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Making 1.0 pvp free for 0.6 and 0.5 - low sec. Fair trade?

Author
Darvaleth Sigma
Imperial Security Hegemony
#21 - 2013-02-20 09:34:54 UTC  |  Edited by: Darvaleth Sigma
The OP's suggestion is a poor one, but there is a good idea behind it. Unfortunately he has not thought it through, hence these responses. He's probably doomed the idea to fail, but here's my suggestion:

Don't just blindly turn all 0.5-6 into lowsec. This is idiotic. Count how many 1.0 systems there are, make them PvP-free (have some kind of targeting-jammer system-wide). Then, make an EQUAL NUMBER of 0.5 systems into 0.4. That way you gain some extra lowsec, and there's some very safe hisec.

The idea of just cutting off vast swathes of hisec is ridiculous, but doing an equal trade is slightly less stupid.

EDIT: I still think as a whole it's stupid though.

Give a man a match and you warm him for a day.

Set a man on fire and he's warm for the rest of his life!

Krazynikomo
Perkone
Caldari State
#22 - 2013-02-20 09:42:06 UTC
Allow bubbles and bombs everywhere.
IsTHeRoD
Last Stand Enterprises
#23 - 2013-02-20 09:43:16 UTC
I have a better proposition.
1 validation of security status (agro other players) and you cant fly to 0.5 and above for 6 mounths.

1. Lowsec will be more populated by true pvp'ers .
2. no mo crying about no targets, fights in low.
3. pvp'ers happy high sec care.. happy ?
4. no more risk free ganking " pr0 pvp"...
Lexmana
#24 - 2013-02-20 09:56:17 UTC
I don't understand what you want to achieve with this change. If anything there should be less security in highsec since the risk of losing a ship in PvP without a wardec is already close to nil and that in itself is a threat to the helath of whole economy. And what makes you think any carebear would be satisfied with only 1.0 systems ?!? I can guarantee that they will only see such change as proof that it can be done all over EVE.
Ohanka
#25 - 2013-02-20 09:57:09 UTC

0/10

North Korea is Best Korea

Peter Raptor
Galactic Hawks
#26 - 2013-02-20 10:00:21 UTC
Molenius Morrowinger wrote:
As subj states if this is fair enough to do some changes which will acomodate both sides:
1.0 - becomes carebear heaven,
0.6 and 0.5 - becomes low sec.

Advantages:
1. High sec population get their pvp free zones (I think nobody suicides in 1.0 anyway),
2. Low sec expanded splitting high-sec in to isles fixing risk / reward issue when you need to take risk to trade between hubs,
3. mining in 1.0 will be depleted soon, meaning more miners need to play MMO style asking others for protecting and ops in mining in low sec,
4. Prices will go high fixing the economy inflation and increasing ship demand due to more losses.

Anything else?



Please stay in a WH for the foreseeable future, until you have something sensible to say, Thanks.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

terzslave
Caldari Provisions
Caldari State
#27 - 2013-02-20 10:01:39 UTC
GTFO we don't want you.
Malcanis
Vanishing Point.
The Initiative.
#28 - 2013-02-20 10:24:49 UTC
Molenius Morrowinger wrote:
As subj states if this is fair enough to do some changes which will acomodate both sides:
1.0 - becomes carebear heaven,
0.6 and 0.5 - becomes low sec.

Advantages:
1. High sec population get their pvp free zones (I think nobody suicides in 1.0 anyway),
2. Low sec expanded splitting high-sec in to isles fixing risk / reward issue when you need to take risk to trade between hubs,
3. mining in 1.0 will be depleted soon, meaning more miners need to play MMO style asking others for protecting and ops in mining in low sec,
4. Prices will go high fixing the economy inflation and increasing ship demand due to more losses.

Anything else?


What good does this do anybody? What problem does it solve?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mallak Azaria
Caldari Provisions
Caldari State
#29 - 2013-02-20 10:27:33 UTC
Malcanis wrote:
Molenius Morrowinger wrote:
As subj states if this is fair enough to do some changes which will acomodate both sides:
1.0 - becomes carebear heaven,
0.6 and 0.5 - becomes low sec.

Advantages:
1. High sec population get their pvp free zones (I think nobody suicides in 1.0 anyway),
2. Low sec expanded splitting high-sec in to isles fixing risk / reward issue when you need to take risk to trade between hubs,
3. mining in 1.0 will be depleted soon, meaning more miners need to play MMO style asking others for protecting and ops in mining in low sec,
4. Prices will go high fixing the economy inflation and increasing ship demand due to more losses.

Anything else?


What good does this do anybody? What problem does it solve?


