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Remove Corp Rights to Attack each other.

Author
Nevyn Auscent
Broke Sauce
#1 - 2013-01-28 02:57:09 UTC
With the impending implementation of 'dueling rights' or whatever you want to call them, there is no longer any need to allow corp members to shoot each other freely in high sec/low sec without any consequence.
This removes the fear of awoxing that keeps some corps from expanding or inviting new members, and helps promote a more 'multiplayer' enviroment in Eve.
Ganking will obviously still be possible, there will be no magic protection, but there will also be no magic immunity from consequences either like there is currently. And Null, well, you can shoot anyone in Null.
Vladimir Norkoff
Income Redistribution Service
#2 - 2013-01-28 03:36:05 UTC  |  Edited by: Vladimir Norkoff
The downside of your proposal is that corp members would pick up Suspect/Criminal flags if they hit each other with smartbombs or ECM burst or other AOE things.

So for example, one of your mates gets tackled on a lowsec gate, your corp goes to save him, and one of you pops off a smartie to clear drones or ECM burst to clear tackle and suddenly they are taking gategun fire for "attacking" a corpmate. Granted, bit of a fringe situation. But imagine the whining that would ensue when it happens.

Personally I think your idea would be worth the whining. Corp ganking is pretty lame. And your proposal would fit in well with CCP's on-going efforts to make hi-sec a supersafe CandyLand of happiness and joy (which I'm not particularly thrilled about).
Nevyn Auscent
Broke Sauce
#3 - 2013-01-28 03:39:18 UTC
Hopefully that sort of stuff is covered under fleet mechanics anyway, since if your friend was in a different corp, you would have that issue already.

I don't see how it really makes high sec 'safer' other than knowing that the new guy in your corp can't freely gank your 2 bil isk ship without any cost to himself. He can still do it via all the usual high sec mechanics.

And it opens up low/null to a lot more people. Which will get them out of that high sec you don't like.
Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2013-01-28 04:02:19 UTC
Thats why you have trial-corps and trial-periodds before the trial-corps, to ensure only poeple who REALLY want what you offer will stick with it for 2 months with only 50% as many earnings per op as the standard member, and after 6 months if they havent doen anything stupid and have been super-active with the group, then you let them in.

systems like that get mroe members than you'd imagine, especially enwer players who need to eb trained and are generally willing to put up with more crap (except the whiny noobs no one wants anyways), and the system keeps you VERY safe from awoxers.





we need more PLAYER-mechanics, less structured ones. the more and more i see highsec moving towards the safety level of null (in that nobody dies unless they are beyond comprehension stupid or lazy), the more grateful i am to have been dragged into WH by some of my old lowsec buddies.
Nevyn Auscent
Broke Sauce
#5 - 2013-01-28 04:11:12 UTC
Nariya Kentaya wrote:
Thats why you have trial-corps and trial-periodds before the trial-corps, to ensure only poeple who REALLY want what you offer will stick with it for 2 months with only 50% as many earnings per op as the standard member, and after 6 months if they havent doen anything stupid and have been super-active with the group, then you let them in.

systems like that get mroe members than you'd imagine, especially enwer players who need to eb trained and are generally willing to put up with more crap (except the whiny noobs no one wants anyways), and the system keeps you VERY safe from awoxers.





we need more PLAYER-mechanics, less structured ones. the more and more i see highsec moving towards the safety level of null (in that nobody dies unless they are beyond comprehension stupid or lazy), the more grateful i am to have been dragged into WH by some of my old lowsec buddies.


Your 'system' also turns a whole lot of people off, and contributes to creating the feel of 'newbies' being second class citizens & unwelcome.
Unless you can somehow explain how removing AWOX'ing, which is reward with basically zero risk or cost for the AWOX'er.... is going to be detrimental?
It's not changing wars, it's not changing ganking, it's not changing any of that stuff. Just changing the, as Vlad put it 'Lame' mechanic of corp ganking.
Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2013-01-28 04:23:31 UTC
screen ur brosefs, trust no one, yadda yadda.

i personally dnt think awoxing is an issue. if u let the bad guys in then thats ur own dumbass fault. YOUR the fool giving them riskless rewards, if that s how u think of it.

