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[Odyssey] Tech 1 Battleships - Minmatar

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Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#921 - 2013-04-29 16:44:24 UTC
Anabella Rella wrote:
Can all you Amarr zealots please get to the Amarr BS and laser re-balance threads and argue for changes there? We don't need any more nerfs to Minmatar ships, thanks.

P.S. Try opening your minds and realizing that the nerfs to Minmatar ships over the last year or so (along with major buffs to other races' ships) make your constant whining about "Winmatar" totally invalid and only makes you look foolish. Also, if you'd ever jump on the test servers and actually look to see what Devs are flying, you'd see that many of them use Amarrian ships.



The "person" you refer to must be Naomi. I would advise you to put that specific specimen in the ignore posts list of yours. It makes the forums much more bearable and helps manage your blood pressure.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Lloyd Roses
Artificial Memories
#922 - 2013-04-29 17:15:26 UTC
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?
Naomi Knight
Ministry of War
Amarr Empire
#923 - 2013-04-29 18:11:05 UTC
Anabella Rella wrote:
Can all you Amarr zealots please get to the Amarr BS and laser re-balance threads and argue for changes there? We don't need any more nerfs to Minmatar ships, thanks.

P.S. Try opening your minds and realizing that the nerfs to Minmatar ships over the last year or so (along with major buffs to other races' ships) make your constant whining about "Winmatar" totally invalid and only makes you look foolish. Also, if you'd ever jump on the test servers and actually look to see what Devs are flying, you'd see that many of them use Amarrian ships.

What nerfs?:O
Oh and what major boosts? you meant the hml nerf the drake nerf ecm nerf?
Why I then see a naglfar boost and rifter boost?
I realy cant see what you are whining about , note that most roaming fleets constists of 70%+ matars and there are many which are completly matar based.
And matar ships are very good in huge fleets also. Scimitar >>> basilisk . Loki is awesome, Huginn/rapier are must haves.
Best tacklers are matars too cyna/dramiel (yup those are matar ships), best dicktor, soon best dread.
Matar battleships arent lacking at all, all of them are usable. Machariel/vargur kings of PVE.
Current Typhoon awesome , tempest not bad , mael can stand vs rokh/abaddon easily.
The only bad matar ships are carrier/mothership/titan, mostly due to shield tanking sux at capital lvl.

So if we look at it matar dominates small scale pvp,matar dominates pve ,matar is pretty good at large fleet pvp, there is no part of eve where matar ships are weak.

Then tell us what the hell are u whining about?
Do you understand why many people against matar? Cause matar is still so far ahead the other races it is not funny at all.
Yeah we understand you want to keep your easy mode race. But balance should be more important than that.
Kagura Nikon
Native Freshfood
Minmatar Republic
#924 - 2013-04-29 18:17:31 UTC
Lloyd Roses wrote:
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?



Current reason is because You like to suffer and the pleasure of defeating someone in a far inferior boat makes you shiver.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Hagika
Standard Corp 123
#925 - 2013-04-29 19:40:03 UTC
Deerin wrote:
Jonas Sukarala wrote:
Rant about cpu, cap etc


As I said before: Having a full rack of beams has some other issues than PG, which is outside scope of this thread.

BABARR wrote:

The probleme IS the mael got too much PWG, able to fit biggest gun (close or long range) AND : full tank +speed+capbooster on close, buffer+MWD on long range, whith full gyrol/TE.


Nope. MWD won't fit if you want full rack of 1400's on mael. You need a pg mod/rig as other ships do.

[quote=Kenshi Hanshin]
1400mm Arty /= Mega

*(Look in game at the fitting requirements if you don't get it)

1400mm Arty = Tachyon.


PLEASE look at their damage outputs and tell that again. Tachs outdamage 1400's by around 25%




Now compare the alpha factor........
Rebecha Pucontis
Doomheim
#926 - 2013-04-29 20:06:13 UTC
Lloyd Roses wrote:
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?


Heavy DPS kiting ship. Or at least that is what I'm hoping after a few more tweaks.
Nick Bete
Highsec Haulers Inc.
#927 - 2013-04-29 21:58:22 UTC
That Naomi character is one pretty special snowflake alright. Added to my block posts list. Big smile
Draqone an'Alreigh
The Scope
Gallente Federation
#928 - 2013-04-29 22:42:18 UTC  |  Edited by: Draqone an'Alreigh
I highly HIGHLY dislike the fact that the Typhoon won't be able to have any sensible proj turret fits. It's minmatar! If i wanted to launch missiles at people i would go caldari.

Give the Typhoon 6 Proj turret slots.
Remove the missile bonuses ENTIRELY and add some target painting and/or EWAR/web drone bonuses.

