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EVE Launcher update on May 21, 2013

First post First post
Author
Sturmwolke
#2001 - 2013-05-22 02:45:28 UTC  |  Edited by: Sturmwolke
World of Tank launcher - 36Mb memory footprint, disappears completely afterwards.
Fast, no nonsense.

CCP Eve launcher - 124MB memory footprint + 7MB bootstrap, becomes an undead at 107MB after you manually kill it.
It is also slow and feels laggy.

Need I say more?
The fact that you need to run a bootstrap program to get the launcher working is what we call an over-engineered solution that will be prone to breaking.
In other words, your launcher has will have so many process weak spots that you can pretty much throw robustness out of the window.
Crazy Dave
State War Academy
Caldari State
#2002 - 2013-05-22 02:46:02 UTC
Soldarius wrote:
Page 100 BOOM! headshot motha-fuqa! Snipaaaaaaah!

Also confirming that CCP has failed hardcore on QA for this little tidbit of an update. A small piece of advice:

If it ain't broke, don't fix it.



That is an anchient chineese saying. One that fits. What was wrong with the old one. It worked great. I click it, log in, play. what else do I need it for? Now I can't log in, play, or do anything else.......Except lose profit cause I cant mine..........Im busy living in reality because CCP couldn't test a program before releasing it.......I noticed they took the pissed off or mad as hell face from the list of faces. Straight
Lord Haur
Star Frontiers
Brotherhood of Spacers
#2003 - 2013-05-22 02:46:43 UTC
CCP Atropos wrote:

To expand on this point, there are a number of exotic setups for multiboxing involving either multiple physical installs of the game, hybrid symlinks, junctions, soft links, hard links, partial copies and more. And in almost every single case people multi box for one reason: to be able to have individual setups for their settings, or to hasten the login flow. The deployment today, as difficult and bad as it was (for which I apologise) was to deploy the single sign on service, through which we can start to work on these issues. My hope is that in the end, you will be able to log into the EVE Launcher once, which downloads your settings from the cloud, with all of your accounts linked, via either a single EVE master account or via some other OAuth provider, and be able to select characters and switch between them at the click of a single button.

This solution may be fine for some cases. The main advantage of using multiple installs/junctions etc. is to maintain independent settings on a per-client basis, not per-account.

For example, I have a main install and a junction of that install. The main install is setup to run with high graphics settings, the junction at minimal. This allows me to quickly and easily choose the level of graphical fidelity I wish to use for that client according to my needs at that particular time, which usually depends on the number of accounts and duration of their use.

Please detail how I would be able to perform such a choice of multiple sets of client settings for each account under the new/proposed single sign-on with cloud settings.

In addition, how would cloud settings affect the use of clients on multiple computers? Exchange the junction client in my example above with a client on a laptop which barely runs Eve even at minimal settings.
ngaly
Doomheim
#2004 - 2013-05-22 02:50:23 UTC
I have like 20 accounts. I will use the ExeFile as long as it works. For now I won’t spend time trying to figure out the best way to log in multiple accounts using the new launcher. However, I would like to let you know how I used to log in multiple accounts with the old launcher:

I have a separate junction for each account. On my desktop I have a separate link to each junction named after the respective account name. When I wanted to start let’s say 5 clients I clicked the 5 respective links. The launcher was configured to automatically start the client and close the launcher. If no update was available clicking the 5 links opened 5 clients in window mode with the correct account names already selected. While the clients were loading (takes about 5 seconds because of my SSD) I moved the windows into the correct positions. I then proceeded to enter the password and to press enter in each client. When I finished entering the password in the fifth account the first account finished loading the character selection screen. Finally I logged in the characters.

In short: click 5 links, move 5 windows, enter 5 passwords and press enter, click on five character portraits.

Important facts: The old log in procedure doesn’t require me to wait for a loading bar at any point, it doesn’t require me to enter or select anything but the password and it allows me to have a separate settings folder for each client.

CCP Atropos wrote:
My hope is that in the end, you will be able to log into the EVE Launcher once, which downloads your settings from the cloud, with all of your accounts linked, via either a single EVE master account or via some other OAuth provider, and be able to select characters and switch between them at the click of a single button.

This sounds great. Can you give us an ETA?
James Amril-Kesh
Viziam
Amarr Empire
#2005 - 2013-05-22 02:50:34 UTC
Lord Haur wrote:
Please detail how I would be able to perform such a choice of multiple sets of client settings for each account under the new/proposed single sign-on with cloud settings.

