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[Odyssey] Tech 1 Battleships - Amarr

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Author
Naso Aya
Imperial Shipment
Amarr Empire
#2021 - 2013-04-27 18:56:15 UTC
Provence Tristram wrote:
Ashlar Vellum wrote:
They did design new Apoc with drone boxycles under its belly. click


So... why the heck isn't that becoming our 'drone boat?' Because that actually looks like a drone battleship.


Because the Armageddon had a 125m drone bay. No seriously, that's as far as the thought seems to have gone. The Abaddons actually used by people/fleets, so it is off the table as far as major adjustments go, while the Apoc doesn't have a 125m drone bay, and used to, a long time ago, be the ultimate sniper platform.
Tonto Auri
Vhero' Multipurpose Corp
#2022 - 2013-04-27 19:05:13 UTC
Naso Aya wrote:
Because the Armageddon had a 125m drone bay. No seriously, that's as far as the thought seems to have gone. The Abaddons actually used by people/fleets, so it is off the table as far as major adjustments go, while the Apoc doesn't have a 125m drone bay, and used to, a long time ago, be the ultimate sniper platform.

Translation: "It's not used, let's screw it!"
That's ridiculous of an argument.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Naso Aya
Imperial Shipment
Amarr Empire
#2023 - 2013-04-27 19:16:53 UTC
Tonto Auri wrote:
Naso Aya wrote:
Because the Armageddon had a 125m drone bay. No seriously, that's as far as the thought seems to have gone. The Abaddons actually used by people/fleets, so it is off the table as far as major adjustments go, while the Apoc doesn't have a 125m drone bay, and used to, a long time ago, be the ultimate sniper platform.

Translation: "It's not used, let's screw it!"
That's ridiculous of an argument.


Well what argument are you going to make? The Amarr should have a drone boat, if only to reward the people who train from a dragoon, to a prophecy, to a...well something. But as to which one? There's no good answer. I'm sure CCP would love a good answer for how to make a drone boat without pissing on someone but someones got to suffer.
Tonto Auri
Vhero' Multipurpose Corp
#2024 - 2013-04-27 19:20:06 UTC
That's even MORE ridiculous of an argument.
The easy-to-get catch-all ships exist to let people try as much as they can without a serious headache of cross-training.
This doesn't mean that there should be "get this-this-this or that-that-that and be happy" strings. this is not World of Tanks, it's EVE.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2025 - 2013-04-27 19:29:43 UTC  |  Edited by: Tyberius Franklin
Pathogen Ascention wrote:

Again, because my last post was cut off: It's not that there's a lack of options, it's that the races are being homogenized; which is to say they all look alike due to the changes. It's not about us not having options within our race, it's about us not wanting or needing them, at least not in the regular racial tier lineup.

We all should have been able to read when we began this game what the different races had to offer as far as offense/defense. Some of us cross-trained, some did not. I initially started with Gallente, then moved to Amarr. At this point, the only ships I don't fly are Minmatar, because I don't have a use for them at the moment.

How about some visualization on what part of the issue is?

Let's say I have a shotgun that I use for long range sporting clays. Let's say that the manufacturer recalls this gun for upgrades, and then ships it back to me with a shorter synthetic barrel meant for use with non-lethal plastic bb's. Let's say that there is no way to modify this gun back to it's original type. Instead of a nice gun that had a few good uses, I now have this ****** plastic thing that is only good at one thing. Woo, color me excited. Now I have to buy something else to do what I used to with that old gun.

Do you see the issue yet? There are changes being made that are pointless and counter-productive. You did misunderstand the word homogenization to an extreme degree. Then, instead of admitting your mistake, you went on to say that we didn't explain it well enough. Comprehension is on your end, not ours. I don't mean this in a derisive way, but stick to the topic. The topic is every race is slowly being made the same. Homogenization. Sameness. It was never about choices within the tier being needed.

Racial "sameness" was always there to a certain degree, and is in many cases desirable. This is especially true in a game where RP can promote the idea of racial ship skill purity, yet function demands that races in and of themselves be at least somewhat proficient in all roles. That said, 100+ pages of "Amarr are getting the shaft" flies in the face of the idea of cross racial homogeny. The Amarr are retaining their racial traits for better or worse.

