These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

EVE Solo Players

Author
Davis TetrisKing
The Vendunari
End of Life
#1 - 2013-05-01 07:07:04 UTC
Recently I've noticed a bit more emphasis on the forums about players who play eve 'solo'. From my impression from the forums people tend to dislike soloers (I've read 'eve is a multiplayer game, go back to...' quite a few times lately) so I'm interested to get a bit of a feedback as to what people do and don't like about soloers or solo activities in the game.

*Skip to below for tl;dr*

I'll start off by saying that I definitely have a vested interest in the topic. I am what I think most people would consider a solo player in eve. I pretty rarely group up with other people to accomplish things and having recently moved out to low sec spend most of my time running sites, ratting and generally managing PI on my own.

To me this doesn't mean I have no interaction with other players. I'm not playing a single player game. I'm duking it out on my own in a world full of other pilots that might be able to help me, that I might be able to benefit from or (more likely) are out to get me if I give them a chance. This makes my 'solo' experience far more exciting than anything any single player game could ever give me.

I'm a bit too much of a risk averse carebear at the moment to really get into PvP, but I love the excitement of getting chased around lowsec trying to dodge pirates etc. The way I'm on edge when hauling stuff the few jumps back to high sec. I love raiding WHs knowing that there's a good chance I could die to another enterprising pilot who knows their dscan well enough to drop probes right on me and land on me before I know whats going on. To me the 'solo' experience is so much enriched by the fact that other people are out there.

*tl;dr*

I understand that 'eve is a multiplayer game', and the best way to thrive is to join forces with others. But I like that even if it might not be the 'best' way to go, I can carve out my own piece of eve on my own if I want in a world that is affected by others.

So what are people's main objections to people like myself playing solo?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2013-05-01 07:11:37 UTC
Eve is a multiplayer game but it's also a sandbox game, and one which reflects real world society quite closely. People choose to work on their own in the game just as people choose to work alone in the real world. I see no problem with that.
dark heartt
#3 - 2013-05-01 07:12:44 UTC
It's not so much the solo gameplay that people dislike, it's the mindset that people generally get from playing solo. I do a lot of solo activities in game as my time permits, but I also involve myself in the community. I would say that the vast majority of solo players are the miners and industrialists out there and they tend to complain about being killed by gankers and use the 'highsec should be safe argument'.

The other major thing is that they feel solo players don't bring any emergent gameplay to the sandbox, so they don't contribute anything to the game.

That and some people just like to hate on other peoples gameplay styles just because it isn't their own.
Lors Dornick
Kallisti Industries
#4 - 2013-05-01 07:12:58 UTC  |  Edited by: Lors Dornick
Davis TetrisKing wrote:


*tl;dr*

I understand that 'eve is a multiplayer game', and the best way to thrive is to join forces with others. But I like that even if it might not be the 'best' way to go, I can carve out my own piece of eve on my own if I want in a world that is affected by others.

So what are people's main objections to people like myself playing solo?

I mainly play solo, and accept the drawbacks.

I don't feel that the non-solo crowd is that hostile, it's more of solo players complaining that they get shafted, in a multi-player game.

So if you want to play solo, then play solo and accept the fact that you are playing solo in a multi-player game, and for some of us, quit moaning about it.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Mr Epeen
It's All About Me
#5 - 2013-05-01 07:13:21 UTC
Davis TetrisKing wrote:


I understand that 'eve is a multiplayer game', and the best way to thrive is to join forces with others. But I like that even if it might not be the 'best' way to go, I can carve out my own piece of eve on my own if I want in a world that is affected by others.

So what are people's main objections to people like myself playing solo?


I have no objections whatsoever to people playing solo. It's a viable, if somewhat limiting, play style. I have characters that run solo as well as corp characters and I have equal amounts of fun with either one.

Sandbox right? Play the way you like.

