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Battleship Versatility and Missing Roles

Author
Nivo Green
Stac Enterprises
#1 - 2013-03-04 05:59:20 UTC  |  Edited by: Nivo Green
How many people have noticed that there is only one dedicated shield tanking hybrids platform for battleships ( Rokh)?

I gather this has more to do with caldari only using hybrids as a secondary platform, and them being among the only big shield tankers ( with minmatar shield tanking a few ships).

Is there any where in the game where this combination could be realized or am I ignorant to some very viable shield tanked hybrid battleship? And I'm not talking about shield vindicators, shield tanking something that has the intention of being armor tanked laid out in its slots does not make it a dedicated shield tank ship.



***Title updated for the more general topic of battleship roles***
Xercodo
Cruor Angelicus
#2 - 2013-03-04 06:17:06 UTC
On the other hand we wont have a dedicated armor missile battleship until the changes for the typhoon hit.

The Drake is a Lie

Nivo Green
Stac Enterprises
#3 - 2013-03-04 06:28:08 UTC  |  Edited by: Nivo Green
Xercodo wrote:
On the other hand we wont have a dedicated armor missile battleship until the changes for the typhoon hit.


Forgot about this too. Seems there are a few holes in the battleship class role list.

Although its pretty easy to shift minmatar ships around for tanking type / missiles and projectiles

Given the limited factions that shield tank there doesn't seem to be room in the game to insert a hybrid shield battleship besides the rokh, which is primarily about damage projection. I supposed there is only one laser shield battleship too. There is a lot more variety in armor tanked ships than shields at first glance
Xercodo
Cruor Angelicus
#4 - 2013-03-04 06:42:10 UTC
Also the scorpion is the only battleship that has any ewar bonuses

tbh we need 4 each of BCs and BSes both

2 combat 1 attack and 1 ewar

Right now there's a mostly a gap in the ewar line up for anything larger than a cruiser

Also couldn't we have two marauders per race?

Perhaps have them use the hull that makes the most sense for them

Second Kronos: Drone boat, Domi hull, Hyperion becomes Black ops but retains the exact same stats as the original Sin
Second Golem: Rail boat, Rokh hull
Second Paladin: Missile boat, since amarr don't have a clear missile line in T1 this can just be a blakc and blue abaddon
Second Vargur: Missile boat, typhoon hull, maelstrom becomes new black ops and retains Panther stats

The Drake is a Lie

Alara IonStorm
#5 - 2013-03-04 06:44:12 UTC  |  Edited by: Alara IonStorm
I always liked the idea of Mark II T1 Vessels sort of like how the Onyx and the Eagle use the Moa Model a Mark II Ship would do the same but Racial Mark II's would not like up in class or tier.

An example a Naga Mk II that has 8 Missile Hardpoints, a RoF Bonus and a Missile Velocity Bonus or a Scorpion with a 5% Shield Resist Bonus and a 5% Hybrid Damage Bonus making it a big Merlin.

While say Gallente would have an Armor Rail Megathron Mk II as a range ship with 8 turrets and an Optimal + Tracking Bonus or a Vexor Mk II with a 25m3 Drone Bay 5 Blaster Turrets and a 7.5 Armor Rep Bonus.

Alternate idea's CCP and players might like but could not do. The problem with filling a role in a Racial lineup currently is that while one race might have more designs that work with X Ship type you are limited by other races need for an equal ship even if there is not much demand.

Cruisers for an example.

1 Logistic
1 EWAR
1 Attack
1 Combat

Now the Devs might want an active tanker for the Gallente Cruiser lineup, but with the Drone Vexor and the Fast Attack Thorax they are now out of options. The only solution now would be costly, IE: design 4 new ships 1 for each race then find a role for them.

For a Mark II Ship instead you use the same model and fill the gap in ship number elsewhere.