trust is a big thing in eve, theres even a cinematic trailer about it. and i think its great that trust is something that players must earn rather than there being arbitrary mechanics around it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Ai Shun
#7 - 2013-01-28 05:35:33 UTC
http://v.cdn.cad-comic.com/comics/cad-20120625-8bb4c.png

Saw that from Ctrl-Alt-Del. It is somehow appropriate to EVE style recruitment. It sounds better to me to build trust in humans than in systems.
Roime
Mea Culpa.
Shadow Cartel
#8 - 2013-01-28 09:04:42 UTC
We always have a choice
Or at least I think we do
We can always use our voice
I thought this to be true
We can live in fear
Extend our selves to love
We can fall below
Or lift our selves above

Fear can stop you loving
Love can stop your fear
Fear can stop you loving
But it's not always that clear

I always try so hard
To share my self around
But now I'm closing up again
Drilling through the ground

Fear can stop you loving
Love can stop your fear
Fear can stop you loving
But it's not always that clear

I'd love to give my self away
But I find it hard to trust
I've got no map to find my way
Amongst these clouds of dust

Fear can stop you loving
Love can stop your fear

.

Zan Shiro
Doomheim
#9 - 2013-01-28 10:32:09 UTC  |  Edited by: Zan Shiro
Nevyn Auscent wrote:


And it opens up low/null to a lot more people. Which will get them out of that high sec you don't like.



Why does 0.0 need this exactly?


By and large it has its controls for awoxing. If partial to being a team killing tard....they'd best be able to move gear fast. Once the kicking process starts, when it hits the one undock after it is their last.

Become a real bad awoxer and while that kick is pending the word can get out that its open season on you.

And after the kick....an awoxer has real long walk out of alliance space.

And well in 0.0 said awoxer kind of has to pick targets carefully....generally a 0.0 person will fight back with what he has on hand. This can be real fun when a diplo fuxors up standings resets. Like one night the diplo's didn't do their job or we had bad ov bugs, because we had some crew in local blue to some but were grey to others. We were waiting for word from leadership about wtf is going on here, some of the bluets (I'll mix the 2 lol) fired first and it was on. Leadership wasn't happy but they weren't there to see the bluets go full tard. nuet, awoxer....meh, kill em all and let god sort em all lol.

The tl;dr....you awox in 0.0 bad things can happen unlike in empire. A few corps I was in this never an issue. Even had people nice enough to go out their way when a corpie bagged an officer spawn. You ask hey man I need some scouting home and you got it. A few jokes about maybe I'll jsut gank your ass...but you got the scout back home none the less. Not in a 0.0 home you can trust to do this, there are lots places to call home in 0.0 that will.
Ishtar Baratheon
Barai Corp
#10 - 2013-01-28 10:38:16 UTC  |  Edited by: Ishtar Baratheon
Nevyn Auscent wrote:
With the impending implementation of 'dueling rights' or whatever you want to call them, there is no longer any need to allow corp members to shoot each other freely in high sec/low sec without any consequence.
This removes the fear of awoxing that keeps some corps from expanding or inviting new members, and helps promote a more 'multiplayer' enviroment in Eve.
Ganking will obviously still be possible, there will be no magic protection, but there will also be no magic immunity from consequences either like there is currently. And Null, well, you can shoot anyone in Null.



If CCP wanted people to be safe from their corp mates, they would have made it that way.

Corps are supposed to have trust; vulnerability is essential to create an element of necessary trust.

Corps can not be so lazy and recruit anyone and everyone; if you have something to lose, then take every precaution to protect it, or someone else is going to take it from you. If they spend effort gaining your trust, and you don't spend the effort testing them, they deserve the kill.


Awoxing, corp thievery, spying, and corp ganking are a vital part of what makes EVE so interesting. I personally believe every change should encourage more metagaming and tears shed, because EVE runs on tears.
Nevyn Auscent
Broke Sauce
#11 - 2013-01-28 13:34:02 UTC
Ishtar Baratheon wrote:



If CCP wanted people to be safe from their corp mates, they would have made it that way.

Corps are supposed to have trust; vulnerability is essential to create an element of necessary trust.

Corps can not be so lazy and recruit anyone and everyone; if you have something to lose, then take every precaution to protect it, or someone else is going to take it from you. If they spend effort gaining your trust, and you don't spend the effort testing them, they deserve the kill.


