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Battlecruiser Rebalancing - Ferox

Author
Orion X04
Corus Aerospace
#1 - 2012-11-24 23:30:16 UTC
http://community.eveonline.com/devblog.asp?a=blog&nbid=73530

Having read through the early thoughts for the BC revamp coming in 2013 (See link above) I am liking most of the ideas CCP have so far. However as a long time Ferox pilot, i think things should move in a different direction.

I have found over the past couple of years when flying the Ferox, it works best as a short range brawler with Blasters/Autocannons (Or sometimes HAM's although it's not great). I have tried it many times as a ranged ship using rails, HM's and Lasers but it's frankly not very good at it.

My personal opinion is that the revised role of the Ferox should fit how it's been flown in game now, instead of trying to cling to the idea of it being a sniping ship when it is clearly better at another role. CCP also noted that the Naga is a good snipe ship and would potentially clash.

So, to summarise:

- The Ferox should fit a shorter range 'brawler' role using blasters and/or HAM's to compliment the Drake and Naga's ranged abilities.
- Shield hp should be increased slightly to aid survivabilty?
- Please please please do not remove the shield resist bonus!

I'd love to hear from other Ferox pilots on this, how you fly now and what direction should it go.



Orion

Corus Conglomerate

"Building A Better Tomorrow, Today"

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Commander Ted
Caldari Provisions
Caldari State
#2 - 2012-11-24 23:36:34 UTC
Agreed, CCP needs to put down the crack pipe if they think we need another medium sniper that no one will use. Ferox should be like a shield brutix but far tankier and slightly less gank. The ferox should be the logical step up for a merlin pilot since that has already been made into a shield brawler. Perhaps give it an optimal range bonus to boot that only affects railguns along with maybe a tracking bonus.

Multiple weapon types bonuses, give hyrbids more damage and tracking per level and rails more tracking slightly less damage, ,and range per level. It could be a short range sniper that can still hold its own if you get close. It can kite but not be totally f'ed in the bum if someone gets close.

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Daichi Yamato
Jabbersnarks and Wonderglass
#3 - 2012-11-25 01:04:05 UTC  |  Edited by: Daichi Yamato
i was hoping it would replace the optimal with the damage bonus and become a big merlin.

everyone is loving the new merlin and the resist bonus would compensate for the mid slot shortage.

edit- i think at least one of the reasons the ferox falls so short is that the optimal bonus doesnt give much benefit to blasters and medium rails are so uncompetitive as a weapon.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

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Hakan MacTrew
Science and Trade Institute
Caldari State
#4 - 2012-11-25 01:46:04 UTC
I agree on this one.

Logical Progression as I see it should be:

Merlin > Moa > Ferox
Dori Tos
Doomheim
#5 - 2012-11-25 02:02:24 UTC
yep,I support the Idea.

I'm delicious.

tankus2
HeartVenom Inc.
#6 - 2012-11-25 02:14:39 UTC
brawlers gonna brawl (aaand supported, would have it roll with a damage bonus since tracking doesn't seem to be a 'dari thing)

Where the science gets done

Trinkets friend
Sudden Buggery
Sending Thots And Players
#7 - 2012-11-25 02:43:26 UTC
Supported. Making the Ferox into a medium failgun kiting BC? Lol, really.

For a start, the Naga is faster. To kite, you need speed. Ferox lacks speed, and with the advent of the T1 interceptor frigates, it would also lack range to stay away from these things, and lack tracking to kill them. Just like now, really, which is one reason it is not used as a kiting ship. This is not to say the Naga can outrun a T1 ceptor / T2 ceptor / any frigate, but it has OMFG large rail range which gives it that window to actually shoot a bit and then get out. But sitting at 35-50km with pissweak weapons, crap align, etc is just going to see the Ferox totally abandoned.

Secondly, the Naga does more DPS. 850 DPS with rails, which you cannot do with medium rails, even with a 100% damage bonus to the weapon. So the Ferox will never compete on this account even if you somehow turn it into a Vaga.

Tank is what the Ferox has, and the mooted Drake changes will cement this even further. So a tanky neutron brawler is the niche the Ferox should occupy.

