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Crime & Punishment

 
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Miner Bumping: Discussion & Questions Thread

First post First post
Author
MTB BR
Unique Corp BR
#181 - 2012-11-30 10:35:53 UTC
TheGunslinger42 wrote:


Invoking the all mighty EULA doesn't help your argument much, because the EULA doesn't prevent players from bothering or attempting to extract isk and tears either. The fact that you think bumping needs to be penalised because it "causes direct trouble to other players" is, quite franky, silly. The entire game is centered on conflict and "causing trouble" to other players.

As for afks and botters not bothering anybody, well this is veering a bit off topic but they do. They have a massive influence on the economy, which every player has to deal with, whether thats because they're buying ships and mods to pew pew with or because they're honest miners and manufacturers trying to sell their goods. Saying AFK miners don't effect others is simply not true.



Ok i respect if you think this game is about conflict and cause trouble to other players. and i wont call you silly cause this is your opinion.
2nd afk miners lost a lot of isk when cargo gets full and miners stop working. so that don't realy affect the market as you think. and bump then i think is wright. you just don't get that my point is not this but is the fact of do it to NO AFK MINERS. the ones like my alt that is in the Keyboard 98% of time. and some other people that got bump not to be afk but cause they do not agree to pay to mine. i hope made it more clear to you Gunslinger42.
If you like to discuss Market prices send me a PV chat in game cause i wont discuss it here.
admiral root
Red Galaxy
#182 - 2012-11-30 10:37:58 UTC  |  Edited by: admiral root
MTB BR wrote:
With all due respect, this is not about interaction or not with people is about bumping or not, bumping be punish our not. IF you have a problema with AFK gank then, but don't bump players that are online Just cause they don't pay you. In my caseI'm in the key board all times some times just alt tab to check e-mail our check other char windows, work our FB. You can open a topic our file petitions against AFK.


It is entirely about interaction. Bumping is one form of it, and I've yet to see anyone explain how it is bad for the game, rather than simply inconvenient for the individual. I'd offer an example, as I realise English isn't your first language and I really do want to help you get your point across, but I'm concerned of running afoul of ISD Whatshisname a second time in one thread.

Also, killing people who don't comply with my in-game demands is entirely within the current EULA. Filing a petition when I could instead use in-game tools to resolve the issue myself simply clogs up the petition queue and means GMs spend their time on nonsense instead of real issues.

Quote:
I have no problema with bump our gank if is in a fair and reason way. but NOA Hide his stortions telling that they bump and gank AFK people but the truth is much diferent. that is my problema with new order the lies and the spams in chat and bump and gank people that are not AFK.


Until CCP take the nerfhammer to them, lies and scams are perfectly acceptable in Eve. So is bumping and ganking people regardless of whether they're AFK or not. As for what you call spam, most of it is actually good-natured roleplay, banter and some fairly interesting conversation.

No, your rights end in optimal+2*falloff

MTB BR
Unique Corp BR
#183 - 2012-11-30 10:43:42 UTC
admiral root wrote:
MTB BR wrote:
I do realy think that the best solution to bump is this:

About bump in Hi sec: transform it in a semi illegal practice. For example : during the day 24h 1st bump the bumper gests a warning. Second bump e turns in to a outlaw and 3 bump concord takes action against him. T


Why is this a good solution? What, exactly, is the problem that it is meant to solve?


If it happen continuous bump as a form consider harassment for lots of players ( except NOA bumpers) wont working. for bump the bumper will need to be in a player corp and war dec the one hi likes to bump our gank him. this will make bump expensive and possible for the bumped one to take actions against the bumper. of course you wont like it cause you are one that do it a lot.
Azran Zala
Caldari Provisions
Caldari State
#184 - 2012-11-30 10:49:15 UTC  |  Edited by: Azran Zala
MTB BR wrote:

I have no problema with bump our gank if is in a fair and reason way. but NOA Hide his stortions telling that they bump and gank AFK people but the truth is much diferent. that is my problema with new order the lies and the spams in chat and bump and gank people that are not AFK.