For example:

Minmatar Battleship Skill Bonuses:
7.5% bonus to Target Painter effectiveness
+10% bonus to EWAR, Combat utility and Logistic drone effectiveness


I know you want more people to try your new shiny missiles but don't FORCE us to use them. Make the trashcan can a wonderful flexible utility thingybob - the above would be a logical progression from the vigil and the bellicose with some extra drones and minmatar pew pew if we so choose!

The non-combat drones need a LOT of love! <3

Inducing the proliferation of common sense throughout EVE Official forums since April 27th, 2013.

Kagura Nikon
Native Freshfood
Minmatar Republic
#929 - 2013-04-29 23:37:33 UTC
Rebecha Pucontis wrote:
Lloyd Roses wrote:
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?


Heavy DPS kiting ship. Or at least that is what I'm hoping after a few more tweaks.



For that its only missign 2 things.. heavy DPS.. and the kiting capability.... that leave us with.... WAIT!!!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Rebecha Pucontis
Doomheim
#930 - 2013-04-30 00:52:03 UTC  |  Edited by: Rebecha Pucontis
Kagura Nikon wrote:
Rebecha Pucontis wrote:
Lloyd Roses wrote:
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?


Heavy DPS kiting ship. Or at least that is what I'm hoping after a few more tweaks.



For that its only missign 2 things.. heavy DPS.. and the kiting capability.... that leave us with.... WAIT!!!


Yep heh. Which is why it needs an improved combined damage bonus alongside a falloff bonus and some extra agility tweaks. CCP Rise, make it happen please. :)
Naomi Knight
Ministry of War
Amarr Empire
#931 - 2013-04-30 04:06:51 UTC  |  Edited by: ISD Dosnix
Nick Bete wrote:
That Naomi character is one pretty special snowflake alright. Added to my block posts list. Big smile

Oh no another *snip* minmatar :) ,well this forum is full of them anyways +-1 doesnt matter.

Edit:
Bad content detected and fixed ;)
Kind Regards
ISD dosni
Deerin
East Trading Co Ltd
#932 - 2013-04-30 07:40:05 UTC
Naomi Knight wrote:
Non-sense stuff about Winmatar.


Winmatar is dead. You are still living in 2011, where rifters, thrashers and ruptures reigned supreme and hurricanes were good.

Nobody flies rifters any more.

Algos and Dragoon made thrasher look lilke a tame little dog.

Ruptures are becoming an extinct species.

Cane has been repeatedly hit in the head.

The roaming gangs are vexors/mallers with augurors/exequrors atm. Minmatar occupy at best support roles like webbing/tacking.

Only selling point of "winmatar" is that webbing and high alpha of arties atm.

Welcome to 2013
Naomi Knight
Ministry of War
Amarr Empire
#933 - 2013-04-30 07:58:57 UTC  |  Edited by: Naomi Knight
Deerin wrote:
Naomi Knight wrote:
Non-sense stuff about Winmatar.


Winmatar is dead. You are still living in 2011, where rifters, thrashers and ruptures reigned supreme and hurricanes were good.

Nobody flies rifters any more.

Algos and Dragoon made thrasher look lilke a tame little dog.

Ruptures are becoming an extinct species.

Cane has been repeatedly hit in the head.

The roaming gangs are vexors/mallers with augurors/exequrors atm. Minmatar occupy at best support roles like webbing/tacking.

Only selling point of "winmatar" is that webbing and high alpha of arties atm.

Welcome to 2013

omg more lies pls,
hurrican is 6th on eve kill top20 I see how bad it is
trasher still everywhere lowsec ,yes now not only trashers and quess which one they use now,yup the other matar destroyer the talwar, so is talwar(huh it is no.16 on top 20, and no algos/dragoon there hmm wonder which is better...
rupture 9th maller 19th yeah i see how maller outpaced rupture , oh and how the rupture got extinct
rifter oh no , he isnt the only frig flown now, oh noo , hurry give it a boost ccp , and they do ...

roaming vexor gangs wtf? ive never seen those gang where are they? in jove space or sisi?
Ive checked my coalition kb our enemies killboards no vexors then i checked low sec kb-s still no vexors , and im pretty sure there are no high sec roams, oh i get it this is the famous cloak fitted vexor gangs thats why they dont show up on kb-s

so basically every one of your lines are lies , typical winmatar fanboy
2013 is still the year of matar ,maybe we will see the 2nd half gallente
Icarius
The Wings of Maak
#934 - 2013-04-30 09:58:54 UTC
Draqone an'Alreigh wrote:
I highly HIGHLY dislike the fact that the Typhoon won't be able to have any sensible proj turret fits. It's minmatar! If i wanted to launch missiles at people i would go caldari.

Give the Typhoon 6 Proj turret slots.
Remove the missile bonuses ENTIRELY and add some target painting and/or EWAR/web drone bonuses.

