell well either...
Perhaps because they're trying to do the "what do women want" thing? Which might just be a dead end route, given some of the stuff posted here and written about elsewhere. Have a read of the study that Shedemei Silfar posted a link to - it's interesting stuff, in this respect.

Mark Androcius wrote:
...since women's interest in gaming is already low to begin with ( regardless of the genre or target group ).

It has been quite clear for a while now that, despite the fact that more and more women ARE actually starting to enjoy gaming, there still is no viable market for it.
Where on earth does *that* come from?! ShockedShockedShocked
Rhivre
TarNec
Invisible Exchequer
#396 - 2013-06-07 16:17:04 UTC
Zak Breen wrote:
Men and women are different. This isn't a bad thing. If you want to play, then play, and keep your sex out of it.



People are different.

There are men who prefer what many people would consider "Female" things, and women who enjoy taking cars apart, climbing trees, getting muddy, programming and violencing spaceships.

Doc Severide
Doomheim
#397 - 2013-06-07 16:20:58 UTC
Tsukino Stareine wrote:
It's not something that traditionally appeals to women, there's a stigma attached as well as the fact that there's not much character customisation after the creation screen.

if you want more women to play this game, you need avatar interaction within stations and vanity items for them.

Sad but true :(

No...

You need shopping centres and Feminine Product Dispensers in the Captain Quarters...

Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo...

James Amril-Kesh
Viziam
Amarr Empire
#398 - 2013-06-07 16:37:59 UTC  |  Edited by: James Amril-Kesh
dexington wrote:
If you look at the SGU tv series it had a 35/65% female/male viewer ration in the last season, it shares a lot of similarities with eve being a hard SF space orientated series. Linkage

Maybe this is just my stereotypes kicking in, but could the serial drama aspect of SGU account for more female viewers? If that were the case I'd be willing to bet that shows like SGU, BSG, DS9 and Babylon 5 had a higher percentage of female viewers than for example Star Trek TNG, Voyager, SG-1 and SGA.

I mean not that technobabble and defeating the monster or space anomaly of the week can't appeal to women, it's just that many of them probably want a bit more than that. I'm much the same way, really.

Enjoying the rain today? ;)

Zak Breen
Breen Enterprises
#399 - 2013-06-07 16:44:35 UTC
Rhivre wrote:
People are different.

There are men who prefer what many people would consider "Female" things, and women who enjoy taking cars apart, climbing trees, getting muddy, programming and violencing spaceships.



Ok. So if you want to play, then play, and keep your sex out of it. Smile

Maturity, one discovers, has everything to do with the acceptance of not knowing. http://www.di.fm/spacemusic

Rhivre
TarNec
Invisible Exchequer
#400 - 2013-06-07 16:45:56 UTC
Zak Breen wrote:
Rhivre wrote:
People are different.

There are men who prefer what many people would consider "Female" things, and women who enjoy taking cars apart, climbing trees, getting muddy, programming and violencing spaceships.



Ok. So if you want to play, then play, and keep your sex out of it. Smile


Deal, as long as when people hear a non-testosterone influenced voice on comms they dont start bringing sex into it Big smile