To your analogy, yes, some ships changed roles and/or function, but in the interest of providing options should their philosophy remain the most limited in lasers and armor or nothing across most classes? Also there are likely issues in carving out 3 separate laser BS roles, as this essentially is the current Amarr BS composition. But again, that isn't homogenous in overall BS options, nor is it homogenous intra racially.

Oddly, the other half of your analogy doesn't mesh with the first half. You claim a sense of homogeneity but describe something that is overspecialized. How does sameness equate to something being changed away from generality towards specific function while others are tailored to other functions?

But most importantly to your point, has this truly manifested in a real sense of sameness? Would you fly a cyclone and a drake in the same fashion because they both use missiles? Is a vexor completely functionally interchangeable with an arbitrator? No. They each have racial traits still which help shape individual use. Did they remove some options when role changes occured? Yes, while replacing them with others. And in my observation some of the claims of homogeneity seem to stem from the refusal to accept new options.

So to answer you final question, no, I don't see a problem. But I feel I have a better understanding of your complaint now that you have spoken to it beyond just saying tiericide is homogenization. I simply disagree with your conclusion.
Veshta Yoshida
PIE Inc.
Khimi Harar
#2026 - 2013-04-27 19:59:31 UTC
Tyberius Franklin wrote:
...The Amarr are retaining their racial traits for better or worse...

Another race with more, not same but more, lowslots than Amarr.
Drone boats in all sizes, more and more without the established eWar platform prerequisite.
Equal or more midslots than other races.
Same or only marginally better capacitors than other races .. even some worse for Goddess sake!
Ship that is faster and more nimble than anything else in its class.

What racial trait is it specifically that, by your estimate, is retained?

Racial homogenization is a fact, not a conspiracy theory. Where once we had to use another races hulls to achieve a specific (Mim: Speed, Gall: Brute force, Cald: eWar supremacy) task it will post-tiericide be possible to never buy an off-race skillbook and still be able to accomplish most if not all tasks with near maximum efficiency.

Being paranoid does not mean they are not out to get you!
Tonto Auri
Vhero' Multipurpose Corp
#2027 - 2013-04-27 20:21:36 UTC
This was possible to achieve without ruining current balance.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2028 - 2013-04-27 20:25:30 UTC  |  Edited by: Tyberius Franklin
Veshta Yoshida wrote:
Tyberius Franklin wrote:
...The Amarr are retaining their racial traits for better or worse...

Another race with more, not same but more, lowslots than Amarr.
Drone boats in all sizes, more and more without the established eWar platform prerequisite.
Equal or more midslots than other races.
Same or only marginally better capacitors than other races .. even some worse for Goddess sake!
Ship that is faster and more nimble than anything else in its class.

What racial trait is it specifically that, by your estimate, is retained?

Racial homogenization is a fact, not a conspiracy theory. Where once we had to use another races hulls to achieve a specific (Mim: Speed, Gall: Brute force, Cald: eWar supremacy) task it will post-tiericide be possible to never buy an off-race skillbook and still be able to accomplish most if not all tasks with near maximum efficiency.

Being paranoid does not mean they are not out to get you!

Being able to accomplish tasks within racial boundaries is intended and while somewhat homogenizing is not negative as I stated in another line in the post.

But to take a look at this balance to BS's in particular:

- Amarr generally does have fewer mids at 4 throughout the BS pass, and they only have 1 ship that has more lows in a rather odd switch to the megathron, but the Gallente had 2 7-lowslot ships prior (equalling 2 of the 3 Amarr offerings), so this isn't a great stretch.
- They retain an HP advantage in their armor layer against other armor vessels in line, even those armor tank focused.
- Their recharge is poor (which yes, IMHO needs revisiting) but total cap greater than all in the same line again save a rather odd move on the Hype balance.
- They are all either neut or laser bonused which fall under the Amarr racial traits.
- They are also still slow within their lines, the apoc tying for last in top speed but making it up in agility to beat the other "slow" race, additionally the geddon loosing in both speed and mass to the domi, it's closest peer, with no Minmatar direct competitor, the Mael always having been very slow for a Minmatar ship, and the Scorpion being somewhat isolated in function as not to compare.

And to your racial strength list what you say is still holding true save the ewar statement which was always racially flavored and continues to be even moreso as mods are nerfed and racial bonuses buffed.