For example:

Minmatar Battleship Skill Bonuses:
7.5% bonus to Target Painter effectiveness
+10% bonus to EWAR, Combat utility and Logistic drone effectiveness


I know you want more people to try your new shiny missiles but don't FORCE us to use them. Make the trashcan can a wonderful flexible utility thingybob - the above would be a logical progression from the vigil and the bellicose with some extra drones and minmatar pew pew if we so choose!

The non-combat drones need a LOT of love! <3


The worst proposal ever !!! again from a guy who do NOT use the typhoon, it s really boring
Kagura Nikon
Native Freshfood
Minmatar Republic
#935 - 2013-04-30 10:17:09 UTC
Deerin wrote:
Naomi Knight wrote:
Non-sense stuff about Winmatar.


Winmatar is dead. You are still living in 2011, where rifters, thrashers and ruptures reigned supreme and hurricanes were good.

Nobody flies rifters any more.

Algos and Dragoon made thrasher look lilke a tame little dog.

Ruptures are becoming an extinct species.

Cane has been repeatedly hit in the head.

The roaming gangs are vexors/mallers with augurors/exequrors atm. Minmatar occupy at best support roles like webbing/tacking.

Only selling point of "winmatar" is that webbing and high alpha of arties atm.

Welcome to 2013


Do not mind her... I was loosing my time answering until I perceived she has no fault of having such severe brain damage.. This type of people is what makes forum discussions non productive. Its the kind of person that 1 year ago would have called the bellicose super OP and winmatar stuff...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#936 - 2013-04-30 10:19:13 UTC
Rebecha Pucontis wrote:
Kagura Nikon wrote:
Rebecha Pucontis wrote:
Lloyd Roses wrote:
Can anyone tell me why I should fly a tempest with those changes? I mean Mega/Hyperion/Apoc/Geddon really look beasty, but what does the tempest even do? Aside from having two neuts?


Heavy DPS kiting ship. Or at least that is what I'm hoping after a few more tweaks.



For that its only missign 2 things.. heavy DPS.. and the kiting capability.... that leave us with.... WAIT!!!


Yep heh. Which is why it needs an improved combined damage bonus alongside a falloff bonus and some extra agility tweaks. CCP Rise, make it happen please. :)



Falloff bonus is not the way to go because the tornado already has it and the tornado have higher damage and higher mobility. THe tornado with AC makes the kiting tempest n on productive. But you know why you do not see many AC tornados? because the Talos is so overpowered that makes BOTH look pathetic.


Tempest Need a new slot layout of the dual damaging bonuses must be increases. One of them must go to 7.5% Otherwise the tornado with AC will be always superior.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Rebecha Pucontis
Doomheim
#937 - 2013-04-30 12:59:08 UTC  |  Edited by: Rebecha Pucontis
Kagura Nikon wrote:
Falloff bonus is not the way to go because the tornado already has it and the tornado have higher damage and higher mobility.

That is why the Tempest needs an 8.5% rate of fire bonus instead of the current bonuses. Did you see my post with the suggestion? I will link it again as its quite far back now in the thread.

Rebecha Pucontis wrote:
Tempest:

Minmatar Battleship Skill Bonuses:
+8.5% bonus to Large Projectile Turret rate of fire
+5% bonus to Large Projectile Turret falloff

Slot layout: 8H, 5M, 6L; 6 turrets , 4 launchers
Fittings: 16000 PWG, 550 CPU
Defense (shields / armor / hull) : 6900 (-100) / 6900 (-400) / 6800
Capacitor (amount / recharge rate / cap per second) : 5400 / 1154s / 4.68
Mobility (max velocity / agility / mass / align time): 130 (+10) / .11 (-0.1) / 101050000 / ??
Drones (bandwidth / bay): 75 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 67.5km / 100 / 7
Sensor strength: 20 Ladar Sensor Strength
Signature radius: 350 (-10)

Seeing as tiers have now been removed completely from the game, why exactly should the Mael, which is much stronger EHP wise, also be able out damage the Tempest, therefore always leaving the Tempest in a poor second place. I think this paradigm is the possible cause of the Tempests current issue.

By combining bonuses and giving a 8.5% rate of fire bonus instead this is what you are looking at in terms of sustained dps when looking at projectiles taking 100% as the max.

Mael - 100%
Tornado - 100%
Tempest - 98%

So the sustained Dps of the Tempest is just below that of the Tornado and Mael. Then when you take into account the two utilities you will be doing more sustained dps over a period of time.

Now looking at alpha damage this is how it looks with again 100% as the max.

Mael - 100%
Tornado - 100%
Tempest - 75%

So clear roles are evident here now. If you want sustained dps with a mobile hull then the Tempest is now looking very attractive. If you want alpha then you want to go for the mael or the tornado.

