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[Odyssey] Tech 1 Battleships - Amarr

First post First post First post
Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#1281 - 2013-04-15 10:31:39 UTC
Tonto Auri wrote:
Jonas Sukarala wrote:
I think the navy bc's will be a reason why people won't fly many of the battleships and the other is the remarkably unerfed ABC's

The pricetag on navy BC will be around the same 150mil (I think.)
And again, fitting options. Battleships so far is the only hull that have access to MJD, which is the most viable option for effective PvE sniping.

@Naso Aya, not to search for excuses, but to make the statement: I love Amarr battleships. And I don't want to see them screwed by some newcomer, who care less about lore and history, and only eager for frags and celebrations.

Issue is, when CCP introduced MJD they shoudl have increased ALL battelships fittign to accomodate one more easily.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Job Valador
Professional Amateurs
#1282 - 2013-04-15 10:35:03 UTC
I for one like the geddon change. It was my first battleship as well and too me even though it was fun too fly it was just an underwhelming bbadon too me. Plus I like the idea of a missile/ drone boat for the amarr, now we wont have to completely get gimped by our enemy's stacking em/therm resists. What?

"The stone exhibited a profound lack of movement."

Veshta Yoshida
PIE Inc.
Khimi Harar
#1283 - 2013-04-15 10:55:53 UTC
Ayla Crenshaw wrote:
Mael should have something nerfed to be not viable for large scale then, going by your logic.

Not mine. Logic is by its very nature universal Smile

The Maelstrom with its RoF bonus cannot really be any more focused towards autocannon use, perhaps with falloff bonus but that is nitpicking. If the aim is focus it beyond a doubt then the only recourse is to decrease its grid to a point where 2-3 fitting mods are needed for a full rack of 1400's .. it would still be insanely powerful as an alpha hull but should lose some of its 'obvious, choice is obvious' status.
Question is if CCP are willing to take that fight, because so many people depend on its ability to do what no other ship can, enough to probably hold another of those moronic 'Burn Jita' shindigs .. just look at the Hurricane revision debacle .. there were hardly any tears, the opponents skipped that part and went straight to murderous rage Smile

Three years of Winmatar has unfortunately made any attempts at bringing them back in line a hazardous proposition for CCP.
Meduza13
Silver Octopus
Infernal Octopus
#1284 - 2013-04-15 11:26:47 UTC  |  Edited by: Meduza13
This is probably my last post on this forum. I have lost enough health while reading it all. CCP takes no notice of what people who play this game actually think it seems. Fine.
Maybe after few years of playing Eve and paying for few accounts its a bout time to stop and go somewhere else.
Tonto Auri
Vhero' Multipurpose Corp
#1285 - 2013-04-15 11:47:00 UTC
Sturmwolke wrote:
Tonto Auri wrote:

Armageddon
Attack BS, 7/4/8, 6T, 50/75 (50/100 ?) drones
7% RoF increase
5% MWD cap penalty reduction


Not sustainable [...] The idea of MWD bonus on a laser boat makes little sense.

Not SUPPOSED to be sustainable. It's attack BS. It's Armageddon. It either happens, or not.
You jump in close, offload your capacitor, and either back off, or win. Or, well, die. You may prefer AB for better cap sustainability, or double cap booster, or go for full cap stable setup, it all possible. Question is, what would you prefer to trade.
Also, it makes good laser PvE ship, with MJD, Tachyons and very little tank just to get off the initial aggro. Notice "good", not "overpowered".

MWD bonus should help you get in and out of engagement. However, you may put here tracking instead.

Quote:
Tonto Auri wrote:

Abaddon
Combat BS, 8/4/6, 8T, 6L, 125/XXX drones
Slightly better capacitor regen, than of the previous two.
+10% to drone damage, hit points and mining yield per level
+4% to armor resistances per level


No. Just no. The Abaddon is NOT a drone boat.
6 lows is total blasphemy for an Amarr ship of the line. [...] (disregarding hull bonus)

Yes, just yes. It's the only BS, that looks like a drone boat.
6 lows plus a nonstacked resistance bonus. Two non-stacked, if you count in DC. Could be buffed back to 5%, if tests prove that it's lacking something. You can't balance separate parts of the ship in the void. Enough, that I've counted spherical damage in vacuum when I compared RoF with Dmg bonus, completely disregarding tracking and range issues.
Also, with drone "firepower", you don't need many slots to fill in. If you ABSOLUTELY want 7 lows, 8/3/7 is always the option. But then you're short on mids and can't fit enough Omni.
Also (again), assuming the buffed cap regen, dualrep tank should be easily possible, choose you to overtank it.
Also, as I said earlier, there's already "Amarr" EW ship in the game.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Ayla Crenshaw
Ministry of War
Amarr Empire
#1286 - 2013-04-15 11:49:03 UTC
Veshta Yoshida wrote:
Ayla Crenshaw wrote:
Mael should have something nerfed to be not viable for large scale then, going by your logic.

