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Why everyone should go to Fanfest once

First post
Author
War Kitten
Panda McLegion
#21 - 2013-05-03 19:01:19 UTC
Jame Jarl Retief wrote:
This game has sooooo much unrealized potential it hurts.


You got that part right... I keep coming back to see how much more potential they've realized every day.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Niko medes
Freeman Technologies
#22 - 2013-05-03 19:26:14 UTC
I agree with the title, I'm hoping that me and the CEO of SONRA can make it out to the 2014 Fanfest Smile
Provence Tristram
Doomheim
#23 - 2013-05-03 19:57:16 UTC
Viceran Phaedra wrote:
Hey all,
-Vic


Yeah, uh... no. Some of us live in the real world, where we can't **** away several grand to fly overseas. For a video game.
Akali Kuvakei
Imperial Shipment
Amarr Empire
#24 - 2013-05-03 21:01:51 UTC  |  Edited by: Akali Kuvakei
[quote=Viceran Phaedra]Hey all,

I'm writing this because I had a little epiphany at Fanfest this year that I wanted to share with the community in the hopes that some of you will come to the same realisation I did. We've all been guilty of the EVE community's 'little princess' syndrome at one time or another; shouting 'HTFU' or 'I'm unsubbing!' for whatever reason (your in-game profession didn't get any love, CCP isn't moving fast enough for you etc). 2013 was my first Fanfest. It sure as hell won't be my last. One of the major things I really wanted to do was actually meet a bunch of CCP staff and have candid chats with them about their work and the perceptions they get from the community. This I achieved both on the Pub Crawl (Art Team, you ******* rock) and during all the Round Tables I ran between.

I think if the community was made aware of some of the Legacy programming and issues that CCP staff have to work around and try to fix every day, about 9/10ths of the whining would stop overnight. The impression I got is that there's a lot of old non-modular programming that winds its way through EVE like a barbed hook; it needs to be dealt with very carefully in order not to break EVE when changing or releasing something new. Yes we all want new/changed stuffs, and we all want them nao, but since Incarna and CCP's newfound focus on internet spaceships, I get the real impression that CCP is working hard behind the scenes to get EVE's programming sorted so we're not trying to build a shiny new space elevator (thank you CCP Seagull!) on an old, shaky foundation.

Trust me when I say that CCP gets as excited about cool and shiny new things and fixing broken/outdated features as we do, and they want to do this stuff. But I believe the leadership is set on them doing it the right way. Fix the foundations first. To this end I want to offer an apology (personally to CCP Greyscale from myself) to all CCP staff on behalf of those in the community who have had our eyes opened to the situation. I really see EVE in a new light now, and I'm content with the direction in which we're heading.





CCP alt spotted
Jarod Garamonde
Jolly Codgers
Tactical Narcotics Team
#25 - 2013-05-03 21:07:17 UTC
Provence Tristram wrote:
Viceran Phaedra wrote:
Hey all,
-Vic


Yeah, uh... no. Some of us live in the real world, where we can't **** away several grand to fly overseas. For a video game.


Ticket's only $800, and I'll probably buy a flat in Iceland, since I fully plan on being straight baller, by this time, next year.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Lyta Jhonson
Science and Trade Institute
Caldari State
#26 - 2013-05-03 21:55:38 UTC
Viceran Phaedra wrote:
I think if the community was made aware of some of the Legacy programming and issues that CCP staff have to work around and try to fix every day, about 9/10ths of the whining would stop overnight. The impression I got is that there's a lot of old non-modular programming that winds its way through EVE like a barbed hook; it needs to be dealt with very carefully in order not to break EVE when changing or releasing something new.
The question of slow EVE development resonates through community for quite a while now and if the answer was as simple as accumulated technical debt CCP could just publicly acknowledge it to make situation clear for everyone. Problem is such explanation just does not cut it.

For example UI: UI framework, if I'm not wrong, was redesigned more than once already, last time very recently with "Carbon UI". Yet UI work proceeds very slow, often making it worse and usually touches elements more or less in shape while places where improvements are clearly needed are ignored. It is understandable why they can't quickly fix drone UI or roles UI as those connect to other systems which need fixing on their own, but why they can't improve hundreds of those minor "papercuts" which cause pain to players every day?

Another example is a game design. It is understandable that they don't want to redo POSes as starbase code is a mess as they say. But they can introduce new modules by writing little or even no code if new module consist of combination of existing effects. Yet such incentive which started in Inferno with ASB's was poorly thought-out and didn't looked like it followed any plan besides of "let's just add something new". And now even it seems to be over because no new modules were announced for Odyssey and corresponding thread in F&I was unstickied today.

Viceran Phaedra wrote:
Until your experience encompasses this unique form of interaction and point of view, I can only say that CCP probably doesn't deserve all the verbal beatings masochistic bittervets sometimes direct at it. The fact that you can't afford it isn't my problem, but pretending you know better without even having been to the source is just looks stupid.
It's not ours problem either if in the year 2013 CCP can not convey their point of view to the interesed parties in other way than meeting in person and lets frustration to accumulate in their subscribers. From the moment fanfest stream schedule was announced it became clear that most interesing stuff like round tables won't make it to stream while lots of useless presentations and tournaments will.
Viceran Phaedra
Instar Heavy Industries
#27 - 2013-05-03 23:41:32 UTC
Lyta Jhonson wrote:
And now even it seems to be over because no new modules were announced for Odyssey and corresponding thread in F&I was unstickied today.


