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[Odyssey] Module Rebalancing Part One: RSBs and TEs
Game Designer | Team Five-0
Twitter: @CCP_Fozzie Twitch chat: ccp_fozzie
while (CurrentSelectedTarget.Status == ShipStatus.Alive) {
_myShip.FireAllGuns(CurrentSelectedTarget);
}
Little Things to improve ≡⋁≡ | My Little Things posts
A war that would’ve involved 20,000 players, 75% of nullsec space, and hundreds of supercapitals was halted not by diplomacy, but by a game mechanic so dreadful that those who have experienced it previously have no desire to do so again. - Fix POS & SOV
[u]Ich bin ein Pirat ![/u]
Ruthlessness is the kindness of the wise. Never forgotten, never forgiven.
Whatever.