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Player Features and Ideas Discussion

 
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Missile launchers - loading different ammo sizes

Author
S4nn4
24th Imperial Crusade
Amarr Empire
#1 - 2013-05-16 11:39:57 UTC
Maybe missile launchers could become more interesting if they were given more versatility, in the form of being able to load smaller (and perhaps also larger) charges than they are intended for. Such as if a Heavy Missile launcher could load both Heavy Missiles and the smaller Light Missiles (but not Rockets).

As things are now, guns can smash small targets as long as they are far enough to track, missiles don't have any kind of advantage like that. Giving missile launchers the ability to load smaller missiles would help to make guns and missiles more equal, and even give launchers an edge against smaller targets.

This would mean that launchers work a bit similar to Cap Boosters, who can be loaded with many different charge sizes, depending on player preference.

It is very possible that some medium or large size missile ships would become too good at hunting smaller ships with a change like this. So a ROF penalty or similar might be required to balance things.


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