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SP game breaking for new players. Please take your time to read this CCP.

First post First post
Author
Hefty TheFirst
ALTimate corp
#1 - 2013-03-03 17:55:25 UTC  |  Edited by: Hefty TheFirst
Hi,

So I have come to like more "mature" MMOS and eve struck me as one of the best.
I started playing 2 months ago and just lost all the friends I brought into eve.

This game is simply way too punishing for new players. Just to be slightly effective it takes about 1.5 years of training.
Then you have some of the basics and can still not do anything special.
My first month of eve was great... But it was all just theoretical fun. All I did was plan stuff and study about the game and it's mechanics. So I brought 4 of my friends in which all payed for 1 month + trial. They loved the first month of eve and into the seconds month they all saw just how truly pathetic they were in terms of SP. Everything they wanted to do was years of training away. I was going to quit as well until I heard of the character bazaar. So I dropped a huge load of $ to buy a pilot that could actually play the game.

I am sure the long SP training ques are CCP's way of "milking" $ out of us.
Which proves a point to me. Every one that I have spoken to that plays eve has at least 1-4 alts.
So that in itself proves how low the game population actually is.
Now this isn't a troll or whining thread.
If CCP truly wanted to make more $ something needs to be done about SP.
The longer the game progresses the more useless new players become.
Could you imagine starting to play WOW right now and have to grind through all of those expansions just to start playing the game at 90... Then the game only starts right?

So this is as constructive as a new player can get.
I am not mad in any way. I actually want to help eve grow, that's the whole reason of this thread.
I want to know if anything is being done about the huge SP brick wall.
From what I am seeing the summer change is making it even harder for new players.
Battle cruisers were a huge win for new players as it didn't take too long to fly them and now it's even taking that small win away from new players.

So all I am asking is what is being done about this huge problem EVE faces?
Who can I talk to about this to make it apparent?
This game is truly great but how does any new player have a chance at experiencing that greatness?
I truly want to see this game grow so help me talk to the right people.
If I could talk to the right people I could really guarantee new players sticking around instead of getting discouraged and quitting.

Regards: Hefty
Debra Tao
Perkone
Caldari State
#2 - 2013-03-03 18:07:27 UTC
I think you raise an important issue... all i did during my forst couple of month was earning isk through all possible means to afford a character at the bazar.

I have thought about the issue but i don't see any solution to the problem because on the other hand SP are a huge part of the gameplay and it requires planning and patience to build a good character, i like that aspect.
Hefty TheFirst
ALTimate corp
#3 - 2013-03-03 18:16:23 UTC
It is a great aspect you are right there.
But it has been grocely expanded.

Out of 5 people in my experience 4 quit.
That's a really bad number. I love this game but few people are going to drop big $ to buy a pilot in the bazaar.

This has to be the biggest issue in the game right now.
If dealt with the game could MASSIVELY expand... Once more if you misread MASSIVELY expand.
Admiral Adamsgate
De Lacy Astronautics
#4 - 2013-03-03 18:27:48 UTC
Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.
Hefty TheFirst
ALTimate corp
#5 - 2013-03-03 18:57:31 UTC  |  Edited by: ISD Tyrozan
Admiral Adamsgate wrote:
Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.


Really?

Lets analyze what you just said.
  • Friends mean everything.
    All of mine quit.

  • Skill points mean nothing.
    The reason why my friends quit.

  • Knowledge means everything.
  • I have knowledge of things I want to do.
    How far away am I to do them? 1-2 years away.
    Wait that long? Never...

    Please this is a "mature" discussion.
    EDIT: No personal attacks, please - ISD Tyrozan
    Orlacc
    #6 - 2013-03-03 19:02:06 UTC
    Eve has more subs than ever.

    Unlike some folks here I will not try and convince you to stay. It just sounds like EVE is not the game for you. Go play with your friends.

    "Measure Twice, Cut Once."

