These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Making money with many toons

Author
Tergum
Native Freshfood
Minmatar Republic
#1 - 2013-03-16 13:22:52 UTC
Hey all.
So I run a 4 monitor system that can easily support 4 eve clients at once with no performance issues.
I have been trying to utilize this to make some isk, but so far - so terrible......
I would really like to stay in high-sec, cuz I'm new enough that low-sec scares me still...so consider me a carebear for now...

I've tried mining....2 covetors (1 T1, 1 T2) mining while an orca hauls the ore...was making about 15m/ hour. That's not really bad for a little newbie like me...but I've heard that a lot of folks can easily make over 50m/ hour.

So I thought I'd run lvl 4 missions for isk. I love drones and they're the easiest way to actually fight when you've got lots of toons, since they're -sort of- smart, so I wanted to run 2 Dominix or 2 Rattlesnakes and just mop up the rats in lvl 4s. I'm in the process of lvling to do this, and it's looking like it'll be a little bit. I have a friend that does lvl 4s and makes about 100m/hour after salvaging and stuff. He does at least 2 missions an hour.

So here I am asking you wonderful people...is there a better way to use my setup for isk making?
Keep in mind that combat is VERY tricky once you start using 3-4 toons, so if your "money making scheme" requires combat, please limit it to 2 toons or have the extra 1-2 toons in a very very small roll (like only salvage or whatever).

I'm totally up for rerolling new toons and lvling from scratch to make this happen, and I can absolutely afford to play up to 4 accounts, though it would be great if I didn't have to lvl skills for the next 2 months to pull off the plans...
Whitehound
#2 - 2013-03-16 13:29:40 UTC
I'd stay away from drones. The new AI is pretty good and kills them fast when you are not very careful.

Though I am not a Tengu pilot yet, do I see a lot of players claim that it is the best/easiest mission running ship so you might want to give it a try. You can try running two Tengus per mission and use another toon for salvaging and looting of wrecks.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Tergum
Native Freshfood
Minmatar Republic
#3 - 2013-03-16 13:38:30 UTC  |  Edited by: Tergum
Whitehound wrote:
I'd stay away from drones. The new AI is pretty good and kills them fast when you are not very careful.


I hear that a lot. In this case, I believe it's a matter of player skill, not character skill. I've used drones almost exclusively since I started playing and micro-manage them well, even on 2 toons. One of the reasons I wanted to use Rattlesnakes in the first place is because 10x Sentry drones will plow through everything while your snakes run in closer to keep agro. The snaketank (:P) is very robust (according to what I've researched) and will allow it to preoccupy the rats while the sentries eat them.
Brawling with heavies is always an option, as well....good times.

The point is, Drones are just fine, and even when I do lose them, it's easy to just drop some more.

As for the Tengu, I don't know how they work, but I see lots of people wanting them...They seem like it would be harder to run than droneboats due to the fact that I'd have to actively pilot them much more.
Neusa LAdy
Wombo United
#4 - 2013-03-16 13:53:53 UTC
Mutli Box Incursions
GreenSeed
#5 - 2013-03-16 14:01:05 UTC
besides mining ice there's no real way of increasing your isk making in a linear way, more accounts will require a lot more work to run, and gains will have diminishing returns, while the cost of running them will remain fixed. so unless you consider running multiple accounts as part of the fun, in the same way some miners consider mining fun thus their minerals are "free", go for it.

if you are already established economically and have the capital you could start an invention chain - t2 production, so long as t2 production is available on hsec you can make a lot of easy money. but i wouldn't count on that lasting.

also, better get ready for a massive clickfest.

if you plan parallel production ahead of time you could use a broadcasting software to run and set up the jobs at the same time, but that will only get rid of the station clickfest, but there's still the pos work of moving mats and stuff...

i tried the t2 production for a while, but... too much clicking.


another thing you can do to keep the cost of multiple accounts down is PI. setting up a p1 chain in many planets with many accounts, and dedicating one account to p2 with factory worlds works very well, and shaves around 30% of the cost of every account, while requiring some work once a week.

but still, unless you have some use to multiple accounts, or you find it fun to play that way, you are just increasing your in game work.
GreenSeed
#6 - 2013-03-16 14:08:08 UTC  |  Edited by: GreenSeed
Neusa LAdy wrote:
Mutli Box Incursions

again, this only works if you consider running 20 accounts fun. its an incredibly crappy way of making money.

