These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Live Events Discussion

 
  • Topic is locked indefinitely.
 

Live Event Idea: Concord Communication Failure

First post
Author
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#1 - 2013-02-28 22:00:30 UTC
So I've been playing with this idea in my head for a while and after bouncing it off a few corpmates, I think it'd be an awesome, yet brief, change to EVE.

The idea is that Concord experiences a communication failure, leading to the inability to coordinate ship movements and reactions. Given the inability to coordinate, all ships fall back to 1.0 systems to ensure adequate defense. This leaves every system 0.9 and below in a lawless state (think W-Space/Null). Allowing outlaws free travel, high-sec killing, and other such evil deeds all without risking sec status. Given that communication has failed, it wouldn't be a stretch for all of local to disappear as well for that time period.

My original thought was that this would be a 24-hour-ish timer before the communication systems were repaired and space was reverted to it's original state.
Sepherim
Imperial Shipment
Amarr Empire
#2 - 2013-03-01 01:44:14 UTC
And why would it be awesome? Turning all EVE into 0.0 for a day actually adds nothing, only disrupts the usual activities of players that aren't interested in that side of EVE.

Sepherim Catillah Praetoria Imperialis Excubitoris Liuteneant Ex-Imperial Navy Imperator Commander

Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#3 - 2013-03-01 02:18:12 UTC
Unfortunately, all this would do is seriously disrupt gameplay in that zone as everyone docks up and sits in station until the next day.

People in ships that are - for whatever reason; bad location, to big, haulers, flying a half-fit hull over to pick up the other bits... - unable to escape imminent destruction from PvP ships as the constellation or system goes into lawless mode would also be subject to one of the cardinal sins of EVE gameplay: A death against which there was literally no defense.
Just Another Capsuleer
State War Academy
Caldari State
#4 - 2013-03-01 05:05:39 UTC
Another Yulai event? I don't think so.
Unit XS365BT
Unit Commune
#5 - 2013-03-01 05:26:06 UTC
I would suggest reading 'The Empyrean Age' and the related events from that time...

While this happened during downtime as a storyline event.. the exact thing you have suggested occurred in the past.
it caused 2 'one day wars' ...
imho... it is extremely unlikely that CONCORD response ability will be turned off for any amount of time, especially across all of highsec.

Unit XS365BT. Designated Communications Officer. Unit Commune.

Omnathious Deninard
University of Caille
Gallente Federation
#6 - 2013-03-01 06:33:50 UTC
Darius Caliente wrote:
So I've been playing with this idea in my head for a while and after bouncing it off a few corpmates, I think it'd be an awesome, yet brief, change to EVE.

The idea is that Concord experiences a communication failure, leading to the inability to coordinate ship movements and reactions. Given the inability to coordinate, all ships fall back to 1.0 systems to ensure adequate defense. This leaves every system 0.9 and below in a lawless state (think W-Space/Null). Allowing outlaws free travel, high-sec killing, and other such evil deeds all without risking sec status. Given that communication has failed, it wouldn't be a stretch for all of local to disappear as well for that time period.

My original thought was that this would be a 24-hour-ish timer before the communication systems were repaired and space was reverted to it's original state.

The day that nobody logged in....

If you don't follow the rules, neither will I.

Niveuss Nye
Viziam
Amarr Empire
#7 - 2013-03-01 15:24:04 UTC
Sepherim wrote:
And why would it be awesome? Turning all EVE into 0.0 for a day actually adds nothing, only disrupts the usual activities of players that aren't interested in that side of EVE.



I am all for chaos and I think it would be awesome.

But, the realist in me agrees with the above opinion.

Folks would just not log in that day because thier playstyle in high sec has nothing in common with low sec's/ null sec/ WH's fun playstyle.

Example: In World of Warcraft which is even more PvEish and carebear than Eve is, there was once a world event where folks were turned into zombies where they could go into the big cities and gank and kill other players even on PvE servers. It was pretty awesome, but there were quite a few carebears that griped and bellyached or did not log in on the servers it was popular on. In that MMO, there has been no event like that since.
CCP Goliath
C C P
C C P Alliance
#8 - 2013-03-04 09:26:52 UTC
We've had "Armageddon Day" before on the test server when we had extended downtime in 2007 and were trying to diagnose a proxy issue. I think it would be fun to do again some time, but not on Tranquility Lol

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

CCP Falcon
#9 - 2013-03-04 09:57:18 UTC
Yeah, I'm with Goliath here.

Logistically, it'd be a nightmare. In terms of storyline it also really doesn't fit with the ongoing narrative we have at present. If live events are going to occur, they're going to be relevant to current storyline rather than just random events that have no real context.

Smile

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#10 - 2013-03-04 12:54:59 UTC
CCP Falcon wrote:
Yeah, I'm with Goliath here.

Logistically, it'd be a nightmare. In terms of storyline it also really doesn't fit with the ongoing narrative we have at present. If live events are going to occur, they're going to be relevant to current storyline rather than just random events that have no real context.

Smile



If you want we could mass suicide a bunch of freighters, filled with liquid O2, into all the concord stations?

We'd do it anyway, but ummm..we did it... because... crazy dust bunnies took over....

No Worries

Grideris
The Scope
Gallente Federation
#11 - 2013-03-04 13:02:37 UTC
ChromeStriker wrote:
CCP Falcon wrote:
Yeah, I'm with Goliath here.

Logistically, it'd be a nightmare. In terms of storyline it also really doesn't fit with the ongoing narrative we have at present. If live events are going to occur, they're going to be relevant to current storyline rather than just random events that have no real context.

Smile



If you want we could mass suicide a bunch of freighters, filled with liquid O2, into all the concord stations?

