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Dev Blog: The Battle for Caldari Prime

First post First post
Author
Vikarion
Doomheim
#281 - 2013-03-22 20:01:58 UTC
chatgris wrote:
[quote=Vikarion]
With that I agree, this battle was definitely tilted against the Caldari. But

a) The current setup with a few Caldari ships in the Gallente home system was already a losing proposition.
b) Maybe the captain of the Leviathon decided against glassing 10's of millions of civilians at the last moment. If I were Caldari, I'd be somewhat proud of that. (Or if A gallente ship in a similar situation decided not to glass 10's of millions of Caldari citizens, I'd also be proud for my faction).

The Leviathon was going to die either way. At least it didn't result in the mass death of civilians.

Though, to add to "this was a setup for the Caldari to lose" - Do you think it would have been a victory if the Leviathon mass murdered civilians? Either way, I think it would look bad for the Caldari.


Oh, no, CCP didn't even want us to have that. They had the captain keep spooling up the DD device to fire it at the planet, but ten seconds before the titan died, so that Gallente could have their "heroic victory over the genocidal Caldari". There are some logs posted around, take a look.
Indahmawar Fazmarai
#282 - 2013-03-22 20:04:34 UTC
So, how went that? Did CCP Backfire win the day? Again? Lol
chatgris
Quantum Cats Syndicate
Of Essence
#283 - 2013-03-22 20:08:47 UTC  |  Edited by: chatgris
Vikarion wrote:
chatgris wrote:
[quote=Vikarion]
With that I agree, this battle was definitely tilted against the Caldari. But

a) The current setup with a few Caldari ships in the Gallente home system was already a losing proposition.
b) Maybe the captain of the Leviathon decided against glassing 10's of millions of civilians at the last moment. If I were Caldari, I'd be somewhat proud of that. (Or if A gallente ship in a similar situation decided not to glass 10's of millions of Caldari citizens, I'd also be proud for my faction).

The Leviathon was going to die either way. At least it didn't result in the mass death of civilians.

Though, to add to "this was a setup for the Caldari to lose" - Do you think it would have been a victory if the Leviathon mass murdered civilians? Either way, I think it would look bad for the Caldari.


Oh, no, CCP didn't even want us to have that. They had the captain keep spooling up the DD device to fire it at the planet, but ten seconds before the titan died, so that Gallente could have their "heroic victory over the genocidal Caldari". There are some logs posted around, take a look.


Ah OK. I actually missed the death of the titan since I had be on a meeting at work :( (I had the screen on, but only partial attention and sound off).

Ah well, my point is this entire situation could be nothing but a loss for the Caldari from the very first time the titan was put in orbit. But yea, I think it would have looked a lot better for the Caldari if they chose to not try and wipe out masses of civilians.

I guess when you side with the evil side in RP, they try to do evil things Straight
Vikarion
Doomheim
#284 - 2013-03-22 20:18:08 UTC
chatgris wrote:

I guess when you side with the evil side in RP, they try to do evil things Straight


When most of us joined Caldari, they weren't the evil side. This used to be a game with an interesting storyline. TonyG and Falcon have been busy turning it into Star Wars - young children's edition.
JamesCLK
#285 - 2013-03-22 20:27:39 UTC
Well that was a huge letdown.

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

KIller Wabbit
MEME Thoughts
#286 - 2013-03-22 20:44:19 UTC
Vikarion wrote:
chatgris wrote:
They said the Caldari had a lead in instance battles, but the Gallente were ahead in Mercenary contracts.

I don't know what that means, I play eve not DUST.

They said that the lead in instance battles was 6 out of 600 battles they said. I am assuming there was some threshold where a large enough percentage on the Caldari side would have triggerred a re-establishment of ground control, and a 1% lead isn't that significant.

Having said that, I don't care for DUST having an impact on FW, but that's not in our control.


What matters, as I understand, are victories. And the Caldari had more of those. Not that it matters. Oh, and it's not really a fair playing field if for us to win, we have to have a huge margin, but for you to win, you just have to not lose by a huge amount. But that's not what this was. Let's be honest: CCP wrote the scripts, map, and dialogue for this weeks ago, and the players being there or not meant nothing to the outcome.



CCP has been complaining of the man power crunch to run this. They could have turned it over to the mission AI and everything would have worked out just like it was scripted.
Udonor
Doomheim
#287 - 2013-03-22 20:46:13 UTC
Obviously there should have been celestial recruiting agents for each factional warfare group in the system.Maybe more than one if you made them desructible or conveniently near each gate.