I actually think what New Order is doing is ingenious, and a great display of creativity by a group of players in finding a way to generate an income by creating a whole new profession "Mining permit sales & inspection".

The miners who pay the measily 10mil for a permit, are left alone to go about their business, and enjoy the benifit of a less contested system (more ore to go around) by New Order encouraging 'poachers' to move somewhere else.
Inquisitor Kitchner
The Executives
#185 - 2012-11-30 10:54:29 UTC  |  Edited by: Inquisitor Kitchner
Here is my opinion on the removing/punishing miner bumping-esqe acitivites:



  • Bumping is something that is quintessentially a part of EVE, it's been there a long time and I feel removing anything so established needs to be because it is casuing a huge problem, and isn't to be taken lightly (something CCP clearly agrees with hence this thread). Personally I do not believe that it is having such a negative impact on the game as a whole that it needs to be removed.

  • If you aren't going to remove it from the game, making it count as harrassment is frankly daft, mainly because it'll be nearly impossible to enforce. Even if CCP manage to create some system that detects deliberate bumping, they better make sure it is watertight.

  • It sets a dangerous precedent. Are we really saying that, as a community, we feel that if people whine about something enough and file enough petitions we'll change the mechanic? I don't think there is anything wrong with discussing if we should, but all the evidence I have seen is that generally the players who complain the loudest aren't the best contributors to our community. On the other hand....

  • The New Order (i.e. James 315) is possibly the best form of emergant gameplay in High Sec I have ever seen. Do you know he has raised about 25billion isk from donations? He has a list of over 100 people who have donated him money because they find what he's doing entertaining. Ingenuity and creativity of our playerbase is the life blood of EVE. Stamping on miner bumping when it is a great example of this game play isn't healthy.

  • IF and only if some sort of counter is needed it should be in game, not GM enforced. I don't think anything should be done, but if it is it should be a module and fitting it should reduce your mining yield and cargo hold space. Miners, just like everyone else, need to make decisions about what they want to be able to do with their ship, they can't have everything at once.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

TheGunslinger42
All Web Investigations
#186 - 2012-11-30 11:19:16 UTC
MTB BR wrote:
If it happen continuous bump as a form consider harassment for lots of players ( except NOA bumpers) wont working. for bump the bumper will need to be in a player corp and war dec the one hi likes to bump our gank him. this will make bump expensive and possible for the bumped one to take actions against the bumper. of course you wont like it cause you are one that do it a lot.


I think repeatedly targeting an individual and doing it constantly already falls under harassment.

As for some Agents being in npc corps to avoid wardecs, well that's a mechanic that is abused by a lot of people - I'd wager that it's miners who abuse it the most though. I don't care for that mechanic in general, I'd rather the npc corps be training schools new players are in for a short period, then they're out on their own. Either in a player corp or not being part of any corp at all - but in a state that you can pay concord for the right to shoot them (wars in the case of corporations, perhaps "bribe" is a better term if you'd be going after a solo player who is not in any corp)
Jonah Gravenstein
Machiavellian Space Bastards
#187 - 2012-11-30 11:31:53 UTC  |  Edited by: Jonah Gravenstein
Mathalina wrote:
Why is this in the forum where all the griefers and bumpers hang out and not somewhere that miners and pve people can actually chime in?


If you can post here, you can chime in, nobody is preventing you from doing so, if you can present a reasonable argument for a change in the mechanic please feel free to do so.

However, a change to bumping would not only affect the miner bumpers, it is a staple tactic of many corps that indulge in making things explode, which is the driving force behind the ingame economy, so you can expect severe opposition to any suggested changes to the mechanic unless your reasoning is both compelling and well thought out. There is much more at stake here than the bumping of miners, there is a far larger picture to this, it concerns the future of the game, some people see this, others don't.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

TheGunslinger42
All Web Investigations
#188 - 2012-11-30 11:39:57 UTC
i like bumping orcas and capitals away from the wormhole so they're not in jump range

it's the space equivalent of ramming someones car off the road
Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#189 - 2012-11-30 11:44:33 UTC  |  Edited by: Alana Charen-Teng
Ross Sylibus wrote:

This debate is not at all about the actual function of the bumping mechanic - it is about what kind of game EVE is. If CCP has such a vision they should simply consult it and act accordingly related to this particular issue - if they don't, then broader discussion needs to first occur to determine the answer to that larger question before we continue down this path of tweaking minor details that only serve to embody the actualization of that vision.


