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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Lord Zim
Gallente Federation
#1501 - 2012-11-23 08:17:55 UTC
Mirima Thurander wrote:
you keep preaching about living in your space, yet 80% of your claimed systems never see a ship for days at a time.

And you want to make that 95%.

Mirima Thurander wrote:
i get it, you cant Truly live in your space till CCP gets off there asses and gets "farms and fields" and "small holdings"
but you cant have ether one of these so long as every scrub can fly by check local and know if your there.

This line of logic shows that you don't get it.

Mirima Thurander wrote:
so i think your missing the point here a few of you have it, allot of you are still stuck up on your ISK/H ratio.

As does this.

Mirima Thurander wrote:
nulls broken, locals just one of the many, but to say locals FINE the way it is is just crazy.

Your solution is crazier.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Signal11th
#1502 - 2012-11-23 08:29:29 UTC
Lord Zim wrote:
Nikk Narrel wrote:
I believe the sameness and simplified intel have combined to bore many of the more capable pilots. Some left the game, some went to wormholes, others settled for the circumstances due to reasons beyond this discussion.
I believe we will recover at least some of these pilots back into null and low, since high and WH are unlikely to be impacted meaningfully by suggested changes.

You say you expect you'll recover some of the pilots; which type of pilots are you expecting will come back?



Me for one, although I admit this isn't going to create any discernable ripple in EVE basically because I'm a bit of a muppet but I'm highly skilled and always turned up for fights and was usually quite witty when I'd had a drink on TS.

Big smile

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1503 - 2012-11-23 08:58:40 UTC
Mirima Thurander wrote:
i am disappoint in you.

you keep preaching about living in your space, yet 80% of your claimed systems never see a ship for days at a time.

i get it, you cant Truly live in your space till CCP gets off there asses and gets "farms and fields" and "small holdings"
but you cant have ether one of these so long as every scrub can fly by check local and know if your there.

so i think your missing the point here a few of you have it, allot of you are still stuck up on your ISK/H ratio.


nulls broken, locals just one of the many, but to say locals FINE the way it is is just crazy.





And you still haven't explained how you get from empty space with local to more people in space without local, other than more cloaky gangs. Also, you can get delayed local right now by flying into a wormhole. So why reinvent the wheel? W-space has an even smaller population than nullsec and has almost as many systems. So you have no excuse as CCP has already provided pretty much everything you are asking for in w-space. No blobs, no titan bridging, no local, no sov gringing. So go in to a wormhole and be happy.


And you are not seeing the points about why nullsec is mostly empty. It is empty because their is nothing worth doing there. You can't find some one to shoot at because no one wants to hang out there. Taking away local won't fix that. It will still be empty, only now you won't know it without several minutes of probing.

So we have explained in terms of isk/hr, risk/reward, and how it has no effect of current sov dynamics, and it all points to nullsec being an over all less popular place to hang out and be shot at.

You are just waving your hands, and might as well be claiming magic, that for some reason people will come out to a riskier nullsec to make ultimately less isk then if they had just stayed in high/lowsec, and way less then they could make in a wormhole.


Hear it is in simple terms;

If you make it harder for people to do PvE and industry, less people will do PvE and industry. We already proved this with the Gallente ice interdiction. If we make it so that you are more likely to die mining Gallente ice, less people will mine it. Not more. The number of people who went to go mine gallente ice for the challenge were far outnumbered by the people who moved to where mining ice was less dangerous.

If you make belt and anom ratting and hauling stuff around nullsec more dangerous, by taking away local as an intel tool, less people will rat/mine/haul. Less people living and doing stuff in nullsec means less people for you to shoot at.

Looking at what CCP had to do to get people to go back into lowsec, the ridiculous payouts for orbiting a structure in a frigate with no guns, maybe no-local would be a good thing in the long run. Nullsec becomes a ghost town. A year or so later and CCP will add some new content to get people back. Exploit the hell out of the new content until CCP panics and nerfs it into the ground.

Maybe no-local is a long-con nullsec buff?
Signal11th
#1504 - 2012-11-23 09:34:53 UTC  |  Edited by: Signal11th
Shepard Wong Ogeko wrote:
Mirima Thurander wrote:
i am disappoint in you.

you keep preaching about living in your space, yet 80% of your claimed systems never see a ship for days at a time.

i get it, you cant Truly live in your space till CCP gets off there asses and gets "farms and fields" and "small holdings"
but you cant have ether one of these so long as every scrub can fly by check local and know if your there.

so i think your missing the point here a few of you have it, allot of you are still stuck up on your ISK/H ratio.


nulls broken, locals just one of the many, but to say locals FINE the way it is is just crazy.





And you still haven't explained how you get from empty space with local to more people in space without local, other than more cloaky gangs. Also, you can get delayed local right now by flying into a wormhole. So why reinvent the wheel? W-space has an even smaller population than nullsec and has almost as many systems. So you have no excuse as CCP has already provided pretty much everything you are asking for in w-space. No blobs, no titan bridging, no local, no sov gringing. So go in to a wormhole and be happy.


And you are not seeing the points about why nullsec is mostly empty. It is empty because their is nothing worth doing there. You can't find some one to shoot at because no one wants to hang out there. Taking away local won't fix that. It will still be empty, only now you won't know it without several minutes of probing.

So we have explained in terms of isk/hr, risk/reward, and how it has no effect of current sov dynamics, and it all points to nullsec being an over all less popular place to hang out and be shot at.

You are just waving your hands, and might as well be claiming magic, that for some reason people will come out to a riskier nullsec to make ultimately less isk then if they had just stayed in high/lowsec, and way less then they could make in a wormhole.


Hear it is in simple terms;

If you make it harder for people to do PvE and industry, less people will do PvE and industry. We already proved this with the Gallente ice interdiction. If we make it so that you are more likely to die mining Gallente ice, less people will mine it. Not more. The number of people who went to go mine gallente ice for the challenge were far outnumbered by the people who moved to where mining ice was less dangerous.

If you make belt and anom ratting and hauling stuff around nullsec more dangerous, by taking away local as an intel tool, less people will rat/mine/haul. Less people living and doing stuff in nullsec means less people for you to shoot at.

Looking at what CCP had to do to get people to go back into lowsec, the ridiculous payouts for orbiting a structure in a frigate with no guns, maybe no-local would be a good thing in the long run. Nullsec becomes a ghost town. A year or so later and CCP will add some new content to get people back. Exploit the hell out of the new content until CCP panics and nerfs it into the ground.

Maybe no-local is a long-con nullsec buff?



So how is removing local and making all sites have to be scanned making it more dangerous?

At least when you have a afk cloaky turn up in your system a: you don't know so all the scaredy cats will carry on as normal without the epic cry of "There's an AFK cloaky in the system everyone down tools!!!" and if you're not a complete idiot you will know when he/she isn't afk'ing because he/she will be actively trying to scan you down.

Adapt or die I think is a favourite saying amongst you elite players of EVE??? n'est pas?

Anyway if I want to shoot people I'll go to low-sec as unless you want to fight 10-1 nobody in 0.0 seems to want to bother.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Lord Zim
Gallente Federation
#1505 - 2012-11-23 12:18:00 UTC
Signal11th wrote:
So how is removing local and making all sites have to be scanned making it more dangerous?

That would be a step in the right direction if you must remove local, but it still begs the question: why not just go to WHs and get a higher reward for your effort? Which, of course, is fixed by increasing rewards in null, but that in turns begs the question why go to WHs etc. This, however, isn't part of the OP, in fact the OP is all classic "wah remove local so I can gank people".

Now, I wouldn't directly mind if Whs were depopulated in favor of nullsec if WHs were to be more effort than nullsec, yet same rewards, but it's definitely something to take into the equation. WHs are special in the way they're structured, and the fact they're fairly high reward, and while I wouldn't cry if they went away, you can be certain the people who live there now will, and that's definitely something to think of before doing any changes.

