These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: In the Navy: Changes to Navy Ships in Odyssey

First post
Author
Akturous
The Scope
Gallente Federation
#121 - 2013-04-11 04:02:06 UTC
James Amril-Kesh wrote:
CCP Fozzie wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.

I'm really concerned about the direction you're going with command ships, what with giving them combat focused roles and with forcing them on-grid.

If you're going to give a command ship a focused combat role you're going to have to nerf its EHP pretty heavily considering how ridiculous some of them can get.

A standard T2 fit Damnation can reach 240k EHP without even boosting itself or getting boosts from anywhere else. This is also with T1 rigs and no implants. If you want to give them a combat role you'd have to nerf this if you want to keep the ship from becoming overpowered.

At the same time if you force them ongrid with a nerfed tank you're going to have problems and a tremendous amount of complaints because these will become the ships that die first in any engagement. Fleet boosting will become a thing of the past because they won't last long enough to help except in much smaller engagements, or engagements where you have a significant number advantage (and that's DEFINITELY something we want to avoid).

The only way I can see you dealing with this is you either create a ship that can fit the same tank it has now only if you forgo fitting weapons and if you fit weapons you can't do fleet boosts or fit said tank, or people will just start making entire fleets of command ships just so that their enemy won't know which ship is giving boosts and I don't think that's something we want to happen.


Very easy solution, give a hull damage bonus of 100% and drop high slots in half, hey presto, you fit links or weapons, not both.

Vote Item Heck One for CSM8

Roime
Mea Culpa.
Shadow Cartel
#122 - 2013-04-11 05:29:31 UTC
Well, pretty awesome news. Frutix looks boss. Very nice to see the navy ships brought up to par with T1!

But why still that awful camo? :sadpanda:

Haven't we complained enough, it's just so terribly inappropriate and chav for navy spaceships.

.

Nessa Aldeen
First Among Equals
#123 - 2013-04-11 05:34:54 UTC  |  Edited by: Nessa Aldeen
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.

Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as a T2 Myrmidon ?
James Amril-Kesh
Viziam
Amarr Empire
#124 - 2013-04-11 06:26:19 UTC
Akturous wrote:
James Amril-Kesh wrote:
CCP Fozzie wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.

I'm really concerned about the direction you're going with command ships, what with giving them combat focused roles and with forcing them on-grid.

If you're going to give a command ship a focused combat role you're going to have to nerf its EHP pretty heavily considering how ridiculous some of them can get.

A standard T2 fit Damnation can reach 240k EHP without even boosting itself or getting boosts from anywhere else. This is also with T1 rigs and no implants. If you want to give them a combat role you'd have to nerf this if you want to keep the ship from becoming overpowered.

At the same time if you force them ongrid with a nerfed tank you're going to have problems and a tremendous amount of complaints because these will become the ships that die first in any engagement. Fleet boosting will become a thing of the past because they won't last long enough to help except in much smaller engagements, or engagements where you have a significant number advantage (and that's DEFINITELY something we want to avoid).

The only way I can see you dealing with this is you either create a ship that can fit the same tank it has now only if you forgo fitting weapons and if you fit weapons you can't do fleet boosts or fit said tank, or people will just start making entire fleets of command ships just so that their enemy won't know which ship is giving boosts and I don't think that's something we want to happen.


Very easy solution, give a hull damage bonus of 100% and drop high slots in half, hey presto, you fit links or weapons, not both.

I guess that works.

Enjoying the rain today? ;)

Hoarr
Caldari Provisions
Caldari State
#125 - 2013-04-11 06:29:13 UTC
Nessa Aldeen wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.

Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as a T2 Myrmidon ?



Not a ship remodel; it's going to look like the Brutix but fly like a Myrm.
Roime
Mea Culpa.
Shadow Cartel
#126 - 2013-04-11 06:50:11 UTC
Hoarr wrote:
Nessa Aldeen wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.

Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as a T2 Myrmidon ?



Not a ship remodel; it's going to look like the Brutix but fly like a Myrm.


Which is imho just lazy. I know art assets are very resource-intensive, but a T2 Myrmidon that looks like a T1 Brutix is not really ideal.

Still, I have Eos hulls waiting patiently for that day, for a T2 Myrm is definitely the ship I want to fly in everyday PVP.

.

Claire Raynor
NovaGear
#127 - 2013-04-11 07:11:05 UTC
:)

Pure awesome. I don't care what it costs. I get my Hurricane back. A shame my old researched BPO for the hurricane doesn't make the one's I'll use anymore. But at least I get to fly them again. . .And Iove the camo paint jobs.

Camo'Caine.

