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[Odyssey] Tech 1 Battleships - Amarr

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Lugalzagezi666
#2941 - 2013-05-23 21:24:34 UTC
I agree about neut range. When you need neuts, you most likely need it to shut down enemy logistics or capital and in such cases range bonus wont help you. When you need to shut down active tank (assuming there is still someone out there not using asbs), range bonus will not help you. And its not like you are going to chase loki boosted nanofags in plated slowass battleship.

7.5% neut drain bonus or some neut cycle time reduction (drains more cap) would be much more appropriate.

Cearain
Plus 10 NV
#2942 - 2013-05-23 22:50:56 UTC  |  Edited by: Cearain
ExAstra wrote:
ExAstra wrote:
A quick blanket check of the Dominix vs the Armageddon shows that as of all the tests conducted, the Armageddon did an average 30.67 damage with 83.19% accuracy. Meanwhile, the Dominix comes in with an average 34.98 damage with 89.86% accuracy (That's a 14% overall increase in damage with an 8% overall increase in accuracy).
I'll just leave this here for those arguing about the Domi/Geddon stuff (trust me, the Gallente thread has pretty much beat this topic into the ground). Since you kind of left out pretty much every other test I did and all the information that entailed. Speaking of which, I still have a bit more to do.

Keep in mind that the Dominix and Armageddon are pretty much equal when fighting battleships, as it's not possible for the Dominix to drone size-up against Battleships, and the effective output of both ships using standard drone size for the designated target (lights-frigs, meds-cruisers, heavies-bs) comes out rather even, with no "clear lead" in the Dominix's favor.

Also, the Heavy Drones vs. Webbed cruiser was arguably the single most successful attempt at showing any sort of usefulness for the Domi's new bonus outside of Sentry drones. In most other scenarios the differences were small or applied to situations unlikely in standard PvP.

Regardless, if you want to talk about Domi vs Geddon, I recommend reading some of the Gallente BS thread.



First thank you for running these tests. I have a hard time getting sisi to work.

You are right I did not include the tests where you use drones on a target that is not moving at all. I did not expect there to be much difference there. Surely the drone ai isn't so bad the drones will miss an object standing still. Nor did I use the tests where you use smaller drones that deal much less damage. The question is when both pilots are flying optimally what sort of damage can be done.

Did the stabber have an ab? If so did it overheat the ab? You might be able to replicated overheating by putting a few overdrives in. Since I fly in low sec I would be interested in seeing how these drones do when there is an ab cruiser or even if the medium (or heavy) drones can hit an ab frigate that is webbed.

Also one of the main arguments here is what effect that extra mid will have if an extra web is used by the domi. How do the ogres do against double webbed ab frigates and cruisers?

Anyway thanks for running the tests I did copy and paste the only test I thought had application to what you find on tq.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Zarnak Wulf
Task Force 641
Empyrean Edict
#2943 - 2013-05-24 03:34:27 UTC
You realize that you don't have to do all heavies with a Geddon, right? You could get a flight of:

Sentries
Heavies
Mediums
Lights x 3

Three staggered heavy neuts will wreck havoc on most targets. I personally liked three heavy neuts and four cruise launchers in the highs. With two DDA in the lows and a flight of sentries you can send 800-900 DPS out to drone range. You could forego BS DPS though and just squeeze on a few rlml or heavies to get four or five heavy neuts on. Smaller ships don't want to be around the Armageddon/
ExAstra
Echoes of Silence
#2944 - 2013-05-24 05:58:49 UTC  |  Edited by: ExAstra
Cearain wrote:
ExAstra wrote:
*snip*

First thank you for running these tests. I have a hard time getting sisi to work.

You are right I did not include the tests where you use drones on a target that is not moving at all. I did not expect there to be much difference there. Surely the drone ai isn't so bad the drones will miss an object standing still. Nor did I use the tests where you use smaller drones that deal much less damage. The question is when both pilots are flying optimally what sort of damage can be done.

Did the stabber have an ab? If so did it overheat the ab? You might be able to replicated overheating by putting a few overdrives in. Since I fly in low sec I would be interested in seeing how these drones do when there is an ab cruiser or even if the medium (or heavy) drones can hit an ab frigate that is webbed.