Edits for readability. Also wanted to add that some of the things on your list came about as a result of responses to other Amarr pilots wanting to be able to mount decent tackle/etc and wanting broader function. The reason for the homogenization we have seen, which still preserves racial traits, is because people asked for it.
Regolis
Imperial Academy
Amarr Empire
#2029 - 2013-04-27 20:35:39 UTC
Really wish they would just duplicate the Abby ... paint it black ... Call it a Khanid Battleship and make that one the drone boat.
I think Khanid is dead to the developers though ...
Naomi Knight
Ministry of War
Amarr Empire
#2030 - 2013-04-27 21:13:01 UTC
I dont understand these whines about amarr ships having bad capregen , they are supposed to fit arties just like the rest of eve ,jesus sort your fittings first... :P
Jonas Sukarala
Deep Core Mining Inc.
Caldari State
#2031 - 2013-04-27 21:32:26 UTC
CCP RISE
any chance the Apoc could have better scan res more like the geddon has?
afterall its a ship designed for killing smaller ships so if it could lock them quicker than ships designed only to lock battleships it would make more sense and improve its capability of doing its role as anti frig/cruiser killer....
Especially as it lacks mid slots to use sebo's Tc's points.. mwd... mandatory cap booster... etc..

Perhaps consider improving the optimal range bonus to 10% to make conflag hit uptil long point range allowing for more dps instead of using scorch and then you could lose a high for a mid... just a thought on helping it fulfil its role... more like navy harbinger/omen perhaps with shield tanking capability ...

'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?  ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high

Provence Tristram
Doomheim
#2032 - 2013-04-27 22:05:06 UTC
Regolis wrote:
Oh I'm far from done. Just waiting for them to either make changes on Duality or Sisi.
Until something changes I don't know a way of attacking the problem.

1) The Armageddon changes are pretty much set in stone.You could see that from how defensive Rise was on stage. He had an idea, people didn't like it, so he dug in and doubled down.


Being pig-headed is not a defense for incompetence. I say, continue to hammer away at him.
Little Dragon Khamez
Guardians of the Underworld
#2033 - 2013-04-27 22:20:12 UTC
Tonto Auri wrote:
Naso Aya wrote:
Because the Armageddon had a 125m drone bay. No seriously, that's as far as the thought seems to have gone. The Abaddons actually used by people/fleets, so it is off the table as far as major adjustments go, while the Apoc doesn't have a 125m drone bay, and used to, a long time ago, be the ultimate sniper platform.

Translation: "It's not used, let's screw it!"
That's ridiculous of an argument.


Don't forget the minor thread posted on these forums a few weeks back where a few people said 'wouldn't it be great if the Armageddon was a drone carrier'

On balance I am very suspicious of those posts as I am equally suspicious of some of the posts in these rebalance threads in short I think the devs have been posting with forum alts in order to shape opinion here.

Dumbing down of Eve Online will result in it's destruction...

Apostrof Ahashion
Doomheim
#2034 - 2013-04-27 22:45:01 UTC
This is basically the point where i start to wonder - all all those bullcrap stories about gaming addiction really true?

Because if any other service provider, no matter what kind of service they are providing me, did things like these i would just stop giving them my money. And i could sue them.
Veshta Yoshida
PIE Inc.
Khimi Harar
#2035 - 2013-04-27 23:01:46 UTC
Kenshi Hanshin wrote:

1. Denial.
2. Anger. <---We should be here!
3. Bargaining.
4. Depression.
5. Acceptance.

Since when did anger ever do anyone any good? It is one of the most negative and damaging emotions available to us, it cripples reasoning and clouds judgment. Jump to bargaining and onto the wagon trying to address the source of the pain that we may skip point 4 altogether.
Numerous Detractors wrote:
.. "Save the Armageddon!"..

Does it really matter which of the hulls was used as drone carrier as long as bonuses are shuffled around anyway?

You are getting a ton of versatility and a chance to get out from the yoke of the limitations of lasers.
- Abaddon is, and has been since it was introduced, the massive fleet ship with no compare .. great performance in that theatre and still used even in the post-alpha Eve (albeit sometimes sporting arty itself Smile). Was good, will remain good .. in the large scale engagement.
- Apocalypse had/has range, it is probably the single feature of the hull that allows room for it on the market, however small. Adding tracking to that just makes it stronger at what it does and has done through the years .. now we just need to get rid (read: nerf into ground) tier3 BCs, sort potential cap issues and find a solution to probing making snipers lame ducks and it will dominate like nothing else.
- Armageddon was the cheap effective alternative, only used when range was not an issue and logis were sparce. Usage had dropped off since the last general EHP buff all those years ago and the hull itself only recognizable because its navy sibling became abundant overnight (thank you farmers ..|.. ).