Missile Naga
Active Vexor
HAM Maller
Opt Bonus Arty Tempest

Each race gets a new ship but X race like has more options in say Battleships while Y Race is Cruiser Heavy and Z Race is all about the Frigates.

Rail Merlin
Rail Megathron
TD / Neut Bonused Geddon with Missile and Drone bay light defense
Remote Tracking / Sebo Scythe

So now certain gaps are filled like Gals Fleet battleship or the Missile Tier 3 without sacrifices to the ships we love.
Nivo Green
Stac Enterprises
#6 - 2013-03-04 06:58:56 UTC
There are tons of combinations of weapon systems and roles missing in every class besides cruisers it seems.
Its difficult to figure out whether or not filling those roles is what CCP wants or not because while cruisers are designed to be the most versatile hull, and battleships/battle cruisers are designed to be more specialized attack dps/tanky vessels, there exists things like the scorpion which is an oddity among battleships.

Is the scorpion an odd one out? or is it a hint that CCP thinks battleships can be versatile like cruisers and not just be better more expensive versions of their smaller counterparts?

The best game mechanic in place for allowing versatility among the battleships, and all of the ship classes is the tech 3 paradigm. From what I know, and have read CCP's stance on making tech 3 anything beyond the strategic cruisers is that they won't or don't plan to. This is probably because they never really balanced tech 3's or established exactly what they wanted from tech 3. Hopefully we will see CCP has found the direction they want to progress tech 3 into when they get around to balancing tech 3 ships. Tech 3 battleships could be very versatile and if balanced right not gain stats that would make them better than their more specialized tech II and tech I counterparts.

The concept that tech 3 battleships would be so absurdly expensive and imbalancing comes from the current status of tech 3 strategic cruisers i believe, which is damaging the level at which such ideas can even be explored.
Jensaro Koraka
Caldari Provisions
Caldari State
#7 - 2013-03-04 07:22:34 UTC
Nivo Green wrote:
How many people have noticed that there is only one dedicated shield tanking hybrids platform for battleships ( Rokh)?

I gather this has more to do with caldari only using hybrids as a secondary platform, and them being among the only big shield tankers ( with minmatar shield tanking a few ships).

Is there any where in the game where this combination could be realized or am I ignorant to some very viable shield tanked hybrid battleship? And I'm not talking about shield vindicators, shield tanking something that has the intention of being armor tanked laid out in its slots does not make it a dedicated shield tank ship.



***Title updated for the more general topic of battleship roles***

Why is there another thread on this and why aren't either of them in ships and modules?

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats." -H.L. Mencken

Katran Luftschreck
Royal Ammatar Engineering Corps
#8 - 2013-03-04 07:22:51 UTC
Oh there is a bit of variety, but only when you move into the pirate classes (go figure) and start multi-training. But yes, so far as it looks now, you've got one drone battleship (Domi) and all the rest are really just "Giant Turrets and Armor Tank" as the rule of the thumb (unless you're Caldari, then it's Giant Missiles and ASB Shield Tank")

In the end almost every battleship is just a static artillery platform with slightly different paint jobs. The variety is more cosmetic than actual.

http://youtu.be/t0q2F8NsYQ0

Nivo Green
Stac Enterprises
#9 - 2013-03-04 08:16:35 UTC
Katran Luftschreck wrote:
Oh there is a bit of variety, but only when you move into the pirate classes (go figure) and start multi-training. But yes, so far as it looks now, you've got one drone battleship (Domi) and all the rest are really just "Giant Turrets and Armor Tank" as the rule of the thumb (unless you're Caldari, then it's Giant Missiles and ASB Shield Tank")

In the end almost every battleship is just a static artillery platform with slightly different paint jobs. The variety is more cosmetic than actual.