Also one of the main arguments here is what effect that extra mid will have if an extra web is used by the domi. How do the ogres do against double webbed ab frigates and cruisers?

Anyway thanks for running the tests I did copy and paste the only test I thought had application to what you find on tq.

I actually had to completely shield tank the Stabber against thermal Gallente drones, less my Dominix rip it to pieces. Even with over 80% thermic resists and an oversized booster, my Dominix was reliably forcing it under 30% shields from time to time. I could indeed simulate an overheated webbed 10mn AB II Stabber with about three Overdrive Injector IIs on it, though (by my estimates it would only be 4m/s faster than an actually overheated+webbed Stabber).

However, you should note that you would be INCREDIBLY incorrect that Drones are "too smart to miss" an unmoving target. A completely stationary ship will always be better defended (against up-size drones) than one that has any amount of speed. As soon as the ships start getting some real speed is when the heavier drones will begin to outclass the "standard" sized drones in damage. This is why my test only included Stationary Targets, Scrammed Targets, and Webbed targets. For example, the "Scrammed" test involved shooting at a ship that is moving at full orbit speed. A webbed Afterburner frigate (not overheating) barely moves any faster than this (~30-40m/s) and thus the numbers will not show much of a difference. The "stationary" target is simulating, well, a stationary target, but can also apply to heavy webs. The difference of a ship moving 20m/s or not moving at all means nothing to the drones, and they will still miss.

You'll notice that against a frigate, the Medium Drones performed their best against an unwebbed, but scrammed frigate. This is because the frigate's speed is more in line with Hammerhead's orbit speed and the drones get the pleasure of being able to follow the target without having to MWD and ultimately overshoot the target, orbiting it too fast to track for some time. The Dominix's BONUS however, applies MORE against the webbed target. Because now the drones don't get the leisure to just trail behind the target happily shooting away, but are causing high transversals upon themselves by orbiting the target ship too quickly. This is true for both Medium drones vs. Frigates and Heavy Drones vs. Cruisers, and is ultimately the defining moment where the Dominix manages to truly "pull ahead" from the Armageddon. But when you consider the Dominix did 57.93% more damage with Hammerhead IIs vs a frigate SCRAMMED as opposed to WEBBED you begin to question whether the bonus is worth it or not, as webbing the target to make use of your bonus is decreasing your applied DPS, and only increasing your damage in relation to the Armageddon (where the Armageddon DPS is not too far behind if the target is unwebbed).

This is not true for the Stabber test, however, where when webbed the Ogre IIs began to obliterate it. Well, sort of. The Ogre IIs only manage a 3.48% increase in damage (from the Dominix) on a webbed target vs. the scrammed. That's not enough to be noticeable, really. Although the number in this case does indeed heavily outshine the Armageddon (the Dominix's scrammed test also brought it a bit ahead of the Geddon)

If you are familiar with Azual Skoll's similar (and older) tests on this same issue, this information shouldn't be too big of a surprise for you. If you're not, I would recommend giving it a look if you ever get the chance. As far as I am concerned, the only tests that are left are disrupted MWDing Frigs/Cruisers (+webbed results), and a Sentry test (all size ships). An overheated AB test is doable as well.

It just involves a boatload of alt tabbing and number crunching and I've been far more invested into DUST 514 since the last test I did. Long story short though is, the Armageddon is going to be a fantastic ship, don't discredit it. It's pretty much absorbing the Dominix's old role as a Neutboat (it does it just as well, actually better) making it a less attractive prospect for the Dominix. And with the loss of the hybrid damage bonus the all gank Domi's DPS is being slightly hampered.

In regards to the Domi's extra mid, you can't just automatically assume web there (especially when you look at the heavily webbed/stationary drone DPS testing). A drone navigation computer or extra Omnidirectional tracking link are more likely and useful midslots for it. MJD as well.

The point of my tests were MORE in the way to use actual numbers and stats (insetad of opinions) to determine whether the Dominix's new bonus was worth the removal the hybrid damage bonus for non-sentry drones, it was not meant to discredit the Armageddon in any way. Because the Armageddon is just as effective as the old Dominix, but with a slightly different slot layout. The drones will be mostly the same, though. And the Dominix is a beast, so there's no justification in trying to claim the Armageddon is not.

Save the drones!

Pelea Ming
Royal Amarr Institute
Amarr Empire
#2945 - 2013-05-24 15:29:41 UTC
You know what's really funny is, all this testing on the Geddon vx the Domi is just bearing out what my own initial impressions of the boats were based upon the proposed statistics for the changes, and hence why I never got involved in all the arguing against it.

And my only real initial concerns for the Apoc was in regards to cap, but that was reasonably well addressed after abit by Rise as well.

The really sad part is, anytime anyone tries to do anything similar for the Abaddon after it's changes (and rrealisticaly, even as it currently stands) outside of specific fleet roles designed to specifically prop it up so it can limp along while avoiding them, they quickly get shot down by the overwhelming evidence of how badly gimped it is without those crutches. And the best we get out of CCP is "We will look at lasers later on at some undetermined proposed time in the future as these are the real issues." And, yes, doing this will help both the Apoc and the Abaddon, but it's still not fixing issues the Abaddon has had since it was introduced to the game.
Cearain
Plus 10 NV
#2946 - 2013-05-24 22:40:19 UTC
ExAstra

Interesting post. I learn something new every day. At your suggestion, I did look at this blog:

http://www.evealtruist.com/2012/02/drones-vs-frigates.html

Interesting and surprising stuff.

I am not sure it was a good idea to only include the damage after orbit but it makes sense from a consistency perspective. I would think the larger drones from the domi with a longer optimal and better tracking will get more good hits as they approach the target.

I always had a hunch my valkeries were better than hammerheads but I could never figure out what was happening. I am actually still not sure I understand whats happening. Why were the hammerheads scoring so bad in Azual Skoll's test relative to the valks?

It seems pretty clear drone ai needs some work.

I think the ab tests might be interesting. I will need to go back over your tests to see what happened with ships standing still.

Thanks for doing these tests.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ExAstra
Echoes of Silence
#2947 - 2013-05-25 06:55:30 UTC
Cearain wrote:
ExAstra

Interesting post. I learn something new every day. At your suggestion, I did look at this blog:

http://www.evealtruist.com/2012/02/drones-vs-frigates.html

Interesting and surprising stuff.

I am not sure it was a good idea to only include the damage after orbit but it makes sense from a consistency perspective. I would think the larger drones from the domi with a longer optimal and better tracking will get more good hits as they approach the target.

I always had a hunch my valkeries were better than hammerheads but I could never figure out what was happening. I am actually still not sure I understand whats happening. Why were the hammerheads scoring so bad in Azual Skoll's test relative to the valks?

It seems pretty clear drone ai needs some work.

I think the ab tests might be interesting. I will need to go back over your tests to see what happened with ships standing still.

Thanks for doing these tests.

I think you completely misread his testing because the test was Hammerheads vs Hobgoblins, not Hammerheads vs Valkyries. Azual's AB tests actually support my statement that the 3 checks I did cover a lot more scenarios than the specific simulated scenario:


Azual wrote:
Rifter orbiting at 4km, AB on, 1 web

During this test neither drone dropped back noticeably, however the similarity between the rifter's speed and the hammerhead's orbit speed (both in the region of 500m/s) caused the hammerhead to orbit more slowly, exactly as the hypothesis stated.
hobgoblin 989.4
hammerhead 1325.9


That's a Rifter, ABing, while webbed. You'll notice the results are much in the same as my "Scrammed" tests. And as soon as he dual webbed it, the up-size drones begin to miss and standard size become more effective (stationary test)

Save the drones!

Cearain
Plus 10 NV
#2948 - 2013-05-25 10:25:50 UTC
ExAstra wrote:
Cearain wrote:
ExAstra

Interesting post. I learn something new every day. At your suggestion, I did look at this blog:

http://www.evealtruist.com/2012/02/drones-vs-frigates.html

Interesting and surprising stuff.

I am not sure it was a good idea to only include the damage after orbit but it makes sense from a consistency perspective. I would think the larger drones from the domi with a longer optimal and better tracking will get more good hits as they approach the target.

