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Eve in the classroom?

Author
Complex Potential
Caldari Provisions
Caldari State
#1 - 2012-12-10 13:40:18 UTC
Several years ago I used to be a secondary mathematics teacher (high school to our US friends I think). As part of my duties I was obligated to run a weekly after school session for some extra-curricular activity. When I was asked what I'd like to do I had two thoughts, one was Eve and one was golf.

I spent some time going through the merits of using Eve as a learning tool, even going as far as to describe the game to my head of department, but ultimately the logistics of running the game on aging computers and the red tape nightmare of ensuring the online security of the kids meant that I went with the golf option.

However, I still think that MMOs and Eve in particular could be a fantastic tool for teaching and learning. Putting aside the obvious problems of trying to run an MMO from a school network, Eve essentially encourages the following behaviours:

Communication
You dont get far in Eve solo, especially at the start and so learning to ask the right questions and listen to the answers is vital. A skill many youngsters seem to lack these days.

Cooperation
It's not just about teaming up but learning to work effectively together. Find someone who compliments you with a different set of skills like DPS and logistics or cloakers and tacklers etc.

Mathematics
Percentages, stacking penalties, skill planning, gun tracking, ship fitting, optimisation and absorbing technical information are just a few of the more obvious ones. Eve is full of this stuff and could probably cover 80% of a secondary maths curriculum.

In order to squeeze every last bit of dps and tank from your ship you need to delve into the numbers. The kids who spend the time to run the numbers will probably win the fights. Not a bad lesson right there.

Competition
Want to blow up your friends? You're going to need to understand the game mechanics, learn from your mistakes and experiment with different tactics and ship fits. You will have to accept ship losses as a learning experience and come back stronger for it. I've noticed a lot of kids these days deal very badly with losing which includes not getting their own way.

Sharing
Eve rewards you for working together but you wont find many people willing to team up with you if you keep taking all the loot for yourself. Learn to share and everyone benefits more than if you work alone.

Social Interactions
That contract in Jita selling a fully faction fitted Tengu for 100mil looks too good to be true, it's probably a scam. As with real life, if it looks too good to be true, it probably is. Better the kids learn this lesson with Eve money than with the real stuff.

Finance
Eve has an economy almost as complex as real life and the basic lessons of supply and demand are easily experienced. How do you minimise the cost of what you are buying and how are you going to maximise the value of what you are selling and what other ways are there to make money?

Spacial Awareness
Ok, the physics in Eve aren't as per proper space flight but you still need to be aware of where you are in 3 dimensions in relation to objects, other player ships and NPCs.

Other Stuff
I'm sure people can think of more but I've burned out for now.

When I have kids of my own and they are old enough, I certainly wont have a problem with them playing Eve assuming they are properly supervised. It teaches so many important lessons.

Playing MMOs in the classroom is probably unlikely to happen for some time, if ever, but the potential is there. When I was teaching, the older teachers were continuously agonising over how to engage kids in the classroom and make learning more holistic and meaningful. This could be an answer.

Eve online isn't just a spaceship game, it's a life skills simulator.
Liner Xiandra
Sparks Inc
#2 - 2012-12-10 13:42:31 UTC  |  Edited by: Liner Xiandra
Only if you let me be the kid in the back of the class not paying attention and mine ice in my untanked mackinaw.

slightly serious edit:
In my opinion, something that is severely lacking in education today is empathy, ethics and being good for your word.
EVE is designed to disregard all of these qualities.
Complex Potential
Caldari Provisions
Caldari State
#3 - 2012-12-10 13:44:41 UTC
There's always one...
Stitcher
School of Applied Knowledge
Caldari State
#4 - 2012-12-10 13:51:19 UTC
I did a Bachelor of Engineering in computer games design at Staffordshire University a few years back. We had a surprisingly large number of EVE players on that one course, and it got mentioned a LOT in the module on MMO design and marketing.

We never got around to actually playing it in lectures (though we did play it in the lab while waiting for our projects to compile and suchlike) but there's a lot to be learned from this game.

AKA Hambone

Author of The Deathworlders

Complex Potential
Caldari Provisions
Caldari State
#5 - 2012-12-10 13:52:59 UTC
Liner Xiandra wrote:

In my opinion, something that is severely lacking in education today is empathy, ethics and being good for your word.
EVE is designed to disregard all of these qualities.


That's an interesting point, although I would say that someone who continuously breaks his word will struggle to make much headway (of course there are exceptions).

Pirates who get a reputation for not honouring ransoms will find their income takes a dent. A character that steals from their corporation will be lucky to gain entry to another.

By building an honest rep I have had opportunities to make significant isk that would not otherwise be open.
Complex Potential
Caldari Provisions
Caldari State
#6 - 2012-12-10 13:54:26 UTC
Stitcher wrote:
I did a Bachelor of Engineering in computer games design at Staffordshire University a few years back. We had a surprisingly large number of EVE players on that one course, and it got mentioned a LOT in the module on MMO design and marketing.

We never got around to actually playing it in lectures (though we did play it in the lab while waiting for our projects to compile and suchlike) but there's a lot to be learned from this game.


That course sounds awesome. I did plain old Mathematics.
Stitcher
School of Applied Knowledge
Caldari State
#7 - 2012-12-10 13:56:21 UTC
if I had my time over, I'd do that course again in a heartbeat. I loved it.

Only difference being, the second time around I wouldn't be such a lazy bum, and I'd go on to Masters and Doctorate level

AKA Hambone

Author of The Deathworlders

Natsett Amuinn
Caldari Provisions
Caldari State
#8 - 2012-12-10 13:58:26 UTC
Stitcher wrote:
I did a Bachelor of Engineering in computer games design at Staffordshire University a few years back. We had a surprisingly large number of EVE players on that one course, and it got mentioned a LOT in the module on MMO design and marketing.

We never got around to actually playing it in lectures (though we did play it in the lab while waiting for our projects to compile and suchlike) but there's a lot to be learned from this game.

College seems like a much better place for EVE to be honest.

It does have educational value, but I'm not sure about high school.
At that age kids do extra caricular activity for fun mostly, it's not really about the desire to learn. I don't think kids are quite at an age, by high school, that the vast majority would actually take anything of value away from EVE.

College on the other hand seems perfect. I feel there is much more thought and reflection involved at that stage of your accedemic carrier, and the value EVE would have wouldn't be wasted on a bunch of kids who just took the class so they could play EVE.


That and I'd rather my kid stayed after school to play organized sports, or chess, or the math club. Pretty much anything other than staying after school and playing a video game. He can do that at home, after his homework and chores are done.
Seven Koskanaiken
Shadow Legions.
#9 - 2012-12-10 14:15:28 UTC
Liner Xiandra wrote:
empathy, ethics and being good for your word.
EVE is designed to disregard all of these qualities.


Thus preparing them for success in the real world careers of investment banking, journalism, law, government, management, advertising, real estate, insurance............


Stitcher
School of Applied Knowledge
Caldari State
#10 - 2012-12-10 14:18:11 UTC
Actually, the thing I've taken away from EVE is that reputation is everything. If your reputation is as a stand-up, trustworthy, competent sort then people reward you for it by, say, making you an FC, making you a director, turning to you for advice, saying nice things about you, giving you money and being willing to overlook the occasional frak-up.

but you steal one little dreadnought BPO... :p

AKA Hambone

Author of The Deathworlders

Complex Potential
Caldari Provisions
Caldari State
#11 - 2012-12-10 15:39:10 UTC
Stitcher wrote:

but you steal one little dreadnought BPO... :p


I know! Some people are way too sensitive.
Liner Xiandra
Sparks Inc
#12 - 2012-12-10 15:50:30 UTC
Seven Koskanaiken wrote:
Liner Xiandra wrote:
empathy, ethics and being good for your word.
EVE is designed to disregard all of these qualities.


Thus preparing them for success in the real world careers of investment banking, journalism, law, government, management, advertising, real estate, insurance............



No disagreeing here, though you could argue that the sorry state of current world affairs is a result of these successful careers.
Complex Potential
Caldari Provisions
Caldari State
#13 - 2012-12-10 16:31:46 UTC
Liner Xiandra wrote:
Seven Koskanaiken wrote:
Liner Xiandra wrote:
empathy, ethics and being good for your word.
EVE is designed to disregard all of these qualities.


Thus preparing them for success in the real world careers of investment banking, journalism, law, government, management, advertising, real estate, insurance............



No disagreeing here, though you could argue that the sorry state of current world affairs is a result of these successful careers.


I think schools have a duty to prepare children for the world as it is rather than how we would like it to be.

And yes, I know how cynical I sound and I don't like it either.
Kiandoshia
Pator Tech School
Minmatar Republic
#14 - 2012-12-10 16:33:34 UTC
No.
Complex Potential
Caldari Provisions
Caldari State
#15 - 2012-12-10 16:41:22 UTC
Kiandoshia wrote:
No.


Jumpers.

Banana.

You'll have to forgive me, I'm not familiar with the rules of your game.
Stegas Tyrano
Center for Advanced Studies
Gallente Federation
#16 - 2012-12-10 16:56:23 UTC
If I ever get high in the corporate ladder I might use EVE as an interviewing tool, see how much they can pick up in a day/week of playing the game.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Complex Potential
Caldari Provisions
Caldari State
#17 - 2012-12-10 17:01:13 UTC
Stegas Tyrano wrote:
If I ever get high in the corporate ladder I might use EVE as an interviewing tool, see how much they can pick up in a day/week of playing the game.



Is "getting high in the corporate ladder" a euphemism? Lol
Unsuccessful At Everything
The Troll Bridge
#18 - 2012-12-10 17:42:00 UTC
Alright kids, remember when you get in a fight on the playground, let the other kid throw the first punch and get gategun aggro, then orbit him and punch away. If you start to lose that fight, have 3 invisible younger kids decloak and throw sand in his eyes and then you all run away.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Complex Potential
Caldari Provisions
Caldari State
#19 - 2012-12-10 18:02:58 UTC
Unsuccessful At Everything wrote:
Alright kids, remember when you get in a fight on the playground, let the other kid throw the first punch and get gategun aggro, then orbit him and punch away. If you start to lose that fight, have 3 invisible younger kids decloak and throw sand in his eyes and then you all run away.

Hah! Brilliant.

Also, didn't we banish you a few days ago?
Unsuccessful At Everything
The Troll Bridge
#20 - 2012-12-10 18:13:57 UTC
Complex Potential wrote:


Also, didn't we banish you a few days ago?


To do that, one must hop on one foot whilst sacrificing a live chicken and saying my name backwards 11.5 times after running through the valley of sarnogithololol and grabbing the magic amulet from the ancient beggars remains. Its pretty complicated, and also must be done on hard mode or else the beggar's corpse doesnt spawn.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

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