Awoxing, corp thievery, spying, and corp ganking are a vital part of what makes EVE so interesting. I personally believe every change should encourage more metagaming and tears shed, because EVE runs on tears.


Corp vs own Corp combat was originally essential in order to allow training to occur, otherwise there was no way to test fits within your own corp. I'm pretty sure, though obviously we all aren't remote mind readers, that CCP never built the system deliberatly for AWOXing given it's a loop hole in all the other systems.
Their new consent for combat system will remove any need for a loop hole for this to occur, meaning they can remove this crazy exception. Since there is no way to ever block a smart AWOXer since they can just create new alts and train them for a little to do this. You simply can't protect against awoxing. And I fail to see how it makes Eve 'interesting'. Knowing you can be ganked, sure, thats interesting. Knowing some guy can decide to gank your 2 Bil ship and he gets no punishment or risk at all, gets all that loot, and gets to just skip off into the sunset transfering all the proceeds to his main that you can never trace? Thats not interesting.
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2013-01-28 17:13:24 UTC
Nevyn Auscent wrote:


Since there is no way to ever block a smart AWOXer since they can just create new alts and train them for a little to do this. You simply can't protect against awoxing. And I fail to see how it makes Eve 'interesting'. Knowing you can be ganked, sure, thats interesting. Knowing some guy can decide to gank your 2 Bil ship and he gets no punishment or risk at all, gets all that loot, and gets to just skip off into the sunset transfering all the proceeds to his main that you can never trace? Thats not interesting.


players have always been able to test their fits by can flipping. its only recently that has changed

there is protection against Awoxers; proper screening or, failing that, SHOOT HIM BACK!

why are u flying a 2bil ship around ppl u dnt trust anyways? that is just stupid. if ur grinding standings with them then have a cheaper ship for fleet missioning. when i grind standings for new corpies i use a drake rather than my primary mission ship.

awoxing isnt an issue unless ur letting just about anyone join ur corp and then trying to show off ur bling ship to them during missions. in which case u deserve everything u get.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2013-01-28 23:14:04 UTC
Nevyn Auscent wrote:
With the impending implementation of 'dueling rights' or whatever you want to call them, there is no longer any need to allow corp members to shoot each other freely in high sec/low sec without any consequence.
This removes the fear of awoxing that keeps some corps from expanding or inviting new members, and helps promote a more 'multiplayer' enviroment in Eve.
Ganking will obviously still be possible, there will be no magic protection, but there will also be no magic immunity from consequences either like there is currently. And Null, well, you can shoot anyone in Null.



What did you lose?
Nevyn Auscent
Broke Sauce
#14 - 2013-01-29 03:07:20 UTC
Danika Princip wrote:


What did you lose?

Totally nothing.
Doesn't mean I can't see a bad mechanic that is removable now.
Agustice Arterius
Deep Core Mining Inc.
Caldari State
#15 - 2013-01-29 05:37:07 UTC  |  Edited by: Agustice Arterius
The way it is, and the way people are defending it, is pretty entertaining to me.

The whole system seems like an afterthought and a cheap way to "make people think twice before recruiting anybody". And even gives incentive for people to try and awox just because of the way the mechanic is designed.

One of the numerious mechanics that people claim makes EVE hardcore, but to any 3rd party, that hardcore aspect just seems like a cheap rule that people can take advantage of.

I really wouldn't be surprised if CCP changed it further down the road with the way things are going.


Really should stress that I don't hate the mechanic or wish it gone, I just find it simply amusing.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#16 - 2013-01-29 07:58:47 UTC
No

CEO of Lanate Industries

Citizen of Solitude

Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2013-01-29 15:58:47 UTC
Agustice Arterius wrote:

One of the numerious mechanics that people claim makes EVE hardcore, but to any 3rd party, that hardcore aspect just seems like a cheap rule that people can take advantage of.


its not the cheap rule they are taking advantage of, its the stupid ppl that let them in that are being taken advantage of. and if that makes the stupid ppl hate the game and leave, then what a fantastic mechanic.

what is taking advantage of this rule is: testing eachothers fits, kill mail whoring, scramming buddies when they DC, vamping buddies for less cap intensive transfers, quick warping with webs and accidentally shooting brosefs during chaotic engagements

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs