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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
Abrazzar
Vardaugas Family
#1121 - 2013-04-07 19:24:53 UTC
Adrian Dixon wrote:
Make a mega station model for Jita trade hub, something mind blowing.

Move the station onto the moon, so we can store all our stuff inside the hollowed out celestial. Moon will need a proper collision bubble and maybe higher resolution texture but it would be awesome.

That's no moon, it's Jita 4-4 !
Rebecha Pucontis
Doomheim
#1122 - 2013-04-07 22:29:13 UTC
Scrutt5 wrote:
My Little things :)

PLEASE can we have convo requests altered so that if your typing and hit return (typing in mail/chats etc) it doesn't decline the request. This is really frustrating and happens far to regularly.

Can we remove the EW tags over the overview now we have them above the cap. Its impossible to see transversal / angular velocity when covered by duplicated icons.

Remove the ability to MWD/Cloak, kind of makes a mockery of covert cloaks when any ship that can fit an MWD is potentially invulnerable.

and finally...

A notification when the target you just podded didn't have a valid clone would be nice :)


Agreed with your first point, but not the second. A covert cloak still has many benefits over MWD cloak, being able to move at max speed for instance whilst cloaked is pretty major.
Ix Method
Doomheim
#1123 - 2013-04-08 00:41:40 UTC
Allow us to compact station Guest Lists like we can in chat channels.

Travelling at the speed of love.

Angmar Udate
#1124 - 2013-04-08 00:42:42 UTC  |  Edited by: Angmar Udate
'few little things'

* POS gunner interface
* trade interface - now you often need 3/4 screens to update trades:
- market, wallet, item hangar, and sell window for specific item. Think there is room for improvement.
* corp asset management: / search -- add functionality already available in normal player asset management
* player asset management search: add search key :system in addition to :station
* can we finally disable training on an other char on same account?
* can we finally change to different character on same account?
* LOT of players have multiple accounts - can we get rid of them? perhaps by adding a meta account and/or merging all accounts together and having the number of active training character/max simultaneous logins depend on subscription level? (ooh oops thats not a little thing, but huge request )
* improve window management. Please take multimonitor with different resolution situation into account. Currently I have to constantly resize and reposition windows went I move clients between my monitors.
* moonscanning - make it easier to export the information from the game
* brackets - make it possible to assign a bracket/icon to your own ship so you can easily see your own ship within a blob of ships
* easy mode overview editor? instead of xml /txt editor?
* dont ninja add new ship category types plox.
* when jumpcloning instead of prompting for training / ship automagically pauze training , leave ship, jumpclone, restart
training again. (mak
* when pluging in implants automagically pauze and restart training.
* interface to change medical clone - highlight station you are currently in, highlight station where your corp has offices
* killmails / battlereports - show logi / tackle pretty plox?
* when a character is transfered / sold between accounts, make mark in employment history.
* corp /alliance / other chat <-> eve gate integration (xmpp protocol??)
* rent office button => first check if there are offices available at all in current station, then continue to display other random info
* the autopilot overview on main screen is awesome - can we drag to reorder differnet waypoints manually? also rightclick waypoint to allow optimize route?
* make it slight bit more expensive to gank freighter /jf - 10-15 BC is a bit ********
LoJ4X
Aliastra
Gallente Federation
#1125 - 2013-04-08 15:03:36 UTC  |  Edited by: LoJ4X
CCP Soundwave wrote:
Funny you should mention little things! CCP Karkur sent me a mail this morning asking if we could put up another thread.

Go ahead and post up suggestions, I'll keep an eye on this one Cool


How about for instance whenever we press "D" and click a gate or any other similar shortcut the game will execute it AND tell us in a popup in the middle of our screen that it is not possible each and every single time.

Or


Fix the drone UI.

Every time i launch a group of drones that i made myself it will unfold the entire group list that is still in the ship and launch them with their folder closed for every drone that is outside. This has to be reversed or at the very least the group of drones that is outside has to be unfolded since they need to be watched.

This has to be corrected by the player EACH and EVERY TIME we launch drone groups, why?

Really who wrote that code ? Why keep unfolding the group folder of un-launched drones when it does not show any needed information and why repeatedly launch drones in a folded manner when they actually DO show useful info which is actually preferred to be seen!??

Owh , and make them drones actually follow your targets like they are supposed to instead of (once again) the other way around or having to correct the issue over and over.


Try hiring Obama , he knows a lot about drone programs :)




P.S The new backgrounds look very nice but very ugly at the same time , very blocky and oldschool. give us a option for a more high res version for the ones with more memory on their cards maybe.
LoJ4X
Aliastra
Gallente Federation
#1126 - 2013-04-08 15:09:53 UTC
Marlona Sky wrote:
Launch drones hot key.


And that ^

and a undock one.
LoJ4X
Aliastra
Gallente Federation
#1127 - 2013-04-08 15:11:47 UTC
And put a snap-to on the drop down menus cursor.
knowsitall
Native Freshfood
Minmatar Republic
#1128 - 2013-04-09 09:21:40 UTC
Can we have a option to turn off the screen that makes you choose an amount when you drag something too big into something too small. Instead it just moves the max you can fit.

I know for new players this is good as it lets them know that they are leaving some stuff behind. But i would like the option to turn it off and only get the option to pick how much i move if i shift drag.


