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Buff webifier drones seriously.

Author
Commander Ted
Caldari Provisions
Caldari State
#1 - 2013-01-08 03:04:15 UTC  |  Edited by: Commander Ted
5 web drones of any size should equal 1 web. Seriously. Also reduce their sig and make them faster, who designed the stats for these things? They aren't even fast enough to catch any fast ship and its only a 20% effect leaving any fast vessel to fast to catch anyway.

Currently if your in a close range brawler and a kiting ship catches you your royally screwed. Unless your sitting on a warp in from an acceleration gate, are lucky, or the enemy pilot is an idiot their is very little you can do to counter a fast ship. They either kill you or leave with nothing stopping them.

Web drones are a sensible non OP counter since you can kill them and you still need to wait for them to catch up to you, currently they are still useless because they are slow and explode when you sneeze on them for little benefit.

The advantage of larger web drones could be increased range and tank. It really doesn't matter how strong the drones are because in all cases you need 5 making the scaling up strength pointless.

BUFF WEB DRONES DEATH TO SPEED.

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Michael Harari
Genos Occidere
HYDRA RELOADED
#2 - 2013-01-08 03:39:37 UTC
You are right, and this is why no kiting ship has ever died to a brawling ship
Commander Ted
Caldari Provisions
Caldari State
#3 - 2013-01-08 05:06:46 UTC
Michael Harari wrote:
You are right, and this is why no kiting ship has ever died to a brawling ship

While agreeing with that statement it is such an utter absolute I believe it is sarcastic. However my opinion on the matter makes me wonder if you have a similar opinion and are being serious.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

sabre906
The Scope
Gallente Federation
#4 - 2013-01-08 05:24:03 UTC
Commander Ted wrote:
Michael Harari wrote:
You are right, and this is why no kiting ship has ever died to a brawling ship unless the kiter wants to die

While agreeing with that statement it is such an utter absolute I believe it is sarcastic. However my opinion on the matter makes me wonder if you have a similar opinion and are being serious.


Fixed. Now you can agree with it.Smile
nikon56
UnSkilleD Inc.
#5 - 2013-01-08 10:56:29 UTC  |  Edited by: nikon56
Michael Harari wrote:
You are right, and this is why no kiting ship has ever died to a brawling ship

actually, i would tend to agree with OP.

i fly often fast frig for tackling, and the web doesn't bother me, cause the efficient one are 10km, and even those are not enought to stop really efficiently unless used by a serpentis ship, drones just make me laught when i see them.

only 5 big have enought webbing power to really make a difference, and, well, they have no chance to get close, unless of course i screw up somewhere

the really thing that is able to be a real problem is neut or ECM, only those 2 would be those i would recommend to get rid of a fast tackler
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#6 - 2013-01-08 13:01:56 UTC  |  Edited by: Garviel Tarrant
They should NOT be equal to a web module... they don't have a range restriction

They should however be better than they are.. as they are they barely slow you down. If 5 lights apply webs to a harbinger going 900 ms they slow him about 40 m/s

Which obviously is ******* useless.

BYDI recruitment closed-ish

Omnathious Deninard
University of Caille
Gallente Federation
#7 - 2013-01-08 14:08:12 UTC
I have said it many times already, so here too, the drone interfacing skill should affect e-war drones, logistic drones, and drone HP also. Making drones 20% stronger per level, this would make up for not having that extra drone it use to provide.
A drone ship's 10% damage and HP bonus should do the same.

If you don't follow the rules, neither will I.

Commander Ted
Caldari Provisions
Caldari State
#8 - 2013-01-08 20:14:30 UTC  |  Edited by: Commander Ted
Garviel Tarrant wrote:
They should NOT be equal to a web module... they don't have a range restriction

They should however be better than they are.. as they are they barely slow you down. If 5 lights apply webs to a harbinger going 900 ms they slow him about 40 m/s

Which obviously is ******* useless.


Not having a range restriction is the very reason they exist. If you can simply get out of range and sit their in a cynabal totally invulnerable to anything your size then that is OP. Web drones can be blown up making them not OP and if you equip them you loose a ton of dps being the counters for them being good.

Why should I sacrifice my dps or the ability to jam my enemy for something less than 60%? If I am fighting say a caracal that goes 2000 m/s in a moa that goes 1500m/s and I deploy my 3 web drones which equal -36% speed. I am now just faster than the caracal who can use his two hobgoblins to quickly kill my drones and then kite me to death if I do not catch up. I would say that is reasonable.

On the battleship and battlecruiser level imagine if a armor hurricane choose to fit 5 drones in a fight along with a web and tracking disruptor. Since kiting is less common at those sizes lets say he fought an enemy who brought ecm drones. Well guess who is going to win? The guy with ECM drones. The guy with damage drones could also quickly dispatch the web drones and then hold an advantage for the rest of the fight.

A super speed cynabal running from a fleet can equip a medium smart bomb or use his large drone bay to take out lots of drones chasing him. That is even if the drones can keep close to him in the first place because of his large momentum.
Also maybe stacking penalties should only come into effect when you have multiple FLIGHTS of web drones. So 5 drones = 60% and 10=80 something%.

It is not OP and any imagining of them being OP is silly. They would be killable and their very point is an infinite range web that mind you still has to catch up to your target in the first place.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

nikon56
UnSkilleD Inc.
#9 - 2013-01-09 09:28:11 UTC
Omnathious Deninard wrote:
I have said it many times already, so here too, the drone interfacing skill should affect e-war drones, logistic drones, and drone HP also. Making drones 20% stronger per level, this would make up for not having that extra drone it use to provide.
A drone ship's 10% damage and HP bonus should do the same.

while i agree it would probably be the solution for web and neut drones, this would make ECM drone even more OP.

you would be able to ECM 2-3 ships with 5 ec-600, cool but obviously unbalanced
nikon56
UnSkilleD Inc.
#10 - 2013-01-09 09:31:25 UTC
Commander Ted wrote:
Garviel Tarrant wrote:
They should NOT be equal to a web module... they don't have a range restriction

They should however be better than they are.. as they are they barely slow you down. If 5 lights apply webs to a harbinger going 900 ms they slow him about 40 m/s

Which obviously is ******* useless.


Not having a range restriction is the very reason they exist. If you can simply get out of range and sit their in a cynabal totally invulnerable to anything your size then that is OP. Web drones can be blown up making them not OP and if you equip them you loose a ton of dps being the counters for them being good.

Why should I sacrifice my dps or the ability to jam my enemy for something less than 60%? If I am fighting say a caracal that goes 2000 m/s in a moa that goes 1500m/s and I deploy my 3 web drones which equal -36% speed. I am now just faster than the caracal who can use his two hobgoblins to quickly kill my drones and then kite me to death if I do not catch up. I would say that is reasonable.

On the battleship and battlecruiser level imagine if a armor hurricane choose to fit 5 drones in a fight along with a web and tracking disruptor. Since kiting is less common at those sizes lets say he fought an enemy who brought ecm drones. Well guess who is going to win? The guy with ECM drones. The guy with damage drones could also quickly dispatch the web drones and then hold an advantage for the rest of the fight.

A super speed cynabal running from a fleet can equip a medium smart bomb or use his large drone bay to take out lots of drones chasing him. That is even if the drones can keep close to him in the first place because of his large momentum.
Also maybe stacking penalties should only come into effect when you have multiple FLIGHTS of web drones. So 5 drones = 60% and 10=80 something%.

It is not OP and any imagining of them being OP is silly. They would be killable and their very point is an infinite range web that mind you still has to catch up to your target in the first place.


its way faster to burn straight (being out of range of opponent ), and kill drones with guns in a cyna, you get rid of 5 drones realy fast, issue is that tgt is not in point range anymore, so if solo, he might have a chance to gtfo
Omnathious Deninard
University of Caille
Gallente Federation
#11 - 2013-01-09 15:27:58 UTC
Confirmed on Buckingham today that web drones do not have stacking penalties. The web effect applies separately for each drone.
Ship was traveling 100m/s 5 Med web drones applied final velocity was 59m/s breakdown as follows
100*0.9=90
90*0.9=81
81*0.9=72.9
72.9*0.9=65.61
65.61*0.9=59.049

If you don't follow the rules, neither will I.

Commander Ted
Caldari Provisions
Caldari State
#12 - 2013-01-09 20:00:30 UTC
Omnathious Deninard wrote:
Confirmed on Buckingham today that web drones do not have stacking penalties. The web effect applies separately for each drone.
Ship was traveling 100m/s 5 Med web drones applied final velocity was 59m/s breakdown as follows
100*0.9=90
90*0.9=81
81*0.9=72.9
72.9*0.9=65.61
65.61*0.9=59.049


It should somehow be that each drone applies 10m/s speed loss and the effect is shared between drones who have the same owner.

But those MEDIUMS have so little hitpoints I can swat them like flies. Not to mention they are not fast enough to catch anything minmatar. Let alone a cynabal.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Omnathious Deninard
University of Caille
Gallente Federation
#13 - 2013-01-09 20:05:32 UTC
Commander Ted wrote:
Omnathious Deninard wrote:
Confirmed on Buckingham today that web drones do not have stacking penalties. The web effect applies separately for each drone.
Ship was traveling 100m/s 5 Med web drones applied final velocity was 59m/s breakdown as follows
100*0.9=90
90*0.9=81
81*0.9=72.9
72.9*0.9=65.61
65.61*0.9=59.049


It should somehow be that each drone applies 10m/s speed loss and the effect is shared between drones who have the same owner.

Then if this were the case heavy web drones would completly stop there target.

If you don't follow the rules, neither will I.

Commander Ted
Caldari Provisions
Caldari State
#14 - 2013-01-09 20:11:04 UTC
Omnathious Deninard wrote:
Commander Ted wrote:
Omnathious Deninard wrote:
Confirmed on Buckingham today that web drones do not have stacking penalties. The web effect applies separately for each drone.
Ship was traveling 100m/s 5 Med web drones applied final velocity was 59m/s breakdown as follows
100*0.9=90
90*0.9=81
81*0.9=72.9
72.9*0.9=65.61
65.61*0.9=59.049


It should somehow be that each drone applies 10m/s speed loss and the effect is shared between drones who have the same owner.

Then if this were the case heavy web drones would completely stop there target.


Then its a good idea? The things are so brittle and not worth the damage you get from ogres maybe they should have an OP power like that because they are so easily counter-able with equipment most ships have anyway. Besides what kiting ships will be caught by these things anyway?

If an ishtar or gila launched a flight of these at your, not only would their DPS suck but any battlecruiser with 5 lights could quickly free itself.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.