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Faction Contacts : Equilibrium of Mankind viability

First post
Author
Ghost Hunter
True Slave Foundations
#1 - 2012-12-07 00:09:59 UTC
Hi,

The subject has been brought up in roleplayer channels if the Equilibrium of Mankind warrants adding a Faction Contact or not.

The primary argument is that the EoM will not talk with or engage with 'outside' parties because of their theology.

The counter argument is that, much like other 'extremist' factions (Blooders, Sansha), there is possibly room for their theology to accept contact with Capsuleers (players).

The idea is up in the air, and I am curious as to what other people think about the idea.

True Slave Foundations Overseer

ϕ

CCP Falcon
#2 - 2012-12-07 00:18:44 UTC
Ghost Hunter wrote:
Hi,

The subject has been brought up in roleplayer channels if the Equilibrium of Mankind warrants adding a Faction Contact or not.

The primary argument is that the EoM will not talk with or engage with 'outside' parties because of their theology.

The counter argument is that, much like other 'extremist' factions (Blooders, Sansha), there is possibly room for their theology to accept contact with Capsuleers (players).

The idea is up in the air, and I am curious as to what other people think about the idea.


I think that both sides of the coin apply here, but it kind of keeps them even more mysterious and dangerous if they don't maintain contact with anyone. Big smile

I'm open to opposing views though, and I'd like to see where this thread goes :)

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Tiberious Thessalonia
True Slave Foundations
#3 - 2012-12-07 00:26:56 UTC
Well, there have been EoM Rpers in the past.
Unit XS365BT
Unit Commune
#4 - 2012-12-07 04:26:25 UTC
if i remember Koro's take on it correctly, there were 3 main branches of the EoM cult.

The one met in missions is the direct 'kill all heathens' section, and they would be somewhat unlikely to communicate with those who didn't follow their religion.

The second group are those who seek, much like the amarr, to convert all heathens to their belief... (and slaughter those who refuse.. of course, they are EoM) they would communicate with people, and try to change their views to follow the EoM.

The last group were by far the least dangerous... they sought to reopen the gateway that brought humanity to 'the garden' (the new eden cluster) so that any who wished to could leave, only when those who refused to leave were left would they turn their attention to the complete 'removal' of humanity from the cluster.

The second and third groups might actually have contact with capsuleers, and/or use such capsuleers to further their goals.

though this is going off half remembered conversations from a little over a year ago. so i may be somewhat out on the specifics.

Unit XS365BT. Designated Communications Officer. Unit Commune.

CCP Eterne
C C P
C C P Alliance
#5 - 2012-12-07 10:55:54 UTC
Unit XS365BT wrote:
if i remember Koro's take on it correctly, there were 3 main branches of the EoM cult.

The one met in missions is the direct 'kill all heathens' section, and they would be somewhat unlikely to communicate with those who didn't follow their religion.

The second group are those who seek, much like the amarr, to convert all heathens to their belief... (and slaughter those who refuse.. of course, they are EoM) they would communicate with people, and try to change their views to follow the EoM.

The last group were by far the least dangerous... they sought to reopen the gateway that brought humanity to 'the garden' (the new eden cluster) so that any who wished to could leave, only when those who refused to leave were left would they turn their attention to the complete 'removal' of humanity from the cluster.

The second and third groups might actually have contact with capsuleers, and/or use such capsuleers to further their goals.

though this is going off half remembered conversations from a little over a year ago. so i may be somewhat out on the specifics.


While this is an interesting take from a fan perspective, the Equilibrium of Mankind is properly only the 1st of those listed. You can find more information about them in the Ficiton Portal here: http://wiki.eveonline.com/en/wiki/Equilibrium_of_Mankind_%28lore%29

That said, there's no saying never. It's possible we might introduce some sort of EoM contact and even incorporate some of those ideas, depending on how much enthusiasm there is for the EoM around here.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

CCP Falcon
#6 - 2012-12-07 11:12:43 UTC
CCP Eterne wrote:
Unit XS365BT wrote:
if i remember Koro's take on it correctly, there were 3 main branches of the EoM cult.

The one met in missions is the direct 'kill all heathens' section, and they would be somewhat unlikely to communicate with those who didn't follow their religion.

The second group are those who seek, much like the amarr, to convert all heathens to their belief... (and slaughter those who refuse.. of course, they are EoM) they would communicate with people, and try to change their views to follow the EoM.

The last group were by far the least dangerous... they sought to reopen the gateway that brought humanity to 'the garden' (the new eden cluster) so that any who wished to could leave, only when those who refused to leave were left would they turn their attention to the complete 'removal' of humanity from the cluster.

The second and third groups might actually have contact with capsuleers, and/or use such capsuleers to further their goals.

though this is going off half remembered conversations from a little over a year ago. so i may be somewhat out on the specifics.