Not mine. Logic is by its very nature universal Smile

The Maelstrom with its RoF bonus cannot really be any more focused towards autocannon use, perhaps with falloff bonus but that is nitpicking. If the aim is focus it beyond a doubt then the only recourse is to decrease its grid to a point where 2-3 fitting mods are needed for a full rack of 1400's .. it would still be insanely powerful as an alpha hull but should lose some of its 'obvious, choice is obvious' status.
Question is if CCP are willing to take that fight, because so many people depend on its ability to do what no other ship can, enough to probably hold another of those moronic 'Burn Jita' shindigs .. just look at the Hurricane revision debacle .. there were hardly any tears, the opponents skipped that part and went straight to murderous rage Smile

Three years of Winmatar has unfortunately made any attempts at bringing them back in line a hazardous proposition for CCP.


So the Amarr are an acceptable target for nerfs and unwelcome changes because they got so beaten up by now nobody is willing to put up a fight?

If Winmatar are too OP just make everything else better/on par. I vote for better, dirty scum they are...

Meduza13 wrote:
This is probably my last post on this forum. I have lost enough health while reading it all. CCP takes no notice of what people who play this game actually think it seems. Fine.
Maybe after few years of playing Eve and paying for few accounts its a bout time to stop and go somewhere else.


Can I have your stuff?
Tonto Auri
Vhero' Multipurpose Corp
#1287 - 2013-04-15 11:49:53 UTC
Kagura Nikon wrote:
Issue is, when CCP introduced MJD they shoudl have increased ALL battelships fittign to accomodate one more easily.

It's a prop mod, and it's fitting cost is not much different, than of other prop mods. If you WANT one, you'll find a way to fit it. Not that some ships can't be helped here, not because of MJD, but because of the "Tiers". "Tier 1" ships commonly lacking PG/CPU to fit anything competitive to the "Tier 3".

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#1288 - 2013-04-15 13:30:56 UTC
CCP : Please for the love of god, ignore anyone suggesting that the Abaddon should be made into anything other than a tanky laser gunship.
Veshta Yoshida
PIE Inc.
Khimi Harar
#1289 - 2013-04-15 14:12:56 UTC
Mr Floydy wrote:
CCP : Please for the love of god, ignore anyone suggesting that the Abaddon should be made into anything other than a tanky laser gunship.

CCP is a modern company, they don't discriminate. They'll ignore everyone! Big smile
Verlaine Glariant
The Kudur Cult
#1290 - 2013-04-15 15:09:38 UTC
DENWIR wrote:
You are insane?! EvilEvilEvil

DONT TOUCH ARMAGEDDON! This changes killing armageddon!

Completely agree with this.

Abaddon should be the one to be turned into a drone boat.

RIP old mighty Armageddon.

www.amphysvena.org

Clark Swanson
Barbs Hammer
Xenta.
#1291 - 2013-04-15 15:13:16 UTC
Fasten your seatbelts indeed...this is one hell of a crash. I agree with tiericide...but not with the armageddon changes. I even agree with the poor apoc somehow, i know it lacks track, but you will make it usless to pve this way. Like i said, @agree somehow@.
The apoc will propable be even more unpopular in mission running and as for sniper fleets, people will most likely chose the rockh over it. So long apoc....
As for the armageddon...after days i-m still i WTF phase...i mean...sure....amarr is the number 2 in drones...i agree, it needs a drone ship. But it already had one.
You-re turning the armageddon into a pseudo/gallente style dominix.
This would be perfect if you were making a tech II version of the armageddon with the skill Juggernauth, and other versions for the rest of the 3 factions.
The armageddon was fine as it is, the rate of fire it-s like...ICONIC, when we think about the amarr faction. The LARGE rapid firing laser bonus is something Unique that only the armageddon holds on at the moment among all battleships capable of using lasers.
Even if you switched it to damage bonus on the geddon, i-d still say, rate of fire is what it fits for it.
I-m not saying that your ideas aren-t cool, because they ARE. But, for a new ship, an armageddon-s brother.
Aside this...i personaly think that only the apocalypse needs some tweaks...

Ps> Please keep the armageddon good as it is...Thank you
Clark Swanson
Barbs Hammer
Xenta.
#1292 - 2013-04-15 15:17:51 UTC
Meduza13 wrote:
This is probably my last post on this forum. I have lost enough health while reading it all. CCP takes no notice of what people who play this game actually think it seems. Fine.
Maybe after few years of playing Eve and paying for few accounts its a bout time to stop and go somewhere else.



