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Dev blog: You have insulted my honor - I demand satisfaction! Dueling comes to EVE Online

First post First post
Author
evXetwvi
Sebiestor Tribe
Minmatar Republic
#261 - 2013-01-18 08:30:54 UTC  |  Edited by: evXetwvi
Please replace the elfish swords icon with anything, it looks horrible, a revolvers will be good or skulls or anything, but please not those elfish swords! Ugh
Lamthara Lachesis
Emporio Amarr
#262 - 2013-01-18 09:33:18 UTC
Chribba wrote:
I prefer mining lasers! No surprise huh?


maybe the challenge could be who's the fastest miner in the belt ("i depleted the Veldspar roid before you ahahah")

...ehm... ok Big smile
Rordan D'Kherr
Imperial Academy
Amarr Empire
#263 - 2013-01-18 10:51:39 UTC
Shereza wrote:


Rordan D'Kherr wrote:

Because it weakens

- the purpose of wardecs,
- the meaning of hisec vs. low /null and
- the sandbox approach at all.


The purpose of war-decs is to engage in comparatively regulated small-scale PvP?
Low-sec has real meaning and null-sec allows for random, limited-scale PvP without significant worries about wtfstomp battlegroups ruining the "fun" to work well?
Adding options to a game limits its "sandbox" nature? Or are you suggesting that "creative workarounds" to bypass game mechanics is a good thing?


Talking about comparatively regulated small-scale PvP. In hisec. This is what confuses me really. Are we talking about the same game?

Don't be scared, because being afk is not a crime.

Shereza
Center for Advanced Studies
Gallente Federation
#264 - 2013-01-18 11:19:27 UTC
KrakizBad wrote:
And the march to Theme Park Eve continues! Hey, why allow for random aggression when we can just institute a PVP flag? Heck, why do we need a global PVP flag when just an individual one would cause far less crying?


I dunno, maybe because that'd defeat the purpose of EVE being "PvP anytime anywhere?"

Tarpedo wrote:
I can't believe my eyes: EVE is getting MMO features which was common like 10 years ago. And it's not even trumpeted like primary feature of yearly / named expansion. Now I expect to see following:

PvP arenas (with ship class and amount limits)
ship cosmetics
achievements (with cosmetic rewards)
PvP ranks (with cosmetic rewards)
housing


#1 Do'able, but only if there are NPC guards (something "tough, but fair" of course, it's low-sec, not high-sec) in low-sec and CONCORD in high-sec to provide consequences for people breaking the rules.

#2 Considerable. Just remember that cosmetic options increase the size of the client's resource files and the amount of things the art team needs to keep updated.

#3 No. Achievements do nothing but make people feel vaguely good about grinding, and I don't think that that's a particularly good thing for MMOs. Secondly achievements come with achievement whores and the mentality that achievements actually mean a damn thing. EVE doesn't need them.

#4 Again, I'm going to have to say no. There are way too many possibilities in EVE to make any sort of PvP ranking system anything but a laughable farce and subsequently a waste of developers' time and resources. Furthermore giving people even cosmetic rewards for gaming a meta-game inside a meta-game doesn't really strike me as a good idea.

#3 and #4 Another issue with the ideas is that, at least as currently suggested, they create something out of nothing. Who or what monitors achievements? Who or what hands out the rewards? Why are they handing out these rewards? Replace achievements with PvP ranks.

#5 We've already got that with the Captains' Quarters. If you want customizable player housing so that players can add a few knickknacks, some wall hangings, a throw rug, or a few stuffed animals to their CQ in a specific station then I can agree with that, but in order to do that CCP would have to do quite a bit of work ranging from more art assets to a method of placing the items in the CQ, when people are already complaining about CCP (apparently) not working on higher-(player-)priority items like PoSes.

Ris Dnalor wrote:
honor is doing the right thing even though you're positively, absolutely sure you could get away with doing the wrong thing.


If you have to shackle people to get them to keep their word, honor has nothing do with it anymore.


Quite true, but there are two things to consider. Often the "honor" that involves dueling isn't real honor, it rarely ever has been even in literature, and the mechanics proposed here don't really force or shackle anyone in such a way as to prevent them from doing something dishonorable. You can just as easily gank someone after the CONCORD interdiction nullification time period has been lifted or have a friend do it for you with this system as you can without it.

Chribba wrote:

Taking it out of context are we? Lolhttp://eve-live.com/talk/160830667/160830669-160830680

Better trolling needed Big smile

/c


No no, teasing, not trolling. It's a completely different thing. Cool

Schmata Bastanold wrote:
You wanna pvp do it right way and there is only one right way to do it: doing it for real. Anything staged and with safety nets like game mechanics which will end fight at hull is artificial and has nothing to do with training pvp. Most of glorious fights are won deep in hull with flames burning bright and long trail of smoke your ship is producing when doing that last circle around opponent's wreck. Newbies have to know and understand that fight is not over until you have a shred of hull and locked target for your guns.

Catering to e-honour knights in shiny armors by creating rainbow bubbles around engagements will put off vets looking for good fights and teach newbies nothing.

