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Missions & Complexes

 
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Feedback on L4 MIssion (Amarr) called "Postmodern Primitives"

Author
DSpite Culhach
#1 - 2013-04-26 06:30:54 UTC
Warning: This might be a tad FULL OF TEXT, ill keep it to the point.

Industrialist toon, doing Distros while chatting to grind station standing. Get to Storyline mission, got "Postmodern Primitives" ... WTF? It's a combat mission ... against Amarr, well, this sucks.

I go get a combat toon, bring a Raven EM/Therm tanked (as best I can). Never heard of mission, so take a peek on EVESurv (yea, I know, I KNOW). Neut Towers? Dual Web ... FFS.

Now, I read there's just towers at warp in pocket (and multiple acc gates), and that ships spawns are tied to Neut tower kills, so I set a bookmark from inside a Pod with my Indy toon (playing it safe) warp that out, then warp to 75km to that in the Raven. Both Neut/Web still Towers reach, ALL the ships have spawned already and the Lazors start flashing, while what I assume to be scram frigs zoom in. I took out a few missile towers and RAN like a biatch when my Capacitor warning bell started screaming. I was not game to kill the Neut towers as I was worried about MORE reinforcements, and a possible Scram.

I went home with my head between my tail, and came back in a damn Rattlesnake. Even in that I got neuted to zero, webbed, scrammed and taken down to under 60% shields doing that first pocket, I was putting out (on paper) around 750 DPS with Gards, with an EFT Amarr tank of 593 DPS (on paper) vs EM/Therm.

I did not do the Worship pocket (time thing, plus I was worried, yea, in a Rattler, go me) and the others had interesting spawn triggers, had massive tumbling Asteroids that IN FACT stopped my ship dead in space multiple times cause, as you all know, rocks have much larger collision boxes then visible, so imagine two giant tumbling Rectangular Prisms intersecting on their long axis during a spin and catching a ship trying to fly through.

I also liked having a dozen Mining Ships shooting at me angrily only doing 0-1 points of damage, like angry ineffectual bees whose nest I just annoyed. Cool touch.

This was one REALLY ANNOYING mission.

TL;DR

Why aren't more PvE missions like this? Half the time I run missions half asleep, and in this one I was wide eyed awake staring at numbers the entire time. If I ACTUALLY had friends, I would have brought them along. Mostly to give the bad guys something else to shoot at.

Nice one CCP.

I apparently have no idea what I'm doing.

UKBigWolf
#2 - 2013-04-27 02:52:19 UTC
Sounds better than 99% of missions, however...
I bet once you've learnt it and know the effective way to kill everything (if you ever get it again) it'll be just as boring as the rest

Such is PvE in general tbf
Paikis
Vapour Holdings
#3 - 2013-04-27 03:40:22 UTC
Wait until you get the storyline mission called Evolution. Yikes! Bring a friend.
DSpite Culhach
#4 - 2013-04-28 00:23:13 UTC
Paikis wrote:
Wait until you get the storyline mission called Evolution. Yikes! Bring a friend.


I actually reported Evolution as bugged to CCP because I landed on grid and absolutely nothing happened (this was back in 2012). I tried flying around, bringing another toon on grid etc etc, did all that for about 45 minutes - and yes, did check on EVE Survival to make sure things were meant to happen.

In the end, had to cancel the mission, lost like, 23% standing n one bang, THEN got the mission again, and as you can guess, let the damn mission expire. Was not a happy EVE moment.

Never got a CCP reply ... oh well, It's just a game anyway, still, tad annoying, 23% is a rather major hit.

I apparently have no idea what I'm doing.

DSpite Culhach
#5 - 2013-04-28 00:25:20 UTC
UKBigWolf wrote:
Sounds better than 99% of missions, however...
I bet once you've learnt it and know the effective way to kill everything (if you ever get it again) it'll be just as boring as the rest

Such is PvE in general tbf


Fully agree, that's why I guess lots of players actually hope that if some randomness gets included in missions, then most missions will contain larger elements of danger, and maybe, just maybe, become more interesting.

I apparently have no idea what I'm doing.

Nagnor
The Happy Shooters
#6 - 2013-04-28 09:52:32 UTC
Apparently there is no relationship between the mission type you ran before the storyline mission and that of the actual storyline mission.

You got the reverse of what most mission runners are experiencing: boring Distribution Blink missions leading to exiting Security storyline mission. Most lvl4 security mission runners get "rewarded" with lousy storyline missions like "Material For War Preparation", "Transaction Delivery" and "Send The Marines" with their 0.5% to 2.5% faction standing increase.

However I do suspect the location where you run the missions to be of some influence. I changed some time ago and the amount of Distribution storyline missions dropped from ~90% to ~20%. Now I get a lot more nice security storyline missions, like "Evolution", Patient Zero" (the 100 dps environmental damage is very nice if you are a drone users Smile), "Shipyard Theft" and "RaceTrack Ruckus" and 9.375% faction standing increase for each mission.
At least I hope that the change in missions was caused by me changing location and not due to a lucky streak (which might run out soon)