M0N0 wrote:

Any "fix" to miner bumping will merely move the problem to another aspect of eve gameplay. I suggest it is the forced player interaction that the miners have a problem with. I suggest its the interaction miners have a problem with because they have chosen the most solo thing you can do in eve-online; mining an infinite resource to sell. As eve is an MMO I don't think there is a problem with the game at all, the miners themselves are the ones that need to be fixed.


TheGunslinger42 wrote:

So let me get this straight, the one thing that makes EVE unique in mmo space - i.e. the ability to royally screw with other players for your own gain or enjoyment - is a Bad Thing™ and should be harshly punished like it is in other games? Sorry, you may have missed the point of this game.


I believe these posts cut to the heart of the matter, and I disagree with moderators removing the content of the first post I quoted. The debate over whether miner bumping should be permissible is a proxy for the debate over what the core principles of EVE, as a social game, are.


EVE is not truly a game about spaceships - to see this, compare EVE Online to the following two hypothetical games:

1) A science fiction MMO involving spaceships where lost assets are instantly recovered, where PvP is confined to a select few locations and artificial situations, and where players may not significantly affect their environment or others through lasting actions.
2) A cartoon MMO with pink unicorns where players may join together into alliances and struggle for control over vast territories, where lost assets have significance because they are not returned, where other players may plot and strike against you at any moment (and without your prior consent), and where your actions will have a lasting impact on others.

Which of these sounds more like EVE Online?



Bumping miners, selling mining permits, and writing entertaining blog posts is, at bottom, a tool used to draw attention to a stark contrast in opinions regarding this question: should players be affected by other players, even when the former do not specifically desire it? I believe the answer must be 'Yes" - this is an essential part of EVE. Miner bumping, like wardecs, should not constitute harassment.
SaKoil
Brutor Tribe
Minmatar Republic
#190 - 2012-11-30 12:03:17 UTC
All aspects of this so called "problem" can be dealt with current ingame means.
The issues we see the handful of people actually complaining about are:

1) They have to react to other people. Usually in one system. Out from all the systems.
2) They are angry because they got ganked. This is not relevant to the discussion.
3) They feel verbally abused. This is not relevant to the discussion.

We should keep in mind that the scope of the "problem" is really quite limited. There are in the order of magnitude around 10 people total crying out for change. A change which would most of all be philosophical. No more Eve, the dark spaceship game.

If CCP chooses to solve problem 1 by somehow making miners even more invulnerable to player interaction, we all have truly lost the game we all came to love.

Shaka, when the walls fell.
Yuri Wayfare
Suddenly Ninjas
Tear Extraction And Reclamation Service
#191 - 2012-11-30 12:09:46 UTC
CCP Falcon wrote:

The intention of this thread is to gather questions, opinions and feedback from the player base with regards to bumping, and present them to the Senior GMs for review and responses.


Well, that rules out any game mechanics changes as GMs are not Devs. So I guess the only real question on the table here is: does bumping people constitute harassment?

The EULA already covers that nicely. If people are bothered for no reason other than to cause grief, it is harassment. If there is a profit motive, it is not harassment. Quite clean, if a bit difficult to judge and enforce.

Falcon, pray tell - what exactly are you and the Senior GMs unclear about?

"Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk

Be careful what you wish for.

Kainotomiu Ronuken
koahisquad
#192 - 2012-11-30 12:26:18 UTC
Yuri Wayfare wrote:
Well, that rules out any game mechanics changes as GMs are not Devs. So I guess the only real question on the table here is: does bumping people constitute harassment?