    Inkarr Hashur
    Skyline Federation
    #7 - 2013-03-03 19:07:27 UTC  |  Edited by: Inkarr Hashur
    Hefty TheFirst wrote:

    Just to be slightly effective it takes about 1.5 years of training.

    This isn't even remotely true.

    All these likes, good lord.
    Inkarr Hashur
    Skyline Federation
    #8 - 2013-03-03 19:10:04 UTC  |  Edited by: ISD Tyrozan
    Hefty TheFirst wrote:
    Admiral Adamsgate wrote:
    Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.


    Really?

    Lets analyze what you just said.
  • Friends mean everything.
    All of mine quit.

  • Skill points mean nothing.
    The reason why my friends quit.

  • Knowledge means everything.
  • I have knowledge of things I want to do.
    How far away am I to do them? 1-2 years away.
    Wait that long? Never...

    Please this is a "mature" discussion.
    EDIT: Personal attack quote deleted - ISD Tyrozan


    I'm willing to bet your friends quit because the combat system is lacking. In half a year you can be flying dessies and T2 frigs highly effectively, or have rushed T1 battlecruisers and flying them at rank V with appropriate weapons skills. Or have rushed BSs and flying them well enough to be doing lv 4 missions solo.
    Hefty TheFirst
    ALTimate corp
    #9 - 2013-03-03 19:22:20 UTC
    To get the core skills to an OK-ish level takes about 1.5 years.
    That's like STANDARD level certs.

    Also "subs are at an all time high".
    You mean everyone has like 1-5 alts.
    Speak to some miners and find out how many alts they have...

    I would estimate 30-50% of subs are unique players.
    Also the whole reason why people have alts is to train different skill paths.
    This is the only game I have ever come across that people have this many alts.
    I mean CCP promotes it. "start your sidekick".

    Also you aren't getting the jest of this post.
    I only had three real questions in my post. You answered non of them.
    I just assume you are really young and can't understand or fathom discussions.
    Thanx for the free bump though :D
    Hefty TheFirst
    ALTimate corp
    #10 - 2013-03-03 19:25:57 UTC
    Inkarr Hashur wrote:
    Hefty TheFirst wrote:
    Admiral Adamsgate wrote:
    Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.


    Really?

    Lets analyze what you just said.
  • Friends mean everything.
    All of mine quit.

  • Skill points mean nothing.
    The reason why my friends quit.

  • Knowledge means everything.
  • I have knowledge of things I want to do.
    How far away am I to do them? 1-2 years away.
    Wait that long? Never...

    Please this is a "mature" discussion.
    Troll posts like that make you look really stupid.


    I'm willing to bet your friends quit because the combat system is lacking. In half a year you can be flying dessies and T2 frigs highly effectively, or have rushed T1 battlecruisers and flying them at rank V with appropriate weapons skills. Or have rushed BSs and flying them well enough to be doing lv 4 missions solo.


    I will repeat...
    I only have three real questions and you answered non of them.

    Also face it dessies are nothing but cute. T2 frigs are for pvp which cost isk new players probably won't have.
    Jacob Holland
    Weyland-Vulcan Industries
    #11 - 2013-03-03 19:36:42 UTC
    The first thing I'd have to ask is simply...

    What goals are you looking at which require 1-2 years of training?

    In terms of straightforward goals the only ones I can think of in that range would be the high-end of capital ships - I might suggest these to be end-game content (though end-game is a little bit of a flexible term). You don't want the end-game content immediately, it would be boring.

    The journey is important, quiting because you can't get a Titan on day 2 misses the point of that.

    SP is a visible measure of what you're capable of, of course, but it's a deceptive one. A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...

    And there is no lower limit on the number of SP it takes to have fun - I know several pilots who were pirating lowsec, ratting null or engaging in fleet battles with less than a million SPs, in some cases created specifically to minimise their clone costs...
    Inkarr Hashur
    Skyline Federation
    #12 - 2013-03-03 19:40:45 UTC
    Hefty TheFirst wrote:
    Inkarr Hashur wrote:
    Hefty TheFirst wrote:
    Admiral Adamsgate wrote:
    Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.