I'm sure this would be possible to do.
Saying anything else would at this point merely be speculation.

Enjoying the rain today? ;)

KevinFlynnn
Sebiestor Tribe
Minmatar Republic
#2006 - 2013-05-22 02:51:02 UTC
This is garbage. The EVE login screen was great, so was the music/splash with each new expansion...
James Amril-Kesh
Viziam
Amarr Empire
#2007 - 2013-05-22 02:52:43 UTC
ngaly wrote:
I have like 20 accounts. I will use the ExeFile as long as it works. For now I won’t spend time trying to figure out the best way to log in multiple accounts using the new launcher. However, I would like to let you know how I used to log in multiple accounts with the old launcher:

I have a separate junction for each account. On my desktop I have a separate link to each junction named after the respective account name. When I wanted to start let’s say 5 clients I clicked the 5 respective links. The launcher was configured to automatically start the client and close the launcher. If no update was available clicking the 5 links opened 5 clients in window mode with the correct account names already selected. While the clients were loading (takes about 5 seconds because of my SSD) I moved the windows into the correct positions. I then proceeded to enter the password and to press enter in each client. When I finished entering the password in the fifth account the first account finished loading the character selection screen. Finally I logged in the characters.

In short: click 5 links, move 5 windows, enter 5 passwords and press enter, click on five character portraits.

Important facts: The old log in procedure doesn’t require me to wait for a loading bar at any point, it doesn’t require me to enter or select anything but the password and it allows me to have a separate settings folder for each client.

You can do exactly the same thing now, except instead of having the junction point to the launcher, just have it point directly to exefile.exe. If there's an update the client will say incompatible protocol, so you'll have to run the launcher to update, but after that you can use the exefile.

Enjoying the rain today? ;)

Count Edmond
Deep Core Mining Inc.
Caldari State
#2008 - 2013-05-22 03:14:14 UTC
saying it fixed for some reason it not even loading for me at all click on short cut on desktop eve.exe in the folder same with eve.exe (Safe Mode) and EVE Online Launcher looks like its loading but then nothing at all not even show it runing in Task Manager. not error no nothing at all that comes up.

Running windows 8 64 bit
12 GB for ram
8350 core


Also they only way that i can run it is ExeFile.exe.
Finde learth
Republic Military School
Minmatar Republic
#2009 - 2013-05-22 03:14:45 UTC
James Amril-Kesh wrote:
ngaly wrote:
I have like 20 accounts. I will use the ExeFile as long as it works. For now I won’t spend time trying to figure out the best way to log in multiple accounts using the new launcher. However, I would like to let you know how I used to log in multiple accounts with the old launcher:

I have a separate junction for each account. On my desktop I have a separate link to each junction named after the respective account name. When I wanted to start let’s say 5 clients I clicked the 5 respective links. The launcher was configured to automatically start the client and close the launcher. If no update was available clicking the 5 links opened 5 clients in window mode with the correct account names already selected. While the clients were loading (takes about 5 seconds because of my SSD) I moved the windows into the correct positions. I then proceeded to enter the password and to press enter in each client. When I finished entering the password in the fifth account the first account finished loading the character selection screen. Finally I logged in the characters.

In short: click 5 links, move 5 windows, enter 5 passwords and press enter, click on five character portraits.

Important facts: The old log in procedure doesn’t require me to wait for a loading bar at any point, it doesn’t require me to enter or select anything but the password and it allows me to have a separate settings folder for each client.

You can do exactly the same thing now, except instead of having the junction point to the launcher, just have it point directly to exefile.exe. If there's an update the client will say incompatible protocol, so you'll have to run the launcher to update, but after that you can use the exefile.


no need for ssoToken ?
Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#2010 - 2013-05-22 03:17:07 UTC
Contributing absolutely nothing of value to this threadnaught, except voicing my opinion that this new launcher is the absolute suxorz for numerous reasons that have already been covered.

Also, it looks like a bag of smashed assholes. Fire whoever did the graphics design AND whoever built it / thought it was a great freaking idea to break something that wasn't broken.
Ephemeral Waves
Alfonso's Volunteers
#2011 - 2013-05-22 03:25:36 UTC
Why the hell would you patch the launcher in such a way that it wiped out all the account settings that I had? I really don't want to go through all my accounts resetting everything back the way I want it.

All for a stupid change to the launcher? Who do you have working in QA? Monkeys?