CCP you still got time to things right. Spawn a site and recruiting agents for each faction warfare group.
Vorll Minaaran
Centre Of Attention
#288 - 2013-03-22 21:01:24 UTC
I'm very dissapointed again.
This event proved me again, that the live events not for me. All of them were the far side of New Eden from me. And when i went through half New Eden, or tried to join with an alt, i only got Traffic advisory, lag, bad player experience.

On top on that, as the Caldari havent got a chance to win, CCP should play it fair: Gallente should pay the price too. If not the direct impact, but the longterm fallout effects. Gallente should learn the lesson not to destroy a Titan in low orbit without consequeces.

Sadly, I wouldnt try live events for a while again. :(

Last words: if the event mostly scripted, would be better next time to make a great movie, instead of lag and hundreds waiting to participate in the event.
Less angry customers, more love for EVE.
Scarlett PoiviE
Perkone
Caldari State
#289 - 2013-03-22 21:09:23 UTC
LOL... well, had a nice lil comment page written up... and your forum randomly deleted it and go figure, the "draft" saved didn't return any of it, so in summation : that was a humungous waste of time sitting on a gate for 4 hours while you put no effort into making it a fun event for the community, or even allowing participation. If you can't do it right, then don't bother doing it at all, and I'm sure all the folks who spent their afternoon waiting on a high sec gate ( at war, mind you) for a fight that they never got to participate in appreciate your obvious sterling judgment and fantastic efforts to include everyone, pirate and not. Congrats on the epic fail, both the event, and forum.
Deacon Abox
Black Eagle5
#290 - 2013-03-22 21:21:48 UTC
This whole thing is a big waste. Most lowsec living FW pilots that pvp and plex, and don't run missions, are locked out due to sec status from having to shoot pirates. Meanwhile the nullbears that get huge sec status gains for shooting npc BSs get to take part.

Incredibly stupid design. Hey CCP how about upping the sec status gain for lowsec rats and ratting. This might put more people in belts there, liven it up. Then reduce the sec status gain for Nullsec rats or rat BSs. Afterall who's even there from concord to record the kills.

Make these fixes and maybe next time your live event involving "FW" will have more FW player participation and less nullbear we whore on everything participation. Thanks.

As another note to the Aren't we so downtrodden Caldari RP on steroids whiners (and not all of you are, some of you are welcome budds to see in system and have a fight with) what do you expect? The game from the getgo had the Caldari as essentially crony capitalist space Nazis and the Amarr as slave owning religious nutbags. If you didn't want to rp that why did you even click those races and bloodlines. You could have been libertine socialist hippy horndogs with a dollop of hypocrisy P

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

DrHekki
Confederacy of Independent Forces
#291 - 2013-03-22 21:25:11 UTC
Bloody missed it

I thought this was a all weekend event.
Arronicus
State War Academy
Caldari State
#292 - 2013-03-22 21:40:28 UTC
I know it would be bloody difficult to make happen, but next time CCP plans a live event, where the ending is pre-determined, "No matter the action of the players", we should boycott it. Get enough people in system, prior to the event, in shuttles, then just not show up on grid. The whole thing was a joke anyway, and I count myself among those who are offended that this was sold as something the players could participate in, when their actions were about as much as yelling at fighter jets in the sky during an airshow.

Two thumbs down, CCP

Let's boycott/lock out the next event.
Isbariya
State War Academy
Caldari State
#293 - 2013-03-22 21:42:16 UTC
Well that was to be expected of CCP, screwing up yet again ... so much for the sandbox ...
Would love to bring my own supers to galente prime and hold those galenteans hostage, but as that's not possible will have to wait till CCP decides to side with the Caldari for once ....
Deacon Abox
Black Eagle5
#294 - 2013-03-22 21:46:54 UTC  |  Edited by: Deacon Abox
Isbariya wrote:
Well that was to be expected of CCP, screwing up yet again ... so much for the sandbox ...
Would love to bring my own supers to galente prime and hold those galenteans hostage, but as that's not possible will have to wait till CCP decides to side with the Caldari for once ....