I always had a hunch my valkeries were better than hammerheads but I could never figure out what was happening. I am actually still not sure I understand whats happening. Why were the hammerheads scoring so bad in Azual Skoll's test relative to the valks?

It seems pretty clear drone ai needs some work.

I think the ab tests might be interesting. I will need to go back over your tests to see what happened with ships standing still.

Thanks for doing these tests.

I think you completely misread his testing because the test was Hammerheads vs Hobgoblins, not Hammerheads vs Valkyries. Azual's AB tests actually support my statement that the 3 checks I did cover a lot more scenarios than the specific simulated scenario:


Azual wrote:
Rifter orbiting at 4km, AB on, 1 web

During this test neither drone dropped back noticeably, however the similarity between the rifter's speed and the hammerhead's orbit speed (both in the region of 500m/s) caused the hammerhead to orbit more slowly, exactly as the hypothesis stated.
hobgoblin 989.4
hammerhead 1325.9


That's a Rifter, ABing, while webbed. You'll notice the results are much in the same as my "Scrammed" tests. And as soon as he dual webbed it, the up-size drones begin to miss and standard size become more effective (stationary test)



You may want to reread his blog. He did three tests with all the explosive and thermal drones against a target standing still. Hammerheads did much worse than valks in all three tests.

What you quote above was only a single non repeated one minute test.

This is what he said "I only ran these tests for hobgoblins and hammerheads, and only for a single minute-long period each. Given the results, it may be worth repeating this further."

Give the considerable variations that could occur in a one minute test from the multiple tests where the target stood still I consider these later non-repeated tests between hobs and hammerheads of limitted value.

But with respect to the test which was repeated 3x where the target was standing still the valks seem to do about 2xs as much damage as the hammerheads. I am not sure why. They do track better.

But berserkers are supposed to track better than ogres too if I recall and the results don't seem to show it making it much difference for them. But then again the variations in results (especially for the berserkers) suggests that perhaps even repeating the same test 3xs might not give a large enough pool of data to draw solid conclusions.


I sort of assumed ccp did some testing on increasing the tracking of drones when they added drone tracking to the tristan. Since it is not really a sentry drone ship I guess I assumed they would not give it a meaningless bonus.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

The Djego
Hellequin Inc.
#2949 - 2013-05-25 10:54:48 UTC
Ashlar Vellum wrote:
I have nothing against your fit, if it works for you it works. I found it interesting that's why I tried it in the first place, but you stated "stable at 42% cap and the new one is at 47%, with ab and rep off". So when I fitted it in pyfa I didn't get that number, so I went to sisi and didn't get that number again. Long story short: that's why I asked, because maybe I did something wrong on sisi or my pyfa version is old and buggy.


I just double checked it ingame without the -10% cap on puls:

http://dl.eve-files.com/media/1305/AbaddonL4_stable.jpg

While cap numbers are fairly accurate in eft when I double checked a few logi setups I worked on lately(matching exactly the times of the ingame fitting tool) it might be a bit off here, since the second time I tried it did 42% and 49%, so I guess it isn't 100% correct in this regards.

The times are with a EM 805 implant(5% to max cap) that I generally use when I fly L4 with amarr BS.

My apologies, if I might have sounded rude.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

ExAstra
Echoes of Silence
#2950 - 2013-05-25 11:40:27 UTC
Cearain wrote:

You may want to reread his blog. He did three tests with all the explosive and thermal drones against a target standing still. Hammerheads did much worse than valks in all three tests.

What you quote above was only a single non repeated one minute test.

This is what he said "I only ran these tests for hobgoblins and hammerheads, and only for a single minute-long period each. Given the results, it may be worth repeating this further."

Give the considerable variations that could occur in a one minute test from the multiple tests where the target stood still I consider these later non-repeated tests between hobs and hammerheads of limitted value.

But with respect to the test which was repeated 3x where the target was standing still the valks seem to do about 2xs as much damage as the hammerheads. I am not sure why. They do track better.