    Really?

    Lets analyze what you just said.
  • Friends mean everything.
    All of mine quit.

  • Skill points mean nothing.
    The reason why my friends quit.

  • Knowledge means everything.
  • I have knowledge of things I want to do.
    How far away am I to do them? 1-2 years away.
    Wait that long? Never...

    Please this is a "mature" discussion.
    Troll posts like that make you look really stupid.


    I'm willing to bet your friends quit because the combat system is lacking. In half a year you can be flying dessies and T2 frigs highly effectively, or have rushed T1 battlecruisers and flying them at rank V with appropriate weapons skills. Or have rushed BSs and flying them well enough to be doing lv 4 missions solo.


    I will repeat...
    I only have three real questions and you answered non of them.

    Also face it dessies are nothing but cute. T2 frigs are for pvp which cost isk new players probably won't have.


    You know the secret to a new player making isk hand over fist? Double wrap a unit of trit, autopilot with it around EVE in a free frigate looking like you're an idiot with a PLEX, then sell the resulting killrights when you get popped for 5 to 10M. Takes like 15 minutes for someone to bite the bait.
    Hefty TheFirst
    ALTimate corp
    #13 - 2013-03-03 20:08:09 UTC
    Jacob Holland wrote:
    The first thing I'd have to ask is simply...

    What goals are you looking at which require 1-2 years of training?

    In terms of straightforward goals the only ones I can think of in that range would be the high-end of capital ships - I might suggest these to be end-game content (though end-game is a little bit of a flexible term). You don't want the end-game content immediately, it would be boring.

    The journey is important, quiting because you can't get a Titan on day 2 misses the point of that.

    SP is a visible measure of what you're capable of, of course, but it's a deceptive one. A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...

    And there is no lower limit on the number of SP it takes to have fun - I know several pilots who were pirating lowsec, ratting null or engaging in fleet battles with less than a million SPs, in some cases created specifically to minimise their clone costs...


    I am somewhat impressed that you were able to answer some of the questions.

    1-2 years of training would put you into a capital ship yes. Core skills? NO.
    Now go ask some one that has a capital ship. They will say it's suicide.

    Now I can see your angle but I nowhere near stated that I'm butthurt because I can't fly a Titan.
    Half a million vs 100m that was funny... Really funny. There you are talking about some who knows the game in and out.
    Probably an alt flying with the 500k SP. So the main account is the real player not the 500k SP.

    Also this post is for NEW PLAYERS AND WHY MOST OF THEM QUIT SO EARLY.
    Pirating in lowsec to minimise clone cost with low SP. That isn't even a sentence.
    If you can't afford your clone cost you are doing something very wrong with all that "A pilot with half a million of the right SP and the knowledge and resources to leverage it properly is far better off than one with 100 million of the wrong SP, the wrong ship, the wrong situation...".

    You look incredibly stupid right now.
    I don't even really want to post this reply but you asked for it.
    Debra Tao
    Perkone
    Caldari State
    #14 - 2013-03-03 20:08:22 UTC
    That's like the most random way to make isk ever ...


    Back on the topic a reasonnable timeframe for "doing things" in EVE would be like 3-6 months and after a couple of year you should be able to do whatever you want if your training is focused enough. I don't like the fact that players almost need to have multiple accounts (i am not talking about supers or Titan pilot but rather the hauling/trader/logi... alt) but that's one downside or a great system.
    Debra Tao
    Perkone
    Caldari State
    #15 - 2013-03-03 20:11:13 UTC
    Hefty TheFirst wrote:

    I am somewhat impressed that you were able to answer some of the questions.

    1-2 years of training would put you into a capital ship yes. Core skills? NO.


    Hefty TheFirst wrote:


    Also this post is for NEW PLAYERS AND WHY MOST OF THEM QUIT SO EARLY.



    Hefty TheFirst wrote:

    You look incredibly stupid right now.
    I don't even really want to post this reply but you asked for it.


