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Science & Industry

 
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Blueprints and Extra Materials

Author
Bridgette d'Iberville
Better Killing Through Chemistry
#1 - 2012-12-17 16:35:15 UTC
TLDR: I purchased the specified amounts of materials as listed on a BPC, but when I tried to build the item, the quote said I was short materials. Feature or Bug?

So I thought I had this thing figured out, but apparently not. Here's the situation:

I'm kicking around in Caldari space and wanted to grab a Venture through the tutorial agents. Got the Venture and then decided to finish the series since I hate having open missions. I get to part 10 of 10 of the Industrial arc where it asks you to build a Bantam and they give you a BPC. Easy enough, I figure. I check the BPC and get all of the mats together that are required (I had extras of everything but Isogen and Mexallon) and then try to run the job. Imagine my surprise when the industry quote tells me I am short Isogen and Mexallon.

Is the intention that an industrialist may not know exactly how many materials they require? That seems kind of stupid to me. Is this maybe a bug with the BPCs that are handed out during the Career Agent missions? Anyway, here is specifically what the BPC and Industry quote said with respect to Isogen and Mexallon:

BPC:
Isogen [You: 462 - Perfect: 451]
Mexallon [You: 2211 - Perfect: 2201]

Industry Quote:
Raw Materials
Isogen - Required: 159, Missing 101
Mexallon - Required: 591, Missing 540
Extra Materials
Isogen - Required: 404, Missing 101
Mexallon - Required: 2160, Missing 540

No matter how I do the math, I can't reconcile the BPC with the Industry quote. I get that PE doesn't effect Extra Materials, but shouldn't the BPC tell you exactly what you need to build the item in question with skills factored in?

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Bugsy VanHalen
Society of lost Souls
#2 - 2012-12-17 17:10:35 UTC
Yes all the BPO's and BPC's affected by the recent ship changes seem to be a little buggy. The good news is this should be fixed long before they are profitable to make. It currently costs far more in materials than any of these ships cost to buy. The pre patch stockpiles are huge as many industry players saw this change coming and mass produced them.

For the quest you only need to deliver a Bantam. It does not check if you built it or bought it. Cheaper to just buy one.

As far as the mat requirements, As I said, I expect it will be fixed before it becomes worthwhile to actually build anything from the affected BPO's or BPC's.
Bridgette d'Iberville
Better Killing Through Chemistry
#3 - 2012-12-17 20:02:45 UTC
Thanks for the reply, I bug reported it, but the response was a little underwhelming. Almost along the lines of a "working as intended" answer.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#4 - 2012-12-17 20:48:13 UTC
Yeah, for likely the next year or three, until CCP changes the scrap rates, these ships will simply be better bought than built. Still waiting on the mining barge fubar...though i've heard figures somewhere around the '3-5 years' worth of them were built before hand.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...