But berserkers are supposed to track better than ogres too if I recall and the results don't seem to show it making it much difference for them. But then again the variations in results (especially for the berserkers) suggests that perhaps even repeating the same test 3xs might not give a large enough pool of data to draw solid conclusions.


I sort of assumed ccp did some testing on increasing the tracking of drones when they added drone tracking to the tristan. Since it is not really a sentry drone ship I guess I assumed they would not give it a meaningless bonus.

Ah yes I see what you were talking about. But you should note that his original test was also only performed for a minute each (although this adds to 3 minutes per, the results are "mostly" consistent)

The reason that the Valkyries were doing more damage than the Hammerheads is entirely because of tracking. His test there was only done against a stationary target. This means that the drones are orbiting the target at their natural speed, which horrendously lowers their DPS because they are doing nothing but giving themselves a higher transversal.

Valkyrie Tracking: 1.44
Hammerhead Tracking: .922

The Warriors did better damage than those two:

Warrior Tracking: 3.24

You'll notice that the Hobgoblins did more damage than the Hammerheads, Valkyrie, as well as the Warriors, note:

Hobgoblin Tracking : 2.18

Speeds and damages are:
Warrior: 900m/s w/16.1dps
Hobgoblin: 660m/s w/19.8dps
Valkyrie: 600m/s w/25.7dps
Hammerhead: 480m/s w/31.7dps

So the Valkyrie only moves "a little" faster than the Hammerheads, but the much higher tracking allows it to easily compensate for the marginal base DPS loss. The Hobgoblin comes ahead over the rest because its tracking+speed+dps value all work for it in this case. The Hammerhead tracking is too low and attack signature is too big, and the Warrior simply orbits too quickly (however they are phenomenal for catching interceptors).

In all honesty, though.. Drones are broken. CCP needs to re-evaluate them soon. For example, the Amarr Drones do less DPS than the Minmatar drones, and move slower, and have worse tracking. That just doesn't make sense.

Save the drones!

Cearain
Plus 10 NV
#2951 - 2013-05-25 14:39:41 UTC
Just eyeballing it,it seems tracking issues aside warriors should do about 15% less damage then hobs. But in fact they only do @ 10% less damage. So it seems the better tracking does help it gain ground. Not as much as the balls gain on the hammerheads but a decent gain.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ExAstra
Echoes of Silence
#2952 - 2013-05-25 14:50:38 UTC  |  Edited by: ExAstra
Cearain wrote:
Just eyeballing it,it seems tracking issues aside warriors should do about 15% less damage then hobs. But in fact they only do @ 10% less damage. So it seems the better tracking does help it gain ground. Not as much as the balls gain on the hammerheads but a decent gain.

Indeed. While still moderately dissatisfied with the Dominix's new bonus, and still rather peeved that the Amarr are "stealin' ar drones!", the Dominix does get a slight advantage with its drones in certain scenarios almost entirely due to the extra tracking. I just want CCP to fix the drones already. Game of Drones, pfffff. They got me all excited when they called themselves that, and all I get are more Amarr drone ships. Bah!

:(

Save the drones!

Cearain
Plus 10 NV
#2953 - 2013-05-25 17:19:54 UTC
ExAstra wrote:
Cearain wrote:
Just eyeballing it,it seems tracking issues aside warriors should do about 15% less damage then hobs. But in fact they only do @ 10% less damage. So it seems the better tracking does help it gain ground. Not as much as the balls gain on the hammerheads but a decent gain.

Indeed. While still moderately dissatisfied with the Dominix's new bonus, and still rather peeved that the Amarr are "stealin' ar drones!", the Dominix does get a slight advantage with its drones in certain scenarios almost entirely due to the extra tracking. I just want CCP to fix the drones already. Game of Drones, pfffff. They got me all excited when they called themselves that, and all I get are more Amarr drone ships. Bah!

:(


Yeah the ai needs work. I mean we can see that a berserker can orbit a frigate *standing still* for an entire minute and not hit it once!

Perhaps one short term thing they could do is program the ai of the drones on the dominix to orbit just 500 m wider (than typical drone ai) due to the extra optimal. This combined with the increase optimal and tracking should pretty dramatically increase damage.