Mr Epeen Cool
dark heartt
#6 - 2013-05-01 07:15:49 UTC
Lors Dornick wrote:

So if you want to play solo, then play solo accept the fact that you are playing solo in a multi-player game, and for some of us, quit moaning about it.


That's pretty much the crux of the matter. People don't care about solo players until they complain and unfortunately when they complain they then to do so in a whiny manner that doesn't gel well with Eve's core player base.
ShahFluffers
Ice Fire Warriors
#7 - 2013-05-01 07:20:33 UTC  |  Edited by: ShahFluffers
I don't have an issue with solo play per se...

What pisses me off is when solo players expect to be competitive with groups of players and/or feel that they deserve special consideration/mechanics/ships over others who put the effort into dealing with other mouth breathers (which is no small feat).

People always seem to forget that corps and alliances are basically collections of "solo players" who have simply decided to pool their individual resources with those of others. Ergo, anything done to aid a "true solo player" will always be to the greater advantage of those willing to work together.
Davis TetrisKing
The Vendunari
End of Life
#8 - 2013-05-01 07:21:43 UTC
Makes sense. Must just be all the election/fanfest/Odyssey change speculation has brought out a few complainers.

Looking forward to new exploration stuff... whatever it ends up actually being.
Erik Dalvon
Dalvon's Drones
#9 - 2013-05-01 07:23:00 UTC
dark heartt wrote:
I would say that the vast majority of solo players are the miners and industrialists out there and they tend to complain about being killed by gankers and use the 'highsec should be safe argument'.

Though still a newcomer to the game, I currently have very similar attitudes to the game as the OP (if less ambitious, from lack of skills and money). So, I want to have to worry about other players ganking me, but just at the moment I'm not after joining a corporation.

On the quote - if anything, I'd like Hi-Sec to be a little less safe for me, to make it more interesting. This should not a game for people who want safe by default, though "pretty much safe with continuous care and attention in Hi-Sec" is nice. The step down in security from Hi-Sec to Low-Sec in terms of safety feels too great at the moment.

dark heartt
#10 - 2013-05-01 07:27:18 UTC
You will do well in Eve with that mindset.

There was a time when highsec was a lot less safe and I miss those times.
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#11 - 2013-05-01 07:28:52 UTC
I enjoy fleet ops as much as the next guy, but there's something to be said for taking some time to yourself.
Solo PvP can be quite satisfying, actually. So far, I've got 18 solo kills under my belt, and I'd like to have a lot more in the future.
PvE can be tedious and mind-numbing, especially when you're on your own, but many times, it's worth the grind if you do it right.

I don't understand players who completely avoid the social aspect of the game, though.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Riot Girl
You'll Cowards Don't Even Smoke Crack
#12 - 2013-05-01 07:29:14 UTC
Erik Dalvon wrote:
The step down in security from Hi-Sec to Low-Sec in terms of safety feels too great at the moment.

Some parts of lowsec are extremely quiet. I know one area where you can make about 10 jumps without seeing another player, so the safety issue just depends on how far you're willing to explore to find somewhere you feel comfortable.
Lost True
Perkone
Caldari State
#13 - 2013-05-01 07:36:43 UTC
+1

As much as i like that there is a lot of real people that i can interact with. I'd like to do things on my own - when and how i want, maybe sometimes with a others i'm in a mood for it, and leave them if they'll happen to be some unenteresting chodes.

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Xavier Quo
Royal Amarr Institute
Amarr Empire
#14 - 2013-05-01 07:37:38 UTC  |  Edited by: Xavier Quo
Me too. Solo losec exploration, avoid pirates, interacting with random people on your journey, that is what eve is for me.

I think sometimes CCP doesn't get that for a lot of people it's a time thing. Sometimes I can only play for an hour or two a week due to work and RL interests. Waiting around for fleets etc is simply not an option for me 90% of the time and I'm guessing for a lot of others as well.