The EULA already covers that nicely. If people are bothered for no reason other than to cause grief, it is harassment. If there is a profit motive, it is not harassment. Quite clean, if a bit difficult to judge and enforce.

Falcon, pray tell - what exactly are you and the Senior GMs unclear about?

I imagine that they feel that miner bumping has caused enough drama and upset and commotion to be worth a reevaluation of policies regarding harrassment.
Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#193 - 2012-11-30 12:41:50 UTC  |  Edited by: Alana Charen-Teng
MTB BR wrote:

Where in EULA is AFK something that needs to be apologized?? you like bump ok some people like to be afk. why what you like is better than the others like. AFK don't bother no body, bump bother. The only reason i think bump needs to be penalized like i sayed in the other post is that this cause some direct trouble to other players. Wile been AFK cause trouble just him self in case of mining cargo gets full and he lost mining time and money.

Emperor MTB, miner bumpers could easily have made up a different reason for bumping you. Maybe they'd claim to only bump miners flying Hulks instead of Mackinaws, maybe they'd bump you because you have the wrong color of mining laser or your character happens to be ethnically Amarr instead of Minmatar. The reason for the bumps are not relevant here - the question is whether bumping miners should be considered harassment.

I believe the answer is no - even if there weren't a profit motive (with respect to ISK) involved, it should still not constitute harassment.

Will you also advocate for penalizing gate camping and station camping?
87102-6
Doomheim
#194 - 2012-11-30 12:47:09 UTC
Alana Charen-Teng wrote:
With that said, I'd like to respond to a few of 87102-6's points, especially regarding his sensitivity towards non-English speakers and persons with physical ailments/disabilities. The arguments put forth by 87102-6 could be applied to *any* time-sensitive player interaction in this game, and applying them to another situation may help underscore how absurd these arguments are.

Which, if I'm reading this right, just further justifies my stance that I believe this problem should be solved at a social level and not by changing gameplay mechanics.

Alana Charen-Teng wrote:

Imagine you have been tackled by a pirate (hostile pilot) somewhere. There is no escape - you are hopelessly outmatched. The pirate opens a chat window and demands a payment of ISK within 30 seconds or he will destroy your ship and pod.
...
Suppose the unfortunate pilot being ransomed is not fluent in English and his hesitation leads to his destruction. Is that harassment? Suppose the pirate is Russian and the pilot being ransomed cannot understand Russian. Is that still harassment? Language barriers exist in EVE, but no player is obligated to expend the effort in overcoming those barriers. Failing to do so is hardly 'harassment'. In fact, would you consider it harassment if no words were exchanged at all before the shooting started?

Let's start simple: you said, and I quote, "opens a chat window". That's a 1:1 chat, i.e. PM. What NO is doing is not done in PM. Does it matter? In my opinion, absolutely. Especially when people in Local -- people who aren't even miners -- are sick and tired of seeing the same rhetoric spewed out for 12-16 hours, often by the same characters (this does not mean "go make an alt and do it", BTW -- don't try to spin it).

The language barrier does not definitively mean a player is being harassed, I will absolutely agree with you. However, what makes it harassment is when someone persistently, insistently, keeps speaking to them in English for hours on end, in Local. While other players are simultaneously stating publicly "you're still here?!". There are even posts like this one where players admitted what NO was doing at first was amusing but watched it turn into harassment.

So here's a question for you: why doesn't NO attempt extortion via 1:1 chat / PMs? As I see it, that would address a lot of my concerns, as well as provide a potential way for NOA to determine if someone is AFK or not (while simultaneously allowing a player a way to ignore/block if they feel harassed -- and if NOA blows them up and they're angry about it, they can file a petition -- but they'd have evidence that their attacker tried to talk to them first (I think? I forget if this is shown somewhere)). I'd really love to know why PMs aren't being used 100% of the time.

As for the latter part of your paragraph, the answer is is no. And I already covered that here (see 2nd bulletpoint from bottom). Please shoot ships! Please suicide gank! Please induce CONCORD appearance! Please do this instead of what is currently being done. That might surprise you too, given that my corpmate has a very different view on the subject. But that's okay -- he and I differ in that regard, and we're both cool with that.

