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AFK Cloaking Collection Thread

First post First post
Author
Mag's
Azn Empire
#321 - 2013-06-01 20:57:47 UTC
Theodore Giumbix wrote:
You know very well how.
You are correct I do know. The one stopping you, is you.
Whilst AFK and cloaked they cannot stop you docking, undocking, activating modules, using gates, etc etc.

Theodore Giumbix wrote:
Windows screensaver and sending commands to eve server from your eve client are 2 different things. Hacking eve client it's against EULA.
Wrong dear chap, the input required for both come from the same source. There is no hacking of the client involved, it's basic computing and one you seem to need lessons in.

Theodore Giumbix wrote:
Nope, the reason Local exists is for chatting, because EVE is a MMORPG and people need a way to communicate to each others. See EVE Fanfest 2013: Game Design - Balancing Tears & Laughter
I didn't say anything about the reason local existed, I said local is the reason AFK cloaking exists.
But you are correct and chat was it's purpose, intel actually wasn't.

Theodore Giumbix wrote:
Nope. The intel from my onboard scanner is 100% guaranteed because i know that there is a ship that physically exists in space, it's close to me and i can fight it if i want or not. The intel in local is just a simple name that exists only in local chat not physically in space. I can not fight with names in local chat.
You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour.

Theodore Giumbix wrote:
Again, the problem is not the cloaky camping but the afk camping. You should not be able to camp someone while afk. And you know very well you wouldn't be able to stay 24/7 in front of your computer if you would want to permanently camp someone and that's what bothers you.
Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.

It always comes back to local and the intel it's providing.
If you have difficulty reading the intel coming from local, then you have options.


  1. Close it and ignore it.
  2. Understand that if you use it, then other may attempt to use it against you.
  3. Stop misreading the intel it's providing.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#322 - 2013-06-01 21:22:11 UTC
Theodore Giumbix wrote:
Nikk Narrel wrote:
Quite simply, while PvE pilots would never resume regular activities with a hostile fleet present, they are sometimes willing to gamble over whether a cloaked vessel represents that level of threat at a given time.

I have no problem with that hostile vessel being present in my system and being cloaky, I just want the pilot of that vessel to be at his PC while that vessel is cloaky in space, not at work, not sleeping, or at a walk in park.. etc. I can't make ISK while afk and i can't wait the f*&^%$ hole day in my shine counter-hotdrop cyno ship for his hotdrop either.

AFK is the problem not the fact that you can fly a cloaky ship with a cyno in space.

It is not balanced to have that level of information just handed to you in this manner.

What IS balanced?

You chose to remain in station / outpost / logged off. In theory, you are making no ISK.
On the other side, to counter your efforts, another player choose to remain cloaked. In theory, they are making no ISK.

They had no control over you avoiding them. You saw their name appear in local, and you got safe.
You had no control over their camping you. They saw your name in local, so they knew they found where you PvE.

Sounds like a stalemate, and regardless of how frustrated either side gets, a stalemate exists BECAUSE it is balanced.
Theodore Giumbix
Science and Trade Institute
Caldari State
#323 - 2013-06-01 21:47:34 UTC  |  Edited by: Theodore Giumbix
Nikk Narrel wrote:
They had no control over you avoiding them. You saw their name appear in local, and you got safe.
You had no control over their camping you. They saw your name in local, so they knew they found where you PvE.

You want me to play stupid and not get safe? Maybe when i see a neutral in my local i changed to a PVP boat, but then i'm not attacked anymore, prob because i'm not an easy kill anymore or because they are afk.. i can't stay 24/7 in front of my PC in a PVP ship just because he can leave a cloaky alt afk there every day and only check 2 times per day for some easy kills.


Mag's wrote:
You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour.
So you want to be completely invisible all the time and just pop up wherever you want whenever you want without anybody could get any intel about you and all this in your opinion is more balanced than me having local or a way to know about your existence until you decloak next to me.

Mag's wrote:
Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.

It always comes back to local and the intel it's providing.
If you have difficulty reading the intel coming from local, then you have options.

Wrong. If being AFK in some form or another can have an impact in the game then is completely relevant. Everybody pays for their game, but u see i can't actually do stuff in space that has an impact to my wallet while AFK. It's somehow against EULA.

Yo, New Eden, got capsuleers in da house. What's up? And their pimped rides. Yo, capsuleer, if ya want me to unpimp your ride, lemme hear ya say Wat?

Nikk Narrel
Moonlit Bonsai
#324 - 2013-06-01 21:55:45 UTC
Shame on you for being such an awful host.

Here they go to the trouble of hunting for you, they find you, but through events outside of their control you are able to avoid them.

Then, you admit you want to change ships in order to fight them, and pretend to act confused when they avoid taking your bait and switch solution to PvP.

