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Player Features and Ideas Discussion

 
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Ideas for the two extra gallente indys

Author
Linna Excel
Center for Advanced Studies
Gallente Federation
#1 - 2013-05-31 15:26:31 UTC
Okay, for indy tiericide, the ships are probably going to be broken up by task like the mining barges were. I think it was cargo hold, speed, and tank.

The gallente have 2 problems... that is they have 5 indys. So what needs to be done with the other two iterons? I've been thinking of a few ideas.

PI hauler - has a second cargo hold just for grabbing and hauling PI materials. It's pushing it, but maybe allow it to have all materials and components in this hold (but not ore).
Half tank, half cargo - a mix between cargo and tank, it has a little more of each that most ships, but not as much as the two specialized ship.
Ship hauler - has a small ship bay in addition to the cargo bay
Trap ship - can carry 6 medium weapons, a full flight of medium drones, and has a BC sized tank, it has smaller than usual cargo hold but a very large drone hold. Its combat bonuses require gallente BC.
Booty Hauler - it has a passenger cargo hold so we can move around all of our exotic dancers (maybe we could get some new distribution missions that have you moving a large number of people).
Kenrailae
Center for Advanced Studies
Gallente Federation
#2 - 2013-06-02 00:52:47 UTC
Linna Excel wrote:
Okay, for indy tiericide, the ships are probably going to be broken up by task like the mining barges were. I think it was cargo hold, speed, and tank.

The gallente have 2 problems... that is they have 5 indys. So what needs to be done with the other two iterons? I've been thinking of a few ideas.

PI hauler - has a second cargo hold just for grabbing and hauling PI materials. It's pushing it, but maybe allow it to have all materials and components in this hold (but not ore).
Half tank, half cargo - a mix between cargo and tank, it has a little more of each that most ships, but not as much as the two specialized ship.
Ship hauler - has a small ship bay in addition to the cargo bay
Trap ship - can carry 6 medium weapons, a full flight of medium drones, and has a BC sized tank, it has smaller than usual cargo hold but a very large drone hold. Its combat bonuses require gallente BC.
Booty Hauler - it has a passenger cargo hold so we can move around all of our exotic dancers (maybe we could get some new distribution missions that have you moving a large number of people).





Or do something really crazy and Move the Iteron II and Iteron IV over to ORE ships, where they could be vastly re-designed to better serve the growing ORE ship base?

ORE Blockade Runner and Transport, for example, seeing as ORE space is out in Null. Without trying to define things too precisely, the ORE Blockade Runner, like the Empire ones, could have a bonuses to align time, warp strength and cargo where the ORE transport could have bonuses to cloak, tractor beams, salvage, and cargo.


Would be interesting.

The Law is a point of View

The NPE IS a big deal