    Shocked

    Hey ! How about you try to not sound like a child when you reply ? kk thx.
    Hefty TheFirst
    ALTimate corp
    #16 - 2013-03-03 20:13:48 UTC  |  Edited by: ISD Flidais Asagiri
    Inkarr Hashur wrote:
    Hefty TheFirst wrote:
    Inkarr Hashur wrote:
    Hefty TheFirst wrote:
    Admiral Adamsgate wrote:
    Total Bull, skillpoints mean nothing. Knowledge and the friends you make is how to succeed in EVE.


    Really?

    Lets analyze what you just said.
  • Friends mean everything.
    All of mine quit.

  • Skill points mean nothing.
    The reason why my friends quit.

  • Knowledge means everything.
  • I have knowledge of things I want to do.
    How far away am I to do them? 1-2 years away.
    Wait that long? Never...

    Please this is a "mature" discussion.
    Troll posts like that make you look really stupid.


    I'm willing to bet your friends quit because the combat system is lacking. In half a year you can be flying dessies and T2 frigs highly effectively, or have rushed T1 battlecruisers and flying them at rank V with appropriate weapons skills. Or have rushed BSs and flying them well enough to be doing lv 4 missions solo.


    I will repeat...
    I only have three real questions and you answered non of them.

    Also face it dessies are nothing but cute. T2 frigs are for pvp which cost isk new players probably won't have.


    You know the secret to a new player making isk hand over fist? Double wrap a unit of trit, autopilot with it around EVE in a free frigate looking like you're an idiot with a PLEX, then sell the resulting killrights when you get popped for 5 to 10M. Takes like 15 minutes for someone to bite the bait.


    THIS POST IS FOR NEW PLAYERS AND WHY MOST OF THEM QUIT SO EARLY.
    Not wrapping your tritanium inside of a package.
    ****Edited by Flidais due to Offensive nature****
    Debra Tao
    Perkone
    Caldari State
    #17 - 2013-03-03 20:21:29 UTC
    Oh look someone mad on the internet.
    Elena Thiesant
    The Scope
    Gallente Federation
    #18 - 2013-03-03 20:21:30 UTC  |  Edited by: Elena Thiesant
    Hefty TheFirst wrote:
    To get the core skills to an OK-ish level takes about 1.5 years.
    That's like STANDARD level certs.


    To take all 6 of the core certs to standard takes a brand new character (with no skill remaps or implants) less than 2 months (54 days, 5 hours to be precise).

    What goal do you have that requires 1-2 years to get started on?

    I've been playing roughly 10 months (you can check my employment history if you want), I can fly battlecruisers, cruisers, destroyers and T2 frigates, I can go on lowsec roams, I can do highsec and lowsec exploration if I want, I can make just about anything except T3 cruisers and supercapitals and I have a lot of fun doing all of those things. In a year I'll be better at all of them for sure and probably be doing other things too, but I can do them all now and I've been doing most of them for the last 6 months.

    The problem, IMHO isn't needing 2 or more years of skills, it's people who think they need 2 of more years worth of skills to have fun.
    Hefty TheFirst
    ALTimate corp
    #19 - 2013-03-03 20:24:02 UTC
    Am I speaking the wrong language?
    This is a serious discussion sidetracked by trolls.

    So all I am asking is what is being done about this huge problem EVE faces?
    Who can I talk to about this to make it apparent?
    This game is truly great but how does any new player have a chance at experiencing that greatness?

    Three simple questions.
    Zero answers... Will Hefty prevail in finding the answers on the broken internet!?
    Find out on the next post. /commence epic outro!
    Inkarr Hashur
    Skyline Federation
    #20 - 2013-03-03 20:26:27 UTC
    It takes 8M to max out core skills to V, and I'm being very generous by throwing armor and shield tanking skills into the same mapping. Most rational people don't take these skills to V until after they are flying the ships they like a lot, and have been playing half a year to a year. Taking these skills to IV is 2.4 M SP
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