Korinne
The Partisan Brigade
#2012 - 2013-05-22 03:26:00 UTC
Ripblade Falconpunch wrote:
Contributing absolutely nothing of value to this threadnaught, except voicing my opinion that this new launcher is the absolute suxorz for numerous reasons that have already been covered.

Also, it looks like a bag of smashed assholes. Fire whoever did the graphics design AND whoever built it / thought it was a great freaking idea to break something that wasn't broken.


The graphics were pretty bad, even the old launcher looked better.
Jysella Halcyon
Sebiestor Tribe
Minmatar Republic
#2013 - 2013-05-22 03:27:45 UTC
Major regression. When we say we want to switch characters without having to log in again, we were generally envisioning the "Log Off" button returning us to the character select screen, not this SSO BS which makes it take EVEN LONGER to switch characters on the same account, much less F-ing over any sort of multi-boxing setup.

Your best move here is to rewind the launcher to what you had.
Ephemeral Waves
Alfonso's Volunteers
#2014 - 2013-05-22 03:30:19 UTC
CCP Atropos wrote:
Regarding missing EVE settings: this is a bug in the initial installer of the new update that people had to upgrade from the old Launcher to the new one. The installer automatically starts the EVE Launcher after the update, but does so with what's known as a short Windows path. A short path is in the style of EVE-ON~1 or PROGRA~1. In this instance, the working directory in this short format is inherited by the EVE client which then tries to make a unique folder name based upon the directory it thinks it is in, and the server it is connecting to. This is the unique location that your settings are stored in.

Note, this folder still exists.

To work around the issue, you simply need to restart the EVE Launcher and any clients that it started. The new instance of the EVE Launcher will not have this short path, and so what would have been an (incorrect) path of c_builds_eve-on~1_tranquility is correctly interpreted as c_builds_eve-online_tranquility.

I'm currently working on a fix for this installer, when not answering forum threads, and I'm hoping to get it out as soon as I can.


This needs to be in a sticky somewhere right on the splash screen. Not hidden in the middle of a feedback thread.
Crazy Dave
State War Academy
Caldari State
#2015 - 2013-05-22 03:30:55 UTC  |  Edited by: Crazy Dave
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Mistah Ewedynao
Ice Axe Psycho Killers
#2016 - 2013-05-22 03:39:04 UTC
Fail on so many levels, beginning with resetting settings over and over again when your "update" works to not being able to play the game I pay for when it doesn't.

Would be a bit upsetting if the was a free to play open source game, as it is it's not just costing me isk ingame, I am losing time that I pay REAL money for. Which seems to be ignored again and again by CCP.

Have you ever comsidered a radical new concept...maybe call it "Beta Testing" ????? Or maybe a test server ???

Oh wait..........

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Axefork
#2017 - 2013-05-22 03:41:01 UTC
Focus fire on that super star destroyer!
Oh wait it's just a thread.
Phoenix Jones
Small-Arms Fire
#2018 - 2013-05-22 03:45:39 UTC
Sturmwolke wrote:
World of Tank launcher - 36Mb memory footprint, disappears completely afterwards.
Fast, no nonsense.

CCP Eve launcher - 124MB memory footprint + 7MB bootstrap, becomes an undead at 107MB after you manually kill it.
It is also slow and feels laggy.

Need I say more?
The fact that you need to run a bootstrap program to get the launcher working is what we call an over-engineered solution that will be prone to breaking.
In other words, your launcher has will have so many process weak spots that you can pretty much throw robustness out of the window.


Its been on SiSi for weeks (or a week). Nobody tried to stress it.

Also.. In before demands for refunds, free isk a d training skills ? (Ill be suprised if someone hasn't done the whole (gimme you screwed up) thread

Just like unified inventory, this will stay. Optimize it. I'm guessing the ghosting is the whole "cloud" monitoring your ingame settings.

Yaay!!!!

Makari Aeron
Imperial Shipment
Amarr Empire
#2019 - 2013-05-22 03:48:16 UTC  |  Edited by: Makari Aeron
I'm honestly surprised that you launched the new launcher when all the launcher threads for the test server still had so many bugs. I expected this to launch after Odyssey because of all the problems TBH. And I kinda wish you did.

CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.

CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP

shannon Arareb
Viziam
Amarr Empire
#2020 - 2013-05-22 03:49:38 UTC
this launcher is still screwed. every attempt at loading up the launcher results in a error, it just covers up the login section and leaves u unable to do anything. i have tried and tried and only once been sucsesful at loggin in. even then all my setting where reset. thanks ccp, cant even play the stupid game any more!!!