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I really like EVE, but its all about work, where is the relaxation? And some other suggestions:)

Author
Robin Knight
Sakuna Corp
#1 - 2012-12-24 12:16:14 UTC  |  Edited by: Robin Knight
Hello players and Dev's,

I really like EVE, loved space travel ever since startrek and starwars (or babylon and such).


----Where is the relaxation?
What I've noticed about eve is that its all about work, missions, mining, war.. Where is the relaxation?
For a game, its odd that its all about work related. What I would suggest:
right now we have our character walking around in our hangar rooms. Why cant we see other people walking in space stations, we are the bars? Or really visit your corp office.
Really have some relaxation rooms and thus making eve more interactive.
For one, I'd like to have a beer with friends / corpmembers in a corp owned location?
Or on the bar or food stand eon the streets inside a station.
I dont want the game te become something like the sims or anything, pls no. But just something which allows more interaction and feel with the people you are working with.

----The Wardec system,
fine if people wanna war dec, but what is the police/concord in highsec good for then? Any corp with money and high skilled players will destroy the gaming experience of starting players, the lowskilled players just get farmed for easy isk or for fun, as the starting players dont have say one year of skills to stand up against them. In this case its just terrorism and I'd say concord fails.
Say corp A declares war on corp B, why cant corp B say, no i don't want your war. We are in high sec space, if you attack us its terrorism and concord will engage you. The game remembers/stores which players attack who and such, if there has been no action from corp B against any of the other corp/alliance members for say the past weeks, the war dec should be able to be declined by corp B, unless they want the war as well.
Concord swoops in to fry your...ehm ..face when you targetpaint a friend, in the same fleet with both excellent standing, who just wanna test each others shields and tanking. And there is no way to tell concord: Oi dont shoot us, its just a friendly competitions. Again something missing with concord. I wanna be able to say or click, ignore the damage from this player on me.
At the moment the only thing a low skilled corp can do is either flee/run or stop playing the game which you pay to play for week(s) or forever.


---- Omni directional radiowaves with limited radius (not local chat but in space text)
Why can't I send ranged/limited messages? Like ranged/limited to an asteroid belt or small area, planet, station, but in space not in docked. I mean its space.. why cant i send out omni directional radiowaves with a 100km radius?
When other miners pop in, to be able to onscreen shout, a textballoon or sorts. Once again making it more interactive.
This allows you to contact the person, or fleet in the current location/ belt / station, for joining for boosts for mining etc. and thus making the game more interactive. and user friendly.

----Insurance
Why cant i insure a ship for its value or even its base value, ships with a base price over 100mil just get a portion back from the best available platinum insurance. And what about people wanting to insure something like cargo while they are hauling?
Like max half insurance on cargo,( so people dont shoot and loot their own ships.)


That's all for now ^^
-Robin
Pak Narhoo
Splinter Foundation
#2 - 2012-12-24 12:26:11 UTC
You're new here aren't you?
Zaknussem
Everybody Loves Donuts
#3 - 2012-12-24 12:27:20 UTC
OK, I'll bite.

The "relaxation" part of EvE was planned for what was long known as "Walking in stations", later as Incarna. It's what's supposed to be on the other side of the Door in the Captain's Quarters.

However, due to the struggles of getting Incarna up and running, internal working of CCP being what they are, the playerbase being disappointed with CCP to the point of seething rage, and CCP's focus shifting over to Dust 514, Incarna has been shelved indefinetely. It may appear later on, but nobody can tell when that will be.

As for wardecs: The NPC corporations cannot be wardecced, so your safe from wardecs while there. The starter corps every capsuleer starts in, for example. But this immunity comes at a price; you're not running your own corp, for example.

But to be serious, if the wardec system is bothering you, then I'd hate to see you out in low-sec or null-sec, where there is no wardec system that establishes rules of war. Out there you'll just be shot and killed.

The Omni-directional radiowave thing is in the game. It's called "Local" and is a chat that everyone in the system can read. There's another chat window called "constellation" that everyone in the constellation can read as well.

Insurance has been altered many times because people were abusing it: Insuring gank-fit battleships, then launching suicide attacks against juicy targets, then collecting the insurance and breaking even.