Since even when spoon-fed information, some people miss their mouths:

The new modules announced for Odyssey

This is the issue I have with people passing judgement not knowing the whole story or having done any homework.

Chief Executive Officer

Instar Heavy Industries

dark heartt
#28 - 2013-05-04 03:46:31 UTC
Jarod Garamonde wrote:
Provence Tristram wrote:
Viceran Phaedra wrote:
Hey all,
-Vic


Yeah, uh... no. Some of us live in the real world, where we can't **** away several grand to fly overseas. For a video game.


Ticket's only $800, and I'll probably buy a flat in Iceland, since I fully plan on being straight baller, by this time, next year.


Invitation fully expected ;)
Andrea Griffin
#29 - 2013-05-04 12:34:35 UTC
Viceran Phaedra wrote:
Fix the foundations first.
As someone who works in software, I've had the experience of working on many legacy systems. Modifying them can be scary, building on top of them downright terrifying. Whenever we are able to rip out and replace an old, terrible, awful mess from 15 years ago and replace it, we rejoice. The code is more stable, it's often faster, easier to understand and modify, etc., etc., etc.

I would be interested in a DevBlog on some of the refactoring techniques that CCP is using and the benefits they have seen.
Jarod Garamonde
Jolly Codgers
Tactical Narcotics Team
#30 - 2013-05-04 13:20:52 UTC
dark heartt wrote:
Jarod Garamonde wrote:
Provence Tristram wrote:
Viceran Phaedra wrote:
Hey all,
-Vic


Yeah, uh... no. Some of us live in the real world, where we can't **** away several grand to fly overseas. For a video game.


Ticket's only $800, and I'll probably buy a flat in Iceland, since I fully plan on being straight baller, by this time, next year.


Invitation fully expected ;)


Bring gifts of alcohol, and your own sheets, and I'll let you stay in my future Icelandic flat.... as long as you swear by Chribba you're not an insufferable pillock, IRL....

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Malcanis
Vanishing Point.
The Initiative.
#31 - 2013-05-04 13:26:27 UTC
Vilnius Zar wrote:
I can't even stand being in a slightly bigger corp because it'll be full of morons who will annoy me. Having to meet them in person while they're sweating off their binge drinking and having to listen to their cool and edgy memes... no thanks.


If you find everyone you meet annoying, I think the problem might be you.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lyta Jhonson
Science and Trade Institute
Caldari State
#32 - 2013-05-04 16:18:20 UTC
Viceran Phaedra wrote:
Lyta Jhonson wrote:
And now even it seems to be over because no new modules were announced for Odyssey and corresponding thread in F&I was unstickied today.


Since even when spoon-fed information, some people miss their mouths:

The new modules announced for Odyssey

This is the issue I have with people passing judgement not knowing the whole story or having done any homework.
If you take your time to re-read my post you should be able to understand that I was talking about new modules like Auxiliary Shield Booster, Auxiliary Armor Repairer or Micro Jump Drive which introduce new gameplay and not the modules which create just another way besides existing skills or implants to min-max some attribute while changing nothing on the bigger picture. ... At least you didn't count capital rigs as "new modules".

This is the issue I have with some people who by themselves fail to understand opponent's point but rushing to replay supposing that their opponent is stupid.
Viceran Phaedra
Instar Heavy Industries
#33 - 2013-05-05 21:26:42 UTC
Lyta Jhonson wrote:

If you take your time to re-read my post you should be able to understand that I was talking about new modules like Auxiliary Shield Booster, Auxiliary Armor Repairer or Micro Jump Drive which introduce new gameplay and not the modules which create just another way besides existing skills or implants to min-max some attribute while changing nothing on the bigger picture. ... At least you didn't count capital rigs as "new modules".

This is the issue I have with some people who by themselves fail to understand opponent's point but rushing to replay supposing that their opponent is stupid.

I 'suppose' nothing. That's all you. And please, don't try to label me as your 'opponent'. This suggests there is some kind of competition between us.

But getting back to you explaining things properly; now I understand. So what you actually meant to say was:

Lyta Jhonson wrote:
And now even it seems to be over because no new modules* were announced for Odyssey and corresponding thread in F&I was unstickied today.

*New modules doesn't actually mean new modules, it means a specific subset of modules that combine existing effects to form new forms of gameplay that can be implemented easily based on no plan whatsoever but a 'let's add something new' idea. Modules that enhance an existing character skill do not count as modules in this case.

How could I not have known that. Saying 'no new modules of this type...' would have just made no sense at all, and I'm glad you didn't.

And in support of your delicately-put advice, I hereby declare a campaign of self-improvement, wherein I shall wait three hours, instead of two, before rushing to reply to a forum post!

Chief Executive Officer

Instar Heavy Industries

Xen Solarus
Furious Destruction and Salvage
#34 - 2013-05-06 00:02:32 UTC
Always wanted to go, but none of my real-life friends want and/or can afford to. Kinda puts me off the idea, being that it would be on my jack. That and these damn lifeforms that run around my life that i'm supposedly responsible for bringing up. Shocked

Still, anyone else managed to make the trip solo? Those that do manage the trip all talk about how much fun they have.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tank Talbot
Imperial Academy
Amarr Empire
#35 - 2013-05-06 00:27:56 UTC
Eh, forget it. I am just bare big enough to fear they would make me buy two seats at the plane ticket counter...
Aelias Zero
Aliastra
Gallente Federation
#36 - 2013-05-06 01:14:03 UTC
I'd have gone this year were I not a broke, unemployed cripple.

Hopefully I'll be able to go some day.

"Is probably the best person alive."                      -Ron Paul

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