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Jita Park Speakers Corner

 
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POSes: I am a small portion of the community

First post First post
Author
Mara Rinn
Cosmic Goo Convertor
#2401 - 2013-01-21 20:30:13 UTC
Time for another crowdsourcing of the feature priority list!
Toku Jiang
Jiang Laboratories and Discovery
#2402 - 2013-01-21 20:41:29 UTC
Nice to see CCP Seagull respond to this thread and the discussion. Hopefully they have read this in it's entirety and should be able to glean from it the very improtant features we are all looking for in a POS system.
Trebor Daehdoow
The Scope
Gallente Federation
#2403 - 2013-01-21 21:45:54 UTC
Jada Maroo wrote:
You're still not getting a POS revamp this year.

Not a full-blown one, no. But the CSM is pushing very, very hard for CCP to get some new POS stuff onto the development agenda. Every one of our theme presentations (sent to Seagull over the weekend) pointed out reasons why this is important.

CSM will also push hard to make the results of the release planning process -- or at least, a broad overview of them -- public as soon as possible after things are locked down.

Private Citizen • CSM in recovery

Andy Landen
Deep Core Mining Inc.
Caldari State
#2404 - 2013-01-21 21:50:12 UTC  |  Edited by: Andy Landen
Creating a ship-type pos shouldn't be harder than creating the Venture or the Noctis. They are already using the PG/CPU fitting model for the Dust suits and the Command Centers of PI. Just extend that to the pos. They already have the code for the Supercaps. All they need to do is to enable the ship/pos to automatically target guns not under player-control and to not remove the pos after player log-off. How hard can that be? Later, they can improve the looks and custom feel of each pos. The defenses will be sentry drones, which can be targeted and destroyed.

Oh yeah, and let go of the "charter" feature. Stations don't have them and they complicate the code. We don't need charters anyway. We are immortal superbeings.

POS fuel can be used to power specific pos functions like moon mining or research. Ice products would be used to jump the pos and stront would be used for powerful defenses, similar to triage on capital ships.

The pos skills will need to be adjusted and new ones added too. We only need enough features to make it work, and the rest can be added later. Let's do it already. Every player in Eve will want one. Big ISK sink there. Lots of production. Lots of trade. Lots of options and fun and ownership.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Neville Smit
The Scope
Gallente Federation
#2405 - 2013-01-21 21:52:19 UTC
CCP Seagull wrote:
...You will see the first results of our new way of planning expansions towards the end of February.... I can't and won't promise that specific features or fixes will be part of the summer expansion until we have gone through our pre-production phase.

Thanks for hearing the EVE player community on the POS issues.

You have asked us to wait until the end of February. Fine - you got it.

Then show us some kind of plan - a high-level outline of what you intend to deliver, with estimated dates based on your current understanding of the complexities involved.

We understand it's subject to change. But please, show us some real PROGRESS and some DIRECTION - something we can all believe in and rally behind.

WE WANT YOU TO SUCCEED.

I am an unapologetic fan of EVE Online. My blog: http://nevillesmit.com/ - My Twitter: https://twitter.com/NevilleSmit

Dersen Lowery
The Scope
#2406 - 2013-01-21 22:12:32 UTC
Andy Landen wrote:
Creating a ship-type pos shouldn't be harder than creating the Venture or the Noctis. They are already using the PG/CPU fitting model for the Dust suits and the Command Centers of PI. Just extend that to the pos. They already have the code for the Supercaps. All they need to do is to enable the ship/pos to automatically target guns not under player-control and to not remove the pos after player log-off. How hard can that be? Later, they can improve the looks and custom feel of each pos. The defenses will be sentry drones, which can be targeted and destroyed.


They already have a ship that's about 80% of the way there: the Rorqual.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Saangi Xhaxhu
Center for Advanced Studies
Gallente Federation
#2407 - 2013-01-21 22:31:57 UTC  |  Edited by: Saangi Xhaxhu
First off, thanks for the response, Seagull.

The tightrope balancing act between repairing the old system and implementing a new one is not something I envy trying to tackle. However, I'm still getting the impression that problems from this "prototype phase" are leading to the issue getting shoved to the back burner. I hope what we, the playerbase, and the CSM can get across is that the reparation part of the "Great POS Overhaul" really needs to get started sooner rather than later, no matter what the Modular Prototype is showing you. It's clearly an issue, it has been an issue for a long time and that is understood by devs and players alike. But really, it's time for some movement on this, even just the baby steps of cleaning up the current mechanics. Nobody expects Modular POSes by May, but nobody wants to be having this exact conversation a year from now either.