Right now, the only way I fly it is with blasters and Null, and you can get it up to 22km range doing reasonable DPS (420ish). With logi and decent tackle, it is a competitive if unspectacular mid-range kiting brawler with blasters.
Valleria Darkmoon
Imperial Academy
Amarr Empire
#8 - 2012-11-25 10:38:47 UTC  |  Edited by: Valleria Darkmoon
Please don't make the Ferox a sniping ship. For one thing you need to make rails have decent output for the massive grid requirement. 250mm rails takes more grid than neutron blasters and 200mm takes more grid than ions and in both cases the blasters outdamage the rails by a colossal amount AND with null loaded the projection of blasters including falloff isn't even as bad as you'd think in most cases and this is especially true for the Ferox.

If you EVER want to see a rail Ferox, CCP, you have to make rails better than they are, they have little going for them especially in medium sizes as they just do not have the damage or tracking to warrant anything close to the grid they use. This is why you rarely hear a peep out of the Eagle as well. Additionally Caldari ships in general are tight on grid but have CPU to spare so trying to fit rails to a Ferox hits it where it's already hurting the most. Currently taking away the resistance bonus will take away the tank which is the only thing keeping it viable at the moment and I like it as the brawler it is now changing the optimal range bonus to a damage bonus will make it a very solid ship.

The last thing you should be doing with this ship right now is trying to emphasize the sniping aspect of it by giving it CARBON COPY of the Naga bonuses. Having a Ferox as a "sniper" ship prior to Tier 3 battlecruisers was all well and good but by simply giving the Ferox full sniper bonuses you will not allow it to compete with the Naga which has superior speed, agility, damage, projection sacrificing only tracking (which is mitigated somewhat by how much harder it is to get high transversal at longer range) or in other words the Naga is a vastly superior ship in the same role. Sure the Ferox would have a vastly superior tank but when you are trying to snipe and you're taking a lot of damage something has gone wrong disastrously wrong. If you want a medium rail sniper ship I suggest leaving it to the Eagle which you can get to later.

TL;DR: Prior to Tier 3s sniping Ferox was a novel idea but now it will just not keep up with the Naga both literally and figuratively which is why it has evolved into its current brawler role. Giving it a Carbon copy of the Naga bonuses will NOT put it on par and the two ships will not compete for the sniping spot the Naga will simply win and the Ferox will collect dust.

Reality has an almost infinite capacity to resist oversimplification.

Alara IonStorm
#9 - 2012-11-25 11:17:54 UTC
Not supported.

Ferox is the last T1 Medium Rail Boat and I think they can make it a force. People say they are bad but we haven't had a real ship to put it on and that is what should change.

7 Turrets + Dmg Bonus + Opt Bonus
6 Mid Slots 4 Low Slots
3 Mag Stab + 7 250mm Rails + 1 TC.
Guns / 500 DPS to 31 KM (580 w/Warriors.) / 450 DPS to 39 KM (530 w/Warriors.) / 416 DPS to 47 KM (496 w/Warriors.) / 375 DPS to 54 KM (455 w/Warriors.).
65K EHP
25m3 Drone Bay

Do a real job on it.



Hurricane right now does Artillery fine at less DPS and less Range and they are nerfing that too. Drake does mid range Dmg fine and they are nerfing that. What other T1 Ships make use of Medium Sized Long Range Weapons? They need to bring that back and make it good.

Comparisons to the Naga? Naga is a Sniper, don't make the Ferox one, make it a mid range ship like the Drake was, good fleet Tracking and DPS in and around 50km. If 250mm Rails don't fit then it is time to stop pretending should have have higher grid then short range guns.

Oh and if you decide to role with Blasters does anyone here think that 817DPS + 60-65K EHP is too little? Mid Range Ferox should be good and I think they should give more Artillery Support to the Hurricane instead of Nerfing the Grid specifically for the Neuts.

Hurricane
7 Turrets Dmg Bonus + Tracking Bonus
5 Mid Slots 5 Low Slots
30m3 Drone Bay

They should not have nerfed its Grid but instead make it more Artillery Capable while taking away that Neut Slot.