consider one 10 man site pays out 10m*10. and an average real fleet can do it in 10 minutes a boxing fleet of 20 tengus can do it in 20, 25 minutes.

exept the 10 man fleet costs 5,500 billion a month, and the other one 11billion.

even if the boxing fleet could do it in 10 minutes his efficiency/cost ratio is still 50%!

the missing 50% comes from the fact that whoever is running the fleet considers the fun and challenge of doing it alone worth 5.5billon a month.
sabre906
The Scope
Gallente Federation
#7 - 2013-03-16 16:49:12 UTC
You should keep one account and sell 3 plex per month. You'll make more isk and it's easier.Cool
Mr Kidd
Center for Advanced Studies
Gallente Federation
#8 - 2013-03-16 16:49:40 UTC  |  Edited by: Mr Kidd
Whitehound wrote:
I'd stay away from drones. The new AI is pretty good and kills them fast when you are not very careful.

Though I am not a Tengu pilot yet, do I see a lot of players claim that it is the best/easiest mission running ship so you might want to give it a try. You can try running two Tengus per mission and use another toon for salvaging and looting of wrecks.


Acutally, no, assuming sleeper AI is being used then multiple ships in a mission site will make drones much much more effective because the AI will likely ignore them, especially using sentries.

Now, since you have 4 toons, I would highly suggest HS Incursions. With good fits, good skills and a good fleet you'll easily make 100mil/hr/toon. Until then you can still out-earn missions running lower end incursion sites with just your 4 toons and no others in your fleet.

Once you have enough isk, you can fund other ventures into null or w-space. Once there, isk will no longer be an issue. You can take advantage of excellent PI plus other industrial ventures to augment your income.

Don't ban me, bro!

Pantiy
Native Freshfood
Minmatar Republic
#9 - 2013-03-16 18:29:50 UTC
just join us in null, do some ratting and plexing there, find faction npc's or officer spawns. you can make 100m per hour easy with the safty of blues. the loot can vary from 20m-billions. everyday all day. only 1 acct needed
Holgrak Blacksmith
Prophets of Motav
#10 - 2013-03-16 20:30:38 UTC
Pantiy wrote:
just join us in null, do some ratting and plexing there, find faction npc's or officer spawns. you can make 100m per hour easy with the safty of blues. the loot can vary from 20m-billions. everyday all day. only 1 acct needed


This.

In null the anoms come in different difficulties, rather than missioning where you basically have to be doing the lvl 4s to earn half decent isk. Even with crappy skills there will be anoms you can safely run with one account that will earn a lot more than your 4 accounts will earn mining high sec.

When you do get yours skills to a decent level, the idea of running four accounts for 15mil per hour will make you physically sick.
S'Way
State War Academy
Caldari State
#11 - 2013-03-16 20:40:16 UTC  |  Edited by: S'Way
Put a trade alt in each of the 4 major hubs (jita, amarr, dodixie and rens) and just update market orders a few times a day.
Requires a fair bit of capital to get things up and running properly but you'll make more isk than doing anything else in high sec. (add additional trade alts for npc 0.0 regions or smaller hubs as you can afford to expand).
Beekeeper Bob
Beekeepers Anonymous
#12 - 2013-03-16 20:41:25 UTC
Tergum wrote:
Whitehound wrote:
I'd stay away from drones. The new AI is pretty good and kills them fast when you are not very careful.


I hear that a lot. In this case, I believe it's a matter of player skill, not character skill. I've used drones almost exclusively since I started playing and micro-manage them well, even on 2 toons. One of the reasons I wanted to use Rattlesnakes in the first place is because 10x Sentry drones will plow through everything while your snakes run in closer to keep agro. The snaketank (:P) is very robust (according to what I've researched) and will allow it to preoccupy the rats while the sentries eat them.
Brawling with heavies is always an option, as well....good times.

The point is, Drones are just fine, and even when I do lose them, it's easy to just drop some more.

As for the Tengu, I don't know how they work, but I see lots of people wanting them...They seem like it would be harder to run than droneboats due to the fact that I'd have to actively pilot them much more.



Good luck leaving your sentries out unattended for any length of time.....Lol

And if you believe that this will work out, you really haven't spent much time with the new AI....

Even with 14 mil in drones, I lose drones, I lose them so fast, they can't even kill off an elite frig.

Personally, I feel sorry for drone boat users, they have been effectively removed from PVE....Shocked



Signature removed - CCP Eterne

Rykker Bow
Center for Advanced Studies
#13 - 2013-03-16 21:05:04 UTC  |  Edited by: Rykker Bow
IMO multi-boxing doesn't work efficiently until you come close to maximizing profits with your first character. Generally, it's easier to get 10b per month profits with one account than it is to get 5b per month with two accounts early on.