Being left hanging with the current system for another 1.5 - 2 years minimum means the players at least need a bone thrown in their direction in the form of the current system being more secure and intuitive. I realize this may interfere with your current expansion goals but quite frankly I'm hard pressed to come up with more than a handful of issues that really require dev attention right now, and getting started on POSes tops the list. If a new shiny thing has to be placed on the back burner instead, I say so be it.
Arronicus
State War Academy
Caldari State
#2408 - 2013-01-21 22:51:26 UTC
Rees Noturana wrote:
CCP Seagull wrote:
... While we weren't ready to commit to implementing the prototype we have at the moment, we are not abandoning either starbases or their potential. ...


I think anyone that deals with starbases knows that this may be one of the biggest design and implement problems that CCP will have to face. Maybe we misread the CSM minutes but it sure sounded like CCP really backed off redoing them. All we want to know is that it is moving forward and is a priority, even if it's going to take some time.


This is pretty accurate to my thoughts.
Thorvik
Sebiestor Tribe
Minmatar Republic
#2409 - 2013-01-21 23:42:03 UTC  |  Edited by: Thorvik
Not really adding anything to the conversation other than wanting to add a voice of support for a POS revamp

I would have a POS for my alts IF it didn't require me to make it a full time job and if it had some of the things that are being discussed in previous posts - parking of ships, etc.... I'm not talking about dumbing it down, but it should be easier than it is. My personal opinion is that if they made it just a bit more accessible to players, POS management would not just be a "small portion of the community".
Ashterothi
The Order of Thelemic Ascension
The Invited
#2410 - 2013-01-21 23:42:29 UTC
I would like to add my voice as one who would like to own a POS, love the idea of POSes, but never have because the process is so daunting.

I also have a post in the works from themittani.com, TL;DR: instead of shying away from the development effort it would take POSes, just make sure that effort is useful to as many people as possible. Make POSes the theme and you could outdo Apocrypha.
Max Kolonko
Caldari Provisions
Caldari State
#2411 - 2013-01-21 23:44:04 UTC
Trebor Daehdoow wrote:
Jada Maroo wrote:
You're still not getting a POS revamp this year.

Not a full-blown one, no. But the CSM is pushing very, very hard for CCP to get some new POS stuff onto the development agenda. Every one of our theme presentations (sent to Seagull over the weekend) pointed out reasons why this is important.

CSM will also push hard to make the results of the release planning process -- or at least, a broad overview of them -- public as soon as possible after things are locked down.



Like someone few post above of You said: maybe its time for another crowd-voting on priorities?
Protelews
Deep Core Mining Inc.
Caldari State
#2412 - 2013-01-21 23:49:28 UTC
I support a POS revamp.
Alx Warlord
The Scope
Gallente Federation
#2413 - 2013-01-21 23:49:57 UTC
[quote=Banlish
If you are going to 'fix it' please remember the following things I've heard others suggest and maybe a few I haven't.

1. XL POS's for carebearing but NOT a bigger weapons array would be nice.
2. Being able to dock in a POS like we do in a station, even if everything is lost if the POS dies is something I doubt anyone would disagree with.
3. Modular POS's would be awesome, something that is like a lego set would be much better then the clunky system that has been the same for almost 9 years now.
4. Please enable a SAVEABLE POS setup, so if I deploy a POS, online it and put all the modules in the field it would begin setting up those modules like my saved configuration. However it would NOT arm any weapon. Please, setting up 12 large POS's during a regional invasion across 3 systems on 3 characters on a Friday night was the first time my wife called me 'a giant nerd for that boring crap.'
5. Please make it easier to open up POS usage to alliance mates or even the general public if we so chose, research slots, build slots, invention slots, copy slots, please make it better then just ME and PE slots we can share currently.
6. A smoother interface would be much appreciated - P.I. has the means to make POS links, routing, roles and such very easy please consider parts of it into the new POS system, however please remember 'the less clicks the better."
7. Please for all that is holy make it easier to move items around a POS, I have a tower in empire with 16 equipment arrays on it, even with the most ideal configuration it can take me close to 10 minutes to move my freighter around the arrays to gather the 96 jobs. I don't see a reason why having limits within the POS shield for moving items or gathering jobs is needed anymore, please, please, PLEASE remove it. If it's not combat related, don't make it 'take so much time' anymore. You want us to pvp more, reduce the clicks!
8. Want more people to use POS's, enable some way for corps to be able to allow any member to anchor a deal with his own POS, without A. spamming the corp with his fuel messages. B. Forcing us to trust him to give him the roles to be able to setup his OWN POS C. Know the very detailed corp system that would enable us currently give a single character roles for his own POS's that is a clockwork nightmare to deal with currently.
9. Open up anchoring in 0.8 to 0.9 for some faction of players that are for 'their faction only' give em rewards, open more moons, everyone wins.
10. Create tools that would allow players to turn POS's in empire systems WITHOUT STATIONS to make those systems usable towards that holding npc empire. Think of the vice-roy idea you guys mentioned to us and we've never heard of again in almost 4 years, it's not as over powered as allowing low sec stations to be controlled, but if someone put up a POS and fueled it for a good long time in a empty 0.6 and players wanted to take advantage of it and pay the owner for the privilege, hey good on them and let em do it.


