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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Andski
Science and Trade Institute
Caldari State
#1381 - 2012-11-19 09:34:01 UTC
Mirima Thurander wrote:
if they have no support fleet a few balgs do in there cap fleet so.


"balgs" will get blapped away by dreads thanks for trying

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1382 - 2012-11-19 09:34:09 UTC
Frying Doom wrote:

That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.


We already have those. That is where most nullsec mining takes place, because even if a guy does pop into system and see you are there, you can just bring up d-scan to see if he drops probes to actually find you. If he doesn't have probes, you just keep mining away in complete safety.
Frying Doom
#1383 - 2012-11-19 09:37:13 UTC
Shepard Wong Ogeko wrote:
Frying Doom wrote:

That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.


We already have those. That is where most nullsec mining takes place, because even if a guy does pop into system and see you are there, you can just bring up d-scan to see if he drops probes to actually find you. If he doesn't have probes, you just keep mining away in complete safety.

Ok that explains the increase in Null mining. So you already have safe places for non-combat ships, now we just need CCP to actually make PVE and PvP so close that you can use the same ship and you really do not need local.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1384 - 2012-11-19 09:38:36 UTC  |  Edited by: Shepard Wong Ogeko
Frying Doom wrote:
Shepard Wong Ogeko wrote:
Frying Doom wrote:

That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.


We already have those. That is where most nullsec mining takes place, because even if a guy does pop into system and see you are there, you can just bring up d-scan to see if he drops probes to actually find you. If he doesn't have probes, you just keep mining away in complete safety.

Ok that explains the increase in Null mining. So you already have safe places for non-combat ships, now we just need CCP to actually make PVE and PvP so close that you can use the same ship and you really do not need local.



Or we could just keep local and you could move to the wormhole.

Besides, you'll still get supers dropped on you. If you don't like that, again, wormholes are your thing.
Mirima Thurander
#1385 - 2012-11-19 09:38:56 UTC
Andski wrote:
Mirima Thurander wrote:
if they have no support fleet a few balgs do in there cap fleet so.


"balgs" will get blapped away by dreads thanks for trying

Lol I never seen a dread blap a balg and I have attended over 70 wh evictions.
Try harder.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1386 - 2012-11-19 09:43:33 UTC
Frying Doom wrote:
Well according to your grunts, your getting ripped off, unless you have full access to the corp account that is
In short, nullsec would be a lot less epic.

If they're saying they're getting money to buy a replacement ship, then that's what I get, but that's what I call "a ship replacement program".

Actually, I supposedly do get money from the corp as well when I lose a ship, but I haven't lost a ship since they put that into produciton, so vOv

Frying Doom wrote:
That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.

Pretty certain the correct way to go about this isn't so much to look at how to make nullsec harder just for the sake of making it harder, but making it so an alliance will take space not just to take space and mine moons/build supers, as is the case today, but actually take it to live in, build its ships, export stuff to hisec etc.

Frying Doom wrote:
Where as a proper fix of null would be huge resources and will probably never happen as using that many resources on Null will annoy the rest of the playerbase.

I'm going to go with "tough noogies, they've had near as make no difference CCP's sole attention for most of 3 expansions in a row now, it's our turn now".

Lord Zim wrote:
Definitely and this really needs to be a priority but it may already be to late as some alliances are now so rich that they could go on for years.

The game isn't dead yet, so no, it's not too late. You'll remember there's been vast empires which have crumbled before, even though they were rich as ****. It will happen again.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1387 - 2012-11-19 09:43:56 UTC  |  Edited by: Mirima Thurander
Shepard Wong Ogeko wrote:
Frying Doom wrote:
Shepard Wong Ogeko wrote:
Frying Doom wrote:

That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.


We already have those. That is where most nullsec mining takes place, because even if a guy does pop into system and see you are there, you can just bring up d-scan to see if he drops probes to actually find you. If he doesn't have probes, you just keep mining away in complete safety.

Ok that explains the increase in Null mining. So you already have safe places for non-combat ships, now we just need CCP to actually make PVE and PvP so close that you can use the same ship and you really do not need local.



Or we could just keep local and you could move to the wormhole.

No null needs combat besides blobs how Else will people hate there neighbors.
And hatred is the best thing to spark more fights.

Corp x ganks some of your ratters.

U get mad and get fleet to shoot theres.

They counter fleet.

Now fight.

Fight turns into skirmishes

Skirmishes turn into battles

And before long we have a full blown blob on blob sov war.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jeremy Soikutsu
Kite Co. Space Trucking
#1388 - 2012-11-19 09:44:11 UTC
Mirima Thurander wrote:
Andski wrote:
Mirima Thurander wrote:
if they have no support fleet a few balgs do in there cap fleet so.


"balgs" will get blapped away by dreads thanks for trying

Lol I never seen a dread blap a balg and I have attended over 70 wh evictions.
Try harder.