Incentivising group play simply won't work on me, no matter how big the incentive, and making it obvious that you are losing out for being solo in certain situations is a huge mistake in game design.
Chribba
Otherworld Enterprises
Otherworld Empire
#15 - 2013-05-01 07:37:41 UTC
Main objective, do what I find interesting and appealing.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Mara Rinn
Cosmic Goo Convertor
#16 - 2013-05-01 07:40:37 UTC
Riot Girl wrote:
Some parts of lowsec are extremely quiet. I know one area where you can make about 10 jumps without seeing another player, so the safety issue just depends on how far you're willing to explore to find somewhere you feel comfortable.


That's great for people who are already exploring lowsec. Pity about the people whose only experience with lowsec is picking the wrong gates at the wrong times, arriving to find a gatecamp or a titan smartbombing the gate.
Davis TetrisKing
The Vendunari
End of Life
#17 - 2013-05-01 07:49:37 UTC
Xavier Quo wrote:
Me too. Solo exploration, avoid pirates, interacting with random people on your journey, that is what eve is for me.

I think sometimes CCP doesn't get that for a lot of people it's a time thing. Sometimes I can only play for an hour or two a week due to work and RL interests. Waiting around for fleets etc is simply not an option for me 90% of the time and I'm guessing for a lot of others as well.

Incentivising group play simply won't work on me, no matter how big the incentive, and making it obvious that you are losing out for being solo in certain situations is a huge mistake in game design.


Yeah the bit about time management is a big one for me. I have pretty sporadic playing times depending on what's going on in life. One week I'll be on every night for 4-5 hours, then I might be away for a week, or only on 4 or 5 times in a month if I'm away for work etc. so I found it hard in the past to stay active in corps. The part of eve that makes it hard to trust people too much makes the stereotypical MMO 'PUG' pretty much a non-option, but I'm ok with all of that, it's part of the charm of eve.

I'm more than happy for CCP to 'incentivise' group play, but yeah when its made really obvious that you're losing out because you're solo it doesn't feel great. The new *not being able to loot all the cans from hacking* seems a bit like a dangling candy in front of a baby and then snatching it away, but I spose I'll work with what CCP give me, as long as I get at least some of the candy.
Davis TetrisKing
The Vendunari
End of Life
#18 - 2013-05-01 07:56:41 UTC
Mara Rinn wrote:
Riot Girl wrote:
Some parts of lowsec are extremely quiet. I know one area where you can make about 10 jumps without seeing another player, so the safety issue just depends on how far you're willing to explore to find somewhere you feel comfortable.


That's great for people who are already exploring lowsec. Pity about the people whose only experience with lowsec is picking the wrong gates at the wrong times, arriving to find a gatecamp or a titan smartbombing the gate.


Haha, still remember years ago my first trip to Ammamake (somewhat notorious low sec system in Minmatar space). I had just bought myself a shiny new Ferox (lololol fail ship etc, at the time I thought it was the coolest thing ever) and thought I might just duck into Ammamake to pick up a skill book instead of taking a few more jumps to a safer place. Ship didn't last long at all to the gatecamp on the other side. Good learning experience and for the next while I didn't go into low in anything bigger than a frigate.

I was lucky though and not long after had a few good people in a corp I joined run me through how to survive flying around in low sec, using dscan and making safe spots/undocks etc. That's one of the areas where you lose out on when flying solo, there's so much other players can teach you.
Tuttomenui II
Aliastra
Gallente Federation
#19 - 2013-05-01 07:59:56 UTC
I solo to earn isk, but I will band together with others to have fun doing pvp or helping others do some pve. Not possible to avoid solo play completely. And your really missing out if you only do solo.
Josef Djugashvilis
#20 - 2013-05-01 08:08:33 UTC
Unfortunately, there are many folk in Eve with the mind set, 'you are not playing the way I want you to, so you are not playing properly'

This is not a signature.

123Next pageLast page