Yes, I get wordy, that's my thing. I've been dealing with POS's far too long and would love to see them become as easy as certain structures or 'bases' in other games. Owning space or something IN SPACE drew me to EVE and if I could recapture that feeling of building up something in space I'd love to see it draw in others.
[/quote]

agreed with this topics... Having a POS weapon restriction in hi-sec other then size restriction is a good option
leboe
Aliastra
Gallente Federation
#2414 - 2013-01-21 23:52:22 UTC
I ran a booster production operation by myself for years. It got to a point where I was fueling the tower and not reacting anything, because it was easier to keep pumping fuel into it than to unanchor the tower.

Eventually CCP fixed that, and that now I don't have to deal with a POS, I almost never use that account. The current system is a joke, and I feel bad for people living in wormholes.

http://rotekapelle.com/killboard/

Markius Proxim
Deadspace Knights
#2415 - 2013-01-21 23:53:47 UTC
Yes CCP, eve is great b/c of empire, nobody needs POS. Uninstall sandbox 0.0 plz.

-.-

Bring back the old CCP

and give us a POS REVAMP!!!!!!!
Alx Warlord
The Scope
Gallente Federation
#2416 - 2013-01-21 23:54:42 UTC
Trebor Daehdoow wrote:
Jada Maroo wrote:
You're still not getting a POS revamp this year.

Not a full-blown one, no. But the CSM is pushing very, very hard for CCP to get some new POS stuff onto the development agenda. Every one of our theme presentations (sent to Seagull over the weekend) pointed out reasons why this is important.

CSM will also push hard to make the results of the release planning process -- or at least, a broad overview of them -- public as soon as possible after things are locked down.


The bottleneck is the POS system related to industry.... fix it and most of the other problems will get solved too... don't you think so? If you read this topic, and the others in the forum and feature and ideas discussion, you will notice that... Expecially the industry and nullsec problem...
Worrlock
The Scope
Gallente Federation
#2417 - 2013-01-22 00:18:30 UTC
Posting to say, "Please do the POS revamp."
Ajzhyn Raefness
Deep Core Mining Inc.
Caldari State
#2418 - 2013-01-22 00:27:05 UTC
POS revamp please
Horsch Nidema
Ministry of War
Amarr Empire
#2419 - 2013-01-22 01:01:28 UTC
I would like to own a POS, and I know many people that do.

Unfortunately it seems you need the excel working skillset of an autistic savant and the patience of a rock to be able to use one effectively.

Thus, until CCP does something about them, they will remain a 'little-used feature' that has the potential to be something nearly everyone uses.

POS revamp, and now kthxbye.

Ruareve
Caldari Provisions
Caldari State
#2420 - 2013-01-22 01:05:01 UTC
I will add my voice. I have no experience with a POS of my own but I have helped fuel one for my corp. The reason I never got my own POS is because the limitations set by security status, the benefits they provide, and the amount of time necessary to keep one running all ended up making them a low priority.

I really like the idea of a POS. I want to have my own station out in space that I can go to for trying industry or research, but with the current way they work I just don't see the point.

One of the things I've been looking forward to for a long time now has been the talk of fixing POSes and I'm sorely disappointed to see that endeavor pushed to the back burner.

Yet another blog about Eve- http://ruar-eve.blogspot.com/