I agree with this....with these changes specially to the armageddon...maybe it is time to search for another game, ccp doesn-t seem to care anyway
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#1293 - 2013-04-15 17:09:50 UTC
*devils advocate*

Rather than changing a ship that everyone already loves... I'm sure there are loads of other ship design ideas that people entered in the competitions the other year that could be used ;)
I'm sure there are also plenty of artists who would love to help in modelling and texturing the final designs too
Zepheros Naeonis
TinklePee
#1294 - 2013-04-15 17:36:36 UTC
Katsuo Nuruodo wrote:
So, when we saw the planned changes announced, our corp spent time looking at other ships and fits to replace it. In the end, we settled upon the Armageddon (spider tanked). We chose this because it was a good fit for the job, in fact better than the drake ever was, it was inexpensive for a battleship, and CCP stated(in regards to the upcoming battleship tiericide) "Armageddon: this ship is performing well at the time being, and thus we have little reason to alter it." ( http://community.eveonline.com/news/dev-blogs/73530 ). Since we had a ship that CCP indicated would not be changing soon, we all trained up for it, and started using it to run the anoms, right around the time the drake changes were coming out.

Thanks for bringing this up. It was just less than a year ago this was stated. Just to touch up on the specifics..

Quote:
Then, we have attack battleships, where most of the changes will be:

Armageddon: this ship is performing well at the time being, and thus we have little reason to alter it.

And finally, combat vessels. They share the same functions as explained for battlecruisers above, so without further delay:

Apocalypse: is behaving well at the moment, so there is little point in changing it.
Abbadon: a nice ship with fine purpose in fleets and large gangs.


So 11 months later and the Arm suddenly requires a massive overhaul? i think the Apoc changes proposed are fine. Abaddon with a mild resistance debuff, meh. Can deal with it. But the Arm? wat
Naso Aya
Imperial Shipment
Amarr Empire
#1295 - 2013-04-15 17:49:37 UTC  |  Edited by: Naso Aya
Since I know the CCP hasn't gotten around to responding, I figured I'd post this since it gives more depth to the thought process behind the changes; I still think CCP can do better than what's been proposed, but it should make things easier to either 1) understand and 2) refute.

http://www.twitch.tv/sirsqueebles/c/2156104

The whole thing can help contribute to this discussion, but the first 20 min is sort of a general "Why we changed the ships we did".
Tonto Auri
Vhero' Multipurpose Corp
#1296 - 2013-04-15 18:55:14 UTC
Seems like a perfect example of the genereal direction of community menegement lately.
Because
1. Everyone have 10 Mbit internet connection these days (people with mobile/radio links/traffic limited connections are free to **** off)
2. Everyone understand English from listening (those, who are not native English speaker/not learned English in school/simply deaf are free to **** off)

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Naso Aya
Imperial Shipment
Amarr Empire
#1297 - 2013-04-15 19:01:15 UTC  |  Edited by: Naso Aya
Tonto Auri wrote:
Seems like a perfect example of the genereal direction of community menegement lately.
Because
1. Everyone have 10 Mbit internet connection these days (people with mobile/radio links/traffic limited connections are free to **** off)
2. Everyone understand English from listening (those, who are not native English speaker/not learned English in school/simply deaf are free to **** off)


Well it seems a pretty spontaneous interview, and I don't think CCP Rise speaks any other languages.

Twitch isn't the best platform, but it was streamed on twitch by SirSqueebles- take it up with him, I wouldn't blame CCP for that.

Also my internet is like 1 Mbit/sec tops, depends on if my roommate is streaming magnum PI on netflix or not. It ran the twitch vid just fine.
Tonto Auri
Vhero' Multipurpose Corp
#1298 - 2013-04-15 19:43:48 UTC
http://community.eveonline.com/news/dev-blogs/ccp-videocasts/

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Liang Nuren
No Salvation
Divine Damnation
#1299 - 2013-04-15 20:31:08 UTC
Naso Aya wrote:
Since I know the CCP hasn't gotten around to responding, I figured I'd post this since it gives more depth to the thought process behind the changes; I still think CCP can do better than what's been proposed, but it should make things easier to either 1) understand and 2) refute.

http://www.twitch.tv/sirsqueebles/c/2156104

The whole thing can help contribute to this discussion, but the first 20 min is sort of a general "Why we changed the ships we did".


"There's a very large... segment... of the population that just doesn't want to see the Geddon change."

I just want to say: the new Geddorn is a fine ship and I don't object to having it. What I object to is the radical change of the Armageddon. You might as well have said you're deleting the Rifter, Thorax, Domi, or Mega. It's an iconic ship. I know I'm reiterating an earlier post, but come on man.

-Liang

I'm an idiot, don't mind me.

Little Dragon Khamez
Guardians of the Underworld
#1300 - 2013-04-15 21:34:59 UTC
I don't see why we cant have two versions of the ship in service. Say a MkI and a MkII, the MK1 can have the old stats the MKii can have the new, both ships can have exactly the same textures and appearance (to save the art department money) just a different entry in the ship description and stats.

This broad technique can be applied equally and liberally across the server with ships from all races, maybe having a MKI, MKII or even a MKIII. In many ways this would be more realistic and give players the opportunity to keep the old Armageddon that they love (Which CCP has said works just fine) or choose to buy the MKII for a few isk more/or less depending on differences in the BPO's out there and mineral needs or plain old market forces pushing demand up.

It would make combat interesting as you'd really have to pay attention to the ship class in the overview.

Dumbing down of Eve Online will result in it's destruction...