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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Nikk Narrel
Moonlit Bonsai
#1681 - 2012-11-30 21:17:11 UTC
Lord Zim wrote:
Nikk Narrel wrote:
Buzzy Warstl wrote:
I suspect that Zim may have given up on making his case.

I dunno, I think he wants to convert high sec into an arena game by the sound of that last bit.

Who knows? If people think EVE Arena is fun, he could be a hero just for suggesting it. Big smile

So you don't like it?

It sounds fun. Reminds me of the tournament events they have every so often.

How about they start with just one system? Sort of a test, see how it goes.

If it has a nice feel to it, they can expand it over a wider area.

The Great HyperSpace Bypass!
It may be practical to link new systems by new gates, for this. Null would be pointless, but the gates off of high sec would be fun.
Make it so the systems connect to other systems, kind of like a highway system with no rules.
Yes, you can cross great distances more easily, IF you can survive the other commuters.

Pilots would jump on to travel more quickly, but at the risk of being attacked.

Sounds like a lot of fun, actually.
Lord Zim
Gallente Federation
#1682 - 2012-11-30 21:19:51 UTC  |  Edited by: Lord Zim
Well, you're in luck, that's precisely the system they're implementing. You should know of it as crimewatch 2.0 in combination with the new killrights system.

I mean, they were marketing it as a boon to bountyhunters when they first broached it, but apart from a few minor changes on who you can give the killright to, it's still the eve online: hisec vigilantism/trammel lite expansion.

Oh, and they're not trying to fob it off as a bountyhunter buff anymore either.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1683 - 2012-12-01 04:38:21 UTC
Lord Zim wrote:
Well, you're in luck, that's precisely the system they're implementing. You should know of it as crimewatch 2.0 in combination with the new killrights system.

I mean, they were marketing it as a boon to bountyhunters when they first broached it, but apart from a few minor changes on who you can give the killright to, it's still the eve online: hisec vigilantism/trammel lite expansion.

Oh, and they're not trying to fob it off as a bountyhunter buff anymore either.

Ah you one of this people that think giving someone a bounty gives everyone free kill right on them.

So u are dumb.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1684 - 2012-12-01 04:52:27 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Well, you're in luck, that's precisely the system they're implementing. You should know of it as crimewatch 2.0 in combination with the new killrights system.

I mean, they were marketing it as a boon to bountyhunters when they first broached it, but apart from a few minor changes on who you can give the killright to, it's still the eve online: hisec vigilantism/trammel lite expansion.

Oh, and they're not trying to fob it off as a bountyhunter buff anymore either.

Ah you one of this people that think giving someone a bounty gives everyone free kill right on them.

So u are dumb.

You'll notice I'm saying the words "crimewatch 2.0", "killrights" and "bountyhunters", and at no point am I saying the word "bounty", and talking about (or even eluding to) how adding a bounty on someone yields me the right to shoot them.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Buzzy Warstl
Quantum Flux Foundry
#1685 - 2012-12-03 15:46:22 UTC
Since placing a bounty on someone doesn't trigger anything in Crimewatch 2.0, you are drawing an unfounded conclusion as to the effects on highsec.

If you don't want your shipping alt to be a free target for anyone, don't do anything to trigger a killright, suspect, or criminal flag on your shipping alt.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Signal11th
#1686 - 2012-12-03 16:01:28 UTC  |  Edited by: Signal11th
Shepard Wong Ogeko wrote:


Nullsec is currently empty because their isn't anything to really do there that can't be done either safer or more profitably some where else.



Not really, 0.0 is empty because it's boring. Ratting in 0.0 for me was always alot safer and more profitable than doing lvl 5's in low-sec which is what I'm currently doing. 0.0 hub/haven/sanctum ratting was easy isk with little risk, strangely enough having local as free intel telling me when people popped into the system just meant I had to use d-scan a lot less than I do in low-sec who-da guessed???

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Lord Zim
Gallente Federation
#1687 - 2012-12-03 16:48:14 UTC
Buzzy Warstl wrote:
Since placing a bounty on someone doesn't trigger anything in Crimewatch 2.0, you are drawing an unfounded conclusion as to the effects on highsec.

If you don't want your shipping alt to be a free target for anyone, don't do anything to trigger a killright, suspect, or criminal flag on your shipping alt.

Point out where I'm saying "placing a bounty on somone" triggers anything.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

MasterEnt
The Scope
Gallente Federation
#1688 - 2012-12-03 17:14:59 UTC
OMFG, you are still arguing with this guy?