Alana Charen-Teng wrote:

Suppose the unfortunate pilot being ransomed is AFK or otherwise unable to respond - perhaps he is attending to any number of possible physical ailments or social obligations. The pirate subsequently destroys him after failing to receive a response. Is this harassment?

Already answered that too (see 5th bulletpoint from top).

You will find that in general, despite "being a miner", I have a very different view on this matter. However, I am very tired / out of energy at this point. The spin being used to justify NO's in-game excessive behaviour as described here (and even confirmed as "mostly accurate" (see quoted section, as ISD edited out the original post from BB)) is mind-blowing. Again: this is why I think some players need to be spanked, and hard, by GMs/CCP, rather than changing game mechanics.

I absolutely feel that the extortion scheme used by NO and its approach/methods can still be accomplished without the existing model being done in excess (keywords are the last 4). I provided a list of recommendations already. I call this "asking someone [or in this case NOA] to be reasonable". And if you ask me to define reasonable, that's akin to asking me to explain moral fibre to you -- most people, aside from sociopaths, know what that is -- but those who ask for a definition are almost almost certainly doing it to anger someone (i.e. trolling). It is that kind of trolling that needs to cease.
SaKoil
Brutor Tribe
Minmatar Republic
#195 - 2012-11-30 12:55:09 UTC
87102-6 wrote:
:words:


This thread is about bumping, not some player-run organization. Please keep your posts on topic.
Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#196 - 2012-11-30 12:59:22 UTC  |  Edited by: Alana Charen-Teng
87102-6 wrote:
Alana Charen-Teng wrote:

Imagine you have been tackled by a pirate (hostile pilot) somewhere. There is no escape - you are hopelessly outmatched. The pirate opens a chat window and demands a payment of ISK within 30 seconds or he will destroy your ship and pod.
...
Suppose the unfortunate pilot being ransomed is not fluent in English and his hesitation leads to his destruction. Is that harassment? Suppose the pirate is Russian and the pilot being ransomed cannot understand Russian. Is that still harassment? Language barriers exist in EVE, but no player is obligated to expend the effort in overcoming those barriers. Failing to do so is hardly 'harassment'. In fact, would you consider it harassment if no words were exchanged at all before the shooting started?


Let's start simple: you said, and I quote, "opens a chat window". That's a 1:1 chat, i.e. PM. What NO is doing is not done in PM. Does it matter? In my opinion, absolutely. Especially when people in Local -- people who aren't even miners -- are sick and tired of seeing the same rhetoric spewed out for 12-16 hours, often by the same characters (this does not mean "go make an alt and do it", BTW -- don't try to spin it).

I could amend the example thus: the pirate demands a ransom in Localchat and, after failing to receive a timely response, destroys your ship. Obviously this is not harassment - you didn't see his message, bad luck. The same holds for bumping miners after failing to receive a response in Localchat. The pirate/bumper is not obligated to patiently await your response before taking actions to influence you.

87102-6 wrote:

So here's a question for you: why doesn't NO attempt extortion via 1:1 chat / PMs? As I see it, that would address a lot of my concerns, as well as provide a potential way for NOA to determine if someone is AFK or not (while simultaneously allowing a player a way to ignore/block if they feel harassed -- and if NOA blows them up and they're angry about it, they can file a petition -- but they'd have evidence that their attacker tried to talk to them first (I think? I forget if this is shown somewhere)). I'd really love to know why PMs aren't being used 100% of the time.

We choose to use Localchat. Sometimes we use private messages, sometimes we use evemail. None of this has any bearing on whether miner bumping is 'harassment'. You seem preoccupied with the fact that some agents may have claimed that they will only bump miners that are unresponsive, but subsequently bump miners that *are* responsive. Honestly, the reason behind the bumping, and whether the so-called 'New Order' even consistently adheres to its own stated purpose, is entirely irrelevant to the issue at hand.