But wait, they are still interested in playing with you! They went to the trouble of arranging for players with more PvP oriented ships to show up, in order to counter your changed ship selection.

And now you complain that you don't like them with any advantage of ship changing, right after pointing out how you used it already.

You do know, this game is boring if the fight results are so obvious because of mismatched battles, why do you want them to go to all the trouble of bringing you game content, and losing their ships because of it?

Shouldn't they have a reasonable chance of winning too?

We could call it.... balance!
Teckos Pech
Hogyoku
Goonswarm Federation
#325 - 2013-06-02 08:05:50 UTC
Mike Voidstar wrote:
Mag's wrote:
Theodore Giumbix wrote:
Too much bullshit in all this threads. There is nothing wrong with the cloaking mechanism and how it works. The only problem One of the problems in EVE is the possibility of doing something while being AFK (PVP related, not INDI ofc).

So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK. Simple solution, if you haven't give any commands to your EVE Client in 20 min you should be logged off. Problem fixed. You will still be able to sit in a cloaki ship in a system all day long if you want too, but it will require your ass to be in front of your PC while doing that. That will be FAIR.

And more bullshit about "Local Intel". Hey if you are such a 1337 pvper and I should not have Local to protect me from your dangerous ass maybe you should not be able to use a cloaking device either to protect you all the time from.. anything and anybody.

I'm sorry if I used the "ass" word too much, it must be from the new death transition effect.
How does someone AFK and cloaked, prevent you from making ISK?

Log off timers will never work. A simple program to stop my screen saver from starting, will have the side effect of stopping the log off.

I personally don't want local removed. But it goes hand in hand with AFK cloaking. It's the reason it exists. But as you use it, then so others have found ways to use it against you.
But the balance still remains in your favour. Because the intel from local is a guaranteed 23.5/7, where as the psychological effects from AFKing are not.

Oh and bump.



As discussed in other threads, it is about the projection of force.

I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. That is a quantifiable threat within contained tolerances that can be planned for.

The problem with cloaking, afk or otherwise, is that it can be combined with a cyno for infinite threat projection with infinite safety. Because of the cyno, any afk ship that you find cloaked in space can with very little notice become a capital fleet. Any such ship must be considered sufficient force to wipe out any fleet you can field, unless you too have an entire alliances combat wing on call at a moments notice.

As you would then be effectively committing suicide, the risk inherent in undocking with an unknown, impossible to hunt hostile in system means that your only 'counter' is to stay docked.

My solution to the 'problem' of cloaking is simply to make a given ship incapable of fitting both a cyno and a cloak at the same time, risk management becomes quantifiable, and people with a little hair on their nethers can plan accordingly for what they think might be out there.


Infinite?

Dude, if you want to be taken seriously, know what that word means, and don't use it incorrectly...like you did here.

Try reposting and get rid of that word and I might consider reading the rest of what you wrote.

Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Mag's
Azn Empire
#326 - 2013-06-02 08:17:03 UTC
Theodore Giumbix wrote:
Mag's wrote:
You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour.
So you want to be completely invisible all the time and just pop up wherever you want whenever you want without anybody could get any intel about you and all this in your opinion is more balanced than me having local or a way to know about your existence until you decloak next to me.
No not at all and I've never said anything like that.. I actually like the current system and would prefer it to remain the same.
The point is and always is, that local is the reason AFKing exists. One can point this out, without wanting change.

But if you want changes to cloaks, changes that nerf their current abilities, then you have to include local's intel as part of those changes. It's about balance and the keeping of it. Any nerf to cloaks inevitably involves getting more intel power.

Theodore Giumbix wrote:
Mag's wrote:
Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.

It always comes back to local and the intel it's providing.
If you have difficulty reading the intel coming from local, then you have options.

Wrong. If being AFK in some form or another can have an impact in the game then is completely relevant. Everybody pays for their game, but u see i can't actually do stuff in space that has an impact to my wallet while AFK. It's somehow against EULA.
And those AFK and cloaked do not impact their wallet. There is nothing gained. You may choose to not rat or mine, but that remains your choice and your loss of income. It's not somehow against the EULA, it is in fact not against it at all.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Teckos Pech
Hogyoku
Goonswarm Federation
#327 - 2013-06-02 08:36:34 UTC  |  Edited by: Teckos Pech
Mag's wrote:

But if you want changes to cloaks, changes that nerf their current abilities, then you have to include local's intel as part of those changes. It's about balance and the keeping of it. Any nerf to cloaks inevitably involves getting more intel power.