Arguing with Lords
Buzzy Warstl
Quantum Flux Foundry
#1689 - 2012-12-03 17:30:51 UTC
Lord Zim wrote:
Buzzy Warstl wrote:
Since placing a bounty on someone doesn't trigger anything in Crimewatch 2.0, you are drawing an unfounded conclusion as to the effects on highsec.

If you don't want your shipping alt to be a free target for anyone, don't do anything to trigger a killright, suspect, or criminal flag on your shipping alt.

Point out where I'm saying "placing a bounty on somone" triggers anything.

Lord Zim wrote:

Let's revamp how hisec works, so there'll be more PVP. First off, we'll revamp the aggression system so that everything, everywhere, leads to a suspect status. This should, of course, mean that everyone can shoot you, but you can't shoot anyone in return. Then, let's make it so any offensive modules towards anything in hisec gives you a PVP flag, and any offensive mods against a pod (but not ships!) gives you the same PVP flag, and let's make the killright this PVP flag triggers preload, so even if you just web a pod you create a killright. And then, for a piece de resistance, let's pretend all of this is so there'll be more PVP in hisec, and that it'll be a boon to bountyhunters. But if players question us on it, let's say that it's not designed to help bountyhunters in hisec after all, but that bountyhunters should gtfo of hisec and move to lowsec to get bounties.

It's implicit in this rant, otherwise only things that are clearly PvP actions trigger "anyone can shoot at me".

Either that or it's just an ignorant rant, I'm granting you the benefit of the doubt here.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Lord Zim
Gallente Federation
#1690 - 2012-12-03 17:34:16 UTC
Buzzy Warstl wrote:
Lord Zim wrote:
Buzzy Warstl wrote:
Since placing a bounty on someone doesn't trigger anything in Crimewatch 2.0, you are drawing an unfounded conclusion as to the effects on highsec.

If you don't want your shipping alt to be a free target for anyone, don't do anything to trigger a killright, suspect, or criminal flag on your shipping alt.

Point out where I'm saying "placing a bounty on somone" triggers anything.

Lord Zim wrote:

Let's revamp how hisec works, so there'll be more PVP. First off, we'll revamp the aggression system so that everything, everywhere, leads to a suspect status. This should, of course, mean that everyone can shoot you, but you can't shoot anyone in return. Then, let's make it so any offensive modules towards anything in hisec gives you a PVP flag, and any offensive mods against a pod (but not ships!) gives you the same PVP flag, and let's make the killright this PVP flag triggers preload, so even if you just web a pod you create a killright. And then, for a piece de resistance, let's pretend all of this is so there'll be more PVP in hisec, and that it'll be a boon to bountyhunters. But if players question us on it, let's say that it's not designed to help bountyhunters in hisec after all, but that bountyhunters should gtfo of hisec and move to lowsec to get bounties.

It's implicit in this rant, otherwise only things that are clearly PvP actions trigger "anyone can shoot at me".

Either that or it's just an ignorant rant, I'm granting you the benefit of the doubt here.

So what you're inferring from that is that I want to be able to put a bounty on someone before shooting at them?

I'll take "Missing the broadside of a barn" for 500, Jim.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Buzzy Warstl
Quantum Flux Foundry
#1691 - 2012-12-03 17:55:07 UTC
Ok, I was right before, you really aren't interested in making your point.

Done here.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Mirima Thurander
#1692 - 2012-12-03 21:33:31 UTC
Let me go ahead and say this threads about changing local to be less reliable as a Intel tool.

And for it to go along side OTHER null sec fixes.

This threads not about zims fears or bountys.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1693 - 2012-12-03 21:36:10 UTC
Let me go ahead and say that this thread is about mirima being bad at pvp and wanting a crutch to help him gank.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nikk Narrel
Moonlit Bonsai
#1694 - 2012-12-03 21:40:43 UTC
Mirima Thurander wrote:
Let me go ahead and say this threads about changing local to be less reliable as a Intel tool.

And for it to go along side OTHER null sec fixes.

This threads not about zims fears or bountys.

Quite right.

Intel is only as good as it's source, and it can be opposed by efforts to mislead it.

When is the last time anyone fooled Local Chat? That AFK Cloaked pilot is really present in the system if he is listed, regardless of whether he can be found or not.

When asked how people can know how, or why, everyone can be tracked, the response generally waves a vague finger, saying some version of "Technology... Gameplay... Rainbows....". True, I doubt those were ever the literal responses, but the excuses don't amount to much more.

It's an arbitrary decision.

But by giving it away for free, it forever devalues anyone's effort to refine or determine intel by not using it.
Mirima Thurander
#1695 - 2012-12-22 10:55:49 UTC
And here zim thought he had won this


Death to local long live the threadnought!

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.