KIA
Kristopher Rocancourt
Sebiestor Tribe
Minmatar Republic
#1129 - 2013-04-09 17:04:38 UTC
the really lazy , ****** ways CCP petition monkeys pass the buck between themselves for weeks on end until someone just decides to close the petition.

http://killalliance.co.uk/tears/tears-holeysheet/

Fitzhugh
Krusual Ship Construction Services
#1130 - 2013-04-09 17:14:30 UTC
Cloaking on ships....

Put an end to th cloaky scarecrow afker...

If I can die minig while afk I think cloaky bastards should face the same threat. Either a POS Modular that can be manually triggered to decloak all ships in system (limit it to no more tha once every 30 minutes or so per system ... so no stacking 20 on a single pos to keep punching the button) or make cloaks need fuel.

Either way cloaky camping scarecrows would at least have to be around to make sure they stay cloaked and not just park themselves in a system from dt to dt.

Fitz
Nicen Jehr
The Scope
Gallente Federation
#1131 - 2013-04-11 00:42:30 UTC
When you rework drones, please let my logistics drones repair my own ship!
Do Won
Alt's Parking
#1132 - 2013-04-11 08:26:15 UTC
Make the 'compare' button there all the time, if the 'powers that be' consider this to be confusing change the label to 'add to compare'.

At the moment the compare tool can't be used for ships without t2 counterparts (and probably other stuff, but I want to use it for ships), and yet we can mix arbitrary stuff if there is more than one variation Ugh?

Also - lock threads that are no longer useful - page 143 of the old thread for little features https://forums.eveonline.com/default.aspx?g=posts&m=2137290#post2137290 ffs

Also some kind of meaningful searchable categorised player feature wish-list instead of interminable forum threads?
Nicen Jehr
The Scope
Gallente Federation
#1133 - 2013-04-11 14:52:27 UTC
Please put a column in inventory windows for 'Estimated Stack Price'
Alekksander Geinesa
Divine Mortals
Divinity.
#1134 - 2013-04-11 16:14:34 UTC
CCP Soundwave wrote:
Funny you should mention little things! CCP Karkur sent me a mail this morning asking if we could put up another thread.

Go ahead and post up suggestions, I'll keep an eye on this one Cool



Soundwave superior, other ccp inferior (transformers quote!)
Alekksander Geinesa
Divine Mortals
Divinity.
#1135 - 2013-04-11 17:08:21 UTC
Angmar Udate wrote:
'few little things'

* POS gunner interface
* trade interface - now you often need 3/4 screens to update trades:
- market, wallet, item hangar, and sell window for specific item. Think there is room for improvement.
* corp asset management: / search -- add functionality already available in normal player asset management
* player asset management search: add search key :system in addition to :station
* can we finally disable training on an other char on same account?
* can we finally change to different character on same account?
* LOT of players have multiple accounts - can we get rid of them? perhaps by adding a meta account and/or merging all accounts together and having the number of active training character/max simultaneous logins depend on subscription level? (ooh oops thats not a little thing, but huge request )
* improve window management. Please take multimonitor with different resolution situation into account. Currently I have to constantly resize and reposition windows went I move clients between my monitors.
* moonscanning - make it easier to export the information from the game
* brackets - make it possible to assign a bracket/icon to your own ship so you can easily see your own ship within a blob of ships
* easy mode overview editor? instead of xml /txt editor?
* dont ninja add new ship category types plox.
* when jumpcloning instead of prompting for training / ship automagically pauze training , leave ship, jumpclone, restart
training again. (mak
* when pluging in implants automagically pauze and restart training.
* interface to change medical clone - highlight station you are currently in, highlight station where your corp has offices
* killmails / battlereports - show logi / tackle pretty plox?
* when a character is transfered / sold between accounts, make mark in employment history.
* corp /alliance / other chat <-> eve gate integration (xmpp protocol??)
* rent office button => first check if there are offices available at all in current station, then continue to display other random info
* the autopilot overview on main screen is awesome - can we drag to reorder differnet waypoints manually? also rightclick waypoint to allow optimize route?
* make it slight bit more expensive to gank freighter /jf - 10-15 BC is a bit ********



This please!
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#1136 - 2013-04-14 09:43:38 UTC
Ive asked this before somewhere. Can you make the pod remember the name you give it.
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#1137 - 2013-04-16 20:50:06 UTC
I think it would be very convenient if we could add two skills to the skill queue no matter what other conditions there where.

It would help with your planned skill queue ending awkwardly in real life. Say I wanted to train a skill that was 1day 2hours long then another skill 7 days long but I dont have access to a the computer for two days.
admiral root
Red Galaxy
#1138 - 2013-04-17 19:21:46 UTC
Corp bookmark limit could do with being drastically increased and folders added.

On the shortcuts page, a button to delete all shortcuts would be nice - it would make setting them up the way I want a lot easier when I reinstall.

Ability to export Evemails to text files would be handy, too.

No, your rights end in optimal+2*falloff

Gorgoth24
Aliastra
Gallente Federation
#1139 - 2013-04-17 22:55:59 UTC
Marlona Sky wrote:
Launch drones hot key.

This is the number one thing of my list of little things.
IrJosy
Club 1621
#1140 - 2013-04-17 23:34:30 UTC
Allow more than 4 models for stations in null sec.