Right there. That is the crux of the issue. In these threads there are essentially 3 sides:

1. The PvE side: These people see cloaking as a bad thing™. As such cloaking needs to be nerfed.
2. The PvP side: These people see cloaking as a good thing™. As such cloaking is fine.
3. The game balance side: These people see why AFK cloaking occurs, local providing excellent intel especially when added to intel channels. These people see nerfing cloaking as an unbalancing buff to local's intel capabilities.

Both groups in 1 and 2 have a stunted view, but 2 happens to get the answer right by accident. Group 1, often rages at group 2 and confuses group 3 for group 2.

The fundamental issue is game balance. If you think cloaking needs a nerf, then you can't just leave local as it currently is.

As for the EULA/TOS complaints. Just stop those right now. You are agreeing to play a sandbox game. That means people always have the option of playing the game in such a way that it prevents you from playing how you want to play. That is what you signed up for. If you don't like that, then quit. Don't come here and whine like a wuss about it.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

TheGunslinger42
All Web Investigations
#328 - 2013-06-03 10:25:12 UTC
Theodore Giumbix wrote:
So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK.


Good news, friend Theodore! It has recently been mathematically proven that a player who is not playing ("afk") cannot interfere or prevent you from doing anything at all!
Theodore Giumbix
Science and Trade Institute
Caldari State
#329 - 2013-06-03 10:40:44 UTC  |  Edited by: Theodore Giumbix
This DDoS attack could be used as a good example why AFK Cloaking sucks. One guy can shut down an entire server for one day with only one click and nothing more then being AFK the whole day and you can't do nothing about it. Exactly the same way feels with AFK Cloaking. One guy with one click can shut down an entire day of possible game play then he goes AFK and YOU CAN'T DO NOTHING ABOUT IT.

How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that.

Yo, New Eden, got capsuleers in da house. What's up? And their pimped rides. Yo, capsuleer, if ya want me to unpimp your ride, lemme hear ya say Wat?

TheGunslinger42
All Web Investigations
#330 - 2013-06-03 12:06:30 UTC
10/10 would laugh again

comparing an afk player to a DDoS attack on the servers, man how these guys come up with this stuff


But seriously, friend Theodore, an afk player is literally incapable of doing anything. They cannot shut down your system. They cannot kill your ships. They can't cyno in friends. They can't even wave in local. They are not there. At all.

Friend Theodore, I would like to know how a player could be so bad that they 'lose' to someone who isn't even playing.
Nikk Narrel
Moonlit Bonsai
#331 - 2013-06-03 13:22:22 UTC
TheGunslinger42 wrote:
10/10 would laugh again

comparing an afk player to a DDoS attack on the servers, man how these guys come up with this stuff


But seriously, friend Theodore, an afk player is literally incapable of doing anything. They cannot shut down your system. They cannot kill your ships. They can't cyno in friends. They can't even wave in local. They are not there. At all.

Friend Theodore, I would like to know how a player could be so bad that they 'lose' to someone who isn't even playing.

AFK Cloaking is real.

Hiding from it in fear is an option.
Mag's
Azn Empire
#332 - 2013-06-03 13:28:15 UTC
Nikk Narrel wrote:
TheGunslinger42 wrote:
10/10 would laugh again

comparing an afk player to a DDoS attack on the servers, man how these guys come up with this stuff


But seriously, friend Theodore, an afk player is literally incapable of doing anything. They cannot shut down your system. They cannot kill your ships. They can't cyno in friends. They can't even wave in local. They are not there. At all.

Friend Theodore, I would like to know how a player could be so bad that they 'lose' to someone who isn't even playing.

AFK Cloaking is real.

Hiding from it in fear is an option.
But, but, but he's there and his eye follow me around the system. Shocked

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#333 - 2013-06-03 13:38:11 UTC
Mag's wrote:
Nikk Narrel wrote:
TheGunslinger42 wrote:
10/10 would laugh again

comparing an afk player to a DDoS attack on the servers, man how these guys come up with this stuff


But seriously, friend Theodore, an afk player is literally incapable of doing anything. They cannot shut down your system. They cannot kill your ships. They can't cyno in friends. They can't even wave in local. They are not there. At all.

Friend Theodore, I would like to know how a player could be so bad that they 'lose' to someone who isn't even playing.

AFK Cloaking is real.

Hiding from it in fear is an option.
But, but, but he's there and his eye follow me around the system. Shocked

Excellent point.

It would seem the problem is not the hardware, or the potential for it's use.

It is expecting a player to adapt to a risk inherent play style they are not used to.

It seems that one group of players is being entirely mislead about how dangerous null sec is, at least by comparison to the often referenced high sec.
(Claims that players will flee null for the reasonable safety of L4's in high, should the risks in null increase)
(How anyone can read such a claim, and not recognize the back handed observation that Null and High PvE are similar in risk, shows willful ignorance of the obvious)
Theodore Giumbix
Science and Trade Institute
Caldari State
#334 - 2013-06-03 13:55:36 UTC
Nikk Narrel wrote:
AFK Cloaking is real.