That aside, once you're ready for another account and your main focus is ISK, as it was for me, then margin trading and manufacturing is the way to go. Figure out what you like to do in the game and figure out where it can take you based on experiences of others.

Margin trading can used parked characters in major trade hubs (although it is hard to outstrip profit potential from Jita with even one character, I typically have 40-50b in Jita markets when actively trading).

manufacturing can use multiple accounts for research, building and hauling efficiently.

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Whitehound
#14 - 2013-03-16 21:50:27 UTC
Beekeeper Bob wrote:
Personally, I feel sorry for drone boat users, they have been effectively removed from PVE....Shocked

The AFK mission runners have been removed from PvE, but the drone boats got a real sweet challenge with the new AI. One needs to deal with it, or use something easier.

The drone boats made a huge jump in a short time actually, because these went from "super easy with little DPS" to "difficult with lots of DPS" thanks to the Drone Damage Amplifier IIs. My T2-fit Domi does 1000 DPS thanks to those new mods...

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Token Placeholder
Attack Zone
#15 - 2013-03-17 03:54:02 UTC
I think 3 characters is about the limit for "easy" ratting. Anything above that, make a jump to 6 and do mining - it scales better, but I'm not sure you will match the 3 account team until you break 8 miners..and it will be more work.

Here is what I do with 3:

1 x Carrier, sitting just outside shields on a armed POS. Assigning fighters to the other two.
2 x tengu, heavy missiles. Sometimes I swap to 2 x naga (better dps, a little more work - the tengus have a 61+ km range)

Run anoms.

This is null sec. Join a good alliance - there are several choices. Find one that doesn't do mandatory "call to arms", is active in PVP, and has a good ship replacement program. Then, even when you are pvp'ing it up your ships don't cost much out of your wallet when they go pop.

Numbers:

With the tengus I make 25M isk ticks on each of the two characters. Comes out to about 150M isk/hr. It is easy enough to do while watching tv, just keep your eye on local & intel channels. Fly a few hours a week and you make enough to plex an account, buy all the pvp ships you want, and store some up for a rainy day.

Nagas I make 30-35 isk ticks on each of the two characters. Comes out to about 180-210M isk/hr. More micro managing as things die much faster. You have to actually fly within blaster range.

Nagas are cheap and do good dps even with T1/meta blasters.

You could drop the carrier and go with a 3rd ship inside the anom - more work, cheaper, less skill intensive.

Null isn't a scary place. I played highsec for a few years thinking I needed "skills" before moving to null. I was wrong. If you can fly a frigate & fit a point or a cyno - there is a place for you.
Hannah Flex
#16 - 2013-03-17 04:18:45 UTC  |  Edited by: Hannah Flex
.
Kara Corvinus
The Empyrean Order
Slide On Contact
#17 - 2013-03-17 04:19:25 UTC
recipe for easy =
1x pure gank bs
2x logi
1x salvager

explode through missions / wh's in minutes
Dalmont Delantee
Gecko Corp
#18 - 2013-03-17 09:11:01 UTC
PI?
Carniflex
StarHunt
Mordus Angels
#19 - 2013-03-18 13:21:53 UTC
For mission running with more than 3 characters I would suggest going for the FoF Tengu swarm instead. Or some combination of that, say, for example, Marachiel + some Tengus.

Some other combinations can be pretty nice also. For example, Marachiel + Scimicar with faction tracking link, couple of Tengus. Drop the local tank go all gank and your remote shield boost with that logi. dont forget to get some light tank/buffer on logi as well as eventually the rats will try to kill it as well.

Drones sort of work also but take more management as they have some issues with rats that are not shooting the particular ship they belong to so you either have to put them on assist or guard duty after each warp or somehow agress the crap you want them to shoot at. FoF you just need to get agression once, however, FoF are very dumb missiles and like to grind away at these ruined stargates which have done some horrid agressive act against you by being there.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

De'Veldrin
Republic University
Minmatar Republic
#20 - 2013-03-18 13:27:58 UTC
Dalmont Delantee wrote:
PI?

PI is probably the only place where there's a direct linear correlation between the number of characters to the time involved and the ISK made.

But as the OP said they were staying in highsec, that's still going to be pretty terrible ISK unless you plan to run 20 characters.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

12Next page