While this is an interesting take from a fan perspective, the Equilibrium of Mankind is properly only the 1st of those listed. You can find more information about them in the Ficiton Portal here: http://wiki.eveonline.com/en/wiki/Equilibrium_of_Mankind_%28lore%29

That said, there's no saying never. It's possible we might introduce some sort of EoM contact and even incorporate some of those ideas, depending on how much enthusiasm there is for the EoM around here.


It's also worth bearing in mind that EoM is so introvert in its operation that we don't have a physical corporation in game to put a contact into.

Right now, this is the same with SDII (The Black Eagles).


CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

CCP Eterne
C C P
C C P Alliance
#7 - 2012-12-07 11:24:06 UTC
CCP Falcon wrote:

It's also worth bearing in mind that EoM is so introvert in its operation that we don't have a physical corporation in game to put a contact into.

Right now, this is the same with SDII (The Black Eagles).


Well yes, if you want to get into TECHNICAL reasons. I am all about backstory! Lol

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Anslo
Scope Works
#8 - 2012-12-07 14:17:30 UTC
I'm honestly surprised there hasn't been an event where the EoM just try to take out a whole planet or get a sun to supernova or something.

[center]-_For the Proveldtariat_/-[/center]

Morwen Lagann
Tyrathlion Interstellar
#9 - 2012-12-07 17:35:30 UTC
Anslo wrote:
I'm honestly surprised there hasn't been an event where the EoM just try to take out a whole planet or get a sun to supernova or something.


There was in the past - not a live event, though. They claimed to have been the responsible party for quite a lot of widespread devestation on a planet (Reschard V) caused by a Titan's doomsday.

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Wyke Mossari
Staner Industries
#10 - 2012-12-07 18:51:01 UTC

My thoughts are there shouldn't be anything overt, but do not rule out development in the future if somebody introduces a goog storyline angle .
Ollie Rundle
#11 - 2012-12-08 01:18:17 UTC  |  Edited by: Ollie Rundle
CCP Eterne wrote:
CCP Falcon wrote:

It's also worth bearing in mind that EoM is so introvert in its operation that we don't have a physical corporation in game to put a contact into.

Right now, this is the same with SDII (The Black Eagles).


Well yes, if you want to get into TECHNICAL reasons. I am all about backstory! Lol


I'll admit at the outset that I've no idea how technically difficult introducing new corps and agents into the game retrospectively actually is.

Presuming it can be done with minimal fuss why not consider a combination of COSMOS mechanics (for agents) mixed with 'hidden' complexes as per the ISHAEKA deadspace pockets in Monalez? They'd need to be scanned down and if attacked could have a scripted sequence involving transfer of data/assets to the next site then wait, rinse and repeat.

Put them exclusively in low sec systems maybe. Potentially this might help increase the accessibility of these groups to pilots wanting to increase standing with them while also maintaining the low key/covert nature of them from PF.
eddie valvetino
Caldari Provisions
Caldari State
#12 - 2012-12-09 15:40:08 UTC
CCP Eterne wrote:
CCP Falcon wrote:

It's also worth bearing in mind that EoM is so introvert in its operation that we don't have a physical corporation in game to put a contact into.

Right now, this is the same with SDII (The Black Eagles).


Well yes, if you want to get into TECHNICAL reasons. I am all about backstory! Lol


ohhh, could this be the making of another CCP rumble?

FIGHT FIGHT FIGHT!!!!

I gots five isk on the balding amarrian

(go bald, or go home)
Synthetic Cultist
Church of The Crimson Saviour
#13 - 2012-12-09 17:09:36 UTC
new corporations have been created several times, e.g. the recent introductions of the DUST related ones in the 4 main factions, and before that, the FW militias.

EoM and also Rogue Drones would be new Factions, and introducing those may be more complicated.


Another problem that may exist is that afaik, all corporations need to have an HQ station, and that's a problem for EoM and the Drones, as they own no stations, and it would not make sense for them to be based out from any existing npc station.

It would be a bit of a problem, to introduce npc stations into areas where players have access, esp. for the drones, as that would interact with the stations around drone space.

However, if new star systems were created, that had no stargate connections and no wormhole connections, like Polaris and Jove space, then the stations could be placed there.

Synthia 1, Empress of Kaztropol.

It is Written.

Ghost Hunter
True Slave Foundations
#14 - 2012-12-09 18:17:55 UTC
In the case of HQ stations, they could simply create a station and then hide its warp-to icon? Essentially make it exist in space, but be physically unreachable.

True Slave Foundations Overseer

ϕ

Silivar Karkun
Doomheim
#15 - 2012-12-10 17:39:41 UTC
i approve the idea, and, as we are talking about it, how about models for the pirate stations?, i mean, wouldnt they have their own station desings?
Ganburgli Mortus
Imperial Academy
Amarr Empire
#16 - 2012-12-11 12:40:54 UTC
Silivar Karkun wrote:
i approve the idea, and, as we are talking about it, how about models for the pirate stations?, i mean, wouldnt they have their own station desings?

They do have their own designs, as can be seen in a number of missions, it's just that for some reason they don't use them for the public stations in pirate null (at least none that I've yet seen). Never understood why.


Synthetic Cultist wrote:
However, if new star systems were created, that had no stargate connections and no wormhole connections, like Polaris and Jove space, then the stations could be placed there.

I've sometimes pondered them having a unique WH system but I think I like your idea of a completely disconnected system better. They could just use capitals (like the titan they're believed to have) or jump bridges to the hidden starbases they are purported to use. A home system would better explain the raw production capacity of a supposedly small cult. Of course it's existence and location would be a carefully guarded secret.


Ghost Hunter wrote:
The primary argument is that the EoM will not talk with or engage with 'outside' parties because of their theology.

But they have taken responsibility for some of their acts, and they do recruit, so clearly there is some level of desire to communicate outside their membership.

For anyone interested in addition to CCP Eterne's link see http://wiki.eveonline.com/en/wiki/EoM. I've also noticed 25:10 and 4:45 of the Book of Reclaiming could be taken as justification for the EoMs beliefs and actions.
Silivar Karkun
Doomheim
#17 - 2012-12-11 14:47:58 UTC
Ganburgli Mortus wrote:
Silivar Karkun wrote:
i approve the idea, and, as we are talking about it, how about models for the pirate stations?, i mean, wouldnt they have their own station desings?

They do have their own designs, as can be seen in a number of missions, it's just that for some reason they don't use them for the public stations in pirate null (at least none that I've yet seen). Never understood why.


Synthetic Cultist wrote:
However, if new star systems were created, that had no stargate connections and no wormhole connections, like Polaris and Jove space, then the stations could be placed there.

I've sometimes pondered them having a unique WH system but I think I like your idea of a completely disconnected system better. They could just use capitals (like the titan they're believed to have) or jump bridges to the hidden starbases they are purported to use. A home system would better explain the raw production capacity of a supposedly small cult. Of course it's existence and location would be a carefully guarded secret.


Ghost Hunter wrote:
The primary argument is that the EoM will not talk with or engage with 'outside' parties because of their theology.

But they have taken responsibility for some of their acts, and they do recruit, so clearly there is some level of desire to communicate outside their membership.

For anyone interested in addition to CCP Eterne's link see http://wiki.eveonline.com/en/wiki/EoM. I've also noticed 25:10 and 4:45 of the Book of Reclaiming could be taken as justification for the EoMs beliefs and actions.


taking in account about the members of EoM who believe that salvation is opening the EVE Gate, maybe we could attach this with the Sisters of EVE, since they think too that the gate must be opened. and right now they're the only organization in the whole cluster which is interested in studying it and try to find a way to repair it.

so the idea is:

"X" division of EoM has been working secretly with the SoE in a way to achieve their goal of opening the gate, unlike other members of the EoM they dont care for the empires, and just want to find a home for theirs in the other side of the EVE Gate, but they're willing to accept new members.

or something like that.
Silivar Karkun
Doomheim
#18 - 2012-12-13 21:44:23 UTC
so?
Safai
Yaqin
#19 - 2012-12-14 05:18:50 UTC  |  Edited by: Safai
Former EoM roleplayer checking in. Very few of us, and Koronakesh could be considered the torchbearer.

Both arguments Ghost brought up are good but I've gotta weigh in favor of leaving them without a contact, at least until EoM is in the lime light in some way. Mysterious and dangerous please.

Our EoM RP was fairly explicit in us having absolutely no contact with the main organization, both because it was impossible in-game and a capsuleer's immortality is antithetical to the Equilibrium's beliefs. It's fairly reasonable to assume the EoM wants little to do with capsuleers. And given their exclusive nature they probably want nothing to do with an ally they can't fully control (or is not fully devout), as that would be a liability.

Ganburgli Mortus wrote:
But they have taken responsibility for some of their acts, and they do recruit, so clearly there is some level of desire to communicate outside their membership.

For anyone interested in addition to CCP Eterne's link see http://wiki.eveonline.com/en/wiki/EoM. I've also noticed 25:10 and 4:45 of the Book of Reclaiming could be taken as justification for the EoMs beliefs and actions.

This is true, and we've speculated before on where the EoM would proselytize and recruit. Prison colonies are likely. Wherever they do recruit from, the whole endeavor would have to be highly secretive and pretty risky.

Good eye on those scripture passages too, there's a few that are very applicable to the EoM.


Silivar Karkun wrote:
taking in account about the members of EoM who believe that salvation is opening the EVE Gate, maybe we could attach this with the Sisters of EVE, since they think too that the gate must be opened. and right now they're the only organization in the whole cluster which is interested in studying it and try to find a way to repair it.

While you're right in that the motive of the two factions are very similar, their methods of achieving that goal are way too opposite for the two to ever reconcile. It just wouldn't work.