I'm so happy. P.S. Please don't wreck the RF Typhoon, (i.e. do what you did to the standard 'phoon)
Sarmatiko
#128 - 2013-04-11 07:26:56 UTC
Athena Maldoran wrote:
CCP Fozzie wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.


this is more news worthy than the dev blog o.O


Actually this was announced in devblog 6 months ago.
http://cdn1.eveonline.com/www/newssystem/media/63522/1/Commandshipchanges2.jpg

Also I think that "under its skin" doesn't mean that all Myrm lovers will get Eos hull change.
Just leave Myrmidon (also Ferox and Prophecy) hull to pirate battlecruisers. Cool
St Mio
Imperial Academy
Amarr Empire
#129 - 2013-04-11 07:46:30 UTC
The absence of the Caldari Navy Ferox truly breaks my heart.
Parsan Achamaenid
Imperial Shipment
Amarr Empire
#130 - 2013-04-11 08:01:24 UTC
A Navy Harbinger is something i┬┤ve been Praying for :D
THX CCP

If it bleeds we can kill it...

Freelancer117
So you want to be a Hero
#131 - 2013-04-11 08:26:26 UTC
St Mio wrote:
The absence of the Caldari Navy Ferox truly breaks my heart.



http://i.imgur.com/0Al8V.jpg Cool

Agreed, since playing this game never ever flown a drake yet, even got a few for free and immediatly sold them all.

A missed opportunity indeed.

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Dp Wiz
Iron Hands Flight School
#132 - 2013-04-11 08:31:25 UTC
Such a shame everyone gets their [ex]tier-2 BC pimped except gallenties. I'm so disappointed Cry
Chi'Nane T'Kal
Interminatus
#133 - 2013-04-11 08:44:18 UTC
CCP Fozzie wrote:


I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.


Then how about using the Myrm model for it? Shouldn't be too hard to add a few textures and link the ship ID to another model?
Dav Varan
State Protectorate
Caldari State
#134 - 2013-04-11 10:09:37 UTC
Finally after 8 years of waiting we get a 8 ml Drake to match the model.

Such a pity its a flying turd with 2 really useless bonuses.

Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
Goran Konjich
Krompany
#135 - 2013-04-11 10:26:46 UTC
just sayin' about silly decision that brutix is gallente "iconic" ship ... which is not.

it's MYRMIDON. Yes. Bear

I'm a diplomat. Sometimes i throw 425mm wide briefcases at enemy. Such is EVE.

Malcanis
Vanishing Point.
The Initiative.
#136 - 2013-04-11 10:29:31 UTC  |  Edited by: Malcanis
Dav Varan wrote:
Finally after 8 years of waiting we get a 8 ml Drake to match the model.

Such a pity its a flying turd with 2 really useless bonuses.

Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.


By this I take it you mean "a bloo bloo it's not good for doing anomalies"?

Because as a PvP ship it's a big bag of murder

PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dav Varan
State Protectorate
Caldari State
#137 - 2013-04-11 10:31:38 UTC
Malcanis wrote:
Dav Varan wrote:
Finally after 8 years of waiting we get a 8 ml Drake to match the model.

Such a pity its a flying turd with 2 really useless bonuses.

Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.


By this I take it you mean "a bloo bloo it's not good for doing anomalies"?

Because as a PvP ship it's a big bag of murder

PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at.


No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant.
James Amril-Kesh
Viziam
Amarr Empire
#138 - 2013-04-11 11:14:38 UTC
Dav Varan wrote:
Malcanis wrote:
Dav Varan wrote:
Finally after 8 years of waiting we get a 8 ml Drake to match the model.

Such a pity its a flying turd with 2 really useless bonuses.

Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.


By this I take it you mean "a bloo bloo it's not good for doing anomalies"?

Because as a PvP ship it's a big bag of murder

PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at.


No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant.

Only if the pilot is an idiot.
HAM navy drake can easily kite a regular drake, and it can use any damage type equally. Navy drake will get 25 km range with Rage and 30 km with faction HAM, whereas the regular drake will get 20km with faction and 30 km with Javelin at significantly reduced DPS. Rage with 8 effective launchers (navy drake) > faction or javelin with 9 effective launchers.
It also has more tank than the regular drake.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#139 - 2013-04-11 11:20:53 UTC
Dav Varan wrote:
Malcanis wrote:
Dav Varan wrote:
Finally after 8 years of waiting we get a 8 ml Drake to match the model.

Such a pity its a flying turd with 2 really useless bonuses.

Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.


By this I take it you mean "a bloo bloo it's not good for doing anomalies"?

Because as a PvP ship it's a big bag of murder

PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at.


No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant.


The standard varient with 1/3 less range and that's slower so it can't control range?

OK.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Walextheone
The Scope
Gallente Federation
#140 - 2013-04-11 11:29:06 UTC
Looks way to expensive if the 180-190 level is true.