FFS man, you are in RvB - as far as I know the only wardec that is burning for years and is excellent training for newbies. What more do you want? You wanna try new fit? Get a corpie and AGREE TO SHOOT ONLY TO HULL. How hard can it be?


Honestly, I don't see that there is any more "right way" in can flipping or joining the same corporation for two or players to have CONCORD-free high-sec PvP than there is with some sort of "CONCORD Interdiction Nullification Timer." There aren't even any limits like, "Only to 50% hull, man!" with a CINT.

As for "e-honour knights," does it really matter on any practical level? Idiots are going to be idiots regardless of whether or not there are game mechanics in place to codify their idiocy. All that I've read, and I can't guarantee I've read everything, posted is that there's a 5 minute CINT and that's it. No magical bubbles to protect the participants from outside interference, no mystical wormholes to instantly translate the fighters to secure Jovian space, and no, "You have reached 30% hull and must terminate combat. You have 30 seconds to comply." messaging.
Colonel Xaven
Perkone
Caldari State
#265 - 2013-01-18 11:51:15 UTC
All the wishes for "pvp rules" and for reducing consequences amuse me.

www.facebook.com/RazorAlliance

Roime
Mea Culpa.
Shadow Cartel
#266 - 2013-01-18 12:00:13 UTC
Some further development ideas:

- separate shards for the nasty PVP types
- ship emotes
- mounts for ships
- use all the possible colours in all in-space assets
- new race: Pandatards
- disband corps and alliances and divide population into two realms, "Chaos" and "Good"
- ISK could be called Gold
- SP from killing rats
- buff Paladin

.

Arec Bardwin
#267 - 2013-01-18 12:15:41 UTC
- Super cool PVP gear, that only can be bought with duel points and arena points, isn't destructible and doesn't drop as loot.
Buzzmong
Aliastra
Gallente Federation
#268 - 2013-01-18 12:32:38 UTC
The only objection to this which springs to mind is simply down to it being an official mechanism supporting dueling.

It's not an objection to the notion of dueling in EVE as that has existed for yonks, but I dunno, it just feels less like EVE when it's a proper official mechanism supporting high sec duels rather than the players using a related system in an unexpected way.
Warp Planet6
Tribal Liberation Force
Minmatar Republic
#269 - 2013-01-18 12:33:31 UTC  |  Edited by: Warp Planet6
Idea of duels is fine.


In lowsec.

(You don't fight in the bar, you go outside ...)
Moresco
Trust Doesn't Rust
Goonswarm Federation
#270 - 2013-01-18 12:45:52 UTC
TL;DR all pages so maybe my suggestions have already been posted:

1. I wish for a separate option to block all duel convoes similar to chat convoes

2. For future releases for 1v1 duels you should think about an extra option for a real limited engagement, which disallow both participants being in a fleet (to avoid hidden fleetbooster) and punishing remote assistancers with a criminal flag instead of a suspect flag to guarantee a *real* 1v1 at least in high security space.

Just my 2 cents

FuriousPig > You need to examine Minmatar ships bro. No kidding, I tried to Salvage one last night. Took me 20 cycles before the pilot convoed me and told me to stop it.

Mascha Tzash
Ministry of War
Amarr Empire
#271 - 2013-01-18 13:37:08 UTC
CCP Dolan wrote:
Finally I can have truly honourable combat!

1v1 at the sun is now a real 1v1!


Will Off Grid Boosts (OGB) affect the ships involved?
Does it make a real 1on1 if OGB is in effect?
Shereza
Center for Advanced Studies
Gallente Federation
#272 - 2013-01-18 14:00:56 UTC  |  Edited by: Shereza
Buzzmong wrote:
The only objection to this which springs to mind is simply down to it being an official mechanism supporting dueling.

It's not an objection to the notion of dueling in EVE as that has existed for yonks, but I dunno, it just feels less like EVE when it's a proper official mechanism supporting high sec duels rather than the players using a related system in an unexpected way.


There's a difference between "allows for" and "supports." The currently proposed "CINT" really just allows for this the same way that mechanics abuse with jet cans (and let's face it, using mechanics in a way not intended by the developers is abuse no matter how harmless or harmful it is) used to.

There's one potential advantage to this sort of thing though. If there is a mechanic to either charge fees for engaging in dueling it would help reduce some of the isk floating around in the economy. Increase the cost of the fees based on system security and it will help push people towards lower-security systems. It might not push them into low-sec unless the fees are prohibitively high, but even with CONCORD intervention for "duel-busting" it'll give the offenders more time to act and get their jollies.

On a side note there's another option here for the people who want to avoid duel requests. Implement a fee similar to the CSPA charges for chatting with people who have them set. If someone really, really wants to pay 25m isk just to initiate a duel request with you, the fee is strictly for initiating the request and your acceptance of the duel request doesn't prevent the fee from being deducted from the aggressor's wallet, more power to them, but at 25m a pop I don't think you'd get very many.

These are things that the jet can mechanics (abuse) just didn't allow for and could benefit the game.