Hiding from it in fear is an option.


So after your intelligence... the one who is in space without a cloak is hiding and the one in a safe with cloak is the one assuming a risk. OK... Lol

Yo, New Eden, got capsuleers in da house. What's up? And their pimped rides. Yo, capsuleer, if ya want me to unpimp your ride, lemme hear ya say Wat?

Nikk Narrel
Moonlit Bonsai
#335 - 2013-06-03 14:02:58 UTC
Theodore Giumbix wrote:
Nikk Narrel wrote:
AFK Cloaking is real.

Hiding from it in fear is an option.


So after your intelligence... the one who is in space without a cloak is hiding and the one in a safe with cloak is the one assuming a risk. OK... Lol

If you are not offline, docked or sitting behind a POS shield, how are they stopping you from making ISK?

You suggest that you are "in space without a cloak", which common knowledge defines as the proper conditions for ISK making. Otherwise, you would be considered hiding.

Target a rat, shoot same. Repeat until rat explodes, get bounty and loot wreck.
Optionally, use mining lasers in a belt.

Here I thought you implied income was not being made, perhaps you are suggesting that rats stop exploding and mining lasers fail if cloaked ships are present in the system?
Omnathious Deninard
University of Caille
Gallente Federation
#336 - 2013-06-03 14:21:56 UTC
Theodore Giumbix wrote:

How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that.

Didn't skip a beat, I saw the server was down, used proper intelligence channels to keep information up to date, and found another thing to do whilst the servers were being repaired.

The same applies to AFK cloakies.

If you don't follow the rules, neither will I.

Astroniomix
School of Applied Knowledge
Caldari State
#337 - 2013-06-03 14:24:36 UTC
Omnathious Deninard wrote:
Theodore Giumbix wrote:

How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that.

Didn't skip a beat, I saw the server was down, used proper intelligence channels to keep information up to date, and found another thing to do whilst the servers were being repaired.

The same applies to AFK cloakies.

Cloakies are easier to deal with, just park a tornado near your bearing ship.
Nikk Narrel
Moonlit Bonsai
#338 - 2013-06-03 14:32:17 UTC
Astroniomix wrote:
Omnathious Deninard wrote:
Theodore Giumbix wrote:

How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that.

Didn't skip a beat, I saw the server was down, used proper intelligence channels to keep information up to date, and found another thing to do whilst the servers were being repaired.

The same applies to AFK cloakies.

Cloakies are easier to deal with, just park a tornado near your bearing ship.

Bonus points for logic.

People often point out that suicide ganking happens in high sec if the expected loot / bounty is more than the cost to kill them.

What is often ignored, is that in null, if you can make the cost to attack you higher than the expected benefit, you at least have the satisfaction of knowing it hurt them more than it hurt you.
And for many attackers who look at this, the kill mails exposing them operating at a loss is something they want to avoid.
Teckos Pech
Hogyoku
Goonswarm Federation
#339 - 2013-06-03 14:35:53 UTC
Theodore Giumbix wrote:
This DDoS attack could be used as a good example why AFK Cloaking sucks. One guy can shut down an entire server for one day with only one click and nothing more then being AFK the whole day and you can't do nothing about it. Exactly the same way feels with AFK Cloaking. One guy with one click can shut down an entire day of possible game play then he goes AFK and YOU CAN'T DO NOTHING ABOUT IT.

How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that.


You can still play, you have just don't let yourself. Get a gang up in that system to rat, with 3-4 people doing an anomalies you can probably get away with a more PvP oriented fit. If he is part of a BLOPs gang go look for them, the range is short for BLOPs. If he is truly AFK then move over 1 system. Yeah, yeah I know "but we upgraded this system!!!!1!1!!!!" Cry me a river. Ratting in an un-upgraded system will generate more isk than sitting in station wont it?

So you comparison is just stupid and whiney.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#340 - 2013-06-03 14:37:33 UTC
Mag's wrote:
Nikk Narrel wrote:
TheGunslinger42 wrote:
10/10 would laugh again

comparing an afk player to a DDoS attack on the servers, man how these guys come up with this stuff


But seriously, friend Theodore, an afk player is literally incapable of doing anything. They cannot shut down your system. They cannot kill your ships. They can't cyno in friends. They can't even wave in local. They are not there. At all.

Friend Theodore, I would like to know how a player could be so bad that they 'lose' to someone who isn't even playing.

AFK Cloaking is real.

Hiding from it in fear is an option.
But, but, but he's there and his eye follow me around the system. Shocked


AFK cloakers = Sauron...JFC...we are really playing LOTR Online?!?!

Dammit. Sad

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online