Which would you choose to become the cross-racial platform? The one that does more of the same (Arma) or the one with a unique ability/bonus/feature and very illustrious history (fleets 6-7 years past were predominantly Apocs, vast clouds of laser toting Apocs blocking out the suns abusing the snot out of Tachs).
Provence Tristram
Doomheim
#2036 - 2013-04-27 23:03:26 UTC
Apostrof Ahashion wrote:
This is basically the point where i start to wonder - all all those bullcrap stories about gaming addiction really true?

Because if any other service provider, no matter what kind of service they are providing me, did things like these i would just stop giving them my money. And i could sue them.


I wouldn't sue, but I certainly would look into another service. We were promised engagement in this thread and so far we've seen a single flurry of return activity by Rise where he basically ignored what had been said, and heavy moderation over 'personal attacks.'

Honestly, if you don't want people to hold you personally accountable for something, then don't make it so obvious that you're the single person at fault for an unfolding debacle. It must be the result of a mighty ego indeed to think that a single individual's opinion outweighs the collective outcry of hundreds, if not thousands, of players.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#2037 - 2013-04-27 23:03:42 UTC
Kenshi Hanshin wrote:
Tonto Auri wrote:
I think, I've found something, that MAY work.

Armageddon
Attack BS, 7/4/8, 6T, 50/75 (50/100 ?) drones
7% RoF increase
5% MWD cap penalty reduction
Should both help mobility, help capacitor just a bit, and to not work as power creep.
You hardly do more damage with increased RoF, more DPS - yes, but you'll have to sacrifice mobility and/or tank to consistently provide that much DPS. Which, IMO, balancing one against another.
Why 7%, and not 7.5%? 7.5% seems WAY too much for me, though you get more capacitor spent with each 0.1% RoF increase, which could balance it roughly equal.
With drones - the idea is to have ability to sport a flight of meds, while having at least some backup/variety up her sleeve, to help with the brawl.
Some tech ****: http://img14.imageshack.us/img14/3876/armageddon2013.png (Lasers cap usage changes taken into account)
Notice, how boring the damage bonus looks.

Apocalypse
Combat BS, 8/3/7, 8T
10% optimal bonus
5% damage bonus
Balance PG around 6 tachyons or full rack of megabeams.
Then 7 lows will go for the preferered mix of tank, gank, and stat mods.
Though, Scorch issue needs to be resolved first. It's a shame, that pulse crystal takes on the work of beams in sniping.

Abaddon
Combat BS, 8/4/6, 8T, 6L, 125/XXX drones
Slightly better capacitor regen, than of the previous two.
+10% to drone damage, hit points and mining yield per level
+4% to armor resistances per level
I think, this one speaks for herself. But just in case you didn't noticed, you may still use lasers (though, unbonused), or you may prefer to fit launchers and have a few utility slots for cap games. Yes, indirectly, it is the same cap warfare, that has been proposed for Armageddon before, but it doesn't step on Bhallgorn toes, and maintain the general Amarr line in spirit.


I personally, think that this is a much better proposal.

CCP Rise you are not following CCP's promise of listening to the player's feedback. Neither are you acting in the best interests of this community. If the expansion you proposed is released, I propose that all of us refuse to log in for a month except adjust skill-queues. I understand some people may agree with the strike but not be able to join. I also propose that we form both a topic and petitions for CCP Rise to be fired.

I would not be opposed to this despite having always loved the abaddon (despite it glaringly stupid cap handicap) as the slugger of amarr laser boats.
Provence Tristram
Doomheim
#2038 - 2013-04-27 23:10:35 UTC
Veshta Yoshida wrote:
Since when did anger ever do anyone any good?


Umm... all the time? If people didn't get angry about something, would they ever take a stand against anything? I think not.

Quote:
Does it really matter which of the hulls was used as drone carrier as long as bonuses are shuffled around anyway?


No Amarr hull is more iconic than the Armageddon. So, in a word, yes.