This is the sad truth. Would be interesting to hear if CCP actually wanted battleships to be just that and nothing more, or if they are open to versatility in the ship class. Thats where I think the scorpion is a great example of the variety that a battleship can offer in different roles, yet not compete for the same role as the falcon.
Roime
Mea Culpa.
Shadow Cartel
#10 - 2013-03-04 08:25:18 UTC
Shield tanked hybrid battleships:

Rokh
Hyperion*
Navy Dominix

* 7.5% bonus to armor repair amount is just another spelling of "this is a shield tanking ship"


.

Cyprus Black
School of Applied Knowledge
Caldari State
#11 - 2013-03-04 09:14:26 UTC
You should get a domi, fit it with long range sentry drones, a micro jump drive, drone upgrade mods, and neuts in the highslots.

It absolutely destroys people. Warp to known gatecamp at 100k. Deploy sentries. Jump away 100k. Enemies get hammered by the sentries while flying 200k towards you. They can either stop at the halfway point to deal with the sentries (to which you deploy more from your current location) or they skip them and come after you. If they choose the latter, you jump away again.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Princess Saskia
Hyperfleet Industries
#12 - 2013-03-04 11:40:43 UTC
Navy Domi.

 ♥ 

Caitlyn Tufy
Perkone
Caldari State
#13 - 2013-03-04 11:47:30 UTC
Nivo Green wrote:
How many people have noticed that there is only one dedicated shield tanking hybrids platform for battleships ( Rokh)?


There are alternatives, but none of them uses Caldari Battleship training. Kinda sad, since Rokh on its own is an amazing ship.
Abrazzar
Vardaugas Family
#14 - 2013-03-04 11:57:42 UTC
I am missing a shield tanking drone boat with dedicated lasers. Right now, Gallente has to fill in but it's sub-optimal.
monkfish2345
School of Applied Knowledge
Caldari State
#15 - 2013-03-04 14:01:38 UTC
i just hope we can go back to the good old days when battleships were a desirable ship to fly. we're finally moving away from this situation where BC's have pretty much been the class of choice for all situations, except super blobs.

then again that's like saying i'd like a reason for fleet commanders to fly command ships.
Nivo Green
Stac Enterprises
#16 - 2013-03-04 19:07:14 UTC
monkfish2345 wrote:
i just hope we can go back to the good old days when battleships were a desirable ship to fly. we're finally moving away from this situation where BC's have pretty much been the class of choice for all situations, except super blobs.

then again that's like saying i'd like a reason for fleet commanders to fly command ships.



Yeah certainly, hopefully we will see this become a reality with the coming ship balancing.
Unsuccessful At Everything
The Troll Bridge
#17 - 2013-03-04 19:12:05 UTC
Who needs more than 1 shield tanked BS when you have the the mother******* Rohk?!?!

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Alara IonStorm
#18 - 2013-03-04 19:13:42 UTC  |  Edited by: Alara IonStorm
monkfish2345 wrote:
i just hope we can go back to the good old days when battleships were a desirable ship to fly. we're finally moving away from this situation where BC's have pretty much been the class of choice for all situations, except super blobs.

then again that's like saying i'd like a reason for fleet commanders to fly command ships.

2 of best things they can do for Battleships.

1. Decrease 100mn MWD usage proportionally to other ships. Let them run for 4-6 minutes not 2.
2 Increase Scan Res too a 145-170 average. Now it takes 7-9 seconds to lock a Shield BC. 145-170 would bring lock times to around 8 seconds for a Cruiser, 5 for a Battlecruiser, 10+ for a Frigate. Very reasonable.
Turelus
Utassi Security
#19 - 2013-03-04 19:15:46 UTC
I have always thought we could do with one more BS for each race, bring in EWAR for the others and Caldari can have something else added to their types of DPS.

Turelus CEO Utassi Security

Alara IonStorm
#20 - 2013-03-04 19:19:09 UTC
Turelus wrote:
I have always thought we could do with one more BS for each race, bring in EWAR for the others and Caldari can have something else added to their types of DPS.

Or just add a second Scorpion for Attack and a second of the other 3 for EWAR.
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