So he can safely undock a blinged out ship in Amarr with out the risk of being blown up before he can warp away.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Irya Boone
The Scope
#30 - 2013-02-20 11:56:52 UTC
1.0-0.5 for missions only .. yes
only poor veldspar in high sec ( 1 cycle in venture and the asteroid deplete)

No incursions In high sec it's a non sense
never understood Why and How sanshas can come in a system do what they want without intervention of Concord or the navy
BUTTTTTTTTTTTT if you have a sec status below -5 and in millitia you get hunted To death by the navy forces But sansho ?? no ? really ?


so for more sense NO incursions in High sec . no ice field in high sec neither

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Mag's
Azn Empire
#31 - 2013-02-20 12:10:20 UTC  |  Edited by: Mag's
No PvP in 1.0 space?

So you would lose the following:

Mining.
Missions.
Industry.
Trading.
The market.
Ship spin counter.
Shooting ships.

I'm sure there is more. Basically everything worth while in Eve.

So why?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mallak Azaria
Caldari Provisions
Caldari State
#32 - 2013-02-20 12:12:23 UTC
Irya Boone wrote:
No incursions In high sec it's a non sense
never understood Why and How sanshas can come in a system do what they want without intervention of Concord or the navy
BUTTTTTTTTTTTT if you have a sec status below -5 and in millitia you get hunted To death by the navy forces But sansho ?? no ? really ?


The chronicals & short stories about the Sansha Incursions covered this really well.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#33 - 2013-02-20 12:18:46 UTC
can't see it being a good idea

You'd need to also add

1.0 - no bargers or exhumbers
1.0 - lvl 1-2 missions only
1.0 - no incursions\towers etc

make it a proper "newbies only" type area
Generals4
#34 - 2013-02-20 12:21:23 UTC
Krazynikomo wrote:
Allow bubbles and bombs everywhere.


Bombs ok, bubbles hell no.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

SoOza N'GasZ
L F C
Ethereal Dawn
#35 - 2013-02-20 12:26:05 UTC  |  Edited by: SoOza N'GasZ
Abrazzar wrote:
Another nerf highsec thread?

your powers to plea for lazyness, total acceptance of the present and to supergeneralize everything is beyond me.

Legba

Whitehound
#36 - 2013-02-20 12:32:00 UTC
Dear Molenius Morrowinger,

not only have you posted into the wrong forum section (see Features and Ideas Discussion), but your idea violates the fundamental principles of EVE Online, which in its nature is a PvP game.

You have 24 hours time to retract your suggestion, either by deleting your comment or by asking a moderator to lock your thread.

Failure to comply will result in a 100m ISK bounty.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

TheGunslinger42
All Web Investigations
#37 - 2013-02-20 12:45:13 UTC
Molenius Morrowinger wrote:
As subj states if this is fair enough to do some changes which will acomodate both sides:
1.0 - becomes carebear heaven,
0.6 and 0.5 - becomes low sec.

Advantages:
1. High sec population get their pvp free zones (I think nobody suicides in 1.0 anyway),
2. Low sec expanded splitting high-sec in to isles fixing risk / reward issue when you need to take risk to trade between hubs,
3. mining in 1.0 will be depleted soon, meaning more miners need to play MMO style asking others for protecting and ops in mining in low sec,
4. Prices will go high fixing the economy inflation and increasing ship demand due to more losses.

Anything else?


if they want to be pvp free then access to the market and manufacturing would have to be removed from highsec, and any minerals, modules, etc you get couldn't be transferred to other areas of space

Solstice Project
Sebiestor Tribe
Minmatar Republic
#38 - 2013-02-20 12:45:51 UTC  |  Edited by: Solstice Project
Molenius Morrowinger wrote:
He he, I'm still quite new to the game and trying to throw some crap in to other's face.
It seems not the general rule in EVE trying to be constructive.
Thanks for pointing out the right forum though.


Why do you think it's a constructive idea ?
You don't even know this game!

How can you really think that you have any idea about what a constructive idea is,
if you DON'T EVEN KNOW THE ******* GAME ??

You haven't thought this through at all and just see what you wanna see.

Making 1.0sec, or ANY system, combat free totally works against the virtual realism of the game.
Not only that, it would make 1.0secs a veeerrrrrrrryyyyyyyyyyy crowded place
and it that would ruin the economy in the long run, because not enough ships are getting blown up.

That's what you want. A COMBAT free zone, not a PVP free zone !
If you remove PVP, then you won't be able to buy anything, won't be able to sell anything,
you won't be able to mine (because other miners would mine the same roid you do,
which ALSO is PvP because miners can get really pissed off when somebody mines their roid!) ...
... hell, you couldn't do ANYTHING that involved anybody else in some way or the other ...
... but EVERYTHING in this game involves somebody else !


Please, before trying to throw crap at our faces,
at least learn and understand what the game is about.


Now get the **** out.
Khai Mann
Deep Core Mining Inc.
Caldari State
#39 - 2013-02-20 13:56:05 UTC
Tah'ris Khlador wrote:
"bounty from forums" feature doesn't exist.



I want this as a new feature please.
Galaxy Pig
New Order Logistics
CODE.
#40 - 2013-02-20 14:00:57 UTC
Complete with nonsensical economic explanation pulled directly from his bum.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

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