... to be honest, if you have problems with these parts of the game, then I don't think this is your kind of game.
Zaraz Zaraz
Zontik Paraphernalia Inc
#4 - 2012-12-24 12:31:13 UTC
Like they say, 'its just a game'.
Peter Raptor
Galactic Hawks
#5 - 2012-12-24 12:34:12 UTC
Since youre new, you just don't understand, give it a year or two, all will be clear.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Aareya
Backwater Redux
Tactical Narcotics Team
#6 - 2012-12-24 12:39:52 UTC
Robin Knight wrote:
At the moment the only thing a low skilled corp can do is either flee/run or stop playing the game which you pay to play for week(s) or forever.


This is one of the drawbacks to a newbie corporation. They tend to lack the funding and experience in EVE to really be effective. Finding a good corporation can have a major impact on your early months in EVE. At the very least, the questions in your post could have been easily answered.

Twitter:   @AareyaEVE

Kitty Bear
Deep Core Mining Inc.
Caldari State
#7 - 2012-12-24 12:42:47 UTC
All those things that you list as work, only get to be worklike
if YOU let them

I run missions, but not for the ISK
I don't care about ISK/hr
I kill sleepers in wormholes, but not for the ISK
so my ships aren't really set for maximising things, they are set for flying around in a way that im happy with depending on what im doing at the time

sometimes I mission alone, sometimes it's with people from my corp/alliance
sleeper killing always needs company, because its not a starter wormhole

i do the things i do, mostly for the chance to play with other people
thats why im playing an MMO and not X3
the people make the difference
Solstice Project
Sebiestor Tribe
Minmatar Republic
#8 - 2012-12-24 14:12:57 UTC
*facepalm*
Robin Knight
Sakuna Corp
#9 - 2012-12-24 14:15:42 UTC
Yes I'm somewhat new,

But new people tend to see room of addons/improvement while other players are just accustomed to it and accept it as the way things are.

If a room is dark, you can get accustomed to the dark, but asking for a new lamp might be a little better :)

NPC corps are filled with 'good' and 'evil' players. An non NPC corp, you aren't as alone as with an NPC corp.
While with a smaller corp you get to know the people, and huge corps are good for protection, but can somewhat lack in 'personal' experience.

And local chat is mostly for scamming and not all that wise to chat in, unless you wanna trap people yourself.. shouting in local chat, hey I'm in the belt next to you might get you pounded. Thats why I suggested a omni directional limited range chat, like in the belt you are in.
In the belt people already know you are there, so you don't give out info about you being in a barge or anything to the whole system.

And its because people make the difference in games like EVE, that's why I made these suggestions:) If no one wants changes there will be hardly any :)


Shame to see that the interactivity in stations has gotten shelved.. and that DUST for the moment at least is limited to ps3.


Vaerah Vahrokha
Vahrokh Consulting
#10 - 2012-12-24 14:24:18 UTC
I really like EVE, but its all about work, where is the relaxation?

Relaxation is when you log off EvE and you can finally go relax at your RL work Lol
La Nariz
Aliastra
Gallente Federation
#11 - 2012-12-24 14:26:07 UTC
If you want to relax try gate camping with some friends that's pretty low effort and can be entertaining.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Complex Potential
Caldari Provisions
Caldari State
#12 - 2012-12-24 14:29:28 UTC
Robin Knight wrote:
Yes I'm somewhat new,

But new people tend to see room of addons/improvement while other players are just accustomed to it and accept it as the way things are.

If a room is dark, you can get accustomed to the dark, but asking for a new lamp might be a little better :)

NPC corps are filled with 'good' and 'evil' players. An non NPC corp, you aren't as alone as with an NPC corp.
While with a smaller corp you get to know the people, and huge corps are good for protection, but can somewhat lack in 'personal' experience.

And local chat is mostly for scamming and not all that wise to chat in, unless you wanna trap people yourself.. shouting in local chat, hey I'm in the belt next to you might get you pounded. Thats why I suggested a omni directional limited range chat, like in the belt you are in.
In the belt people already know you are there, so you don't give out info about you being in a barge or anything to the whole system.

And its because people make the difference in games like EVE, that's why I made these suggestions:) If no one wants changes there will be hardly any :)


Shame to see that the interactivity in stations has gotten shelved.. and that DUST for the moment at least is limited to ps3.



It'd be like kicking a puppy, I just can't...
Aziesta
Ternary Solntse Industries
Xagenic Freymvork
#13 - 2012-12-24 14:40:40 UTC
The limited chat option is already there in the form of private conversations.

As said before, insurance can be manipulated, and injects ISK into the economy, which is bad.