87102-6 wrote:

Alana Charen-Teng wrote:

Suppose the unfortunate pilot being ransomed is AFK or otherwise unable to respond - perhaps he is attending to any number of possible physical ailments or social obligations. The pirate subsequently destroys him after failing to receive a response. Is this harassment?

Already answered that too (see 5th bulletpoint from top).

This was obviously a rhetorical question. As I've stated previously, other players are not obligated to wait on you before proceeding with the game. Other players are not obligated to ensure that you have seen their messages before interacting with you - either through bumping or through shooting. It's astonishing that you expect them to, and accuse them of 'harassment' when they fail to.
Nyaris Wolfe
SHUT UP SEV
#197 - 2012-11-30 13:03:04 UTC
Benny Ohu wrote:
To be clear, the controversy over bumping is about the New Order of Highsec bumping mining ships out of range of asteroids to deactivate their mining lasers

www.minerbumping.com
http://proveldtariat.wordpress.com/

I don't feel bumping should be disallowed when the bumping is being done for a reason. (e: To me, extortion and 'within-the-EULA-harrassment' are good reasons to bump someone, as well as the more normal bumping during fights or as a way to stop someone warping off.) There are some options the pilots being bumped can take. Anslo's blog says quite clearly there are ways to stop yourself being bumped, just as there are ways to not be ganked. There is little reason to disallow something that you can defend yourself against, is there? e:then again james 315 claims none of these work but whatever

In the case of bumping for extortion, the entire point of extortion is that the extorter (is that a word?) won't give up bumping unless money has been paid. This does mean that one player is repeatedly targeting another ('harassing'), but if they had to 'just go away' after fifteen minutes or something there's no reason for the victim to pay up


I'd have to agree with this myself.

My primary thought here is that if you did make Bumping an "illegal" activity you're essentially throwing a massive hammer at bumping as a combat tactic to prevent warp outs. That particular use of bumping has never been considered an issue. How on earth would you differentiate the two. Fix wardec mechanics and you fix half the issue, and I'm sure the new order would enjoy the challenge.

I am an Alt who's main is too damn cheap to sub. http://aracimia.blogspot.co.uk/ Brony Capsuleer best Capsuleer!

Ahvram
Deep Core Mining Inc.
Caldari State
#198 - 2012-11-30 13:03:24 UTC  |  Edited by: Ahvram
https://forums.eveonline.com/default.aspx?g=posts&t=176555&find=unread was a dicussion on frieghter bumping which was locked By CCP Falcon with a message to discuss it here. Every topic on Frieghter bumping brought up in this thread has been edited by CCP or removed for being off topic.. Can we get some clarity if we can post on the frieghter issue here or not?????

I see the freighter issue as being much larger than the miner issue. Miners can still warp, move to another sytem ect. Freighter Pilots who are forced to take choke points to move goods are then bumped into basic warp scrammed state and ganked. The losses Freighter pilots are seeing are much higher than what the mining community does. Miners are being annoyed frieghter pilots are being crushed. Losing billions of more isk in the process.
TheGunslinger42
All Web Investigations
#199 - 2012-11-30 13:25:05 UTC
I fail to see how asking for them to respond in a certain time, or speaking only English to them and not using private convos constitutes harassment.

What a silly train of thought.
Ollivir Witt
Swift Witt Expeditions
#200 - 2012-11-30 13:30:31 UTC
I suppose I should say that after reading all of the thread that the pirates vs carebears attitudes shouldn't surprise me. This is my first post as an eve player, but I had some thoughts I'd like to add to the conversation. I have a mining alt, whom I rarely use, when I do use them, I do it because inherently, I'm mining for something that I intend to use with a purpose. I understand COMPLETELY why so many players do it for so much money, and why it is so profitable. That is my position and my statement of where I'm coming from.