Signal11th wrote:
At least when you have a afk cloaky turn up in your system a: you don't know so all the scaredy cats will carry on as normal without the epic cry of "There's an AFK cloaky in the system everyone down tools!!!" and if you're not a complete idiot you will know when he/she isn't afk'ing because he/she will be actively trying to scan you down.

This is still implying there'll be more to the change than what the OP proposes; keep in mind that the OP has been updated very recently, and he's repeatedly been against any other change than removal of local. Anyhow, as to removing local and making everything requiring probes: it would still depopulate null slightly, but not as severely as when anoms are visible without using probes. If you increase rewards as well, you might get some of the effort/reward guys who moved to hisec, but you probably won't get the FW/WH guys until you increase the rewards enough that the effort/reward squeezes out WH due to the logistical effort it would entail, and I daren't think of how high you would have to go to get FW back.

And that's before we talk about the effect this would have on the economy.

Signal11th wrote:
Adapt or die I think is a favourite saying amongst you elite players of EVE??? n'est pas?

Currently, we have. Most of us said hi to mr l4 agent, mr FW agent, mr WH sleeper or mr hisec manufacturing line etc.

Oh, you mean "adapt" as in "suck it up in nullsec, even though I didn't"? Lol

Signal11th wrote:
Anyway if I want to shoot people I'll go to low-sec as unless you want to fight 10-1 nobody in 0.0 seems to want to bother.

That might, just maybe, possibly, perhaps be because nullsec has turned into a place where PVP is on or off, and very little jewing is going on. i.e. what you'll bump into is, more often than not, probably going to be a roaming gang, not a bunch of carebears with teeth.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1506 - 2012-11-23 14:21:59 UTC
nulls Broken, locals ONE of the problems, you fix local at the same time you fix all the other problems with null.

like before CCP knows local needs to go, for other play stiles besides BLOB, HOTDROP, and AFK CLOAK to become part of eve.




All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1507 - 2012-11-23 14:31:18 UTC
Mirima Thurander wrote:
nulls Broken, locals ONE of the problems, you fix local at the same time you fix all the other problems with null.

So what's the full list of fixes you'd make, then?

Mirima Thurander wrote:
like before CCP knows local needs to go, for other play stiles besides BLOB, HOTDROP, and AFK CLOAK to become part of eve.

Other playstyles? Such as?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Joe Risalo
State War Academy
Caldari State
#1508 - 2012-11-23 17:48:51 UTC
Lord Zim wrote:
Joe Risalo wrote:
However, now that I think about it, how hard is it for a few people in system to take one of their many alts and put them in a cloaky on a gate?

Yay more effort for the same amount of reward woo this is awesome let's have more of that


WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Quote:
Joe Risalo wrote:
If all friendlies are told to up in local, then know if someone is good or bad shouldn't be too hard...

yes I want to speak every time someone logs in or out in a system, or every time someone comes in through a wh or a gate, this is literally awesome, tell us more ideas


If you're not willing to put forth any effort to live in null sec then you need to be blown up and GTFO, or move to high sec.
Lord Zim
Gallente Federation
#1509 - 2012-11-23 17:57:42 UTC
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

I live in hisec and I log into my nullsec alts to PVP in nullsec.

Try again.

Joe Risalo wrote:
If you're not willing to put forth any effort to live in null sec then you need to be blown up and GTFO, or move to high sec.

I have moved to hisec, in fact I moved back to hisec 3 years ago, I just routinely log in to my nullsec alts to PVP in nullsec. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Crimeo Khamsi
Viziam
Amarr Empire
#1510 - 2012-11-23 18:01:25 UTC
Quote:
And you still haven't explained how you get from empty space with local to more people in space without local, other than more cloaky gangs. Also, you can get delayed local right now by flying into a wormhole. So why reinvent the wheel? W-space has an even smaller population than nullsec and has almost as many systems. So you have no excuse as CCP has already provided pretty much everything you are asking for in w-space. No blobs, no titan bridging, no local, no sov gringing. So go in to a wormhole and be happy.

Except for two minor details:

1) The door to your system leads to a completely random new place in the world every day, and you need to bring in fuel through that door to keep things running. Thus, logistical costs that are orders of magnitude larger than in null sec...