So what you're saying is WHers don't know how to use/fit caps?

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

James Amril-Kesh
Viziam
Amarr Empire
#1389 - 2012-11-19 09:45:31 UTC
Lord Zim wrote:
What do you mean, "paying your pilots"? I don't get money for PVPing.

We do. :D

The top 20 killers get paid, so do the top 20 logi pilots, as well as the pilot with the most points.
Not sure how whoring on titan losses affects that last one.

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#1390 - 2012-11-19 09:46:05 UTC
Jeremy Soikutsu wrote:
Mirima Thurander wrote:
Andski wrote:
Mirima Thurander wrote:
if they have no support fleet a few balgs do in there cap fleet so.


"balgs" will get blapped away by dreads thanks for trying

Lol I never seen a dread blap a balg and I have attended over 70 wh evictions.
Try harder.

So what you're saying is WHers don't know how to use/fit caps?

Shocking news.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1391 - 2012-11-19 09:47:16 UTC
Mirima Thurander wrote:
Shepard Wong Ogeko wrote:
Frying Doom wrote:
Shepard Wong Ogeko wrote:
Frying Doom wrote:

That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.


We already have those. That is where most nullsec mining takes place, because even if a guy does pop into system and see you are there, you can just bring up d-scan to see if he drops probes to actually find you. If he doesn't have probes, you just keep mining away in complete safety.

Ok that explains the increase in Null mining. So you already have safe places for non-combat ships, now we just need CCP to actually make PVE and PvP so close that you can use the same ship and you really do not need local.



Or we could just keep local and you could move to the wormhole.

No null needs combat besides blobs how Else will people hate there neighbors.


We forgotten about renters Everyone wants to shoot them.



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.
Frying Doom
#1392 - 2012-11-19 09:50:59 UTC
Lord Zim wrote:
Frying Doom wrote:
Well according to your grunts, your getting ripped off, unless you have full access to the corp account that is
In short, nullsec would be a lot less epic.

If they're saying they're getting money to buy a replacement ship, then that's what I get, but that's what I call "a ship replacement program".

Actually, I supposedly do get money from the corp as well when I lose a ship, but I haven't lost a ship since they put that into produciton, so vOv

Frying Doom wrote:
That is why I am suggesting a shift where they move parts of WH's to null like grav sites that need to be scanned down, then it is profitable and Null has access to all mineral types in abundance and by removing null the pilot does not broadcast his presence to some one just popping into the system.

Pretty certain the correct way to go about this isn't so much to look at how to make nullsec harder just for the sake of making it harder, but making it so an alliance will take space not just to take space and mine moons/build supers, as is the case today, but actually take it to live in, build its ships, export stuff to hisec etc.

Frying Doom wrote:
Where as a proper fix of null would be huge resources and will probably never happen as using that many resources on Null will annoy the rest of the playerbase.

I'm going to go with "tough noogies, they've had near as make no difference CCP's sole attention for most of 3 expansions in a row now, it's our turn now".

Lord Zim wrote:
Definitely and this really needs to be a priority but it may already be to late as some alliances are now so rich that they could go on for years.

The game isn't dead yet, so no, it's not too late. You'll remember there's been vast empires which have crumbled before, even though they were rich as ****. It will happen again.

Actually null has had so many fixes over the years it was about time more was done for other sectors and frankly more needs to be done on things that effect all of us like POS's and Corp management not to mention they need to get moon mining sorted asap. Then to top it all of some of their fixes need re-fixing as they are worse than before, war decs springing instantly to mind.

As to making Null harder, actually it wouldn't it would actually make some parts easier and PvP would be the one to suffer as you would be left with only gates as guaranteed attack points and people could hide comfortably if they wish or go smash other peoples systems if they wanted too.

You only believe it would be harder as you have had free intel for so long.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mirima Thurander
#1393 - 2012-11-19 09:51:17 UTC
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.


U have blob fights and the hot drop ganks.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Frying Doom
#1394 - 2012-11-19 09:51:58 UTC
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.

Yes thank you CCP welfare program.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Jeremy Soikutsu
Kite Co. Space Trucking
#1395 - 2012-11-19 10:02:51 UTC  |  Edited by: Jeremy Soikutsu
Mirima Thurander wrote:
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.


U have blob fights and the hot drop ganks.

I must be imagining all this small gang stuff in CE then.

This didn't seem to get caught the first time so here it is again.
Frying Doom wrote:
Jeremy Soikutsu wrote:

Yes you can make crazy WH money, it is easy turn of all the Moon mining POS's in NULL and you will get close to crazy WH money as you cannot moon mine in a WH.

Oh we have to turn on the miners on all our tech/R64s. High command should really be more on top of this ****.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1396 - 2012-11-19 10:03:26 UTC
Mirima Thurander wrote:
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.