Quote:
You are getting a ton of versatility and a chance to get out from the yoke of the limitations of lasers.

Abaddon is, and has been since it was introduced, the massive fleet ship with no compare .. great performance in that theatre and still used even in the post-alpha Eve (albeit sometimes sporting arty itself Smile). Was good, will remain good .. in the large scale engagement.


The 'yoke' of lasers? If you fly Amarr, dear, you are in the wrong race. If I wanted to get out of the 'yoke' of lasers, I'd be elsewhere.

Also, the Abaddon is ugly as sin and looks half-finished as a model. So, yeah, your opinion... my opinion... both mean squat.

Quote:
Apocalypse had/has range, it is probably the single feature of the hull that allows room for it on the market, however small. Adding tracking to that just makes it stronger at what it does and has done through the years .. now we just need to get rid (read: nerf into ground) tier3 BCs, sort potential cap issues and find a solution to probing making snipers lame ducks and it will dominate like nothing else.


Arbitrary stats are arbitrary stats. You could slap those same numbers on the Armageddon hull and, poof, it does the same thing. You act like these details are set in stone for one hull, but utterly fluid for another.

Quote:
- Armageddon was the cheap effective alternative, only used when range was not an issue and logis were sparce. Usage had dropped off since the last general EHP buff all those years ago and the hull itself only recognizable because its navy sibling became abundant overnight (thank you farmers ..|.. ).

Which would you choose to become the cross-racial platform? The one that does more of the same (Arma) or the one with a unique ability/bonus/feature and very illustrious history (fleets 6-7 years past were predominantly Apocs, vast clouds of laser toting Apocs blocking out the suns abusing the snot out of Tachs).


I don't believe you've ever flown an Armageddon.

Also, what makes you think I want a cross-racial platform? Looks like you missed the point of 90% of the posts in this thread.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#2039 - 2013-04-27 23:14:13 UTC
Naso Aya wrote:
Regolis wrote:
Well .. if it was meant to be a larger Prophecy it should have used the Abaddon hull .. but I don't want to get into that argument again.

I don't understand why they don't just introduce it as a T1 Khanid hull using the Abaddon and be done with it.

Omen -> Armageddon
Prophecy -> Abaddon

I mean doesn't the Prophecy have the resist bonus with the drone bonus?


Also, why DOESN'T the Harbinger have a cousin?

I believe the new Apoc is meant to be the step up from the Harb... they tried to design it with mobility in mind, at least, but instead of a damage boost are giving it range and tracking.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#2040 - 2013-04-27 23:18:14 UTC
Ruze wrote:
Provence Tristram wrote:
Frankly, I think the saddest (but most telling) thing about this whole process was that the changes weren't 'opened for discussion' until less than eight weeks before the patch went live. Ergo, why even talk about it? Why even ask our opinion? We all know that it's too late to make changes. The most that could be done at this point would be to leave certain alterations out, and I'm sure that's not going to happen.

I can't tell if this was a complete misgauging of the community's reactions (as in, they were expecting everyone to cheer and whoop and hoorah about this nonsense, and got it totally wrong), or they didn't care. Either way, the whole thing is downright flippant.

CCP, us Amarr types are set in our ways. We don't like change. We particularly don't like change for the worse. You knew going into this that we were like that. Why inflict this on us?


Honestly, this is some of the better communication they've done. Sure, they aren't giving us any leeway because they're sticking to their guns and the decisions they've made (I have to commend them for that ... I hate people who sway to the whims of others too easily), and I personally feel that time will prove that Amarr are going to need another adjustment to make them work. But CCP has pretty much stated that this is their route, try it and and tell them what's wrong.

We did, before it even hit duality. And they offered a beam change. It'll take more from us and them to get Amarr on par. But as i've said before, this wouldn't be the first time Amarr has lost a class of ships. Even if every one of these bs's fail in every way, we've still got more functioning and capable pvp ships than we've ever had before.

Just have to take it in stride. I mean, it sucks, but I realized a long time ago that if I wanted to have final say, I'd start my own spaceship company.

The stupidest part about it all is not that Amarr are going to lose a class of ships, because everyone is just going to keep fitting 1400s to them... so all these data sources the Devs are using will show them continuing to be used and say "Oh, what we did is fine" nevermind the fact that them being used as proper laser BS is what will continue to not happen.