Theres been quite a bit of talk about risk reward relationships, and how ice mining is too easy, and etc etc etc. Also about how EVE is a PVP game and if you think its not you should just leave or not play or a hundred more vile or deprecating comments, to which I say this. Every person plays every game that they sit down to with their own goals in mind. Not the developers, not the other players, no ones goals but their own. Your approval of those goals is just as valid to them as their approval of your goals is to you; ie not at all. PVP in EVE exists as a RESULT of two people having different goals, and PVP in high sec is no different than PVP elsewhere, except that CONCORD will destroy any aggressor. All of your arguments about emergent gameplay and its value are just rationalizations for the simple fact that you feel you are entitled to do X. You are absolutely correct, you are entitled to do X, provided you are WILLING to accept the repercussions.

This brings up a remarkable solution, nearly instantly when viewed in this perspective. Bumping in this case is being used as a no-risk version of PVP. the player mining wants to mine, the player bumping doesn't want anyone to mine without paying him "protection money" or some other form of extortion, which is COMPLETELY allowable. These two players have conflicting goals, the bumper obviously in this case is the aggressor, and we have entailed a PVP scenario. This should mean a couple of things, A. the aggressor (the bumper) is flagged, and B. that concord will arrive and execute the offender... the result here? suicide gank them or don't, but don't bump them. Now obviously since bumping COULD occur accidentally we could do a few things. One is, as many people have suggested, implement a module that makes bumping ineffective, which ultimately won't change the fact that Person A wants to mine and person B doesn't want them too, and we get back to suicide ganking, which is also fine. Another solution may simply be a module that immobilizes a ship (or not) and includes a cycle and a bump-o-meter, monitoring how often a ship is bumped, and two (or more) consecutive bumps within the same cycle gives the bumper an aggression meter, this means the same thing.

I believe people play EVE for the same reason as they play any game, whether they play AFK or not, they play for themselves, to enjoy themselves, and CCP by creating the game has created a place FOR people to enjoy themselves, either in a group or alone, AS BEFITS THEIR OWN CHOICES. I don't believe anyone should be able to, encouraged, or allowed to use "emergent gameplay" "your playing a game with other people" or any of a hundred OTHER reasons to bypass the simple (and primary) mechanic of the sandbox contract: "If someone is doing something you don't want them to do, fight them, shoot them, trick them, but one way or another confront their actions, and suffer the consequences". Bumping allows PVPers to PVP players without the consequences, without the risk, and without the resulting reactions from CONCORD in high sec. I realize the mechanic exists for a reason, and I agree that in most situations it should be allowed, but now it is being abused by a group of people who believe that another LARGE group of people should not be able to participate in a specific activity AND allows them to bypass the risks of having to actively PVP the players their harassing in order to do so. This violates the contract of high-sec, and it violates the contract of the sandbox, and it should be stopped, whether through the addition of a module, an anti-bumping system, or some other in game mechanic.

Now, to all the griefers I say this. Grief, make our lives miserable, make the people you detest because they won't play the game the way you believe they should miserable, and sacrifice your assets to the altar of CONCORD in doing so. THAT IS YOUR RIGHT. What is not your right is to grief and harass other players without having to suffer the consequences of doing so. The website that so many of you redirect to has SPECIFIC guidelines and tips and tricks laid out for avoiding the consequences of what it is your doing, whether its changing corps, or being in NPC corps, or whatever else. The fact that those tips and tricks exist and are a primary part of your strategy tips your hands. By saying that at all times we will avoid all of the consequences of the PVP interactions we engage in, this ceases to be "emergent gameplay" and becomes an exploit or an attempt at one.

This then points to the final possible solution, one which CCP can and should also consider, make miner bumping and/or kill rights something that prohibit you from leaving a company and/or make a kill right/miner bumping attachable to a wardec, so that the specific infringer is both stated and so prohibited, and similarly prohibit killrighted players from joining an NPC company, or in any other way avoiding the consequences of thier actions.

Lastly, the sheer fact that this group of people PUNISHES players for seeking redress through petitions strikes me as something which CCP should actively prohibit. No game company at any time should want their players to feel threatened, pressured, extorted or otherwise from asking for assistance or requesting feedback from the owners, and especially not a game that prides itself on its community as much as EVE does.