Long term they may want to give the mediums and heavies longer optimals and have them generally take slightly wider orbits. If they really wanted to get good with this, they could have heavies take wider orbits against ships with sigs below cruiser size, medium sized orbits against cruisers and tight orbits for bcs and above. Mediums could do a slightly wider orbit against ships smaller than cruiser and tight against cruiser and up.

I would say the second bonuses on both these ships are pretty lackluster. But the ships as a whole may be ok.


Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Nikuno
Atomic Heroes
#2954 - 2013-05-26 12:11:57 UTC
Cearain wrote:
ExAstra wrote:
Cearain wrote:
Just eyeballing it,it seems tracking issues aside warriors should do about 15% less damage then hobs. But in fact they only do @ 10% less damage. So it seems the better tracking does help it gain ground. Not as much as the balls gain on the hammerheads but a decent gain.

Indeed. While still moderately dissatisfied with the Dominix's new bonus, and still rather peeved that the Amarr are "stealin' ar drones!", the Dominix does get a slight advantage with its drones in certain scenarios almost entirely due to the extra tracking. I just want CCP to fix the drones already. Game of Drones, pfffff. They got me all excited when they called themselves that, and all I get are more Amarr drone ships. Bah!

:(


Yeah the ai needs work. I mean we can see that a berserker can orbit a frigate *standing still* for an entire minute and not hit it once!

Perhaps one short term thing they could do is program the ai of the drones on the dominix to orbit just 500 m wider (than typical drone ai) due to the extra optimal. This combined with the increase optimal and tracking should pretty dramatically increase damage.

Long term they may want to give the mediums and heavies longer optimals and have them generally take slightly wider orbits. If they really wanted to get good with this, they could have heavies take wider orbits against ships with sigs below cruiser size, medium sized orbits against cruisers and tight orbits for bcs and above. Mediums could do a slightly wider orbit against ships smaller than cruiser and tight against cruiser and up.

I would say the second bonuses on both these ships are pretty lackluster. But the ships as a whole may be ok.




https://forums.eveonline.com/default.aspx?g=posts&m=2889766#post2889766


This was my suggestion which would serve to make drones more useful for the dominix bonus as well as helping to create some differentiation. It follows the same line of thinking about utilising drone optimal to achieve this.
Lugalzagezi666
#2955 - 2013-05-26 12:25:14 UTC
1. its been like that for ages and its not like drone ships are useless against smaller targets
2. its not like you are going to stand still in a frig/cruiser just to mitigate some drone damage, because you will get vaporised by bigger guns/missiles
3. bigger drones being able to reliably hit smaller targets is unacceptable - now think again why they dont get wider orbits or even "keep at range" possibility
4. dominix bonus is obviously sentry drone bonus...
Ashlar Vellum
Esquire Armaments
#2956 - 2013-05-26 12:31:10 UTC
The Djego wrote:
Ashlar Vellum wrote:
I have nothing against your fit, if it works for you it works. I found it interesting that's why I tried it in the first place, but you stated "stable at 42% cap and the new one is at 47%, with ab and rep off". So when I fitted it in pyfa I didn't get that number, so I went to sisi and didn't get that number again. Long story short: that's why I asked, because maybe I did something wrong on sisi or my pyfa version is old and buggy.


I just double checked it ingame without the -10% cap on puls:

http://dl.eve-files.com/media/1305/AbaddonL4_stable.jpg

While cap numbers are fairly accurate in eft when I double checked a few logi setups I worked on lately(matching exactly the times of the ingame fitting tool) it might be a bit off here, since the second time I tried it did 42% and 49%, so I guess it isn't 100% correct in this regards.

The times are with a EM 805 implant(5% to max cap) that I generally use when I fly L4 with amarr BS.

My apologies, if I might have sounded rude.

Nah, no apologies needed I am not 9pm guy and you are probably not Poe, plus that's why I asked I obviously did something wrong if you get yours fit stable and I did not.

btw. why nano plating and not energized membrane, you have some spare CPU left for it?
ExAstra
Echoes of Silence
#2957 - 2013-05-26 12:41:56 UTC
Lugalzagezi666 wrote:
1. its been like that for ages and its not like drone ships are useless against smaller targets
2. its not like you are going to stand still in a frig/cruiser just to mitigate some drone damage, because you will get vaporised by bigger guns/missiles
3. bigger drones being able to reliably hit smaller targets is unacceptable - now think again why they dont get wider orbits or even "keep at range" possibility
4. dominix bonus is obviously sentry drone bonus...

1) Did anybody say drone boats were useless against smaller targets? I'd say usually that's one of their strengths.
2) Nobody ever said they expected their target to sit still because it meant the drones would do a little less damage to them, so not sure what point you're even trying to make here is.
3) It's unacceptable? Well you better get used to it because the Dominix is **** good at it.
4) It was indeed intended for sentry drones primarily but the tracking bonus is not irrelevant to Scout and Attack Drones. The Optimal bonus is of incredibly questionable value to them though.

Save the drones!

Lugalzagezi666
#2958 - 2013-05-26 14:00:42 UTC
ExAstra wrote:
...

1. exactly, that was the point
2. then for sure testing against stationary targets cearain linked is relevant, right?
3. do you even read other posts other than yours? look at what cearain proposed or at nikunos post? guess what would such ogre with increased optimal and tracking do to a frigate or cruiser from 8k away - I remember very well what my ac cane was able to do to a frig 8k away from me. With 3 times lower tracking...
4. indeed it was, and even if it had no other benefits, just getting gardes to 45k+ with ac tracking or curators to 75k+ with pulse tracking is enough to make it powerful bonus - certainly far from lackluster or moderately dissatisfying. Do you even guys realize that domi with curators and 2x dda will have more damage and more range than apoc spending all of its pg and half of its cpu for megapulses and 2hs?

The Djego wrote:
http://dl.eve-files.com/media/1305/AbaddonL4_stable.jpg

It is really terrible this shitfit that wont be able to complete anything but few easiest l4 missions without rewarping is still flying around... do people actually believe you can do missions like blockade with 190 tank, 50k range and cap for 9 minutes?Roll
ExAstra
Echoes of Silence
#2959 - 2013-05-26 14:21:11 UTC  |  Edited by: ExAstra
Lugalzagezi666 wrote:
ExAstra wrote:
...

1. exactly, that was the point
2. then for sure testing against stationary targets cearain linked is relevant, right?
3. do you even read other posts other than yours? look at what cearain proposed or at nikunos post? guess what would such ogre with increased optimal and tracking do to a frigate or cruiser from 8k away - I remember very well what my ac cane was able to do to a frig 8k away from me. With 3 times lower tracking...
4. indeed it was, and even if it had no other benefits, just getting gardes to 45k+ with ac tracking or curators to 75k+ with pulse tracking is enough to make it powerful bonus - certainly far from lackluster or moderately dissatisfying. Do you even guys realize that domi with curators and 2x dda will have more damage and more range than apoc spending all of its pg and half of its cpu for megapulses and 2hs?

2) This has been covered already... extensively.
3) Yes I did read them. My comment was specifically on you saying up-size drones being able to reliably hit smaller targets being unacceptable doesn't mean much, because they hit pretty reliably with the Dominix as it is on SiSi right now. I am making no comment on increasing the base optimals/falloffs of drones because that discussion has been covered already... extensively. It's best saved for when CCP decides to give the Drones and UI a look.
4) There's a reason sentry fleets aren't currently being used for fapping material, and optimal range isn't it. Sorry.

Save the drones!

Lugalzagezi666
#2960 - 2013-05-26 15:07:28 UTC
ExAstra wrote:
...

Oh, its been covered already? How comes someone dares to ever mention it again...Roll

Btw I guess we have different view on what reliable means, because ogre shooting frigate from 8k with 125 sig resolution and 0.5 ang/s is different from ogre shooting frigate from 1k orbit. But again, who am I to mention it again when its been already covered and how dare I comment it when its saved for gods know when.

Yeah, there is also reason why apoc fleets arent really used. I guess it has something to do with them having less ehp than abaddon when fitting 1400mm howitzers.
This of course has small effect on small/med gang warfare both ships mentioned are designed for and where sentry drones are perfectly viable.