U have blob fights and the hot drop ganks.


Yes we do. That is the sort of combat we expect out here and many of us sign up and train to do exactly that sort of thing. We think it is fun. You think it is crap. CCP gave you a place (wormholes) that is virtually immune to blobs and hotdrops. Go to your wormhole, make oodles of isk, and be happy.

We ain't begging CCP to let us drop supers and SBUs in your wormhole, quit trying to make our space empire into lonely boring wormholes.
Frying Doom
#1397 - 2012-11-19 10:04:30 UTC
Jeremy Soikutsu wrote:
Mirima Thurander wrote:
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.


U have blob fights and the hot drop ganks.

I must be imagining all this small gang stuff in CE then.

That is just the intermission show till the blob rolls through

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#1398 - 2012-11-19 10:05:24 UTC
Shepard Wong Ogeko wrote:
Mirima Thurander wrote:
Shepard Wong Ogeko wrote:



I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.


U have blob fights and the hot drop ganks.


Yes we do. That is the sort of combat we expect out here and many of us sign up and train to do exactly that sort of thing. We think it is fun. You think it is crap. CCP gave you a place (wormholes) that is virtually immune to blobs and hotdrops. Go to your wormhole, make oodles of isk, and be happy.

We ain't begging CCP to let us drop supers and SBUs in your wormhole, quit trying to make our space empire into lonely boring wormholes.

So you just want it left lonely and boring like now huh Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#1399 - 2012-11-19 10:06:40 UTC
Frying Doom wrote:
Actually null has had so many fixes over the years

And by "fixes" you mean "nerfs".

Frying Doom wrote:
it was about time more was done for other sectors and frankly more needs to be done on things that effect all of us like POS's and Corp management not to mention they need to get moon mining sorted asap. Then to top it all of some of their fixes need re-fixing as they are worse than before, war decs springing instantly to mind.

I'm pretty certain that outside of a few tweaks to curb such things as hulk ganking (I say curb, not try to completely destroy, but thankfully pubbies are dumb and still fit for max yield instead of putting tank on vOv), hisec itself hasn't needed that many changes. They're okay, I guess, but not needed.

Lowsec and nullsec, on the other hand, have been screaming harder and harder about fixes which, quite frankly, are required. Lowsec has had some changes to FW, but in true CCP fashion they completely ignored all feedback about how broken it was, until we exposed just how broken it actually was, and I'm not sure they've fixed the systems properly yet. I could be wrong, since I don't do FW, but whatevs.

Nullsec, however, needs a sov system which doesn't suck bags of dicks, it needs an industry which doesn't suck dicks, it needs reasons to stop going to hisec for your every need etc etc etc.
Frying Doom wrote:
As to making Null harder, actually it wouldn't it would actually make some parts easier and PvP would be the one to suffer as you would be left with only gates as guaranteed attack points and people could hide comfortably if they wish or go smash other peoples systems if they wanted too.

You only believe it would be harder as you have had free intel for so long.

Under your system, how much time would you have to react to impending ganks, and how much effort would you have to expend to avoid it?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1400 - 2012-11-19 10:15:34 UTC
Lord Zim wrote:
Frying Doom wrote:
Actually null has had so many fixes over the years

And by "fixes" you mean "nerfs".

Frying Doom wrote:
it was about time more was done for other sectors and frankly more needs to be done on things that effect all of us like POS's and Corp management not to mention they need to get moon mining sorted asap. Then to top it all of some of their fixes need re-fixing as they are worse than before, war decs springing instantly to mind.

I'm pretty certain that outside of a few tweaks to curb such things as hulk ganking (I say curb, not try to completely destroy, but thankfully pubbies are dumb and still fit for max yield instead of putting tank on vOv), hisec itself hasn't needed that many changes. They're okay, I guess, but not needed.

Lowsec and nullsec, on the other hand, have been screaming harder and harder about fixes which, quite frankly, are required. Lowsec has had some changes to FW, but in true CCP fashion they completely ignored all feedback about how broken it was, until we exposed just how broken it actually was, and I'm not sure they've fixed the systems properly yet. I could be wrong, since I don't do FW, but whatevs.

Nullsec, however, needs a sov system which doesn't suck bags of dicks, it needs an industry which doesn't suck dicks, it needs reasons to stop going to hisec for your every need etc etc etc.
Frying Doom wrote:
As to making Null harder, actually it wouldn't it would actually make some parts easier and PvP would be the one to suffer as you would be left with only gates as guaranteed attack points and people could hide comfortably if they wish or go smash other peoples systems if they wanted too.

You only believe it would be harder as you have had free intel for so long.

Under your system, how much time would you have to react to impending ganks, and how much effort would you have to expend to avoid it?


Less than WHs more than now.
For my idea.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.