See this is what I'm talking about. This isn't the Intergalactic Summit in-character subforum. So I'm wondering if you really are such a sad specimen of human that you really think of yourself as "Caldari." And see CCP as some evil god (that is really Gallente, OMG SO UNFAIR, WHAAAA) that only wants you and your chosen race to suffer. Roll

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Athena Maldoran
Doomheim
#295 - 2013-03-22 21:51:27 UTC
I think 75% of the people that were there when everyone got flagged, was thinking "Fuuu*k, who is who??" And why can't we choose side in dust? Theres no friendly fire to atleast try help your side...
Inkarr Hashur
Skyline Federation
#296 - 2013-03-22 21:57:23 UTC
chatgris wrote:
Vikarion wrote:
chatgris wrote:
[quote=Vikarion]
With that I agree, this battle was definitely tilted against the Caldari. But

a) The current setup with a few Caldari ships in the Gallente home system was already a losing proposition.
b) Maybe the captain of the Leviathon decided against glassing 10's of millions of civilians at the last moment. If I were Caldari, I'd be somewhat proud of that. (Or if A gallente ship in a similar situation decided not to glass 10's of millions of Caldari citizens, I'd also be proud for my faction).

The Leviathon was going to die either way. At least it didn't result in the mass death of civilians.

Though, to add to "this was a setup for the Caldari to lose" - Do you think it would have been a victory if the Leviathon mass murdered civilians? Either way, I think it would look bad for the Caldari.


Oh, no, CCP didn't even want us to have that. They had the captain keep spooling up the DD device to fire it at the planet, but ten seconds before the titan died, so that Gallente could have their "heroic victory over the genocidal Caldari". There are some logs posted around, take a look.


Ah OK. I actually missed the death of the titan since I had be on a meeting at work :( (I had the screen on, but only partial attention and sound off).

Ah well, my point is this entire situation could be nothing but a loss for the Caldari from the very first time the titan was put in orbit. But yea, I think it would have looked a lot better for the Caldari if they chose to not try and wipe out masses of civilians.

I guess when you side with the evil side in RP, they try to do evil things Straight

Caldari aren't evil any more than the Minmatar are heroic and noble freedom fighting good guys. All empires are firmly in the grey, and if you don't think so you should check out the things they stand for and do when waging war.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#297 - 2013-03-22 22:31:32 UTC
Xindi Kraid wrote:
Turelus wrote:
Event ruined by the global flags
Any chance of a Gallente vs Caldari RP event was ruined.

THe Global flag isn't what bothered me, though I agree it did bring in a lot of people there just to shoot everyone.

The big problem I had was that you couldn't tell whose side everyone was on. i wanted to be shooting Gallente supporters and defending my Caldari brethren, but there's no way to know who that is.

Agreed, we wanted to do what we could but really had no option but to welp a fleet if we wanted to join in with the fight.
Being in a 20man Alliance fleet meant we were red/neut/blinky to 980 people...

Turelus CEO Utassi Security

Vindictus Thiesant
The Scope
Gallente Federation
#298 - 2013-03-22 23:17:18 UTC
Really great event for my first after almost 4 years. As always tidi was really rough, glad I was just cloaked up and sitting in the bleachers to watch.

I was REALLY hoping the rumored Solteur Titans were going to make an appearance though to finish off the Shiigeru but anyway I really enjoyed it. Great job to events team and screw the whiners. There will always be complainers no matter what.

Looking forward to meeting the Live events team members at my first Fanfest this year and maybe sharing some great ideas for futrure events over some Brennivin. ( which I hear is awful : ) )

Fly safe, or not o7

DarthNefarius
Minmatar Heavy Industries
#299 - 2013-03-22 23:20:10 UTC
It took me 4 hours before spamming the Enter Game key finally let my main in. The 1000 CAP sucked ballz...
I did not feel like I was there. I felt like I was banging on the CQ door Ugh

An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Scatim Helicon
State War Academy
Caldari State
#300 - 2013-03-22 23:40:23 UTC
Arronicus wrote:
I know it would be bloody difficult to make happen, but next time CCP plans a live event, where the ending is pre-determined, "No matter the action of the players", we should boycott it. Get enough people in system, prior to the event, in shuttles, then just not show up on grid. The whole thing was a joke anyway, and I count myself among those who are offended that this was sold as something the players could participate in, when their actions were about as much as yelling at fighter jets in the sky during an airshow.

Two thumbs down, CCP

Let's boycott/lock out the next event.

Short of time-travel, how do you propose finding out that the event is pre-determined to boycott it? I mean, there were clues on this occasion like the leaked titan wreck in Dust, but until things kicked off it wasn't totally clear just how one-sidedly things had been arranged.

Unfortunately what I'd expect is not that there will be some deliberate attempt at an orchestrated boycott, but that people will simply lose interest in these CCP-led Un-Roleplay sessions and just not bother to show up.

Every time you post a WiS thread, Hilmar strangles a kitten.