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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
Stegas Tyrano
The Scope
Gallente Federation
#1161 - 2013-05-03 15:50:41 UTC
Show an alternate view of the Skill sets as Skill Tree's. A bit like how it's done in Skyrim. This let's us easily see which skills can be trained and which skills need to be trained.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1162 - 2013-05-04 12:48:26 UTC
The camera always has a little bit of sway to it. You can always see the backdrop and brackets moving. This makes it harder to click brackets. Give us an option to disable that camera sway.
Hershman
Creepers Corporation
#1163 - 2013-05-05 10:05:27 UTC  |  Edited by: Hershman
Well... this thread has grown... rather large. Thank you to everyone posting and an especially special thanks to you Soundwave for making my wildest dreams come true! I regret in the time since writing this I've had much going on in real life and haven't had enough time to play lots of Eve. However recently there's a lull in my ongoings and I've been playing often, observing this thread become massive so I got to sit with a notepad and jot down the littles we may have missed. A disclaimer though, I didn't actually read every post here so forgive me for anything I repeated xD. Being true to the concept behind this revitalization movement I try to make these points on tasks of relatively minuscule dev-time requirements.

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Hershman
Creepers Corporation
#1164 - 2013-05-05 10:06:59 UTC

  • Have the ability to stack/repackage your items from the assets panel, regardless of station location.
  • Give us an option to invert the camera zoom of the mouse wheel.
  • Remove the five limit-max on overview tabs, and allow for a second row of tabs to appear.

  • Planetary Interaction
  • when you miss the structure you were aiming at, double clicking in planet view no longer swings you to the command center
  • Solidify the appearance of extractor control unit heads so they are visible on all planets
  • Lower the power grid cost of planetary links on larger planets (such as gas) to a more reasonable amount.
  • In the survey window it momentarily highlights which extractor control head your mouse is on. Make that highlight remain visible while dragging the heads.
  • Slightly increase the limit on the distance of zooming out in planet view mode.
  • Under the slider that adjust the program cycle time in the survey window add buttons to set 'One Day', 'Three Days', 'One Week' or 'Two weeks'
  • Remove the delay between transferring resources within the customs offices. Or allow transferring from multiple launchpads before hitting 'Transfer'.

  • General User Interface
  • Slightly enlarge the hitbox of the 'Confirm' button that appears when attempting to disable the safety lock.
  • Add two new shortcut keys to open and loot containers/wrecks.
  • In the white text that gives you warping information add a destination note (and Jumping) for when the jump action is qeued on arrival at a stargate.
  • Create an option to adjust the scroll speed of the mouse wheel through lists/pages of text and another for the camera zoom.
  • In addition to 'Log Off' and 'Quit Game', add a button to take you directly to the character selection screen.
  • Add a claim certificates button on the certificates tab so you dont have to go through the certificate planner to claim them.
  • Make the shortcut keys for approach and align the same button.
  • Remove 'Personal Locations' from context menus in systems where you have bookmarks.

  • Neocom
  • Let us align the Neocom to the bottom/top of our screens. Fill the skill queu bar from the bottom up.
  • Add an option to reset the size of the Neocom.

  • Fitting Window
  • When you drag a module from one slot to another slot that is occupied, swap the modules in those slots.
  • Display the maximum drone control range when you hold your mouse over the drone dps readout.
  • Fix the restriction on damage control units so it will let you move the module to adjacent low slots without having to unfit it first.

  • General Information
  • In the show info window for an outpost in 0.0, display an attribute that relays whether or not you may dock at that station with/without fees.
  • In the information panel for solar systems, place dividers under the 'Orbital Bodies' tab for stations, planets, moons, gates, etc.
  • The universal price average... the one used to filter valuable items. Show it in the attributes tab under the show info of an item as well.
  • Add a little note next to the log off buttons in the escape menu that displays how many players on on tranquility.
  • In the show info windows make systems/stations/regions double click-able and add 'Set Destination' to the context menu for stations.
  • Add a time estimate in parenthesis next to the repair option in a damaged modules context menu.

  • Star Map
  • Make the alliance Sov tiles in the star map more unique with simple patterns/colors.
  • Add a glow around systems that appear over one tile but actually belong to an adjacent tile.
  • Add an option to pre-load sovereignty tiles.
  • Allow two filters to be shown at once (overlapping), one basic from the top list (e.g. security status), and one supplementary from a folder (e.g. Station Count).
  • Change the system colors of adjacent regions in the 'Region' filter so you can actually tell the difference between some regions.
  • Place systems/lines in the foreground of large labels like the region names instead of covering up some systems completely.
  • Enlarge the labels for constellations.
  • Enlarge and differentiate landmark name labels from solar system name labels.

  • Market
  • If a buy order is placed above a matching sell order within range, the transaction should pay at the sell order price automatically.
  • Improve the order placing mechanics so you can put multiple quantities of an item in one buy/sell order without having to stack the items together first.
  • Remove the "Regional Average" statistic and replace it with a "Universal Average" based on the new price keeping system.
  • If you hover your mouse over an item in the browser/market data/groups/etc, display the universal price.