Wars should not be optional. Sure, they're inconvenient, but they only last a week. If it's really preventing your playstyle, either drop corp, or make an alt. Running level 1 missions in a frigate for a week on a new character will make you appreciate what you have on your main.
Pak Narhoo
Splinter Foundation
#14 - 2012-12-24 14:50:18 UTC
Robin Knight wrote:
Yes I'm somewhat new,

But new people tend to see room of addons/improvement while other players are just accustomed to it and accept it as the way things are.

If a room is dark, you can get accustomed to the dark, but asking for a new lamp might be a little better :)

NPC corps are filled with 'good' and 'evil' players. An non NPC corp, you aren't as alone as with an NPC corp.
While with a smaller corp you get to know the people, and huge corps are good for protection, but can somewhat lack in 'personal' experience.

And local chat is mostly for scamming and not all that wise to chat in, unless you wanna trap people yourself.. shouting in local chat, hey I'm in the belt next to you might get you pounded. Thats why I suggested a omni directional limited range chat, like in the belt you are in.
In the belt people already know you are there, so you don't give out info about you being in a barge or anything to the whole system.

And its because people make the difference in games like EVE, that's why I made these suggestions:) If no one wants changes there will be hardly any :)


Shame to see that the interactivity in stations has gotten shelved.. and that DUST for the moment at least is limited to ps3.




Being less of a dimwit.... We have seen the "improvements" then where hit by a door in our face, that was for those who could not or didn't want to run captains quarters, while we where lied to as it being an option with a yes/no switch and that we still had our ship spinning. Then the latter was taken away, we where told it was unposible to reinstall it back into the client, which was another lie, because after much forum raging we got ship spinning back and that with a lot of other CCP shenanigans, some people like me get a bit frustrated over topics as doing more in station, while it has been tried, failed miserable, costed many subscribers and resulted in a 20% work force loss for CCP.

Also there are many topics forum posts on this matter and the forum search function works since a year or 2. Smile

NPC corps and player corps is a bit of having luck. You cannot choose your NPC corp but you can your player corp. Wardec system is something you have to live with. Always can disband corp then create a new one or wait out the wardec and get back together. Your best defense is not to bark in local or simply react in a way it makes it fun/worthwhile for the wardeccers.

Next to local chat you can r-click people in space and have a private conversation. If you want you can add others to that private conversation as well.

And well my first kneeyerk reaction to your post was because after reading it I was like: why does this poster think he/she is the first one who came up with this. Big smile Because usually I find that if I have a problem or question, I just can go look it up because someone else before had the same problem/question.

Anyway sorry to be jerk, normally not like that. Cool
Mr Kidd
Center for Advanced Studies
Gallente Federation
#15 - 2012-12-24 15:10:14 UTC
Zaknussem wrote:
OK, I'll bite.

The "relaxation" part of EvE was planned for what was long known as "Walking in stations", later as Incarna. It's what's supposed to be on the other side of the Door in the Captain's Quarters.

However, due to the struggles of getting Incarna up and running, internal working of CCP being what they are, the playerbase being disappointed with CCP to the point of seething rage, and CCP's focus shifting over to Dust 514, Incarna has been shelved indefinetely. It may appear later on, but nobody can tell when that will be.


While none of this is untrue, I'd like to point out that the technical aspects of implementing WiS was probably the most daunting and ultimate reason it was shelved, player rage and CCP atonement a convenient excuse.

The demand placed on current hardware for one avatar in a 10x10ft cell of a room made it quite clear that dozens or hundreds of avatars congregating in expansive scenes would have been just a little past impossible to achieve. If I remember a dev's statement correctly, even WoD abandoned Carbon, the graphics engine responsible for rendering all that.

Lets be thankful CCP didn't decide to test the next graphics engine on us they way they did Carbon.

Don't ban me, bro!

Tee Kay Solus
Poseidon Industries And Trading
#16 - 2012-12-24 15:13:13 UTC
I sense WoW influence, especially with these "chat bubbles" and omni-directional messages within a specific radius. Pretty much /s /y command.

Try to understand that EvE is unlike any other MMO out there and the sooner you understand that the better for you. You`re obviously trying to incorporate features from other thempark MMOs into EvE, which in my opinion isn`t a good idea. Learn to use resources you`re given instead of trying to change them. That`s my approach at least, makes the game much more entertaining and gives a thrilling experience particularly when "safety", which is a relative term here, is considered.