Edit:
Mascha Tzash wrote:
CCP Dolan wrote:
Finally I can have truly honourable combat!

1v1 at the sun is now a real 1v1!


Will Off Grid Boosts (OGB) affect the ships involved?
Does it make a real 1on1 if OGB is in effect?


If it's strictly a CINT then it would be the exact same thing as jet can "dueling." OGB works and short of forcing "duelists" into a fleet there'd be no way to guarantee that they weren't in the background.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#273 - 2013-01-18 14:14:13 UTC
Mascha Tzash wrote:

Does it make a real 1on1 if OGB is in effect?


Sure, why not?

Don't be scared, because being afk is not a crime.

Claire Raynor
NovaGear
#274 - 2013-01-18 14:20:45 UTC  |  Edited by: Claire Raynor
Tarpedo wrote:
I can't believe my eyes: EVE is getting MMO features which was common like 10 years ago. And it's not even trumpeted like primary feature of yearly / named expansion. Now I expect to see following:

PvP arenas (with ship class and amount limits)
ship cosmetics
achievements (with cosmetic rewards)
PvP ranks (with cosmetic rewards)
housing

Is interesting - because EvE does have PvP arenas and the rankings that go with that and indeed actual ships as prizes. The Alliance Tournaments.

Eve has achievements of a sort that no-one uses in terms of those certificates.

Also the killboards offer rankings that are dotted all over the internet. With the achievment / KM whoring that someone mentioned going hand-in-hand with that.

I know the post I've quoted was serious and shows nicely where we don't want EVE to go. And I agree. But those things proposed actually have an analogue already.

The last item - housing. Well - some of us do want to see WiS become more developed one day. [EDIT] Poses need love too - these are considered home for some people at the moment!!! [/EDIT]

On Topic: With stealing from a can now flagging you as a target to everyone - it is difficult to replicate the ad-hoc high sec combat that used to happen.

But I guess what we are all saying here is that. . . Concord are a bit OP - perhaps we would like to see a less artificial differential between Hi-Sec and the rest of EVE.
Bob Killan
Dzark Asylum
#275 - 2013-01-18 15:57:21 UTC  |  Edited by: Bob Killan
WOW, when do we get to fit

Tyrannical Gladiator's Autocannon's?
Frostmourne's Plate Armor?
Can I have a space Dragon to fly behind my ship? PETS FTW......
PLEASE dont stop at duels. We NEED battlegrounds.....
Sack the economist why pay for him when we can follow the WOW model. Increase All ISK rewards by a factor of 10 every expansion and make everything 10 time more expensive then we have a real sence of progression. You could even increase the modifiers by a factor of 10 for every ship mod every expansion now we're talking, who would leave Eve if there spaceship just got 10x more powerful?????

Now isnt this a step backwards CCP??? Is the problem getting people to populate nullsec???
How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.

Think you dropped the [Smart]bomb on this one.

Please no more crappy WOW crap in my spaceship game please
Shereza
Center for Advanced Studies
Gallente Federation
#276 - 2013-01-18 17:40:59 UTC
Bob Killan wrote:
How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.


The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec.

Bob Killan wrote:
Please no more crappy WOW crap in my spaceship game please


Right, because a five minute recurring CINT for easy, consensual dueling in high-sec is totally like World of Warcraft's dueling where there aren't repair bills, you can't die, the only way to get out of the duel is to leave the area or lose, and you can't heal (remote rep), buff (OGB), or attack (self-evident) the participants of said duel. Roll

Talk about your Wrath of the Fail King...
Warp Planet6
Tribal Liberation Force
Minmatar Republic
#277 - 2013-01-18 18:32:11 UTC  |  Edited by: Warp Planet6
Shereza wrote:
Bob Killan wrote:
How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.


The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec.



How pathetic. Better grow up and come to lowsec. That duel mode is designed for the wrong sec space.
Eric 'Swiftmind' Siraron
Aliastra
Gallente Federation
#278 - 2013-01-18 18:41:57 UTC
Sounds like a great addition.

I agree with these changes:
-Auto decline duel request in my settings
-Duel requests dont have keyboard hotkeys in case I accidently type something and agree to it
-Change the sword logo
-Track duel results separately from normal kills. Different evemail tag or what not.

Eric 'Swiftmind' Siraron Gallente Federation Engineering, research, business student at the prestigious Eve University. Owner of Swiftly Processing. A private trading, manufacturing and refining business.

Dalmont Delantee
Gecko Corp
#279 - 2013-01-18 18:56:43 UTC
Malrock wrote:
All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.

Thank You.


Agree totally, games that allow dueling has idiot **** kids trying to duel you all the time.

It should actually become set as auto decline so noobs don't get caught.
Shereza
Center for Advanced Studies
Gallente Federation
#280 - 2013-01-18 19:35:07 UTC
Warp Planet6 wrote:
Shereza wrote:
Bob Killan wrote:
How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.


The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec.



How pathetic. Better grow up and come to lowsec. That duel mode is designed for the wrong sec space.


What parts of EVE other than high-sec have a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP?