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Through the Cosmic Starways - a new hope for null sec

Author
Callduron
Dreddit
Test Alliance Please Ignore
#1 - 2012-11-30 10:00:40 UTC  |  Edited by: Callduron
Deep space sensors across Empire space begin to pick up strange and giant artifacts out beyond the furthest reaches of a number of solar systems. Exploration teams discover vast alien pillars, previously undetectable but now beaming a faint signal. Is this some kind of unknowable invitation? Engineers examining the objects conclude they are some kind of non-operational alien stargates built on a scale never before seen in New Eden. Where they go is beyond anyone's ability to guess. But it does seem as if they could, with sufficient resource investment, be made operational...

This would be an expansion (in both senses of the word) in stages. The first stage is rendering the Cosmic Starways operational. My idea for this is borrowed from World of Warcraft where for the Ahn'Qiraj raid instances each world had to first make a vast communal effort. You'd hand in resources and receive rewards, worthwhile enough that people would feel motivated to do it for the reward even if they didn't give two hoots about opening up what lay beyond. So there would be a Cosmic Starway in each Empire constellation and any player can fly up to one, interact with a Sisters of Eve agent there, and hand in resources and get LP in return. Sisters of Eve LP or LP for some special store, doesn't really matter. This of course would be a useful asset sink.

Opening a gateway should take the entire server weeks or months. There's no harm in making this a really big effort, it makes it feel more epic and sinks more assets.

Each gateway leads to an area of Orion-space, a new null sec zone. Functioning more or less as current null sec except with one crucial difference: the distances (in Light Years) are much bigger. Where a six cyno chain in the current game might let you jump 50 systems in Orion-space you'd travel more like 10. Jump drives are mainly useful for letting you appear in a different place in a system than the obvious entrance rather than letting you move super-fast across regions. In particular the Cosmic Starway that leads in from Empire is hundreds of AU long, meaning that no jumps from anywhere else in Eve are possible. Orion-space does not connect to wormhole space.

Curtailed travel times have the following effects:
- discourages blobbing. A large empire needs to not concentrate all its force in one place because it will be unable to quickly move to help other frontiers if it does so.
- encourages local industry. It's better to make stuff locally than to bring it from Jita.
- encourages political diversity. It's much harder for a coalition or two to dominate everywhere.
- encourages exploration and small scale ventures. You can find a corner of the universe where it might take months before anyone even notices you, much less attacks you.
- encourages ganking as so much more trade is moving in convoys rather than virtually ungankable jump freighters.
- encourages racial homogeneity as it will be hard to get isotopes that aren't native to the region.

Economic notes: Orion-space should not be an exporter to the rest of Eve. There's always a temptation to sell a new feature to the player base by filling it with shinies, this area really doesn't need that. Its inaccessibility is its Unique Selling Point. By the same token anything Orion space can't make locally will be rarely seen. T3 Cruisers would have to be brought in from Empire in Freighter convoys through stargates because those materials aren't available. Amarr type regions (the equivalents of Delve) would be full of Amarr capitals because it would be so hard to run ships that require "foreign" fuel.

Political notes: Orion-space will attract people to nullsec who feels marginalised by the current Eve political situation (which I believe could see an all-blue sov null sec within two years). A new patchwork quilt of rival alliances should emerge, much like early days of Eve. Initially whoever can take and hold the entrance system from the first Cosmic Starway built will have an amazing influence - they'll be gatekeepers to the entire zone. However no one will be able to stop the community from handing in resources for LP across Empire and so the other Starways will gradually get opened allowing more access points. Orion-space would make a great alternatives for alliances that lose in conventional null. Instead of moving to Empire they could come here - an exciting option instead of a dull one.

Reposted from my blog at Stabbed Up http://stabbedup.blogspot.co.uk/2012/11/eve-notion-of-how-ccp-might-fix-null-sec.html

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

Commander Ted
Caldari Provisions
Caldari State
#2 - 2012-12-01 17:12:42 UTC  |  Edited by: Commander Ted
I would rather they just open up the eve gate and give us new "continent" of null sec to claim that is more or less separated from current null. The gate goes to one big high sec system with maybe 16 or so exit gates taking you to the different quadrants. Dumping resources into a collective goal sounds cool also. Maybe load up a giant machine with ice and collect faction eanms to make its reactor casing and what not.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Minty Moon
#3 - 2012-12-01 22:45:16 UTC
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2012-12-01 23:13:01 UTC
Surely the first alliance to entrench itself out there with a large number of supers, be they ex-current nullsec guys, or the first lot to build them in serious numbers, will be effectively untouchable?
Commander Ted
Caldari Provisions
Caldari State
#5 - 2012-12-02 04:11:24 UTC
Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance

Add so much sov conquerable space that the big entities can't possibly hold it all?

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Callduron
Dreddit
Test Alliance Please Ignore
#6 - 2012-12-02 17:13:25 UTC
Commander Ted wrote:
Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance

Add so much sov conquerable space that the big entities can't possibly hold it all?


Yup, this.

There are several well-organised null sec alliances that can project titan/super power to systems 80+ regions away. This is tricky to coordinate even if one cyno gets you 10 jumps. In a continent where one cyno gets you 1-2 jumps it would become logistically to painful. Getting 80 people to successively handle cynos one after another...

I was in a HBC fleet a month or so again when word came of Dreads ahoy. Shadoo organised a cyno chain of about 6 cynos to go kill them but one of the cyno dudes had forgotten to put LO in his cargo hold. Shadoo is normally very calm but he was spitting nails at that moment. No coalition FC would want to cyno across huge daisy chains in order to protect their borders. Harsher jump requirements would keep empires smaller.


Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance


It means nerfing people, Minty. A huge nerf to the most politically powerful players in Eve. CCP does not want to trigger another summer of rage. Better to siphon off people towards a game experience which I believe would like wormholes have a really different feel and atmosphere and leave the titan lords smug in their supremacy.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2012-12-02 19:45:10 UTC
Commander Ted wrote:
Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance

Add so much sov conquerable space that the big entities can't possibly hold it all?



I...don't think that's actually possible.
Commander Ted
Caldari Provisions
Caldari State
#8 - 2012-12-02 20:02:59 UTC
Danika Princip wrote:
Commander Ted wrote:
Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance

Add so much sov conquerable space that the big entities can't possibly hold it all?



I...don't think that's actually possible.

Uh why? Their is no technical reason, not to mention the sovereignty bills of Goons and test are already so huge that they are reluctant to take any more space than they already have.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Danika Princip
GoonWaffe
Goonswarm Federation
#9 - 2012-12-02 20:15:21 UTC
Commander Ted wrote:
Danika Princip wrote:
Commander Ted wrote:
Minty Moon wrote:
Before they open up new conquerable space, they should really more focus on the issues of current SOV warfare that make it impossible for small groups to engage with out the help of support of a super alliance

Add so much sov conquerable space that the big entities can't possibly hold it all?



I...don't think that's actually possible.

Uh why? Their is no technical reason, not to mention the sovereignty bills of Goons and test are already so huge that they are reluctant to take any more space than they already have.



And so, they put in coalition partners. And renters. And allies. And friends. And altcorps. And when it comes to it, they control space without actually claiming the sov, just by controlling the areas around it and slaughtering anyone else who tries to grab it.

How would you hold a region north of Deklein or south of Delve without being blue to goons or test respectivley?

You couldn't, so they wouldn't even need to claim every system.
Callduron
Dreddit
Test Alliance Please Ignore
#10 - 2012-12-03 16:04:35 UTC  |  Edited by: Callduron
Exactly.

What's more, without specific game mechanic changes as such, the Coalitions are simply getting better at projecting power and this will continue at an exponential rate. There's no reason a superpower can't have cyno chains stretching everywhere in the universe. (I heard a rumour yesterday that this is already in place). So they can escalate any fight all the way up to large titan blob supported by several fleets of caps and subcaps.

I think the only choices in the long term are
1) nerf power projection so people can't move fleets to the other end of null. This would be a detriment to the play of the people currently enjoying that.
2) create new sovereign space isolated from existing titan blobs and less susceptible to the type of power projection that we saw when PL bridged 33 jumps away from home to turn a fight between SOLAR and NC. into a massive supercap whelp for SOLAR.
3) let it run it's natural course and see null sec turn into a sea of grumbling blues that doesn't like having no one to kill but which kills anyone who presents a target.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.