When you`re trying to cut across the town to make you trip shorter using some backalleys do you tend to think that it`d be great to file a petition to God to remove thugs from the streets or perhaps you`re on your guard whenever you venture into such places and carry a gas, taser or magnum .44 depending on your personal preferences? I reckon it`s the latter. EvE pretty much reflects real-life situations, such as stated above, to a great extent making you paranoid sometimes (which pays off !). Try to adapt to it.

Well, as for the insurance to ship worth ratio. I realize that it leaves a lot to be desired for and that`s the reason why one should have a steady income to cover potential expenses resulting from ship loss. They way you generate such an income is entirely up to you. EvE presents you with many opportunities to enable a steady cash flow into your wallet.

Regarding relaxation...Most corps use third-party communication software such as Skype, Ventrillo,Team Speak and Mumble to hang out in and "relax". I understand it`d be more immersive for you to actually see other players, let`s say in a canteen, sharing their stories etc. I`d like to see that feature as well and knowing CCP`s approach we`ll see that soon (not to be mistaken with Soon(tm)) so just put up with what you`re given for the time being.

All in all it`s either adapt or perish.

p.s.
Don`t take my post as derogatory. I`m simply trying to give you a different view on the gameplay, hopefully making it a better experience for you

Fly dangerous !
T.K.

"Be polite, be professional, but have a plan to kill everybody you meet."

  • Maj. Gen. James Mattis
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#17 - 2012-12-24 15:13:54 UTC
Aziesta wrote:
Running level 1 missions in a frigate for a week on a new character will make you appreciate what you have on your main.


Doing that also has a nasty side-effect of making a person appreciate other games more. Blink But I guess that's working as intended?
Peri Simone
Federal Navy Academy
Gallente Federation
#18 - 2012-12-24 15:42:25 UTC  |  Edited by: Peri Simone
Aareya wrote:
Robin Knight wrote:
At the moment the only thing a low skilled corp can do is either flee/run or stop playing the game which you pay to play for week(s) or forever.


This is one of the drawbacks to a newbie corporation. They tend to lack the funding and experience in EVE to really be effective. Finding a good corporation can have a major impact on your early months in EVE. At the very least, the questions in your post could have been easily answered.


Hi Robin, welcome to Eve. Just wanted to expand on this point - Aareya is quite right that an inexperienced corp can find it difficult to be effective, but I'd also stress that a group of low skilled pilots with the right help and direction can still be a formidable force. Our own feeder corp, Black Dragon Fighting Society, is made up predominantly of very new members who spread murder and mayhem across lowsec on a daily basis. The winner of our November "Who Can Kill The Most Ships In A Rifter" challenge is just four months old - and that's a brand new player, not somebody's alt.

It's not that they're well funded, or expertly trained by elite pvpers (R1FTA has no isk and reserves the right to be comically terrible, BDFS is not a teaching facility), simply that they're getting out there early and learning the ropes fighting with, and against, people who know how to fight (and when not to fight, and where to fight, and when to charge gloriously into a fight you probably won't win).

The difficulty for new players in a war-decced high-sec corporation, from past experience, isn't so much that they don't have the skills but that they don't have practical familiarity with combat game mechanics. Yes, your six battleships are going to get creamed if you go head-to-head with their six battleships, but if you catch one of their battleships off guard in your six cookie cutter pvp frigates (close orbit, maintain scram on BS, primary drones) that sucker's going down whether the pilot started in 2006 or last Tuesday.

Of course that single BS might be a TRAP - is anyone checking for a local spike? Did close range d-scan change? Where do you set your orbit if he suddenly fires off smartbombs? Who's making the call to pull out if things go south? This sort of knowledge is significantly more useful than having ten thousand skillpoints invested in Gunnery. Simply knowing how to safely leave a camped station can turn a war dec from a major problem into a minor irritant (or a source of excellent fun that ALL the family can enjoy!)

Good luck, and Merry Christmas.
Unsuccessful At Everything
The Troll Bridge
#19 - 2012-12-24 18:01:50 UTC
10 ISK says OP has never left highsec. 15 ISK says that OP got WTFBBQD by gankers recently while "relaxing" (aka AFK MINING), 20 ISK says ...wait... I dont make sucker bets.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Ginger Barbarella
#20 - 2012-12-24 18:04:58 UTC
This clearly isn't the game for you. If you're into FPS there are plenty of them on the market. EveOnline is NOT an FPS.

And no, I don't want yer stuffs.

"Blow it all on Quafe and strippers." --- Sorlac

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