We'd do it anyway, but ummm..we did it... because... crazy dust bunnies took over....


No. Bad. Go do that in Stain. Better.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Henry Montclaire
Guild of Independent Pilots
DammFam
#12 - 2013-03-04 20:20:40 UTC
If this was done, I think it would have to be for something that has consequences and important ramifications for the story, or maybe even game mechanics.

I know that after Yulai, CONCORD's rep took a bit of a hit. Where I could see this sort of scenario playing out in a meaningful way would be where the empires, fed up with CONCORD's meddling preventing them from unleashing hell on each-other come together to demand that CONCORD withdraw from their space. CONCORD complies, allowing the Empires to move forward with their respective plots, and the capsuleers take the opportunity to unleash hell. So you get a chance to have another shift in territory / politics like there was with the Yulai event and the havoc caused by capsuleers also proves once and for all that CONCORD is necessary. With the Empires in flames, CONCORD is reinstated and order is reestablished.

Of course the Empires would need a pretty good reason to demand something so drastic.
Tykari
The Observatory
#13 - 2013-03-04 21:05:09 UTC
Henry Montclaire wrote:
Of course the Empires would need a pretty good reason to demand something so drastic.


I could think of a few. Though honestly I think if all 4 Empires decided to go war with each other, there would be very little CONCORD could do. I can see them taking a side in a conflict between two of them and making a difference, but if all of them went at each others throats, they'd need help. And I don't know who would be willing and capable to do it.

In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness.

Eliniale
Co-operative Resource Extraction
#14 - 2013-03-05 20:51:32 UTC
Tykari wrote:
Henry Montclaire wrote:
Of course the Empires would need a pretty good reason to demand something so drastic.


I could think of a few. Though honestly I think if all 4 Empires decided to go war with each other, there would be very little CONCORD could do. I can see them taking a side in a conflict between two of them and making a difference, but if all of them went at each others throats, they'd need help. And I don't know who would be willing and capable to do it.


Certainly not the bulk of the eggers. Some might, and will likely end up being annihilated by the mass who didn't

System ideas: https://forums.eveonline.com/default.aspx?g=posts&t=191928&find=unread

Aldrith Shutaq
Atash e Sarum Vanguard
#15 - 2013-03-05 21:02:47 UTC
All I heard was "I want to shoot noobs in hisec and not blow up."

Aldrith Ter'neth Shutaq Newelle

Fleet Captain of the Praetoria Imperialis Excubitoris

Divine Commodore of the 24th Imperial Crusade

Lord Consort of Lady Mitara Newelle, Champion of House Sarum and Holder of Damnidios Para'nashu

Kasuko
Native Freshfood
Minmatar Republic
#16 - 2013-03-05 22:05:34 UTC
I love hearing ideas like this and wondering why?

Some advice for thinking about ideas. If it sounds fun to you, then you need to do some extra thinking why that's a good idea in general and not just a personal desire.

Try the opposite of this idea out for a change.

How about we set it up so that every ship is invulnerable to all types of damage with the exception of NPC damage (aka you can't PVP at all) ... does that sound like a fun event for you?

Some people play this game for PVE content and some for the PVP content. Any time you force one play style on players of the other is going to be a bad idea.
Sterile Nails
Pandemic Horde Inc.
Pandemic Horde
#17 - 2013-03-06 15:46:56 UTC
The carebear cries in this thread is just unnerving.. Ugh
Da Dom
Republic University
Minmatar Republic
#18 - 2013-03-06 18:18:23 UTC
If it's working, keep it working

Or rip it down now, flip it and reverse it

Null sec and CONCORD have a sovereignty war

Because Far-que... That's why.

Riato Hamill
The Old Republic Syndicate
#19 - 2013-03-09 18:08:21 UTC  |  Edited by: Riato Hamill
Darius Caliente wrote:
So I've been playing with this idea in my head for a while and after bouncing it off a few corpmates, I think it'd be an awesome, yet brief, change to EVE.

The idea is that Concord experiences a communication failure, leading to the inability to coordinate ship movements and reactions. Given the inability to coordinate, all ships fall back to 1.0 systems to ensure adequate defense. This leaves every system 0.9 and below in a lawless state (think W-Space/Null). Allowing outlaws free travel, high-sec killing, and other such evil deeds all without risking sec status. Given that communication has failed, it wouldn't be a stretch for all of local to disappear as well for that time period.

My original thought was that this would be a 24-hour-ish timer before the communication systems were repaired and space was reverted to it's original state.



Cool idea then straight after CCP can make it so any pilot under 2mil skill points gets there stats on ships boosted by 1000% when entering 0.4 and below, resulting in billions of isk in wasted ships, and uber skilled players getting there ships wasted for the fun of it by complete nubs that cant fit a tech 2 gun sporting 2000 dps ships.

Its the same idea as yours OP just reversed, guessing you wont be backing this one though..:-)
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#20 - 2013-03-09 18:57:47 UTC
Riato Hamill wrote:



Cool idea then straight after CCP can make it so any pilot under 2mil skill points gets there stats on ships boosted by 1000% when entering 0.4 and below, resulting in billions of isk in wasted ships, and uber skilled players getting there ships wasted for the fun of it by complete nubs that cant fit a tech 2 gun sporting 2000 dps ships.

Its the same idea as yours OP just reversed, guessing you wont be backing this one though..:-)


A 10x stat increase to people below 2M SP for a day, that'd be interesting... I'd love to see what n00bs would do with that much additional power.

I'd probably get an alt trained to 1.8M SP and be really excited for that day... My incursus with rock, small AAR w/ 10x stat increase :)

I'm game, when is it happening? :D