Now the falloff bonus is included as the Tempest is an attack BS, and so kiting will be the predominant tactic, this bonus fits that role perfectly with either autos or artillery.

With a proposal along these lines you are getting clear roles for each BS. I haven't calulated where the Typhoon fits in here, but I assume it is putting out even more dps due to its relatively weaker hull as it quite rightly should do. And obviously being a missile ship there is little overlap between the projectile firing Tempest.

If any further nerfs are needed then I would drop EHP further if deemed necessary, although a modicum of EHP will be required as it is intended to kite so will still be sustaining damage despite being able to perhaps mitigate some. But perhaps with this level of dps some reduction may be needed to offset the damage.

But in essence what you will have is a very clear roles.

If you want mobile projectile based dps, then you would choose the Tempest.
If you want sniping, then you go for the Tornado.
If you want fleet ship with heavy tank, good sustained dps and alpha, but a slow hull to compensate, then you have the Mael.
If you want mobile missile based dps, then you go for the Typhoon.
Kagura Nikon
Native Freshfood
Minmatar Republic
#938 - 2013-04-30 14:40:04 UTC
Rebecha Pucontis wrote:
Kagura Nikon wrote:
Falloff bonus is not the way to go because the tornado already has it and the tornado have higher damage and higher mobility.

That is why the Tempest needs an 8.5% rate of fire bonus instead of the current bonuses. Did you see my post with the suggestion? I will link it again as its quite far back now in the thread.

Rebecha Pucontis wrote:
Tempest:

Minmatar Battleship Skill Bonuses:
+8.5% bonus to Large Projectile Turret rate of fire
+5% bonus to Large Projectile Turret falloff

Slot layout: 8H, 5M, 6L; 6 turrets , 4 launchers
Fittings: 16000 PWG, 550 CPU
Defense (shields / armor / hull) : 6900 (-100) / 6900 (-400) / 6800
Capacitor (amount / recharge rate / cap per second) : 5400 / 1154s / 4.68
Mobility (max velocity / agility / mass / align time): 130 (+10) / .11 (-0.1) / 101050000 / ??
Drones (bandwidth / bay): 75 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 67.5km / 100 / 7
Sensor strength: 20 Ladar Sensor Strength
Signature radius: 350 (-10)

Seeing as tiers have now been removed completely from the game, why exactly should the Mael, which is much stronger EHP wise, also be able out damage the Tempest, therefore always leaving the Tempest in a poor second place. I think this paradigm is the possible cause of the Tempests current issue.

By combining bonuses and giving a 8.5% rate of fire bonus instead this is what you are looking at in terms of sustained dps when looking at projectiles taking 100% as the max.

Mael - 100%
Tornado - 100%
Tempest - 98%

So the sustained Dps of the Tempest is just below that of the Tornado and Mael. Then when you take into account the two utilities you will be doing more sustained dps over a period of time.

Now looking at alpha damage this is how it looks with again 100% as the max.

Mael - 100%
Tornado - 100%
Tempest - 75%

So clear roles are evident here now. If you want sustained dps with a mobile hull then the Tempest is now looking very attractive. If you want alpha then you want to go for the mael or the tornado.

Now the falloff bonus is included as the Tempest is an attack BS, and so kiting will be the predominant tactic, this bonus fits that role perfectly with either autos or artillery.

With a proposal along these lines you are getting clear roles for each BS. I haven't calulated where the Typhoon fits in here, but I assume it is putting out even more dps due to its relatively weaker hull as it quite rightly should do. And obviously being a missile ship there is little overlap between the projectile firing Tempest.

If any further nerfs are needed then I would drop EHP further if deemed necessary, although a modicum of EHP will be required as it is intended to kite so will still be sustaining damage despite being able to perhaps mitigate some. But perhaps with this level of dps some reduction may be needed to offset the damage.

But in essence what you will have is a very clear roles.

If you want mobile projectile based dps, then you would choose the Tempest.
If you want sniping, then you go for the Tornado.
If you want fleet ship with heavy tank, good sustained dps and alpha, but a slow hull to compensate, then you have the Mael.
If you want mobile missile based dps, then you go for the Typhoon.




I still would want and feel much more a new role a 7/6/6 so I could use full tackle + dual prop and e war.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#939 - 2013-04-30 14:43:02 UTC
Mm had an idea.. sicne the geddon can get secodnary ewar bonus...


Take your very proposal with 8.5% rof... but change that falloff bonus to WEB RANGE BONUS.

And I buy it... !!!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Anabella Rella
Gradient
Electus Matari
#940 - 2013-04-30 15:32:03 UTC
Should we send out a search party for Rise? Hello, Rise? Are you there...? Question

It sure would be nice to have some comments from you now that the party at the top of the world is over.

When the world is running down, you make the best of what's still around.