  • General Graphics
  • Slightly change the appearance of using projectile turrets so they are more visible in space. Make the tracers similar to fps games, with scorching-bright colors.
  • While autopiloting with multiple waypoints, make the stargate icon of the next-in-line system a bright orange to differentiate from the other routes.
  • Give the edges of the windows for viewing corp/alliance logos the drag-to-resize ability, but keep aspect ratio and only scale the images.
  • Fix the pulse of the of the cloak module activation (and similar modules) to a steady, bright glow and then add a bright flash-out if you are decloaked by something.

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

5ID 5N0T
Sebiestor Tribe
Minmatar Republic
#1165 - 2013-05-05 11:50:09 UTC
Simplify safe spots.

Whilst in warp right click empty space, have small popup (safe) click ok. simple

then we can arse about to change name etc, or use the side menu people and places in it painful way Idea
Hershman
Creepers Corporation
#1166 - 2013-05-06 01:31:19 UTC
Er.. my reply was so late... also this close to crucible... i guess i would probably be lucky if he even gets a chance to read some of my notes Ugh

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Zuzmaw
Imperial Academy
Amarr Empire
#1167 - 2013-05-06 02:03:53 UTC
a refresh button for market details of a specific item
Killajoules
Jerkasaurus Wrecks Inc.
Sedition.
#1168 - 2013-05-06 05:55:29 UTC
+ shift drag multiple items at once
+ drag n drop tutorials into chat for new players
Abrazzar
Vardaugas Family
#1169 - 2013-05-06 07:57:51 UTC
Star Map: Allow filtering out of regions and empires so when you no longer swing about the whole cluster when you only want to navigate through your home region. Border stargates should still display the line out though, so you'll know where they are.
Muad 'dib
State War Academy
Caldari State
#1170 - 2013-05-06 09:11:47 UTC
my penis belongs in this thread.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Comic Justice
Federal Navy Academy
Gallente Federation
#1171 - 2013-05-06 09:46:51 UTC
"Small" is relitive to this idea....

Purchasable paint jobs or skins for ships. Like a slot in the fitting window where you can slide a paint job. Such as, "camo tone," or "rusty." Perhaps an orca with the Jolly Roger. These are just some examples for paint jobs. It'd put a new flavor on some ships, and some individuality from one rifter to the next.
LT Alter
Ryba.
White Squall.
#1172 - 2013-05-07 18:15:04 UTC
Separate ambiance volume control from world volume control, or at least make a check box to turn off ambiance entirely. There is nothing more annoying than running 8 clients and sounding like you are in a football stadium. If this happens I'll finally be able to turn sound back on.
Mesar Thorrn
Imperial Academy
Amarr Empire
#1173 - 2013-05-11 14:13:19 UTC  |  Edited by: Mesar Thorrn
LT Alter wrote:
Separate ambiance volume control from world volume control, or at least make a check box to turn off ambiance entirely. There is nothing more annoying than running 8 clients and sounding like you are in a football stadium. If this happens I'll finally be able to turn sound back on.


THIS

also makes sense running just one client!
SUPARMEN
Hedion University
Amarr Empire
#1174 - 2013-05-11 14:59:39 UTC
Let us bind the DSCAN scan button to other keys

Every1 who has done something in hostile null or active lowsec knows how wonderfull it its to click that butan over and over and over again
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#1175 - 2013-05-11 17:21:49 UTC
An idea that'suseful and wouldn't take much to implement:

A "find in assets" button where you right click on an item and see where it is in all of your assets throughout all systems.
Nalha Saldana
Aliastra
Gallente Federation
#1176 - 2013-05-13 09:09:13 UTC
Nalha Saldana wrote:
1. Add a "continous music" option that makes it play music all the time.

2. Add a small text that shows your current ship order, ie:
Orbiting: Jita - Star
Aligning: Perimeter
Docking: Jita 4 - 4


Yay my 2nd suggestion made it to Sisi :3
Me ofcourse
KarmaFleet
Goonswarm Federation
#1177 - 2013-05-14 03:22:18 UTC
Stegas Tyrano wrote:
Show an alternate view of the Skill sets as Skill Tree's. A bit like how it's done in Skyrim. This let's us easily see which skills can be trained and which skills need to be trained.

something like how dust 514 skill tree is like i am guessing? yeah that would be a nice graphical update, will make the interface a little more nicer to view instead of a wall of text
Frake Lomes
Brutor Tribe
Minmatar Republic
#1178 - 2013-05-14 03:37:04 UTC
Fix Drone UI.
Tom Gerard
Glorious Nation of Kazakhstan
#1179 - 2013-05-14 04:00:49 UTC
The Redemption System sucks, that would be my little thing. =)

Now with 100% less Troll.

foxnod
Perkone
Caldari State
#1180 - 2013-05-14 04:11:00 UTC
How about a means for us to track anonymous forum alts to their mains.