Time to admit Long Range Weapons deserve their place on Medium Hulls.
Harvey James
The Sengoku Legacy
#10 - 2012-11-25 14:28:00 UTC
All my ferox's are blaster fit and i have a talos fit for rails talos can do about 500dps at 180km ferox would struggle to get half that plus i assume the eagle will keep the railboat alive or even use the Nosprey to fill that role now the caracal has stolen its abilities.

And then i hope they make the vulture all about blasters too that will be a mean CS.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Alara IonStorm
#11 - 2012-11-25 14:49:28 UTC
Harvey James wrote:
All my ferox's are blaster fit

Lets hope they fix that, make rails worth while.
Harvey James wrote:

and i have a talos fit for rails talos can do about 500dps at 180km ferox would struggle to get half that

Paper Tier 3's can have Sniping, higher tank and tracking inside 60km. Where the Drake is good.
Harvey James wrote:

plus i assume the eagle will keep the railboat alive or even use the Nosprey to fill that role now the caracal has stolen its abilities.

Let's not have the first Caldari Medium Rail Focused Ship be a T2 or Faction Ship. Make the Ferox the Rail Boat it deserves to be.

A Good One.
Harvey James
The Sengoku Legacy
#12 - 2012-11-25 14:59:37 UTC
Alara IonStorm wrote:
Harvey James wrote:
All my ferox's are blaster fit

Lets hope they fix that, make rails worth while.
Harvey James wrote:

and i have a talos fit for rails talos can do about 500dps at 180km ferox would struggle to get half that

Paper Tier 3's can have Sniping, higher tank and tracking inside 60km. Where the Drake is good.
Harvey James wrote:

plus i assume the eagle will keep the railboat alive or even use the Nosprey to fill that role now the caracal has stolen its abilities.

Let's not have the first Caldari Medium Rail Focused Ship be a T2 or Faction Ship. Make the Ferox the Rail Boat it deserves to be.

A Good One.


i'm sure we have had this discussion before about the moa :) ferox will be blaster boat for sure :)
But seriously bc's are all about tanking and brawling they would make poor snipers with their lack of mobility and dps compared to the tier 3's besides a faction cruiser is roughly the same price as a drake atm so there even easier to get into.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Alara IonStorm
#13 - 2012-11-25 15:09:44 UTC  |  Edited by: Alara IonStorm
Harvey James wrote:

i'm sure we have had this discussion before about the moa :) ferox will be blaster boat for sure :)

I like to think it will follow the Cormerants example like the Moa followed the Merlin.
Harvey James wrote:

But seriously bc's are all about tanking and brawling they would make poor snipers with their lack of mobility and dps compared to the tier 3's

Why do people keep mentioning the word sniper.

>>>>> MID RANGE <<<<<

There maybe that will get through. 40-60 Km Fleet stuff like the Hurricane is now. Yes Tier 3 Should be Snipers and no Brawler is not the only role for Medium Sized Ships and it should not be. Long Range Weapons should be useful and Caldari should be Rail Focused, not Blaster Focused.
Harvey James wrote:

besides a faction cruiser is roughly the same price as a drake atm so there even easier to get into.

The first Medium Rail Boat should not be Faction it should be the Ferox.

If 65k EHP and 817DPS is not good enough for a Blaster Boat you need your head checked, but then again you keep using the word sniper so not much gets through.
Harvey James
The Sengoku Legacy
#14 - 2012-11-25 15:17:24 UTC  |  Edited by: Harvey James
Alara IonStorm wrote:
Harvey James wrote:

i'm sure we have had this discussion before about the moa :) ferox will be blaster boat for sure :)

I like to think it will follow the Cormerants example like the Moa followed the Merlin.
Harvey James wrote:

But seriously bc's are all about tanking and brawling they would make poor snipers with their lack of mobility and dps compared to the tier 3's

Why do people keep mentioning the word sniper.

>>>>> MID RANGE <<<<<

There maybe that will get through. 40-60 Km Fleet stuff like the Hurricane is now. Yes Tier 3 Should be Snipers and no Brawler is not the only role for Medium Sized Ships and it should not be. Long Range Weapons should be useful and Caldari should be Rail Focused, not Blaster Focused.
Harvey James wrote:

besides a faction cruiser is roughly the same price as a drake atm so there even easier to get into.

The first Medium Rail Boat should not be Faction it should be the Ferox.

If 65k EHP and 817DPS is not good enough for a Blaster Boat you need your head checked, but then again you keep using the word sniper so not much gets through.


OK then mid range the image is still the same though.
But let me put it to you another way does a sniper need lots of tank or is mobility and locking time more important?
A brawler needs tank over mobility which suits a bc more? or a cruiser more?
don't get hung up on faction ..... at the end of the day rails as a primary weapon isn't very flexible at T1 level or that effective.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Alara IonStorm
#15 - 2012-11-25 15:20:50 UTC
Harvey James wrote:

OK then mid range the image is still the same though.
But let me put it to you another way does a sniper need lots of tank or is mobility and locking time more important?
A brawler needs over mobility which suits a bc more? or a cruiser more?

Drake did fine with Long Range Weapons and Good Tank. 40-60KM Range with a Good Tank. Leave Sniping to the Tier 3's make the Ferox Mid Range Rail Boat. Gallente can keep the Blaster Focus and Caldari can keep the Rail Focus.

Again who says one or the other. Is 65k EHP and 817 DPS not good enough for you?
Harvey James
The Sengoku Legacy
#16 - 2012-11-25 15:23:40 UTC
Alara IonStorm wrote:
Harvey James wrote:

OK then mid range the image is still the same though.
But let me put it to you another way does a sniper need lots of tank or is mobility and locking time more important?
A brawler needs over mobility which suits a bc more? or a cruiser more?

Drake did fine with Long Range Weapons and Good Tank. 40-60KM Range with a Good Tank. Leave Sniping to the Tier 3's make the Ferox Mid Range Rail Boat. Gallente can keep the Blaster Focus and Caldari can keep the Rail Focus.

Again who says one or the other. Is 65k EHP and 817 DPS not good enough for you?


well we don't know what its EHP will be it would certainly be nerfed if it was a mid range ship.
And we all know the drake and HM's were OP plus missiles are better than rails.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Alara IonStorm
#17 - 2012-11-25 15:33:25 UTC  |  Edited by: Alara IonStorm
Harvey James wrote:

well we don't know what its EHP will be it would certainly be nerfed if it was a mid range ship.
And we all know the drake and HM's were OP plus missiles are better than rails.

* Range Ships don't get less HP.
* Rails are good they just never had a ship focused towards them.
* Ferox will probably get a Slot / HP buff when it loses its Tier.
* They can make a good Mid Range Ship and that is what they should do. There are enough brawlers and even then it won't be bad at brawling.
Val'Dore
PlanetCorp InterStellar
#18 - 2012-11-25 15:39:04 UTC
The Ferox doesn't need to be a sniper. The Naga has that covered.

Change the Optimal Bonus to a Hybrid Damage bonus on the Ferox... and the Rokh please.

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Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#19 - 2012-11-25 15:43:08 UTC
The real problem is making it so that it isn't outperformed completely by the Naga as a rail platform.

And that is a difficult problem.

BYDI recruitment closed-ish

Alara IonStorm
#20 - 2012-11-25 15:53:53 UTC  |  Edited by: Alara IonStorm
Garviel Tarrant wrote:
The real problem is making it so that it isn't outperformed completely by the Naga as a rail platform.

And that is a difficult problem.

I don't think it is near as difficult as people are trying to make it.

[Ferox, New Dmg + Opt]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Experimental 10MN MicroWarpdrive I
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
Drone Link Augmentor I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Warrior II x5

Deadly Mid Range ship with 580DPS to 35KM AM and 538 to 44KM Plutonium, 63k EHP before as Tier HP Boost.
Blasters 817 DPS Neutron AM with 63 EHP and room for Web / Scram.

Naga is paper and much less accurate at those ranges, let it keep the super sniper and make this a cheap fleet ship. If they make it look like this I Guarantee it would be flown. They can do this up right without crossing roles with the Naga or making her a weak brawler.
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