2) The idea doesn't work unless it applies to EVERYBODY. If half of space has local chat and the other half doesn't, then obviously nobody is going to hang out in the half that doesn't, because they can make the same high profits without any of the risk over in their cushy carebear local chat side of space. Why would you handicap yourself with loss of intel when everybody else gets to keep having their intel? That doesn't make any sense.
Jeremy Soikutsu
Kite Co. Space Trucking
#1511 - 2012-11-23 19:17:25 UTC
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Crimeo Khamsi
Viziam
Amarr Empire
#1512 - 2012-11-23 22:00:16 UTC
Jeremy Soikutsu wrote:
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.


Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat?
Lord Zim
Gallente Federation
#1513 - 2012-11-23 22:13:25 UTC
Crimeo Khamsi wrote:
Jeremy Soikutsu wrote:
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.


Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat?

With or without scannable (i.e. doesn't require probes) anoms?

With or without a dscan which doesn't suck bags of dicks?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Crimeo Khamsi
Viziam
Amarr Empire
#1514 - 2012-11-24 03:10:52 UTC
Lord Zim wrote:
Crimeo Khamsi wrote:
Jeremy Soikutsu wrote:
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.


Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat?

With or without scannable (i.e. doesn't require probes) anoms?

With or without a dscan which doesn't suck bags of dicks?


Without, and without. Neither of those makes any sense to change, because then you'd just essentially have local chat again...
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1515 - 2012-11-24 03:42:02 UTC
Crimeo Khamsi wrote:
Quote:
And you still haven't explained how you get from empty space with local to more people in space without local, other than more cloaky gangs. Also, you can get delayed local right now by flying into a wormhole. So why reinvent the wheel? W-space has an even smaller population than nullsec and has almost as many systems. So you have no excuse as CCP has already provided pretty much everything you are asking for in w-space. No blobs, no titan bridging, no local, no sov gringing. So go in to a wormhole and be happy.

Except for two minor details:

1) The door to your system leads to a completely random new place in the world every day, and you need to bring in fuel through that door to keep things running. Thus, logistical costs that are orders of magnitude larger than in null sec...

2) The idea doesn't work unless it applies to EVERYBODY. If half of space has local chat and the other half doesn't, then obviously nobody is going to hang out in the half that doesn't, because they can make the same high profits without any of the risk over in their cushy carebear local chat side of space. Why would you handicap yourself with loss of intel when everybody else gets to keep having their intel? That doesn't make any sense.



1) is debatable. Nullsec alliances have more direct routes to markets, but they have a far larger volume of goods to ship. Lots more fuel, replacing battleship fleets, building super caps. It is an order of magnitude larger. They are both difficult, but for different reasons. And I'm not trying to diminish what goes into wormhole logistics, but if you want to compare it to sov holding alliances, they both take considerable effort and planning to make it work. For another perspective, go check the "new freighter" thread in this subforum to see people arguing that a scouting alt for a freighter is asking a bit much.

2) sounds like you are trying to prove the points me and Lord Zim keep bringing up about increasing effort without increasing reward.
Jeremy Soikutsu
Kite Co. Space Trucking
#1516 - 2012-11-24 04:13:46 UTC
Crimeo Khamsi wrote:
Lord Zim wrote:
Crimeo Khamsi wrote:
Jeremy Soikutsu wrote:
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.


Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat?

With or without scannable (i.e. doesn't require probes) anoms?

With or without a dscan which doesn't suck bags of dicks?


Without, and without. Neither of those makes any sense to change, because then you'd just essentially have local chat again...

C4-C6+ then, depending on sec. This would obviously be terrible for the economy as a lot of this would be done through bounties, the infaltion would be cartoonish. You could make rats some what harder too, probably not sleeper hard though.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1517 - 2012-11-24 04:48:02 UTC  |  Edited by: Shepard Wong Ogeko
Crimeo Khamsi wrote:
Jeremy Soikutsu wrote:
Joe Risalo wrote:
WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!!

Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort.


Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat?


This is a tough one for me, because I make most of my nullsec income doing things on the trade and industrial side. I do rat, but I don't do it to contribute anything serious to my income, and often I'm just cruising the belts in hopes of getting a hauler or faction spawn. So for me, ratting is already more of a gamble than a paycheck.

I do a lot of PI. Enough to pretty much pay for my accounts. And I'm not sure I would keep doing it without local. The t1 industrials I use for picking up from the planets are just too difficult to defend. I could go with T2 haulers or Orcas, but for that kind of training, could just buff up my PI skills and move to lowsec.

I produce a few in-demand items in nullsec and make pretty good isk on that because most of my competition is paying Jita+shipping costs. Now that I have Rorq, no-local probably wouldn't effect the day-to-day of that. I can just jump station to station and largely ignore the gankers. A few months ago, no-local would have been a deal breaker for the same reason it would be for PI; Industrials are pretty much defenseless even with an escort because they can be alpha'ed too easily.

It would also seriously impact the market, which means I would have a harder time selling my stuff. FW already sucked away a lot of my customers because it was easier and paid better than running anoms or probing down complexes or exploration sites. I also get a lot of my lowend minerals from stuff people salvage and hauler spawns (which only spawn in belts). So not only would I have fewer people buying my hulls, mods and ammo, I would have less people out picking up and selling me space garbage.

I'm not sure anything can simply be buffed to compensate for all that. It squeezes my PI income, chokes off my mineral inputs, dampens my market sales. It would turn the player made empire I do business in into wilderness for the sake of wilderness. If I had to replace all that with riskier or d-scan tedious ratting, off the cuff it would need to be triple the current bounties. But I doubt that would really get me doing any more ratting than I currently do because I would just move my PI/trade/industry stuff to empire because I prefer a more stable income. Like Lord Zim, my day-to-day Eve would be in empire, and I would have a combat alt or 2 left in nullsec for when I felt like doing a structure shoot.
Lord Zim
Gallente Federation
#1518 - 2012-11-24 08:52:28 UTC  |  Edited by: Lord Zim
Crimeo Khamsi wrote:
Without, and without.

Then it would have to be pretty awesome to stay in nullsec to do anything except PVP, since it would be nigh-on impossible to stay safe.

Crimeo Khamsi wrote:
Neither of those makes any sense to change, because then you'd just essentially have local chat again...

So what you're saying is, you don't really want people to live in nullsec.

I mean, I've no idea what you mean by "you'd essentially have local chat again", since the only thing those two changes would do is make sure you have the time to see some probes on scan, so you can get out in case someone's about to gank you, even if they're cloaked, without having to manually sit and press dscan for several hours at a time.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Crimeo Khamsi
Viziam
Amarr Empire
#1519 - 2012-11-26 00:41:53 UTC
Quote:

Then it would have to be pretty awesome to stay in nullsec to do anything except PVP, since it would be nigh-on impossible to stay safe.

That should largely take care of itself, if we were to simply make a couple more resources purely exclusive to null sec, I think.

Like... maybe certain ice products would only be available in null sec, maybe a certain kind of planet (like a new one or two, for example, that produces the remaining products that are currently NPC only), that only shows up in nullsec.

That plus the ores that are already exclusive to null should do a lot to scale rewards more or less automatically, I would think.



If we consider that the lack of safety would apply to EVERYONE, then the supply of those crucial, exclusive resources would plummet, and the prices would correspondingly go way up. And keep going up, until it became profitable enough for people to brave it anyway.

Again, this might require adding additional resources exclusive to nullsec. But as long as there are a few (without which, high end gameplay would be impossible), then people would operate there no matter how unsafe it was.

Also keep in mind that there are plenty of ways that an alliance could socially identify who was entering a system and make it almost as safe as local... but only if you are well organized, disciplined, and clever (not just for free), so I'm not really sure I buy the whole "zomg it would be 0% safe" lines.
Lord Zim
Gallente Federation
#1520 - 2012-11-26 12:01:58 UTC
And you think this'll make nullsec bustle with life, do you?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat